Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. VictoryFirst
    3. Best
    • Profile
    • Following 7
    • Followers 3
    • Topics 73
    • Posts 3,909
    • Best 759
    • Controversial 0
    • Groups 1

    Best posts made by VictoryFirst

    • RE: Global 1940 & 1943 Expansions Game Reports

      @the-captain

      You have a good point there. However, as of right now, I’ve reached Early 1945, start of the Japanese turn. I’ve lost the data of the exact incomes for each power from Late 1944.

      What I can do, is list this exact data from the Early 1945 turn, to give you a more complete picture of the situation in my game.

      I do it like this: IPC level + Bonus Income + Advanced Production Capacity = Total income.

      Germany:
      56 + 5 + 15 = 76
      Japan:
      78 + 10 + 8 = 96

      Soviet Union:
      21
      United States:
      53 + 20 +14 = 87
      United Kingdom
      50 + 5 + 6 = 61
      ANZAC:
      6

      Axis: 172 | 134
      Allies: 175 | 130

      Note: Japan, US, UK and ANZAC are still left to go this round.

      Hope this helps!

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      Actually, use this file. I got -2 again for losing New Guinea. If I ever recapture it, it should work properly again I believe. That should be the Emperor’s objective, take New Guinea so I don’t have to give the Japanese +2 PUs every time 😁

      J9 edit.tsvg

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion, a solo game by VictoryFirst.

      No. 1 Game Report.

      Round: Early 1944 & Late 1944 (Round 9 & 10 )

      Wow, wow, and one more wow - how exciting a game can be!

      Eastern Front:
      The Germans did one of these crazy maneuvers - they went for an all-out attack against the Russians and stacked most of their armies and combat units in Smolensk, forming an Army Group adjacent to Moscow. The Germans put sufficient combat power within reach of Smolensk so that in case the Soviets attacked this stack, the Germans could easily counterattack.
      But the German command might’ve been too aggressive with this move. The Soviets could bring more than they thought - and the Soviets retreated after only a couple of rounds of combat. The Soviets had still most of their armies left, while the Germans were left with a Panzer General and one tank. However, the Germans thoughts that because the Soviet economy is so weak, the Germans could easily overpower the Soviets in the next couple of turns. The Germans already have two new Panzer armies in Ukraine, as well as a third Panzer army ready to be formed and a new Waffen army. In addition, Japan also started attacking the Soviet Union in Late 1944 - so the Soviets might have to endure some harsh pressure in the following turns.
      Western Front:
      In the West, the Allies have gained a large advantage. The Allies landed with a massive force in Normandy, shattering the Gerrman defenses on the beaches. They then moved most of their forces to Holland in late 1944, adjacent to mainland Germany. Norway and South Eastern Europe were also liberated. The Germans have to spend a lot of resources in the West in order to survive - much-needed resources that are right now very important on the Eastern Front.
      Asia:
      The Japanese are growing to a monstrous size - they have finally subdued China and are now collecting a huge amount of IPCs. The USSR was attacked in Late 1944, with parts of the Soviet Far East captured. The Japanese have large tank formations in China - ready to punch into the Soviet heartland. They even built a factory in Manchuria - to maximize the number of tanks for the attack. Everything to deliver a crippling blow to the Soviet War Effort - and win the game.
      In India, the fighting has become a stalemate. The Japanese have not enough troops to start an offensive, while the British have not enough offensive punch to do damage. That’s why the Brits have decided to move many resources to the Soviet Union, in order to help defend against the Japanese. Tanks from Egypt and India are moving at full speed to help in time.
      South Pacific:
      Here too is a stalemate. The two navies have not enough power to attack and eliminate each other. The Japanese are moving troops down south to Australia, in order to pressure the ANZAC.

      Income Totals:
      Germany
      Japan
      Soviet Union
      United States
      United Kingdom
      ANZAC

      Axis: 164 | 129
      Allies: 180 | 135

      IMG_0004.JPG

      IMG_0003.JPG

      IMG_0005.JPG

      IMG_0007.JPG

      IMG_0006.JPG

      IMG_0009.JPG

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: VictoryFirst (Germany) vs. The_Good_Captain (Allies) | Original Europe, Game 4

      @The_Good_Captain said in VictoryFirst (Germany) vs. The_Good_Captain (Allies) | Original Europe, Game 4:

      the “ha ha, gotcha!” is not helpful.

