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    Best posts made by VictoryFirst

    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion Game Report
      via TripleA

      This is our 4th game.

      Axis: barnee
      Allies: VictoryFirst

      Link to our game thread: https://www.axisandallies.org/forums/topic/40822/barnee-vs-victoryfirst-exp-boxes-game-4

      Save file: a6-f6.tsvg

      Round: Late 1942 (Round 6)

      Eastern Front:
      Germany and Russia are engaged in a war of attrition. Both sides capture and recapture all territories on the frontline, to make sure the large Army Formations of the opposing side can’t push through and create a breakthrough.
      The Russians formed an Army Group in Rostov, as well as 2nd Tank Army in Moscow, although in Ukraine another Panzer and Waffen army have arrived.

      Three UK fighters have finally arrived in Caucasus for lend-lease, to help with the small-scale counter-attacks.

      Mediterranean:
      The assault on Egypt is reaching a peak again. Italy moved three fully loaded LCVs to Syria, ready to attack Egypt on the next turn. Paratrooper assaults against Anglo-Egyptian Sudan to cut the railway make sure the number of UK units that can reinforce is limited.
      The British built a factory in Egypt so that they could reinforce the area more easily. Three ANZAC fighters from the Pacific have also flown over to help with the defense.

      Middle-East
      Heavy fighting here continues, with both sides fighting over the important oil resources of Iraq and Iran.

      Atlantic:
      The American and British fleets have combined in SZ 91, having 55 defense combat factors in total. More American reinforcements are coming, but the German U-boat fleet, together with the Luftwaffe, is still a force to be reckoned with…

      Asia:
      The Japanese assault is slowing down as continuous streams of UK units from India are consistently recapturing lost territories.

      Japan made an amphibious landing against Malaya, denying the 5 IPCs bonus for ANZAC. No Allied units were in range to counter-attack.

      The Japanese Army in Russia is still marching through Siberia unopposed and is coming closer to Moscow…

      Pacific:
      A major defeat yet again for the Imperial Japanese Navy. The Japanese counter-attack in SZ 6, consisting of almost all Japanese air force and the rest of the IJN, was successful, destroying all US naval units including three Carriers, a Battleship, and a Super Heavy Battleship, with a TUV swing of 46.

      However, a new American fleet of air units and submarines was ready to pounce back. It would be a close battle, but due to exceptionally well rolling (+6 hits on average), the Japanese were absolutely destroyed. The Japanese lost all of their ships and almost all of their aircraft, while four submarines and all American aircraft survived. The TUV swing was 69

      During this Naval battle, American troops landed in Iwo Jima and Soviet Far East.

      A new Japanese carrier with Carrier-based fighters that spawned due to Increased Pacific Ship Building was destroyed immediately upon arrival by ANZAC submarines. Okinawa was also captured by Australian troops.

      Income Totals:
      Germany: 49 / 71
      Japan: 36 / 44
      Italy: 20 / 30

      USSR: 21 / 21
      US: 54 / 93
      China: 8 / 14
      UK: 50 / 56
      ANZAC: 23 / 28

      Axis: 105 / 145
      Allies: 156 / 212

      IMG_0006.JPG IMG_0007.JPG
      China is wrong in this picture. There should be 1 inf in Szechwan and Shensi, and 7 inf in Sikang.

      IMG_0008.JPG !

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis)

      @The_Good_Captain Rules question, can transport participate in attacks and be selected as casualties?

      posted in Tournaments
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion Game Report
      via TripleA

      This is our 4th game.

