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    Best posts made by VictoryFirst

    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      @barnee This should have gone to the other thread with you and panzer, lol. Early Alzheimer :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: EXP Panzer vs barnee Game 5

      @barnee

      Yep, that’s correct. I wanted to look it up to prove it because I believe I directly asked him in the chat, but chat has been f*cked for a very long time now, at least the full version of it. I am unable to scroll, so it doesn’t show all chats or the full conversations. The little chat window works fine though, but that only shows a number of the most recent chats.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: EXP Panzer vs barnee Game 5

      @barnee said in EXP Panzer vs barnee Game 5:

      @VictoryFirst

      so what is correct lol

      So yeah you can choose the 3 CV hits and then the BB hit. You don’t have to choose the BB directly after 1 CV hit.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: EXP Panzer vs barnee Game 5

      @barnee @Panzerstahl-Helm

      Yeah so I asked Captain this a while ago. I believe he said you could choose as many CV hits as you want, as long as you follow each BB hit with at least 1 CV hit.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: EXP Panzer vs barnee Game 5

      @barnee

      The Swiss are out lol :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: VictoryFirst (CP) vs. SuperbattleshipYamato (Entente) | WW1 1914, TGC Balance

      I will call this game. My kamikaze attacks against Italy and France did not result in a breakthrough and Constantinople is about to fall. TUV difference is now over 300 and the Entente production is significantly higher.

      I think I should have tried to trigger the Russian Revolution. Receiving the extra income from Moscow, Sevastopol, and Kazakhstan was nice, but during the whole game, I had a fear of the British moving to Sevastopol and liberating Russian territories. On top of that, I had to defeat the substantial remainder of the Russian army in Galicia myself. I think in the end, it wasn’t worth the cost.

      I thought I had you when I was able to attack Alsace on turn 9. We both lost 40 infantry, and trading in this game is generally in the attacker’s favor as I only lose two points of attack for each infantry, and you three points of defense. However, the attack on Belgium on the 11th turn was a complete disaster for the CP and I think it was the turning point on the Western Front. I rolled -8.67, and you rolled +3. On average, I would have gotten a TUV change of +8 in that battle, but it turned out to be -30. And the following French counter-attack was lethal as well, resulting in another TUV swing of -28.

      However, I think my strategic mistake of capturing the entirety of Russia was ultimately the deciding factor in the CP’s loss. If you moved up with the British to Sevastopol with a large army or to Tyrolia with the Italians and Americans in the mid-game, I think this game would have ended a lot sooner. My defenses were pretty weak and you could have grabbed a lot of income.

      Thank you very much for playing. This was an exciting game until the end. Your strategy with the Entente was solid. Let me know if you want to play again! 😁

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: G40 Expansion PBF Test

      Yes, I am just able to read how many units there are, except for the last two pics.

      This is what I see.

      937883c0-733b-434c-ae69-8874542ecae7-image.png

      e3f0a3f4-cf8e-47f1-8577-497afc0a33a3-image.png

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 4 infantry and 1 italian_para; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 3 italian_paras moved from Southern Italy to Greece
              EDIT: 1 fighter moved from Southern Italy to Greece
              EDIT: Italians undo move 2.
              1 fighter moved from Southern Italy to Greece
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 1 fighter and 3 italian_paras
                  Americans defend with 1 ArmoredInfantry
                      Italians roll dice for 1 fighter and 3 italian_paras in Greece, round 2 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 1 ArmoredInfantry in Greece, round 2 : 1/1 hits, 0.50 expected hits
                      1 italian_para owned by the Italians lost in Greece
                      1 ArmoredInfantry owned by the Americans lost in Greece
                  Italians win, taking Greece from Americans with 1 fighter and 2 italian_paras remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 italian_para
                  Casualties for Americans: 1 ArmoredInfantry
      
          Non Combat Move - Italians
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
              1 fighter moved from Greece to Southern Italy
              1 Rail and 1 infantry moved from Southern Italy to Romania
      
          Place Units - Italians
              1 italian_para placed in Southern Italy
              2 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
              Italians undo move 3.
              1 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
              Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Italians regular : 0.00
      

      exp-game-5-victory-I10.tsvg

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Germany: 42 / 64
      Japan: 80 / 103
      Italy: 14 / 22

      USSR: 34 / 37
      USA: 48 / 82
      UK: 38 / 44
      ANZAC: 8 / 8
      France: 4 / 0

      Axis: 136 / 189
      Allies: 132 / 171

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      I believe I discovered a bug

      8022f3b7-4719-4b63-84eb-9dfee4211829-image.png

      The Russian Archangel objective is active, even though there is a US Heavy Bomber in Moscow

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Heh heh I don’t think I will stack up Novgorod. This is the result of my test run:

      fd8a7ede-9554-441f-9b3b-c5b35f89c264-image.png

      Russians win with a tank army and their air force :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Looks like two planes will get dusted :) I need to control Belarus otherwise I am toast :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Well if you look at it from the sunny side, there are now a lot fewer of those fcking mines lol

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      So here is the save of turn 11

      exp-game-5-victory-A9-F9.tsvg

      Will check the incomes and proceed with G12 asap

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Lol not sure why I called it A9 F9. It was turn 11 xD

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Heh heh your mines are heavy hitters :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee

      Oh no, I completely forgot! Actually there were six tanks - one was railed to Chinese territory, Shensi or something. I always forget their names :) Do I need to roll for that one separately? Or just three rolls and I can choose my casualties?

      I believe you get to choose which units die so I’ll just roll three dice and see how many hits there are.

      [dice 3d6]

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      does not look *good :)

      And I can upvote again! Yes 😊

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      a5ef4892-2efc-4325-aa9a-9e95a4e6cf31-image.png

      Heh heh it was Shensi. My Chinese geography is top-notch! Lol

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Unfortunately TripleA can’t deal with the powers of the combat engineer :)

      2f39fca5-1aea-41b9-8e4b-bda95a57070b-image.png

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
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