      Ha ha, that made me laugh 😂

      @The_Good_Captain said in VictoryFirst (Germany) vs. The_Good_Captain (Allies) | Original Europe, Game 4:

      Playing as the Allies in this game is incredibly complex I’m discovering.

      Well, this game in my opinion looks deceptively easy but it really isn’t. You have to consider and analyse many moves from your opponent to find what’s best to do. I have been playing some games against myself and the many things you can do with each nation really shines. I think this game is one of my favorite games right now.

      Yes, the Allies are the hardest. You have to act very quickly and have a determined game plan, otherwise the Germans will capture Moscow.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion, a solo game by VictoryFirst.

      No. 1 Game Report.

      Round: Early 1941 (Round 3)

      Note: Due to the length of the game report, I decided to take away some detail so that this game and other games become easier to follow.

      Germany:
      Germany bought some army leaders - to prepare for the formation of the 2nd Panzer Army, and the 1st and 2nd Waffen-SS Armies - as well as another five U-boats. The invasion of the USSR will be done next turn - in order to get as many units and armies as possible for the attack.
      The German Kriegsmarine executed a bold and clever move - it moved all of its surface warships down to Gibraltar, as well as a Wolfpack of six submarines. Two infantry from Western Germany amphibiously invaded Gibraltar, along with two German Strategic Bombers. The Germans didn’t take the territory but did destroy two UK fighters and one infantry that were stationed there in combat.
      Most of the German Luftwaffe landed in Algeria - to meet any Allied naval ships that are bold enough to attack the German Kriegsmarine with a massive counter-attack.
      Soviet Union:
      Russia purchased land units, as well as another six mines. The 3rd Soviet Army Corps was created in Moscow.
      Japan:
      Japan repaired its damaged battleship, rebuilt the naval base in the Philippines, and purchased six tanks for the factories in mainland Asia. It then made a massive offensive against numerous territories, with few ground units and a lot of air and naval support: Yunnan, Sumatra, Borneo, Celebes, Java, and Guam were attacked. Almost all attacks were successful, however in Sumatra and Borneo, all land units were destroyed, so these territories weren’t captured.
      The Japanese suffered heavy losses during this offensive, especially the Japanese air force - due to AAA guns that were defending in various territories.
      United States:
      The Americans produced a large carrier fleet in The Atlantic, seeing the danger of the massive German U-boat fleet. Three fully loaded carriers and a total of six destroyers are now operating in The Atlantic - and much more will come.
      In The Pacific, the US purchased two destroyers to support its navy - and prepared the lend-lease of three tank units to the Soviet Union. The delivery will be in the Soviet Far East, and is expected in Early 1942
      China:
      The Chinese were forced to retreat, due to a large Japanese force in Kweichow. They retook Yunnan again and took defensive positions in the mountains.
      United Kingdom:
      The UK built three fighters in London - in order to rebuild their combat losses in Gibraltar - as well as a Minor IC in Egypt, and combat units in India. It moved its air force from London to French West Africa - to replace the aircraft that will be lent-leased to the USSR. It lost 7 IPCs due to blockades (remarkably, the Japanese navies in the sea zones around Borneo and Sumatra failed to take away a single IPC).
      Italy:
      Italy captured the empty Gibraltar, and reinforced the territory of Algeria with land units, to take out Morocco next turn.

      Income totals:
      With Bonus:

      • Axis: 155
      • Allies: 207

      Without Bonus:

      • Axis: 112
      • Allies 151

      Some pictures that depict the situation in Early 1941:
      IMG_0002.JPG

      IMG_0002.JPG

      IMG_0003.JPG

      IMG_0005.JPG

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: TGC (German) vs. Doman (Allies) Original Europe

      I think it’s safe to say that the Germans in each battle lost more TUV on average than in the last game. Also, the overall TUV swing is a bit lower. That might be a part of the explanation why the odds for Moscow are significantly lower. Germany got the wrong dice at the wrong moments in this game.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: Strategy Guide Global 1940