      Axis: barnee
      Allies: VictoryFirst

      Link to our game thread: https://www.axisandallies.org/forums/topic/40822/barnee-vs-victoryfirst-exp-boxes-game-4

      Save file: exp-game-4-victory-A8-F8.tsvg

      Round: Late 1943 (Round 8)

      Eastern Front:
      The war wages on. Neither side has achieved a breakthrough so far. The Russian Tank Army in Ukraine was forced to a halt, so it gave up on the attack and retreated to Moscow for the defense.
      Germany was running low on fodder units, but Tanks and Mechs from Germany are now driving towards the Eastern Front.
      3rd Army Corps, containing three guard units, moved out and attacked Vologda.
      Germany continued bombing the Moscow factory. The Russians now have to spend valuable IPCs to repair damage. A defensive air force in Moscow of 6 fighters and a Fighter Ace will hopefully deter any future bombing

      Mediterranean:
      The Axis retreated completely from the siege of Cairo. German units from Africa moved back to Europe, to help on the Eastern Front.
      The UK made a big attack against the Italian forces in Iraq, but it didn’t end up in a success. The Italians were tougher than expected and managed to destroy all UK land units, including two British aircraft.
      Italy started making suicide attacks with its land units in Africa so that a German Takeover of Italy could happen in the future. There is still one Italian artillery left in Alexandria.
      Still, Italian paratroopers are making relentless attacks against the Middle Eastern territories.

      Atlantic:
      Seeing the strong Allied naval presence in the Atlantic, all U-boats have fled to SZ 112. The US has built a transport fleet with land units, including a full tank army, so that it can make attacks against mainland Europe.
      The UK bought 4 more Total War Fighters so that it has a total of 8 fighters in London.
      The Germans and Italy have started heavily defending their coastal territories. 2nd Waffen army was formed in Western Germany.

      Pacific & Asia:
      Japan started only producing units for the defense of the homeland. Because of massive IPC loss due to convoy disruption, its defensive options are limited. All of China and Russia will likely be captured in the next couple of rounds.
      ANZAC now has a total of 10 transports operating in the Pacific, amphibiously assaulting all kinds of territories.

      Income Totals:
      Germany: 49 / 69
      Japan: 19 / 27
      Italy: 21 / 33

      USSR: 23 / 23
      US: 57 / 96
      China: 14 / 20
      UK: 57 / 73
      ANZAC: 23 / 33

      Axis: 87 / 129
      Allies: 174 / 245

      IMG_0014.JPG IMG_0015.JPG IMG_0017.JPG

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Gamerman01 v TheGoodCaptain (+8) Loser bracket final

      @The_Good_Captain Ah, that makes sense! AAC-BuildCaps is not my module, not sure whose it is. Mine is the Classic League one space below in your list 😊

      I am still having a hiatus by the way, but I just happened to see this. My life is now unfortunately very busy. But I hope to come back in the future!

      And the best of luck on you guys’ game!

      posted in Tournaments
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion Game Report
      via TripleA

      This is our 4th game.

      Axis: barnee
      Allies: VictoryFirst

      Link to our game thread: https://www.axisandallies.org/forums/topic/40822/barnee-vs-victoryfirst-exp-boxes-game-4

      Save file: exp-game-4-victory-A9-F9.tsvg

      Round: Early 1944 (Round 9)

      Eastern Front:
      This turn was very exciting! Due to a careless defense of the Allied player, the Germans tempted fate and attacked Moscow. Even though the odds were not completely in their favor, they decided to risk it and hope for good dice to turn the tide. After a very suspenseful battle, all that was left was one German Waffen Panzer - and therefore Moscow was conquered.
      However, the Russians had enough stuff to take it back. Still, their money was ceded to Germany - and therefore the Germans have a stack of 104 IPCs in their hand.
      Numerous German reinforcements are moving towards the east, while UK tanks and Allied fighters start moving into Russia, to help defend.

      Mediterranean:
      UK tanks started massively maneuvering to the Middle East, to recapture the Oil Fields, as well as reinforce Russia. They retreated from Cairo so that the lone Italian artillery couldn’t suicide attack - and therefore disallow a German Takeover of Italy. The artillery then captured empty Egypt - including the Cairo factory.

