Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Varn H
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 14
    • Posts 1,177
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Varn H

    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      Germany’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :15

      Combat Move - Russians
                  2 infantry moved from Persia to Caucasus
                  2 fighters moved from India to Caucasus

      Combat - Russians
                  Battle in Caucasus
                      Russians attack with 2 fighters and 2 infantry
                      Japanese defend with 1 armour and 1 factory
                          Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 1 :  0/4 hits
                          Japanese roll dice for 1 armour in Caucasus, round 1 :  1/1 hits
                          1 infantry owned by the Russians lost in Caucasus
                          Russians roll dice for 2 fighters and 1 infantry in Caucasus, round 2 :  1/3 hits
                          Japanese roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Caucasus
                      Russians win, taking Caucasus from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 armour moved from Trans-Jordan to India
                  3 aaGuns, 8 armour and 26 infantry moved from Persia to India
                  2 fighters moved from Caucasus to India

      Turn Complete - Russians

      Territory Summary for Russians :

      India : 1 flag, 3 aaGuns, 9 armour, 2 fighters and 26 infantry
          Caucasus : 1 flag, 1 factory and 1 infantry

      Production/PUs Summary :

      Russians : 5 / 0
          Germans : 51 / 53
          British : 28 / 26
          Japanese : 21 / 27
          Americans : 61 / 61

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 4.111
              Median : 5.000
              Variance : 1.125
              Standard Deviation : 1.061
              Total rolls : 9

      Japanese Combat
                  1 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 2.500
              Median : 2.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Russians Combat
                  1 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 4.571
              Median : 5.000
              Variance : 1.167
              Standard Deviation : 1.080
              Total rolls : 7

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :15

      Combat Move - Russians
                  2 infantry moved from Persia to Caucasus
                  2 fighters moved from India to Caucasus

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :14

      Purchase Units - Americans
                  Americans buy 1 carrier, 10 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from French Madagascar to 29 Sea Zone
                  1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
                  1 armour and 1 infantry moved from 27 Sea Zone to Union of South Africa
                        British take Union of South Africa from Japanese

      Combat - Americans

      Non Combat Move - Americans
                  1 fighter moved from Eastern United States to 7 Sea Zone
                  1 armour moved from Sinkiang to French Indochina
                  2 armour moved from India to French Indochina
                  4 infantry moved from French Indochina to Kwantung
                  1 artillery and 2 infantry moved from French Indochina to India
                  2 infantry moved from East Indies to 37 Sea Zone
                  1 transport moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry moved from East Indies to 37 Sea Zone
                  1 transport moved from 36 Sea Zone to 49 Sea Zone
                  2 infantry moved from Philipine Islands to 49 Sea Zone
                  1 transport moved from 36 Sea Zone to 49 Sea Zone
                  1 infantry moved from Philipine Islands to 49 Sea Zone
                  3 infantry and 2 transports moved from 49 Sea Zone to 36 Sea Zone
                  4 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                  7 infantry moved from 36 Sea Zone to French Indochina
                  1 infantry moved from China to Sinkiang
                  1 infantry moved from French Indochina to China

      Place Units - Americans
                  1 carrier and 3 transports placed in 37 Sea Zone
                  3 infantry placed in French Indochina
                  3 infantry placed in Philipine Islands
                  4 infantry placed in Borneo

      Turn Complete - Americans
                  Americans collect 61 PUs; end with 61 PUs total

      Territory Summary for Americans :