      @barnee

      Lol as the Soviets I want to be as annoying as possible, so I build stacks of mines and place them wherever I can :)

      As the Germans, I do not build a lot of them. I often buy troops for the Eastern Front, and only when the Allies are on the doorsteps of Normandy, I try to spare some money for a couple of mines, but usually, they are to late to arrive :)

      I even built some mines in India once in a solo game, along the border with Shan State. The Japanese had only a stack of tanks, so I thought it would be worthwhile. The Japanese never attacked though lol

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: AndrewAAgamer (Allies) vs. Germany (Ragnell804)

      @AndrewAAGamer

      I was considered to be the “math nerd” in high school lol. Probabilities isn’t necessarily my strong point although I do know how to calculate basic stuff.

      Are you also saying there will be Very Bad dice in at least one area 8.7% of the time?

      Yes. The logic behind this is as follows. Suppose you make a probability tree of this. Let’s say there are only two areas for clarity.

      Sorry for the bad handwriting, this was just a quick sketch to illustrate my explanation.
      6977bae1-8c5c-402b-a7a8-9edd33584043-image.png

      BD = Bad Dice
      Encircled are the paths in which at least one area has BD for the Allies. To calculate the probabilty of an entire series of nodes to occur, you multiply the percentages of the entire path.

      So then we get this.
      BD EG + BD CAEN = 23% * 23% = 5.3%
      BD EG + No BD CAEN = 23% * 77% = 17.7%
      No BD EG + BD CAEN = 77% * 23% = 17.7%
      Thus, the Allies have 5.3% + 17.7% + 17.7% = 40.7% to get Bad Dice in at least one area.

      However, this is also equal to 100% minus the chance there is no BD for the Allies in either two areas.
      100% - 77% * 77% = 100% - 59.3% = 40.7%

      So the latter method is essentially a much quicker way to calculate this. Instead of three calculations, we are making one. In cases of many possibilities, this will save a lot of comptutation time while basically achieving the same thing.

      I will take a deep look at your game with Ragnell.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Lol, why is the quality so bad? I guess you need to get your microscope while looking at this!

      There are 19 inf in Archangel, 20 inf in Moscow
      5 inf in wUkr, 11 inf in Novgorod

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: VF (Germany) vs. DoMan (Allies) | Original Europe, Game 4 - Balance 2.0

      @DoManMacgee @The_Good_Captain

      The dice favored Germany throughout the entire game and the odds for a win are 70%. I’m not sure if that’s too low or if that’s actually OK. My first impression is that the game would now be slightly in the Allies’ favor.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      About to start a new game with Barnee soon! I will follow the moves along with my board and post pictures.

      1.jpg

      2.jpg

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Ragnell804 (Germany) vs TGC (Allies) Game 14

      @DoManMacgee

      Interesting thoughts. I like the idea of the ME be worth IPCs for the Brits. Also, this Europe variant which was suggested by Kwaspek has some interesting rules that might help with the balance, although that might change the game a bit too much.

      https://web.archive.org/web/20050419055428/http://www.wargamer.com/axisandallies/europe/houserules/dr/aae_house_rules_germanvictorycondition_rob-ah.html

      One thing I fear is that when the game becomes balanced, it also becomes boring. As we all have experienced those Moscow odds are at this point mostly decided by dice, not that much by strategy. I think with a few minor rule tweaks, we can have both a balanced as well as a more strategical in-depth game. I know @The_Good_Captain isn’t a fan of house rules, but I’ve been told that that website above is from the actual game designer. It basically forces the Germans to not only capture Moscow, but also the rest of the Russian territories with an IC AND keep control of its own factories in Northern Italy and France. Also the ME becomes more interesting. With that, we most likely don’t need to remove any German units or IPCs from the starting setup which is a plus.

      I think the sub removal or Germany having no bid is sufficient.