      Atlantic & Western Europe:
      Allied troops started their first landing on Mainland Europe. First, the Americans attacked Normandy with all their ground units and air power and managed to take it with their air force and one elite remaining. Then, the UK attacked the Axis surface fleet in SZ 112 with 8 fighters, destroyed it without any casualties, and reinforced Normandy with as many fighter and land units as possible. Almost all IPCs are spent on the Western side of the board, to have the best chances to slow down Germany and win the game.

      Pacific & Asia:
      Allied air units start flying towards Russia because they are not needed anymore in the Pacific. Almost all Japanese territories and islands have been captured, including the Carolines.

      Income Totals:
      Germany: 47 / 69
      Japan: 8 / 16
      Italy: 24 / 37

      USSR: 21 / 21
      US: 59 / 98
      China: 21 / 27
      UK: 57 / 68
      ANZAC: 29 / 39

      Axis: 79 / 122
      Allies: 187 / 253

      Edit: Due to a misunderstanding of the rules, the income level of France was not included in our game when totaling the Allied income. When adding up the French income of 7 for this turn, the total Allied income level is 194 IPCs, therefore, this game has ended in an Allied Economic Victory.

      IMG_0020.JPG IMG_0021.JPG IMG_0022.JPG IMG_0023.JPG

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Global 40 Expansion Boxes

      @barnee
      Great work Barnee! I think we and Black Elk have revolutionized the G40 Expansion on TripleA!

      Hey, just a heads up, the first token for the armies is done. Luckily, when you’ve made one, the others are done too. You just need to change the name.

      I tried to stick to the markers by the Captain as much as possible. Had some trouble finding an Iron Cross that looks exactly the same lol.

      It actually costs way less time than I expected. I was very busy the last couple of days so I hadn’t started yet.

      This is just a prototype by the way - if you notice something off, or something you don’t like and want to have different, let me know!

      I went with 256x256 dimensions, hope that will work. Not sure though.
      WaffenArmy.png

      posted in TripleA Support
      VictoryFirstV
      VictoryFirst
    • RE: Strategy Guide Global 1940

      @The-Captain

      That’s true, in my last game with Barnee, I formed the DAK and attacked Egypt with a large invasion force. However, I have never been able to make a good push into Russia. The only thing I could do was trade Leningrad back and forth. The Russians were ultimately super strong and could afford to help reinforce the Middle East as well as parts of China. It’s a strategy I don’t want to employ ever again because the Germans never really got going in the game. They managed to capture Cairo in the end, but just barely. If things had gone a little differently, my attack would have failed and all those resources I spent in Africa would have been wasted.

      Looking forward to the upcoming game report! I am interested to see how you deal with Africa as the Axis 😁

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • Chat is bugged

      I am having a problem with the chat window. When I click on “All chats”, I am unable to scroll. Things look like this for me:

      d3e5b1f2-2053-496d-a81b-521933dda20b-image.png

      I can click on the player profiles that are on the screen, but I cannot scroll down. It doesn’t show all of my chats.

      dffc93a1-1321-4cfa-b49d-a1977443285f-image.png

      This is what my conversations look like. It shows a random old portion of the chat (the messages on the screen are not the most recent). I can’t do anything, not even scroll or type. This is true for all of my conversations.

      The small chat window works completely fine, only the full one does not work.

      posted in Website/Forum Discussion
      VictoryFirstV
      VictoryFirst
    • G40 House Rules Expansion TripleA Games Archive

      This thread serves as a record for all G40 Expansion games that have been played via TripleA.

      Here’s a Google Spreadsheet that contains the results from all G40 Expansion TripleA games, as well as some fun statistical information.

      ab3347b2-5885-4e19-aa6a-3cd9b07a1f92-image.png

      Screenshot last updated on February 8th, 2025.

      https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?usp=sharing

      P.S. The G40 House Rules Expansion is a super cool expansion for Global 1940 that turns it into a grand-strategy game. Here is the main thread where you can download the rules: https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion?_=1629807308428

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: World at War Game 21

      Hi all, sorry for disappearing off the face of the earth. I became so busy with other stuff that I couldn’t even think about A&A anymore. Just letting you know that I am doing well and that I will be AFK for some more time. I will likely make a comeback in the future, probably later this year. You can continue playing without me.

