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    Best posts made by VictoryFirst

    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee

      Yeah that’s indeed a very cool idea to have some of The Captain’s pictures added! It would be a nice visual cue I think :)

      Lol but I would not include all those things at the top from your browser in the picture 😂 You can also make bordered screenshots that don’t capture the whole screen.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee Lol I noticed that too. Poor Panzerstahl-helm! Germany was doing so great, I’m surprised they lost. I guess they couldn’t handle the swiss cheese lol :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee

      Lol shit I clicked away after 90+1. That stadium must have exploded once that goal fell lol.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Yeah I would indeed just stick with what we have right now. I think it works pretty well and it’s the closest to the Captain’s version. I mean their markers don’t suddenly turn red :)

      Wow, that pic is much better now! Awesome!

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Looks like an army token doesn’t trigger the 5 IPCs bonus for Germany for having land units in Egypt :)

      a39b3c60-f592-4087-baaf-0aa3198ac7a6-image.png

      It’s corrected here exp-game-5-victory-G7 edit.tsvg

      I also changed my buy from one infantry to three bunkers, those defend a lot better than just extra infantry lol :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      I forgot to buy one bunker from my remaining PU, so I corrected that :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Game History

      Round: 7
      
          Purchase Units - Italians
              Turning on Edit Mode
              EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
              EDIT: Turning off Edit Mode
              Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              1 armour and 5 infantry moved from Northern Italy to Southern France
              1 italian_para moved from Southern Italy to Southern France
              1 italian_para moved from Southern Italy to Southern France
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 1 armour, 5 infantry and 2 italian_paras
                  Americans defend with 2 artilleries, 1 elite, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 5 infantry and 2 italian_paras in Southern France, round 2 : 2/8 hits, 1.67 expected hits
                      Americans roll dice for 2 artilleries, 1 elite and 1 infantry in Southern France, round 2 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Italians lost in Southern France
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                      Italians roll dice for 1 armour, 3 infantry and 2 italian_paras in Southern France, round 3 : 2/6 hits, 1.33 expected hits
                      Americans roll dice for 1 artillery and 1 elite in Southern France, round 3 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Southern France
                      1 elite owned by the Americans and 1 artillery owned by the Americans lost in Southern France
                  Italians win, taking Southern France from Americans with 1 armour, 1 infantry and 2 italian_paras remaining. Battle score for attacker is 2
                  Casualties for Italians: 4 infantry
                  Casualties for Americans: 2 artilleries, 1 elite and 1 infantry
      
          Non Combat Move - Italians
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 infantry placed in Northern Italy
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
              Italians collect 13 PUs; end with 15 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 18 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : 1.00
      

      exp-game-5-victory-I7.tsvg

      I believe you forgot to apply the casualty from the Italian paratrooper in Trans-Jordan, so I removed an infantry :)

      Lol Italy is getting completely dominated in the Med. I hope they can hold out.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      The Dutch have lost lol. I’ll have Germany out in a bit.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<b></body>
              Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
              Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans
              triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943
              triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943
              triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943
              Germans buy 4 Atlantic_Walls, 2 Panzer_Grndrss, 4 TotalWarFighters, 1 UndergroundMinr, 1 Waffen_Para, 2 armour, 1 elite, 1 german_para, 4 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 german_para and 1 infantry
              1 Waffen_Para and 1 waffen_infantry placed in Germany
              Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
              1 UndergroundMinr placed in Normandy Bordeaux
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
              1 elite moved from Western Germany to Holland Belgium
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from Western Germany to Holland Belgium
              1 fighter moved from Normandy Bordeaux to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to 93 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              1 bomber moved from Alexandria to 93 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
              1 Waffen_Para moved from Romania to Western Ukraine
              1 german_para moved from Eastern Poland to Western Ukraine
              1 infantry moved from Novgorod to Archangel
              1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
              1 infantry moved from Novgorod to Archangel
              1 Panzer_Grndrs moved from Germany to Holland Belgium
      