      I still don’t fully agree with this, however you are right that 70%-ish percent is also kinda even. Balancing this game is like balancing a broom on your finger tips, so I guess it’s almost impossible to get completely balanced anyway.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: Axis & Allies Global 1940 House Rules Expansion

      Barnee, Panzerstahl-helm, and I are hosting a tournament of the G40 Expansion via TripleA :)

      https://www.axisandallies.org/forums/topic/40828/tournament-a-a-g40-house-rule-expansion-by-the-captain

      Anyone who wants to participate is welcome :)

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • Tournament A&A G40 House Rule Expansion by The Captain

      Link to the G40 House Rule Expansion main thread: https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion?_=1629807308428

      Link to the TripleA module: https://www.axisandallies.org/forums/topic/36998/global-1940-and-1943-expansion-for-use-with-triplea/270

      We’re setting up a small tournament of A&A G40 House Rule Expansion, developed by The Captain. The games will be played via the TripleA module made by Barnee.

      Currently, the participating players are VictoryFirst, Barnee, and Panzerstahl-Helm.

      It will be a Double Round-Robin format, where each player plays against each other two times. The player with the most victories wins.

      Any players who are interested in taking part are welcome. If you are new to the game or the TripleA module, no worries - we are all happy to help and get you started. Send a PM or post a message here if you would like to join.

      The results of the games will be posted in a separate thread.

      posted in Tournaments
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee
      Awesome report! It must have been a tense fight!

      Well barnee the Flaktower rule is optional, so you could just leave it out if you want :)

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Invitational Classic 2nd edition

      Also are we going to get an ELO system for Classic just like one from the other games in League?

      posted in Tournaments
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion Game Report
      via TripleA

      This is our 4th game.

      Axis: barnee
      Allies: VictoryFirst

      Link to our game thread: https://www.axisandallies.org/forums/topic/40822/barnee-vs-victoryfirst-exp-boxes-game-4

      Save file: exp-game-4-victory-F3.tsvg

      Round: Early 1941 (Round 3)

      Germany:
      The Germans purchased land units, and again 6 U-boats. They moved units into position in preparation for Barbarossa. 1st and 2nd Waffen Armies have been formed. The UK fleet in sz 91 of 3 destroyers and 2 transports was destroyed. The two combat engineers moved the factory from Paris to Greater Southern Germany.

      Soviet Union:
      The Russians, seeing the massive German build-up, set up their defense. 3rd Army Corps as well as 1st Tank Army were formed. Caucasus was heavily defended.

      Japan:
      Japanese forces continued their assault against China and Russia, and captured several British territories.

      United States:
      The US built naval units in the Pacific. They moved all of their Pacific fleet to sz 8 near Aleutian Islands and also constructed a naval base there - putting a lot of pressure on Japan. The four fighters from Guam reinforced the Philippines. They declared war on all Axis powers at the end of their turn, collecting 91 IPCs, ending with 108 IPCs from savings.

      China:
      Chinese forces attacked along the whole front, destroying Japanese forces

      United Kingdom:
      Offensive operations were launched in the Atlantic and Asia. They built a Tank General and an Air Transport in London, mistakenly assuming that they could carry that to Africa (TG is too heavy for the AT, only realized that later 😂)
      Edit: I was allowed to take back the Tank General purchase, so luckily the 8 bucks were reimbursed to me 😀.

      Italy:
      Italy continued to be annoying by moving Paratroopers and troops with landing craft to Syria. They captured Iraq as well as NW Persia via an Airborne attack. On top of that, they declared war on the Soviet Union and captured Bessarabia - opening up some room for the Germans to attack when it’s their turn.

      France:
      The French DD destroyed a Japanese sub in the Pacific. How contributive to the war!

      Income Totals:
      Germany: 42 / 64
      Japan: 37 / 45
      Italy: 17 / 29

      USSR: 34 / 34
      USA: 52 / 91
      China: 9 / 15
      UK: 48 / 54
      ANZAC: 20 / 30

      Axis: 96 / 138
      Allies: 163 / 224

      IMG_0009.JPG
      IMG_0011.JPG
      IMG_0012.JPG
      IMG_0013.JPG

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: Invitational Classic 2nd edition

      Hi guys, I am glad to announce that @leemorrison is willing to join our Classic league. He is a veteran player and he returned to playing A&A after 4-5 years, has been a very active player. I think he has experience in all the versions, or at least a bunch. (@leemorrison feel free to introduce yourself more in detail if you want).

      Unfortunately he won’t be able to participate in our Invitational that has just started, however we can play ranked stand-alone games with him, not linked to any tournament stuff.