      Wish you the best of luck!

      posted in Team Games
      VictoryFirstV
      VictoryFirst
    • RE: Axis & Allies Global 1940 House Rules Expansion

      @The-Captain

      Thank you Captain for your answers.

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • L25 Classic VictoryFirst (Axis) vs. The_Good_Captain (Allies)
      • Russia Restricted
      • Tech from turn 4
      • No Industrial Complexes
      • No invasion of neutrals
      • Can place units in enemy sea zones.
      posted in League
      VictoryFirstV
      VictoryFirst
    • RE: Axis & Allies Global 1940 House Rules Expansion

      Never mind, the partisan one was answered directly in the rules, the territory must be clear of partisans from the start of the turn. I overlooked that.

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Axis & Allies Global 1940 House Rules Expansion

      What’s the exact procedure when attacking with Type XXI U-boats? Does the German player have to declare BEFORE or AFTER he rolls whether he will continue to attack or retreat to avoid hits? Or even after the defender has rolled?

      And if before, is that decision made before or after the defender chooses to scramble any aircraft?

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rules Expansion Game Report

      via TripleA

      Axis: barnee
      Allies: VictoryFirst

      Link to our game thread: https://www.axisandallies.org/forums/topic/41097/5-barnee-axis-vs-victoryfirst-allies-g40-house-rules-expansion-by-the-captain

      Save file: exp-game-5b-victory-allies9.tsvg

      Barnee and I just finished our 5th game. It was an awesome game so I will try to write an awesome game report about it 😀 The report will be broken up into three parts, each consisting of three rounds of play.

      Early Game (Early 1940 - Early 1941)


      Germany:
      The Germans did a standard waffen-buy with an elite and 4 U-boats. They made standard attacks against France and attacked both Allied fleets in SZ 110 and SZ 111. All attacks went well except for the Paris one, where they lost a bunch of units due to bad rolls, and the SZ 111 one where the poor-performing Luftwaffe broke off the attack and let a damaged HMS Hood sail away.
      They invaded Yugoslavia but retreated after round 1 so that it was an easy walk-over for Italy.

      They continued to build up their Kriegsmarine with some U-boats but they also reinforced the Heer with Waffen units and Panzer-grenadiers.

      Russia:
      The Russians went mine-heavy this game. They purchased a shitload of mines along with two combat engineers so that they could move and dig them in more easily.

      They set up a dynamic defense with units in the West and the East.

      Japan:
      Hirohito surprised everyone except himself by declaring war on the Allies on turn 2. Naval bases in Kwangtung and Malaya were captured still intact, however the Philippines attack was a disaster for them. Due to a communication breakdown, two infantry in Kwangsi didn’t take part in the attack, and together with some bad rolls, they did not manage to take it while suffering heavy casualties.
      In Early 1941 they continued expanding by taking parts of the Dutch East Indies and advancing further into China.

      United States:
      After the defeat of France, Roosevelt didn’t like the look of Hitler and was therefore poised to go heavy on Germany the moment they were able to join the war. However, the early Japanese surprise attack forced a response and therefore threw a wrench into the American plans. They increased their Pacific naval production significantly and quickly formed a large fleet to counter Japanese aggression. A naval base in Wake Island was constructed to help with their logistics over the seas. Still, Germany was not forgotten and the Atlantic saw some large reinforcements too.

      United Kingdom and China:
      Admiral Dudley Pound was delighted to see the HMS Hood still being around and moved him to Iceland, only to see him become part of the bottom of the sea anyway by a German U-boat attack.