      Union of South Africa : 1 flag, 1 armour and 1 infantry
          Manchuria : 1 flag
          India : 1 flag, 2 artilleries and 3 infantry
          Philipine Islands : 1 flag, 1 aaGun, 1 factory and 3 infantry
          Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
          Kwantung : 1 flag, 4 infantry
          Borneo : 1 flag, 1 aaGun, 1 factory and 4 infantry
          Hawaiian Islands : 1 flag, 1 infantry
          East Indies : 1 flag, 1 factory
          French Indochina : 1 flag, 1 aaGun, 4 armour, 1 factory and 10 infantry
          Solomon Islands : 1 flag
          Sinkiang : 1 flag, 1 infantry
          Wake Island : 1 flag
          Eastern United States : 1 flag, 1 aaGun, 1 factory, 3 fighters and 5 infantry
          New Guinea : 1 flag
          Okinawa : 1 flag, 1 infantry
          Central United States : 1 flag, 3 infantry
          China : 1 flag, 1 infantry
          Caroline Islands : 1 flag
          7 Sea Zone : 1 flag, 1 fighter
          27 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
          37 Sea Zone : 1 flag, 1 carrier and 3 transports
          36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 2 submarines and 5 transports

      Production/PUs Summary :

      Russians : 1 / 0
          Germans : 51 / 53
          British : 28 / 26
          Japanese : 25 / 27
          Americans : 61 / 61

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :14

      Purchase Units - Americans
                  Americans buy 1 carrier, 10 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from French Madagascar to 29 Sea Zone
                  1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
                  1 armour and 1 infantry moved from 27 Sea Zone to Union of South Africa
                        British take Union of South Africa from Japanese

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      Japan’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :14

      Purchase Units - British
                  British buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery moved from Norway to Karelia S.S.R.
                        British take Karelia S.S.R. from Germans
                  2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports moved from 3 Sea Zone to 7 Sea Zone

      Combat - British
                  Battle in 7 Sea Zone
                      British attack with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports
                      Germans defend with 1 submarine
                          British roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Germans lost in 7 Sea Zone
                      British win with 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - British

      Place Units - British
                  3 infantry placed in India
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 26 PUs; end with 26 PUs total

      Territory Summary for British :

      India : 1 flag, 1 factory and 3 infantry
          Karelia S.S.R. : 1 flag, 1 artillery
          Norway : 1 flag
          United Kingdom : 1 flag, 1 aaGun, 4 armour, 3 bombers, 1 factory and 8 infantry
          7 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports

      Production/PUs Summary :

      Russians : 5 / 0
          Germans : 51 / 53
          British : 26 / 26
          Japanese : 20 / 30
          Americans : 64 / 65

      Dice Statistics:

      Total
                  2 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  2 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :14

      Purchase Units - British
                  British buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery moved from Norway to Karelia S.S.R.
                        British take Karelia S.S.R. from Germans
                  2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports moved from 3 Sea Zone to 7 Sea Zone

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      Germany’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :14

      Combat Move - Russians
                  2 armour and 4 infantry moved from Novosibirsk to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Kazakh S.S.R.
                  2 fighters moved from China to Kazakh S.S.R.
                  9 armour and 28 infantry moved from Caucasus to Persia
                        British take Persia from Japanese
                  1 armour moved from Persia to Trans-Jordan
                        British take Trans-Jordan from Germans

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 2 armour, 2 fighters and 5 infantry
                      Japanese defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
                          AA guns fire in Kazakh S.S.R. :  0/2 hits
                          Russians roll dice for 2 armour, 2 fighters and 5 infantry in Kazakh S.S.R., round 1 :  4/9 hits
                          Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kazakh S.S.R., round 1 :  3/5 hits
                          3 infantry owned by the Russians , 1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
                          Russians roll dice for 2 armour, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 :  2/6 hits
                          Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
                      Casualties for Russians: 3 infantry

      Non Combat Move - Russians
                  3 aaGuns moved from Caucasus to Persia
                  2 fighters moved from Kazakh S.S.R. to India

      Turn Complete - Russians

      Territory Summary for Russians :

      Persia : 1 flag, 3 aaGuns, 8 armour and 28 infantry
          India : 1 flag, 2 fighters
          Novosibirsk : 1 flag, 1 infantry
          Kazakh S.S.R. : 1 flag, 1 aaGun, 2 armour and 2 infantry
          Trans-Jordan : 1 flag, 1 armour
          Caucasus : 1 flag, 1 factory

      Production/PUs Summary :

      Russians : 9 / 0
          Germans : 49 / 72
          British : 24 / 21
          Japanese : 20 / 30
          Americans : 64 / 65