      In any case, super glad to have him on board. If we include Eric Wool and Dawgoneit, we have 11 players so far in the Classic League. I sense that number will become a lot bigger throughout the year.

      posted in Tournaments
      VictoryFirstV
      VictoryFirst
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 House Rule Expansion Game Report
      via TripleA

      This is our 4th game.

      Axis: barnee
      Allies: VictoryFirst

      Link to our game thread: https://www.axisandallies.org/forums/topic/40822/barnee-vs-victoryfirst-exp-boxes-game-4

      Save file: exp-game-4-victory-F4.tsvg

      Round: Late 1941 (Round 4)

      Eastern Front:
      This turn, the Germans declared war on the USSR. They made a powerful Barbarossa and captured a lot of Russian territories. However, the Russian counter-attack was also strong, capturing most of the territories back. Only the attack on Rostov failed - all units got wiped out.
      The Germans moved the minor factory to Romania with their engineers, and formed 2nd Panzer Army in Berlin.
      The Soviets took deep defensive positions in their territory, deadzoning multiple areas. They saved 51 IPCs, unfortunately one buck too short for maximum Red Army Conscription that will be coming up next turn.

      Mediterranean:
      Heavy fighting took place in Africa. The British attacked Alexandria with a large force, trying to weaken the Italian army. However, their rolls were slightly subpar. Both sides lost a lot of units, but eventually, the British had to retreat. The UK purchased more fighters, and they also moved an Elite Infantry to French West Africa using an Air Transport, to reinforce Egypt on a later turn.
      The Italians, on their turn, tried to make a risky attack against the weakened Egypt with everything that could reach. However, their rolls were not good enough, so they ended up retreating after one round of combat. Still, they took out 4 inf, while their losses were 3 LCVs, 1 inf, and 1 tank, making good use of the Landing Crafts that absorbed most of the hits. Edit: one more Italian artillery was killed due to a rule oversight.
      French forces also reinforced Egypt, strengthening the defense.
      The Italian assault against the Middle East has proven to be successful, resulting in the capture of several territories and the British are unable to push them back.

      Atlantic:
      The Germans purchased three more U-boats this time. The Americans produced four destroyers to reinforce their Atlantic fleet.

      Asia:
      Japan made successful attacks against the Chinese border territories, capturing most lost territories back. The Chinese then recaptured Yunnan and took defensive positions in the mountains.
      The UK forces in India were forced to retreat from China, but are continuing to build up to possibly start a new offensive.
      The Japanese factories in China are running at full speed, producing combat units.
      Japanese troops continue to march through Siberian territories. The Russians are unable to hold the line and are forced to retreat.

      Pacific:
      Seeing the American threat coming from the north, the Japanese reinforced SZ 6 with a large fleet. The Americans responded by producing another 3 carriers and 6 submarines in the Pacific. An attempt to capture Iwo Jima with the help of a cruiser failed.
      Australian and American submarines have scattered across the Pacific, making it very hard for Japan to start an offensive southward. ANZAC also made a sneaky landing in Formosa, collecting an extra 2 IPCs.
      Since their income is now so high, the Australians decided to build an extra factory in Queensland.

      Income Totals:
      Germany: 47 / 64
      Japan: 37 / 45
      Italy: 19 / 31

      USSR: 25 / 30
      US: 52 / 91
      China: 6 / 12
      UK: 53 / 59
      ANZAC: 22 / 32

      Axis: 103 / 140
      Allies: 158 / 224

      7df575b9-e6b9-4bdb-b889-5501797598e8-IMG_0017.JPG
      18fbe411-f69b-4c83-a2cd-8e350422b585-IMG_0014.JPG
      f00f534f-860b-465f-9f6d-7a9b2ed953b8-IMG_0016.JPG
      IMG_0015.JPG

      posted in House Rules
      VictoryFirstV
      VictoryFirst
    • RE: 2025 Classic tournament round 1 Gamerman01 v VictoryFirst (Axis)

      They say a lot about German blitzkrieg, but no one has ever mentioned Japanese blitzkrieg, the most powerful of all!

      posted in Tournaments
      VictoryFirstV
      VictoryFirst
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 37
    • 38
    • 5 / 38