      Attacks against Ethiopia and SZ 96 were made to slow down Italian expansionism. Nevertheless, the Italians quickly stood with a large army on the doorsteps of Cairo, with some help from the German Luftwaffe. A factory was built to stop their advance, however, with the railroad connection between South Africa and Cairo cut, preventing vital reinforcements from coming, it was uncertain if they could withstand the massive sudden pressure from the Axis forces. Therefore, the British built another factory in Persia in case Cairo wouldn’t hold.

      An early Japanese attack allowed early British entrance into China. Yunnan saw some heavy reinforcements by Chinese and British forces, to ensure that the Burma Road stayed open.

      Italy:
      Italy did standard stuff, focusing on Paratroopers and LCVs. They made a sneaky declaration of war against the Russians in Early 1941, opening up ways of attack for the Germans.

      The British had to scramble for troops to defend Cairo, but in the end, it proved to be just enough to hold out. The Italians then moved away from Cairo and turned their eyes to the Middle East.

      ANZAC and France:
      The Australians produced a mixture of land units, destroyers, and transports. They also upgraded their Sydney factory to heavy industry to maximize the number of units they could bring against Japan.

      The French managed to kill an Italian sub in the Med, but their boats inevitably got destroyed by German Lufwaffe.

      Click here to download a high-resolution PNG file of the map at the end of Early 1941: Early 1941.png

      Here is a preview:
      2bf65687-90b0-49bf-8ffa-e88581845c02-image.png


      Mid-Game (Late 1941-Late 1942)

      Battle of the Atlantic:
      The Germans started gradually decreasing their investment in U-boat production as the war against the Soviets required the most attention. The U-boats did limited damage to the British shipping and were quickly swept away by Allied naval task forces, consisting of numerous destroyers, a US Heavy Battleship, and two carriers. By Early 1942, most of the U-boats were already destroyed, and by Late 1942 the Allied fleet was entering the Mediterranean.

      Eastern Front:
      Because the Russians had numerous units operating elsewhere, the Axis were able to make a strong push into Soviet territory. The Russians avoided large-scale conflict and mostly retreated, while digging in numerous mines on the frontline to slow down the advance. However in Late 1942, the Germans were able to move almost their entire army to Smolensk, putting a lot of pressure on Moscow.

      Africa/Middle East:
      After a short siege of Cairo, Italian troops started marching to the Middle East. They also scooped up a not-very well-defended Gibraltar in Late 1941, although it was recaptured by the Allies the next turn. At the end of round 4, they were at the peak of their power, collecting 37 IPCs.
      The Persia and Cario factories were bombed by German Luftwaffe, as well as the naval base. The British moved the Persian factory underground to avoid further bombing. Their complexes were running at full speed to reinforce the area. In Early 1942, the Russians supported the British in the Middle East, and destroyed an Italian corps in Northwest Persia, and also captured Iraq with a paratrooper assault, giving them some extra income (also a +3 bonus because it is a pro-axis territory). After a subsequent British attack, all Axis troops in the Middle East were eliminated.
      With the Allied fleets arriving, the Italians started preparing for a German Takeover and used the rest of their forces in Africa to make a suicide attack against Egypt.

      Asia:
      Things started to go wrong for Japan as the Soviet Union made an early declaration of war against them in Late 1941. A Soviet Army Corps entered China through the Sinkiang mountains and caught a Japanese contingent in Kansu off-guard with a surprise strike. They also invaded empty Korea, but the rest of their forces stayed put in Amur to preserve strength.
      Yunnan turned into a defensive stronghold and the Japanese were unable to take it. This gave the Chinese much-needed resources for the war effort, and they were able to turn the whole front into a stalemate, with the Russians supporting in the north.

      The Japanese factories in Shantung and Kiangsu were producing combat units at full speed, however they were simply getting outnumbered and to make matters worse, in Late 1942 the Americans were able to land in Shantung, destroying one of the complexes.