      Dice Statistics:

      Total
                  1 was rolled 7 times
                  2 was rolled 9 times
                  3 was rolled 9 times
                  4 was rolled 9 times
                  5 was rolled 7 times
                  6 was rolled 7 times
              Average roll : 3.438
              Median : 3.000
              Variance : 0.128
              Standard Deviation : 0.357
              Total rolls : 48

      Japanese Combat
                  1 was rolled 3 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 3 times
              Average roll : 3.615
              Median : 4.000
              Variance : 0.250
              Standard Deviation : 0.500
              Total rolls : 13

      Russians Combat
                  1 was rolled 2 times
                  2 was rolled 3 times
                  3 was rolled 4 times
                  4 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 3.200
              Median : 3.000
              Variance : 0.500
              Standard Deviation : 0.707
              Total rolls : 15

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 5 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.500
              Median : 3.500
              Variance : 0.316
              Standard Deviation : 0.562
              Total rolls : 20

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :14

      Combat Move - Russians
                  2 armour and 4 infantry moved from Novosibirsk to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Kazakh S.S.R.
                  2 fighters moved from China to Kazakh S.S.R.
                  9 armour and 28 infantry moved from Caucasus to Persia
                        British take Persia from Japanese
                  1 armour moved from Persia to Trans-Jordan
                        British take Trans-Jordan from Germans

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :13

      Purchase Units - Americans
                  Americans buy 3 fighters and 12 infantry; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Australia to 38 Sea Zone
                  1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
                  1 armour and 1 infantry moved from 29 Sea Zone to French Madagascar
                        British take French Madagascar from Japanese
                  2 armour moved from China to Sinkiang
                  1 transport moved from 36 Sea Zone to 49 Sea Zone
                  1 infantry moved from Philipine Islands to 49 Sea Zone
                  1 infantry and 1 transport moved from 49 Sea Zone to 58 Sea Zone
                  1 infantry moved from 58 Sea Zone to Okinawa
                        Americans take Okinawa from Japanese
                  2 armour, 1 artillery and 2 infantry moved from French Indochina to India
                  4 fighters moved from 35 Sea Zone to India
                  8 fighters moved from 36 Sea Zone to India

      Combat - Americans
                  Battle in Sinkiang
                      Americans attack with 2 armour
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 armour in Sinkiang, round 1 :  0/2 hits
                          Japanese roll dice for 1 infantry in Sinkiang, round 1 :  1/1 hits
                          1 armour owned by the Americans lost in Sinkiang
                          Americans roll dice for 1 armour in Sinkiang, round 2 :  1/1 hits
                          Japanese roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Sinkiang
                      Americans win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 armour
                  Battle in India
                      Americans attack with 2 armour, 1 artillery, 12 fighters and 2 infantry
                      Japanese defend with 1 armour, 1 factory and 2 infantry
                          Americans roll dice for 2 armour, 1 artillery, 12 fighters and 2 infantry in India, round 1 :  9/17 hits
                          Japanese roll dice for 1 armour and 2 infantry in India, round 1 :  1/3 hits
                          1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in India
                      Americans win, taking India from Japanese with 2 armour, 1 artillery, 12 fighters and 1 infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 armour and 2 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 transport moved from 35 Sea Zone to 37 Sea Zone
                  1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                  12 fighters moved from India to 36 Sea Zone
                  1 armour moved from New Guinea to 47 Sea Zone
                  1 armour and 1 transport moved from 47 Sea Zone to 48 Sea Zone
                  1 infantry moved from Borneo to 48 Sea Zone
                  1 transport moved from 36 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from Philipine Islands to 49 Sea Zone
                  1 transport moved from 36 Sea Zone to 48 Sea Zone
                  2 infantry moved from Borneo to 48 Sea Zone
                  1 armour, 3 infantry and 2 transports moved from 48 Sea Zone to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                  1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indochina
                  1 bomber moved from Philipine Islands to Western United States
                  3 infantry moved from Eastern Canada to Eastern United States
                  3 infantry moved from Western United States to Central United States
                  1 fighter moved from Western United States to Eastern United States
                  1 infantry moved from Manchuria to China
                  1 destroyer moved from 48 Sea Zone to 36 Sea Zone

