
Doing the German turn now, did one battle and realized I forgot to move a German sub. I will move it to join the attack in the Strait of Gibraltar. I will roll that battle with the dice bot. Sorry.

Doing the German turn now, did one battle and realized I forgot to move a German sub. I will move it to join the attack in the Strait of Gibraltar. I will roll that battle with the dice bot. Sorry.
Wow, those guys are gonna get promoted 😁
Since all subs died they will all fire back at 2
[dice 3d6<=2]
Not sure what happened but I wanted to spend the rest of the American income on S. bombers but I ended up buying none of them, so I edited that at the end (probably clicked on the down arrow instead of the up arrow 😅)
OK so the sea battle near Gibraltar didn’t really matter as I got a hit and you didn’t, so the sub would not have had an effect on the battle.
Lol, that was quite the aggressive G1. Lost a bunch of submarines and two planes which is pretty bad but we’ll see how it plays out!
TripleA Turn Summary for game: Big World : 1942 v3 Rules
Game History
Round: 7
Purchase Units - Germans
Germans buy 12 halftracks; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
4 infantry moved from Western Germany to France
3 fighters moved from Western Germany to France
4 fighters moved from Eastern Germany to France
1 infantry moved from Southern Russia to Moscow
20 armour, 9 artilleries and 16 infantry moved from Western Russia to Moscow
1 infantry moved from Northern Russia to Moscow
4 fighters moved from Eastern Poland to Moscow
4 bombers moved from Eastern Germany to Moscow
2 infantry moved from Southern Russia to Moscow
3 armour moved from Ukraine to Moscow
Combat - Germans
Battle in France
Germans attack with 7 fighters and 4 infantry
Russians defend with 3 fighters
Germans roll dice for 7 fighters and 4 infantry in France, round 2 : 6/11 hits, 4.17 expected hits
British roll dice for 3 fighters in France, round 2 : 3/3 hits, 2.00 expected hits
3 infantry owned by the Germans lost in France
3 fighters owned by the Russians lost in France
Germans win, taking France from British with 7 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 3 fighters
Battle in Moscow
Germans attack with 23 armour, 9 artilleries, 4 bombers, 4 fighters and 20 infantry
Russians defend with 1 aaGun, 14 armour, 10 artilleries, 1 bomber, 1 factory, 2 fighters and 26 infantry
Russians roll AA dice in Moscow : 2/8 hits, 1.33 expected hits
2 fighters owned by the Germans lost in Moscow
Germans roll dice for 23 armour, 9 artilleries, 4 bombers, 2 fighters and 20 infantry in Moscow, round 2 : 21/58 hits, 23.00 expected hits
Russians roll dice for 14 armour, 10 artilleries, 1 bomber, 2 fighters and 26 infantry in Moscow, round 2 : 16/53 hits, 20.50 expected hits
16 infantry owned by the Germans lost in Moscow
20 infantry owned by the Russians and 1 bomber owned by the Russians lost in Moscow
Germans roll dice for 23 armour, 9 artilleries, 4 bombers, 2 fighters and 4 infantry in Moscow, round 3 : 17/42 hits, 19.50 expected hits
Russians roll dice for 14 armour, 10 artilleries, 2 fighters and 6 infantry in Moscow, round 3 : 11/32 hits, 13.67 expected hits
7 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Moscow
6 infantry owned by the Russians, 1 armour owned by the Russians and 10 artilleries owned by the Russians lost in Moscow
Germans roll dice for 23 armour, 2 artilleries, 4 bombers and 2 fighters in Moscow, round 4 : 12/31 hits, 15.83 expected hits
Russians roll dice for 13 armour and 2 fighters in Moscow, round 4 : 9/15 hits, 7.83 expected hits
2 artilleries owned by the Germans and 7 armour owned by the Germans lost in Moscow
12 armour owned by the Russians lost in Moscow
Germans roll dice for 16 armour, 4 bombers and 2 fighters in Moscow, round 5 : 10/22 hits, 11.67 expected hits
Russians roll dice for 1 armour and 2 fighters in Moscow, round 5 : 1/3 hits, 1.83 expected hits
1 armour owned by the Germans lost in Moscow
2 fighters owned by the Russians and 1 armour owned by the Russians lost in Moscow
Germans captures 36PUs while taking Russians capital
Germans win, taking Moscow from Russians with 15 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is 64
Casualties for Germans: 8 armour, 9 artilleries, 2 fighters and 20 infantry
