Friendly observation on the German turn: you left your DD in SZ 114, and you also didn’t move your Air Transport. If you would like to move any of these, let me know, that’s no problem for me.
If you move the German DD in range of SZ 125, then I will retreat the Russian sub to SZ 123 😀
Best posts made by VictoryFirst
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
Lol this turn was an edit party. Had to restructure my armies a bit 😂
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
Oh yeah the US tank in Soviet Far East is NOT meant to be for lend-lease. I tend to forget to buy those LL tokens so I just let you know that for clarity :)
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
Man, you are right. I keep forgetting about that bonus.
Lol I often like to say money. The Brits receive five money. I know it’s grammatically incorrect but I don’t care, it sounds fun :)
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
exp-game-4-victory-A7-F7 edit.tsvg
Sorry, use this file. It has an ANZAC DD edited. Didn’t like your odds of attacking SZ 6 :)
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
@barnee Yeah, can’t wait for the autoplace of Paras! That would be totally awesome. Already massively digging the TripleA game :) It almost feels like playing on a real board.
Yes I think wolfpacks and paraboosts are one of the bests inventions so far. Battles with those units come up a lot and it is just so handy to have TripleA automatically handle them correctly. Boxes kick ass too. This is 2nd game with those boxes and they are SO much better than what we used to play with! It is also visually just nicer to look at these Army tokens than a pile of units sitting on a square meter :)
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RE: TGC (Allies) vs VictoryFirst (Germans), D-Day Game 2posted in Play Boardgames
Use this one it has the German units in A20 move back to their side of the territory.
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
Yeah that’s right, you can’t roll 8 without a bonus of +2 😂
Great, 16 damage on Moscow factory. Now I have to repair lol.
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
I think a Tac can be supported by a panzer in an inactive army. Even if not, you can always dismantle the inactive army and it wouldn’t change the battle at all. An inactive army effectively functions as a bunch of combat units without any special abilities.
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
I think it will depend on how the battle unfolds what my OOL will be. I would want to save the Tank Army above everything, but I also want to save my Air Force as best as possible. Could you each round post a screenshot of the battle so that I can choose my casualties?
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
Lol the poor tactical got shot down after all :)
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
@barnee Man I was literally shitting in my pants 😂
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
@barnee Lol I could have easily avoided all of this if I flew all ANZAC fighters to Moscow instead of one… 😂 Didn’t expect you were strong enough to make an attack. Well I guess that makes for an exciting endgame I guess.
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RE: barnee vs VictoryFirst EXP Boxes Game 3posted in Play Boardgames
Lol I’ve also reached the max 😂
Yeah the capture of Moscow was less lethal than I thought. You really needed to roll super well, so that you could take it with enough stuff so that I couldn’t recapture.
I think the frequent poor dice for Japan played a big role in the defeat of the Axis. Like that +10 and +6 for the Americans was just insane. I believe you still had a way to come back after that defeat in SZ 6. If you spent that turn all money on navy and bought 4 DD and 2 CA, instead of just 2 CA, I would only have had a 30% for my second attack on SZ 6, which I would probably not have done. Then a considerable part of your navy would survive, and then I am not so sure the game would end in an Allied victory. The Allies would be caught up with Japan for several more rounds, which means Germany would have all the opportunity to make a big attack against the Russians.
Yeah this is my first victory! I REALLY enjoyed this game! It’s just indescribable in words how cool of an experience it is to play this game. The “dopamine hit” when playing is unmatched by any other version of A&A. Each theater has been a tense fight. Egypt and the Middle East have been under pressure during the whole game. I’ve been constantly scratching my head about what best to do with the Russians, to slow down the Germans as much as possible, and also to be sure Moscow doesn’t fall. At some point, I had a dilemma with the US whether to continue the pressure against Japan or take it down a bit and start dealing with the U-boat threat, which is always a very tough decision. And during the Moscow battle, I was sweating!
Thank you very much for playing, and I am looking forward to the rematch :)
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RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captainposted in Play Boardgames
Game History
Round: 1 Purchase Units - Germans Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Trigger SubPen: buySubPen added to productionGermans Trigger Me 109T: buyMe_109T added to productionGermans Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2 triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps Germans buy 4 GermanUBoats, 2 Waffen_Artys, 1 german_para and 6 waffen_infantrys; Remaining resources: 0 PUs; triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry 2 Waffen_Artys and 6 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 110 Sea Zone 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France 2 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans Battle in 111 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers, 1 fighter and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 2 GermanUBoats, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 10 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 GermanUBoats, 1 battleship, 3 fighters and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans win with 2 GermanUBoats, 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 2 Waffen_Artys, 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 6 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 2 armour and 4 waffen_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries, 5 infantry, 2 mech_infantrys and 2 waffen_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 1 GermanUBoat British defend with 1 destroyer and 1 transport 1 GermanUBoat owned by the Germans submerged British win with 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer British win with 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Holland Belgium Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 111 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Denmark 1 Rail and 1 infantry moved from Germany to Holland Belgium 1 infantry moved from Germany to Western Germany Place Units - Germans 4 GermanUBoats placed in 112 Sea Zone 1 german_para placed in Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Germans collect 42 PUs (2 lost to blockades); end with 61 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captainposted in Play Boardgames
Yeah the Reich was on fire the first turn. +8.67 and -3.83 is pretty insane lol.
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RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captainposted in Play Boardgames
Actually, am I allowed to make one small change? I want to place the minor factory in Kiangsu instead of Shantung. It’s edited here:
exp-game-5-victory-J1 edit.tsvg
Here are also the dice statistics if you are interested. They don’t always show up for some reason.
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.67 -
RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captainposted in Play Boardgames
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.<br />You may have up to 3 Army Groups. Only 1 may be active per Territory.<b></body> Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3 Panz.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger PanzerGeneral: buyPanzer_General added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 Germans buy 4 G_air_transports, 4 GermanUBoats, 1 Panzer_General, 1 elite, 2 german_paras, 10 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 infantry 2 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in 97 Sea Zone Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 1 destroyer and 1 uk_fighter Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits British roll dice for 1 carrier, 1 destroyer and 1 uk_fighter in 97 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 destroyer owned by the British, 1 uk_fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 destroyer and 1 uk_fighter Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone 2 bombers moved from 97 Sea Zone to Western Germany 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 GermanUBoats moved from 111 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 88 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 117 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 108 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Norway to Finland 2 Waffen_Artys and 4 waffen_infantrys moved from France to Germany 1 german_para moved from Germany to Romania 4 infantry moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Slovakia Hungary 1 armour moved from Poland to Germany 3 armour moved from Yugoslavia to Germany 1 armour moved from Bulgaria to Slovakia Hungary 2 armour moved from France to Germany 1 armour moved from Southern France to Greater Southern Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Western Germany 4 infantry moved from Bulgaria to Romania Place Units - Germans 3 GermanUBoats placed in 105 Sea Zone 1 GermanUBoat placed in 93 Sea Zone 1 Panzer_General, 1 elite and 2 german_paras placed in Germany 4 G_air_transports placed in Western Germany 6 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : -1.00 British regular : 0.67The German sub moving to SZ 88 wasn’t supposed to be a NCM. I wanted to attack your transport but I forgot, so I did it during NCM :)
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RE: #4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captainposted in Play Boardgames
No worries :) Lol when you said Power Boys I thought of Power Rangers for some reason 😂 It’d be nice if they were in your house lol.