      Pacific:
      The swift victories in Early 1941 were quickly shoved away when the Americans captured the Caroline Islands with a sizeable fleet. The Japanese, running out of landing forces, weren’t able to take the well-defended islands of Sumatra and Java. They instead reinforced the IJN with two Yamatos and later with another carrier. Both fleets had a stand-off for a while, staring at each other from a distance of around 3000 km 😀. The Japanese faced a lack of screening ships, allowing the Allies to make amphibious landings with transports.
      By Late 1942, all of the Dutch East Indies had been liberated.

      Download a high-resolution PNG file of the map at the end of Late 1942 here: Early 1942.png

      Here is a preview:
      70d59492-7eb8-4c81-b4de-d76dbf2e886c-image.png


      Late Game (Early 1943 - Early 1944)

      Asia & Pacific:
      The war has now seriously turned against Japan. They are being outnumbered on all fronts and are unable to hold on. They managed to recapture Shantung but were forced to abandon the Philippines. The superiority of Allied screening ships became prevalent as they were swarming the Pacific, blocking off the Japanese fleet in SZ 6.
      After another Allied landing - this time in Kiangsu - the second Japanese industrial complex in Asia was destroyed. By Early 1944, they lost most of China as well as numerous Pacific islands. However, they eventually did manage to make some gains against the Russians in Siberia, but it was too late.

      Europe:
      With the poor show-off from Hirohito, Hitler knew he had to pull the trigger to have a chance of victory. Not the trigger of his Walther to shoot himself (😂), but the order to make a large push against the Russians. The Germans prepared for Operation Typhoon and made moves to encircle Moscow.
      The Russians were significantly weaker because they sent large army formations to help in various areas of the board. 3rd Army Corps was still chilling in China, the Soviet infantry army in the Far East was having some clashes with the Japanese, while the Soviet Middle East army was making its way back home. Still, Stalin ordered his generals to avoid retreat and make large counter-attacks against the German spearheads. All attacks were successful, but in the heat of all action, he forgot one important thing, and that was the defense of Moscow.

      Late 1943 was a good turn for Axis Germany. Italy was about to be taken over and the previous turn they made attacks with Paras and landing crafts against the Caucasus. After the Takeover, these units became German and were able to attack again, causing a disaster for the British in the Middle East. They were ill-prepared against this move and therefore hadn’t set up good defenses. Using SZ 128, the Germans were able to capture Persia and its factory, as well as Iraq.

      The German generals grabbed their calculators and computed the odds of a German attack against Moscow, getting a result of 55-60%. Given the inevitable downfall of their Pacific ally Japan, they decided against it and mustered all of their units for a final push. The Soviets defenders were caught by surprise and missed a bunch of their rolls. After the dust had settled, the Germans were driving around the Kremlin with an intact panzer army, two waffen panzers and one German plane. A terrible defeat for Stalin, who blamed his generals for the disaster and executed them.

      Still, the Russians had several units around Moscow and were able to recapture Moscow, although the loss of the capital was a big blow for them, together with the loss of the British factory in Persia, which deprived them of a direct supply line of Allied fighters. Fortunately, they managed to keep a path through Novosibirsk open so that British units from China could still rail to Moscow. The Germans were scrambling for troops to have a chance to deliver a crippling blow to them.

      In Early 1944, the Germans weren’t able to muster enough troops for a second Moscow attack and were getting pushed out of the Middle East and the Caucasus by the British. Persia was liberated, although not before the Axis destroyed the underground factory there… (cheeky move 😀)

      The Allies, after having built up their strength for several turns, now finally made a large-scale landing in Holland, with a US tank army and large amounts of fighters and bombers.

      However, they didn’t get to fight any further because the Allied income at the end of Late 1944 reached a level of 194, thus ending the game.

      Download a detailed PNG image of the final look of the map here: Early 1944.png

      Here is a preview:
      58bb2bfd-8558-4649-b7a1-3d575114465a-image.png

      Post-game commentary:
      Funny enough, this game showed a lot of resemblance with our 3rd game. In that game, the game also ended on turn 9 due to an Allied Economic victory, Japan got beaten back pretty badly, and Moscow got captured but it didn’t change the outcome of the game. All these things also happened in this game, even though for the most part we employed different strategies. As the US, I tried to go more or less 50/50 on Germany and Japan. I wanted to go after Germany at first but with the early Japanese DoW, I had to do some stuff against them as well. In many A&A games, this strategy usually doesn’t work, but in the Expansion, it worked out pretty well, which I really like!