      Place Units - Americans
                  3 fighters and 2 infantry placed in Eastern United States
                  3 infantry placed in French Indochina
                  3 infantry placed in Philipine Islands
                  4 infantry placed in East Indies

      Turn Complete - Americans
                  Americans collect 64 PUs; end with 65 PUs total

      Territory Summary for Americans :

      Manchuria : 1 flag
          India : 1 flag, 2 armour, 1 artillery and 1 infantry
          Philipine Islands : 1 flag, 1 aaGun, 1 factory and 3 infantry
          Western United States : 1 flag, 1 aaGun, 1 bomber and 1 factory
          Kwantung : 1 flag
          Borneo : 1 flag, 1 aaGun and 1 factory
          French Madagascar : 1 flag, 1 armour and 1 infantry
          Hawaiian Islands : 1 flag, 1 infantry
          East Indies : 1 flag, 1 factory and 4 infantry
          French Indochina : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 7 infantry
          Solomon Islands : 1 flag
          Sinkiang : 1 flag, 1 armour
          Wake Island : 1 flag
          Eastern United States : 1 flag, 1 aaGun, 1 factory, 4 fighters and 5 infantry
          New Guinea : 1 flag
          Okinawa : 1 flag, 1 infantry
          Central United States : 1 flag, 3 infantry
          China : 1 flag, 1 infantry
          Caroline Islands : 1 flag
          29 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
          37 Sea Zone : 1 flag, 1 transport
          36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 2 submarines and 4 transports
          58 Sea Zone : 1 flag, 1 transport

      Production/PUs Summary :

      Russians : 7 / 0
          Germans : 50 / 72
          British : 22 / 21
          Japanese : 23 / 30
          Americans : 64 / 65

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 5 times
                  3 was rolled 4 times
                  4 was rolled 5 times
                  5 was rolled 5 times
                  6 was rolled 3 times
              Average roll : 3.520
              Median : 4.000
              Variance : 0.208
              Standard Deviation : 0.456
              Total rolls : 25

      Japanese Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 3.600
              Median : 4.000
              Variance : 1.750
              Standard Deviation : 1.323
              Total rolls : 5

      Americans Combat
                  1 was rolled 2 times
                  2 was rolled 5 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.500
              Median : 3.500
              Variance : 0.316
              Standard Deviation : 0.562
              Total rolls : 20

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :13

      Purchase Units - Americans
                  Americans buy 3 fighters and 12 infantry; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 armour and 1 infantry moved from Australia to 38 Sea Zone
                  1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
                  1 armour and 1 infantry moved from 29 Sea Zone to French Madagascar
                        British take French Madagascar from Japanese
                  2 armour moved from China to Sinkiang
                  1 transport moved from 36 Sea Zone to 49 Sea Zone
                  1 infantry moved from Philipine Islands to 49 Sea Zone
                  1 infantry and 1 transport moved from 49 Sea Zone to 58 Sea Zone
                  1 infantry moved from 58 Sea Zone to Okinawa
                        Americans take Okinawa from Japanese
                  2 armour, 1 artillery and 2 infantry moved from French Indochina to India
                  4 fighters moved from 35 Sea Zone to India
                  8 fighters moved from 36 Sea Zone to India

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      Japan’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :13

      Purchase Units - British
                  British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
                  1 artillery, 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 3 Sea Zone
                  1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                  6 fighters moved from 3 Sea Zone to Norway
                  3 bombers moved from United Kingdom to Norway
                  1 fighter moved from United Kingdom to Norway

      Combat - British
                  Battle in Norway
                      British attack with 1 artillery, 3 bombers, 7 fighters and 1 infantry
                      Germans defend with 1 infantry
                          British roll dice for 2 battleships in Norway, round 1 :  1/2 hits
                          Germans roll dice for 1 infantry in Norway, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                      British win, taking Norway from Germans with 1 artillery, 3 bombers and 7 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  7 fighters moved from Norway to 3 Sea Zone
                  3 bombers moved from Norway to United Kingdom