          Combat - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Germans creates battle in territory 125 Sea Zone
              Battle in Holland Belgium
                  Germans attack with 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry
                  British defend with 1 elite and 1 mech_infantry
                      Germans roll dice for 1 Panzer_Grndrs, 1 elite, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/8 hits, 2.83 expected hits
                      British roll dice for 1 elite and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      1 mech_infantry owned by the British lost in Holland Belgium
                      Germans roll dice for 1 Panzer_Grndrs, 1 elite and 4 fighters in Holland Belgium, round 3 : 2/7 hits, 2.67 expected hits
                      British roll dice for 1 elite in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                      1 Panzer_Grndrs owned by the Germans and 1 fighter owned by the Germans lost in Holland Belgium
                      1 elite owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 elite and 3 fighters remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 Panzer_Grndrs, 1 fighter and 1 infantry
                  Casualties for British: 1 elite and 1 mech_infantry
              Battle in 93 Sea Zone
                  Germans attack with 1 bomber and 2 fighters
                  Americans defend with 1 submarine and 2 transports
                  1 submarine owned by the Americans submerged
                      Germans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Americans roll dice for 2 transports in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                      1 fighter owned by the Germans lost in 93 Sea Zone
                      Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 2 transports in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                      1 transport owned by the Americans lost in 93 Sea Zone
                      Germans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 transport in 93 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in 93 Sea Zone
                  Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 fighter
                  Casualties for Americans: 2 transports
              Battle in Western Ukraine
                  Germans attack with 1 Waffen_Para and 1 german_para; Changer loiter and taunt
                  Changer defend; Russians defend with 1 infantry
                      Germans roll dice for 1 Waffen_Para and 1 german_para in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Waffen_Para and 1 german_para in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 german_para owned by the Germans lost in Western Ukraine
                      Germans roll dice for 1 Waffen_Para in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                      1 Waffen_Para owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians lost in Western Ukraine
                  Russians win with no units remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 Waffen_Para and 1 german_para
                  Casualties for Russians: 1 infantry
              Battle in 81 Sea Zone
                  Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  British defend with 1 transport; French defend with 1 destroyer
                      Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                      British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                      1 destroyer owned by the French and 1 transport owned by the British lost in 81 Sea Zone
                  Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for French: 1 destroyer
                  Casualties for British: 1 transport
              Battle in Archangel
                  Germans attack with 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Archangel
                  Germans win, taking Archangel from Russians with 1 LuftwaffeAce, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 fighter moved from 93 Sea Zone to Southern Italy
              1 bomber moved from 93 Sea Zone to Southern Italy
              1 bomber, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
              1 infantry moved from Alexandria to Egypt
              1 G_air_transport moved from Alexandria to Greece
              3 G_air_transports and 3 infantry moved from Western Germany to Egypt
              2 fighters moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Holland Belgium to Southern Italy
              1 3rdWaffenArmy moved from Western Germany to Northern Italy
              1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
              1 elite moved from Germany to Western Germany
              1 Waffen_Para moved from Germany to Baltic States
              1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 artillery, 1 elite, 2 infantry and 1 waffen_infantry moved from Novgorod to Baltic States
              1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Archangel to Baltic States
              2 WaffenPnzrGrndrs, 1 aaGun, 1 armour, 1 artillery, 1 elite, 1 infantry and 1 waffen_panzer moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Romania
              1 infantry moved from Greece to Bulgaria
              1 infantry moved from Bulgaria to Romania
              1 transport moved from 113 Sea Zone to 112 Sea Zone
      
          Place Units - Germans
              3 Atlantic_Walls placed in Norway
              1 Atlantic_Wall and 1 infantry placed in Normandy Bordeaux
              4 TotalWarFighters placed in Western Germany
              2 armour and 1 infantry placed in Egypt
              1 elite and 1 german_para placed in Germany
              1 Panzer_Grndrs placed in Western Germany
              1 Panzer_Grndrs placed in Germany
              1 infantry placed in Western Germany
              1 infantry placed in Germany
              Germans undo move 7.
              1 Panzer_Grndrs placed in Western Germany
              Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
              Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
      
          Turn Complete - Germans
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
              Germans collect 50 PUs; end with 50 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 67 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Russians regular : 0.67
      Germans regular : -3.67
      British regular : 0.83
      

      exp-game-5-victory-G8.tsvg

      Lol sorry for all the edits. I changed my mind about a lot of moves. To give you an overview:

      I kept an infantry in Greece
      I moved the tank from EPol to Berlin instead of to the Baltic States
      I railed one of the Elites on the Eastern Front to Northern Italy.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee I will post the results each round and ask you which casualties you want to take, as you did in the Moscow battle from our previous game. I don’t think I can do this battle today, because it’s pretty late and when I am tired I tend to make a lot of mistakes lol :) I’ll give it a go early in the morning, when you are online too.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

      oh yea so i might still be up at 7am for you.

      Lol I was trying to get up at 7am but I overslept… :) It’s 10 am now. But I think with the OOL you provided, I can do the massive battle on my own. We’ll see :) If I am unsure, I will stop and wait for you to choose casualties. I will still post results each round so that you can see more easily what happens.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      9380b010-5c8e-4ed2-b15f-ef1019ec949c-image.png

      I am fairly certain this is what you want so I will continue.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      c85e9aa1-858d-466a-a31a-26e5eb6ead5d-image.png

      Ok I killed the US fighters instead of the ANZAC but when can edit that after the battle if necessary :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Lol the Japanese are left with this:

      0082ecd7-5354-4fa1-91fc-98d3637fdd01-image.png

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 4 Japan_destroyers, 1 Repair_BB, 3 armour, 2 carriers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Place Units - Japanese
              1 Repair_BB placed in 39 Sea Zone
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
              1 unit repaired.
              Trigger Japanese RemoveRepair BB: has removed 1 Repair_BB owned by Japanese in 39 Sea Zone
              2 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Kweichow to Szechwan
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shan State to Burma
              2 bombers moved from Shan State to Burma
              1 tactical_bomber moved from Chahar to Shensi
              1 tactical_bomber moved from Chahar to Szechwan
              1 fighter moved from Chahar to Shensi
              1 fighter moved from Chahar to Suiyuyan
              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              2 fighters moved from Japan to 25 Sea Zone
              1 artillery and 1 elite moved from Philippines to 35 Sea Zone
              1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 21 Sea Zone
              1 artillery and 1 elite moved from 21 Sea Zone to Guam
              2 infantry moved from Philippines to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
              2 infantry moved from 21 Sea Zone to Guam
      
          Combat - Japanese
              Battle in Suiyuyan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Guam
                  Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 2 infantry
                  Changer defend; Americans defend with 1 airfield and 1 infantry
                      Japanese roll dice for 1 artillery, 1 elite and 2 infantry in Guam, round 2 : 2/5 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Guam
                  Japanese win, taking Guam from Americans with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Burma
                  Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.67 expected hits
                      British roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Burma
                      Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 4/5 hits, 2.67 expected hits
                      British roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                      1 infantry owned by the British lost in Burma
                  Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 25 Sea Zone
                  Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Shensi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
              1 battleship moved from 39 Sea Zone to 37 Sea Zone
              2 transports moved from 41 Sea Zone to 36 Sea Zone
              1 cruiser moved from 41 Sea Zone to 55 Sea Zone
              1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
              2 bombers moved from Burma to Yunnan
              1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
              1 carrier moved from 6 Sea Zone to 35 Sea Zone
              3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
              4 infantry moved from Japan to 6 Sea Zone
              4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
              2 Japan_destroyers moved from 6 Sea Zone to 35 Sea Zone
              4 infantry moved from 35 Sea Zone to Philippines
              1 Japan_destroyer moved from 42 Sea Zone to 46 Sea Zone
              1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone
              1 transport moved from 44 Sea Zone to 35 Sea Zone
              1 fighter moved from Suiyuyan to Anhwe
              1 tactical_bomber moved from Shensi to Anhwe
              1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
              1 fighter moved from Shensi to Yunnan
              1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
              1 Rail and 1 infantry moved from Kiangsu to Hopei
              1 aaGun moved from Anhwe to Kweichow
              1 Rail moved from Kiangsu to Jehol
              1 Rail and 1 infantry moved from Jehol to Yunnan
      
          Place Units - Japanese
              4 Japan_destroyers, 2 carriers and 1 submarine placed in 6 Sea Zone
              3 armour placed in Kiangsu
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Caroline Islands: 1 Fortification
              EDIT: Changing PUs for Japanese from 1 to 0
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs
              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 65 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 73 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 0.33
      Japanese regular : -0.67
      British regular : 0.00
      

      j4.tsvg

      I added the Russian elite that should have been in 1st Army Group :)

      posted in Play Boardgames
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    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      @barnee

      That rule is about stranded defending air units. I was attacking so I have attacking air units that can use up their remaining movement to land. Almost all my aircraft were coming from Sea Zone 46 so they had three movement points left, so they are able to reach New Guinea.

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 UndergroundMinr, 5 infantry and 1 italian_para; Remaining resources: 0 PUs; 
      
          Place Units - Italians
              Units in Southern France being upgraded or consumed: 1 factory_minor
              1 UndergroundMinr placed in Southern France
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
      
          Non Combat Move - Italians
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
              2 italian_paras moved from Southern France to Southern Italy
              2 infantry moved from Northern Italy to Southern France
              1 aaGun moved from Northern Italy to Southern France
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 italian_para placed in Southern Italy
              1 infantry placed in Southern France
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
              Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      exp-game-5-victory-I8.tsvg

      I will be in a trip so I won’t be able to play until Monday

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      418dde7f-62ff-4daa-afc3-ac564a4ea3c7-image.png

      I believe I discovered a weird visual bug. The Italian fighter in Bessarabia won’t show properly. I don’t know if this is a TripleA or a G40 Exp bug?

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain

      Hi Panzer, I’ve returned from my trip. I’ve been following the Euro. Looking forward to this match :)

      eda12c8c-6a81-4e98-a292-0200fa20b8d8-image.png

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
    • RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain

      Hi, I’ve come back. I will check the incomes really quick. It’s pretty late so I don’t think I can give the Germans a go, otherwise I will mess everything up :)

      posted in Play Boardgames
      VictoryFirstV
      VictoryFirst
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