      Unfortunately, I made the same stupid donkey mistake of letting Moscow get captured. Now that it happened again, I will try to make sure the defense of Moscow is safe above all things. It can’t always go right!

      I now think Turn 2 is too early for Japan to attack. At first, I thought it was the best turn but after this game and the game between me and Panzer, I’ve changed my mind. Early on their empire is kinda unstable so they are vulnerable to attacks. If the Allies put enough pressure against them from all sides, Japan could have some serious problems very quickly. Above everything, they should prevent the Allies from forming a stack in Yunnan which I think is the worst thing for Japan ever. If they attack Turn 3, Turn 4, or even not attack at all, they have more time to focus on China and prevent this.

      From now on, barnee and I will play our games on the TripleA forum, however we will still write reports here in this thread.

      @barnee Hehe already looking forward to the next one 😁 Feel free to share your thoughts on this game as well if you want!

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: G40 Tank Destroyer & Panzer Jäger unit

      @The-Captain

      I am excited for this rule. I think tank destroyers are an excellent addition to the expansion 😁 There are many fun rules possible with such a unit!

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Bombay Strategy - that leads to victory for the CPs

      @King_Of_Tanks

      Great, sounds good to me.

      posted in Axis & Allies 1914
      VictoryFirstV
      VictoryFirst
    • Turtling vs Counter-attacking as Soviet Union?

      What’s the best way to defend the Soviet Union?
      I know lots of people like to withdraw from every territory en turtle up in Moscow when playing as the Soviet Union, but I saw a video by General Hand Grenade where he told he liked to counter-attack with his forces, and to really have a ‘fight’ against the Germans (which I prefer to do as well). But which one of the two strategies is better? Is there an other way to make it as has hard as possible for the German player? And are things a lot different in Europe 1940, because in that version the Soviets have less money to spend. What is in your opinion the best way to hold Moscow and win as the USSR?

      posted in Axis & Allies Global 1940
      VictoryFirstV
      VictoryFirst
    • RE: Classic 2nd edition discussion

      @gamerman01 said in Classic 2nd edition discussion:

      I’ll just say that I strongly believe bids have nothing to do with ELO unless one side is handicapping on purpose.

      I don’t quite grasp this. It might not have a major impact but it surely has an effect on the ratings. ELO ratings are to compare raw skill in a game. To achieve that the environment in all games must be the same. If you look at games like chess or soccer, all games are equal. I don’t get 5 extra queens when playing against Magnus Carlsen. If I did, imagine the game would be fair, and we would both win 50% of the time. My rating would go up a lot and his rating would go down, because my victories against someone with a higher rating count more than my losses.

      If there was no bid, no extra queens, I would always lose. My rating would go down just slightly and his rating will stay mostly the same. Now, both of our ELOs are representative for our skill.

      What I am saying is, when the bids are different you are comparing apples with pears. For Classic this might be not much of a problem as the bids will be very close to each other, but for example in Global bids can range from 0-70, that can really change the game.

      Also, no worries about disagreeing. I like a good discussion. I want to be proven wrong.

      posted in League
      VictoryFirstV
      VictoryFirst
    • RE: Axis & Allies Global 1940 House Rules Expansion

      Hi Captain
      I had planned to play my first game only with the Section 1 rules. Now, there is a rule that says Russia can move it’s factories, but that costs rail capacity. The rule of Strategic Rail movement is stated in a later section, so is there a limit then? Is there an unlimited amount of factories the Russian player can move, or is the limit 3 (the SRM limit)?

      posted in House Rules
      VictoryFirstV
      VictoryFirst
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