      Place Units - British
                  1 carrier placed in 3 Sea Zone
                  1 armour and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 21 PUs; end with 21 PUs total

      Territory Summary for British :

      India : 1 flag, 1 factory
          Norway : 1 flag, 1 artillery
          United Kingdom : 1 flag, 1 aaGun, 4 armour, 3 bombers, 1 factory and 4 infantry
          3 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 destroyers, 7 fighters, 1 submarine and 4 transports

      Production/PUs Summary :

      Russians : 9 / 0
          Germans : 50 / 72
          British : 21 / 21
          Japanese : 25 / 44
          Americans : 61 / 67

      Dice Statistics:

      Total
                  2 was rolled 2 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 2.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Germans Combat
                  2 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :13

      Purchase Units - British
                  British buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
                  1 artillery, 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 3 Sea Zone
                  1 artillery and 1 infantry moved from 3 Sea Zone to Norway
                  6 fighters moved from 3 Sea Zone to Norway
                  3 bombers moved from United Kingdom to Norway
                  1 fighter moved from United Kingdom to Norway

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      Germany’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :13

      Purchase Units - Russians
                  Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
                  2 armour, 1 artillery and 3 infantry moved from Russia to Kazakh S.S.R.
                  2 armour and 5 infantry moved from Russia to Novosibirsk
                  9 armour and 33 infantry moved from Russia to Caucasus
                  2 fighters moved from Russia to Kazakh S.S.R.

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 2 armour, 1 artillery and 4 infantry
                      Germans defend with 4 infantry
                          Russians roll dice for 2 armour, 1 artillery and 4 infantry in West Russia, round 1 :  1/7 hits
                          Germans roll dice for 4 infantry in West Russia, round 1 :  3/4 hits
                          3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 2 :  1/4 hits
                          Germans roll dice for 3 infantry in West Russia, round 2 :  0/3 hits
                          1 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 2 armour, 1 artillery and 1 infantry in West Russia, round 3 :  1/4 hits
                          Germans roll dice for 2 infantry in West Russia, round 3 :  1/2 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 2 armour and 1 artillery in West Russia, round 4 :  3/3 hits
                          Germans roll dice for 1 infantry in West Russia, round 4 :  1/1 hits
                          1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
                      Russians win, taking West Russia from Germans with 2 armour remaining. Battle score for attacker is -4
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 1 artillery and 4 infantry
                  Battle in Caucasus
                      Russians attack with 9 armour and 33 infantry
                      Japanese defend with 2 armour, 1 factory and 5 infantry; Germans defend with 1 aaGun
                          Russians roll dice for 9 armour and 33 infantry in Caucasus, round 1 :  11/42 hits
                          Japanese roll dice for 2 armour and 5 infantry in Caucasus, round 1 :  4/7 hits
                          4 infantry owned by the Russians , 2 armour owned by the Japanese and 5 infantry owned by the Japanese lost in Caucasus
                      Russians win, taking Caucasus from Japanese with 9 armour and 29 infantry remaining. Battle score for attacker is 13
                      Casualties for Japanese: 2 armour and 5 infantry
                      Casualties for Russians: 4 infantry
                  Battle in Novosibirsk
                      Russians attack with 2 armour and 5 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 2 armour and 5 infantry in Novosibirsk, round 1 :  3/7 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kazakh S.S.R.
                      Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                      Japanese defend with 4 infantry
                          Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Kazakh S.S.R., round 1 :  6/8 hits
                          Japanese roll dice for 4 infantry in Kazakh S.S.R., round 1 :  1/4 hits
                          1 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                      Casualties for Japanese: 4 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Kazakh S.S.R. to China
                  2 aaGuns moved from Russia to Caucasus

      Place Units - Russians
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs total

      Territory Summary for Russians :