Casualties for Russians: 14 armour, 10 artilleries, 1 bomber, 2 fighters and 26 infantry
Non Combat Move - Germans
4 bombers moved from Moscow to Southern Russia
2 fighters moved from Moscow to Southern Russia
1 aaGun moved from Eastern Poland to Belorussia
2 fighters moved from France to Hungary-Romania
1 fighter moved from France to Hungary-Romania
1 fighter moved from France to Eastern Germany
1 fighter moved from France to Eastern Germany
1 fighter moved from France to Eastern Germany
1 fighter moved from France to Western Germany
4 infantry moved from Eastern Germany to Western Poland
2 infantry moved from Eastern Germany to Western Germany
1 artillery and 3 infantry moved from Libya to Anglo-Egyptian Sudan
Place Units - Germans
3 halftracks placed in Ukraine
7 halftracks placed in Eastern Germany
2 halftracks placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 86 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Russians regular : -6.83
Germans regular : -8.17
Russians AA : 0.67
British regular : 1.00
@Stucifer Of course! I thought you weren’t able to move them for some reason., but Russia literally goes before Germany which I didn’t think about. In that case I would have walked one infantry into France and the other three to Berlin. The fighters can stay where they are.
Thank you for pointing that out. I was mindlessly pressing space bar in all those battles and didn’t realize you had the option to save a DD over a BB, I will keep that in mind in the future.
Thank you very much for your openness and honesty. That fighter will help soothe the pain from the North Sea battle 😀
Lol, Yunnan always seems to hit heavy. This game is no exception 😀

Heh heh no worries. That’s a rough start but dice always tend to average out over time. There will surely will be some battles where you roll exceptionally well 😀
Alright, just copied the board state. New save file is here:
Will do my Allied turn tomorrow. This copying was quite intensive lol
Gents,
I have created a modification to the World War I 1914 that includes many improvements to the module. It has a lot of bug fixes and also includes an automatic russian revolution. You can download it here:
https://github.com/VictoryFirst2/world-war-i-1914-improved
I can assure you it will massively improve the game experience 😁
Among other things, the contested battles automatically starting has been fixed.
If you guys want to play with The Good Captain’s balancing rules, you should download this version: https://github.com/VictoryFirst2/World-War-I-1914-Balanced
Yes, I can see the thunderclouds forming above Moscow… those bad dice were devastating for the Russians.
Would you like to continue this game? Personally I prefer to start a new one because I think this game is over. Moscow is probably going to fall on G4 and if not then definitely on G5 (however, that might not be a certainty if you roll exceptionally well and I exceptionally bad, so if you want we can still play on and see what happens. Either way is fine).
Sure you can be the Allies again. I hope the dice are with you this time! 😀
Awesome, I’ll set us up and you can do your G1. Did you see the Europe 1.5 version?
Let me rephrase that: save the DD as long as there are subs present.
Lol, in my solo games, Moscow usually falls on G8. I had one game where it was G10 but in that game I only built fighters as the Western Allies and flew them over to Moscow, which doesn’t give them a chance for victory it seems, it just prolongs the game. I could show you my Germany strategy. We can start a game right away if you feel something for playing two games at the same time with me 😂
Sorry, I am going to change that too. It will be 4 inf in Belorussia, that is my final decision (still figuring out what the best Allied bid is).
Lol good we haven’t started yet because I am going to change my bid one more time 😂 3 artillery in Belorussia! If I now change my mind I am going to join the army!
Hi, sorry for the delay. I forgot about this. I am playing too many games. I’ll see if I can get the italians out this evening.
Hehe thanks for playing 😀 These games are fun! Let’s go again indeed, however are you OK if we wait a day or two until the Middle East penalty has been implemented?