      Novosibirsk : 1 flag, 2 armour and 5 infantry
          Kazakh S.S.R. : 1 flag, 2 armour, 1 artillery and 2 infantry
          Caucasus : 1 flag, 3 aaGuns, 9 armour, 1 factory and 29 infantry
          West Russia : 1 flag, 2 armour
          Russia : 1 flag, 2 armour, 1 factory and 1 infantry
          China : 1 flag, 2 fighters

      Production/PUs Summary :

      Russians : 19 / 19
          Germans : 34 / 42
          British : 27 / 22
          Japanese : 25 / 44
          Americans : 61 / 67

      Dice Statistics:

      Total
                  1 was rolled 25 times
                  2 was rolled 18 times
                  3 was rolled 27 times
                  4 was rolled 20 times
                  5 was rolled 12 times
                  6 was rolled 20 times
              Average roll : 3.295
              Median : 3.000
              Variance : 1.174
              Standard Deviation : 1.083
              Total rolls : 122

      Japanese Combat
                  1 was rolled 5 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 3 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.389
              Median : 3.500
              Variance : 0.471
              Standard Deviation : 0.686
              Total rolls : 18

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 4 times
                  3 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.300
              Median : 2.500
              Variance : 1.556
              Standard Deviation : 1.247
              Total rolls : 10

      Russians Combat
                  1 was rolled 15 times
                  2 was rolled 9 times
                  3 was rolled 16 times
                  4 was rolled 17 times
                  5 was rolled 6 times
                  6 was rolled 12 times
              Average roll : 3.347
              Median : 3.000
              Variance : 1.284
              Standard Deviation : 1.133
              Total rolls : 75

      Americans Combat
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 7 times
                  6 was rolled 4 times
              Average roll : 3.000
              Median : 3.000
              Variance : 2.056
              Standard Deviation : 1.434
              Total rolls : 19

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :13

      Purchase Units - Russians
                  Russians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
                  2 armour, 1 artillery and 3 infantry moved from Russia to Kazakh S.S.R.
                  2 armour and 5 infantry moved from Russia to Novosibirsk
                  9 armour and 33 infantry moved from Russia to Caucasus
                  2 fighters moved from Russia to Kazakh S.S.R.

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942, game 4 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :12

      Purchase Units - Americans
                  Americans buy 1 aaGun, 1 destroyer, 1 factory, 1 fighter and 5 infantry; Remaining resources: 6 PUs;

      Combat Move - Americans
                  2 carriers moved from 35 Sea Zone to 36 Sea Zone
                  1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                  4 fighters moved from 35 Sea Zone to India
                  4 fighters moved from 35 Sea Zone to French Indochina
                  4 fighters moved from 36 Sea Zone to China
                  2 armour moved from Kwantung to China
                  1 transport moved from 48 Sea Zone to 37 Sea Zone
                  1 armour moved from East Indies to 37 Sea Zone
                  1 armour and 1 transport moved from 37 Sea Zone to 47 Sea Zone
                  1 armour moved from 47 Sea Zone to New Guinea
                        Americans take New Guinea from Japanese
                  1 armour and 1 infantry moved from Borneo to 48 Sea Zone
                  1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 48 Sea Zone to 38 Sea Zone
                  1 armour and 1 infantry moved from 38 Sea Zone to Australia
                  2 fighters moved from 48 Sea Zone to Australia
                  2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to India
                  2 transports moved from 36 Sea Zone to 49 Sea Zone
                  1 armour and 1 infantry moved from Philipine Islands to 49 Sea Zone
                  1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
                  1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                  1 armour and 1 infantry moved from 36 Sea Zone to French Indochina
                  1 bomber moved from Philipine Islands to 35 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to French Indochina

      Combat - Americans
                  Battle in 35 Sea Zone
                      Americans attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 1 transport
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                          Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the Americans
                          1 destroyer owned by the Japanese lost in 35 Sea Zone
                      Americans win with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Australia
                      Americans attack with 1 armour, 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 armour, 2 fighters and 1 infantry in Australia, round 1 :  3/4 hits
                          Japanese roll dice for 1 infantry in Australia, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Australia
                      Americans win, taking Australia from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in China
                      Americans attack with 2 armour and 4 fighters
                      Japanese defend with 1 artillery and 1 infantry
                          Americans roll dice for 2 armour and 4 fighters in China, round 1 :  5/6 hits
                          Japanese roll dice for 1 artillery and 1 infantry in China, round 1 :  0/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in China
                      Americans win, taking China from Japanese with 2 armour and 4 fighters remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in India
                      Americans attack with 4 fighters and 2 infantry
                      Japanese defend with 1 factory and 1 infantry
                          Americans roll dice for 4 fighters and 2 infantry in India, round 1 :  3/6 hits
                          Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in India
                      Americans win, taking India from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in French Indochina
                      Americans attack with 2 armour, 1 artillery, 4 fighters and 3 infantry
                      Japanese defend with 1 armour and 1 factory
                          Americans roll dice for 1 battleship and 1 cruiser in French Indochina, round 1 :  2/2 hits
                          Japanese roll dice for 1 armour in French Indochina, round 1 :  1/1 hits
                          1 armour owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                      Americans win, taking French Indochina from Japanese with 2 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 armour
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  2 fighters moved from Australia to 38 Sea Zone
                  4 fighters moved from French Indochina to 36 Sea Zone
                  4 fighters moved from China to 36 Sea Zone
                  1 aaGun moved from Philipine Islands to 49 Sea Zone
                  1 aaGun and 1 transport moved from 49 Sea Zone to 36 Sea Zone
                  1 aaGun moved from 36 Sea Zone to French Indochina
                  1 bomber moved from 35 Sea Zone to Philipine Islands
                  4 fighters moved from India to 35 Sea Zone
                  1 infantry moved from Buryatia S.S.R. to Manchuria
                  1 submarine moved from 37 Sea Zone to 36 Sea Zone

      Place Units - Americans
                  1 factory placed in East Indies
                  1 aaGun and 2 infantry placed in Philipine Islands
                  3 infantry placed in Borneo
                  1 destroyer placed in 48 Sea Zone
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 61 PUs; end with 67 PUs total
                  1 unit repaired.

      Territory Summary for Americans :

      Eastern Canada : 1 flag, 3 infantry
          Australia : 1 flag, 1 armour and 1 infantry
          Manchuria : 1 flag, 1 infantry
          India : 1 flag, 2 infantry
          Philipine Islands : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory and 2 infantry
          Western United States : 1 flag, 1 aaGun, 1 factory, 1 fighter and 3 infantry
          Kwantung : 1 flag
          Borneo : 1 flag, 1 aaGun, 1 factory and 3 infantry
          Hawaiian Islands : 1 flag, 1 infantry
          East Indies : 1 flag, 1 factory
          French Indochina : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
          Solomon Islands : 1 flag
          Wake Island : 1 flag
          Eastern United States : 1 flag, 1 aaGun and 1 factory
          New Guinea : 1 flag, 1 armour
          China : 1 flag, 2 armour
          Caroline Islands : 1 flag
          38 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
          36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine and 4 transports
          48 Sea Zone : 1 flag, 1 destroyer
          35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
          47 Sea Zone : 1 flag, 1 transport

      Production/PUs Summary :

      Russians : 9 / 13
          Germans : 36 / 42
          British : 27 / 22
          Japanese : 33 / 44
          Americans : 61 / 67

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  2 was rolled 4 times
                  3 was rolled 7 times
                  4 was rolled 2 times
                  5 was rolled 2 times
                  6 was rolled 4 times
              Average roll : 3.080
              Median : 3.000
              Variance : 0.875
              Standard Deviation : 0.935
              Total rolls : 25

      Japanese Combat
                  1 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 2 times
              Average roll : 3.333
              Median : 4.000
              Variance : 1.200
              Standard Deviation : 1.095
              Total rolls : 6

      Americans Combat
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 7 times
                  6 was rolled 4 times
              Average roll : 3.000
              Median : 3.000
              Variance : 2.056
              Standard Deviation : 1.434
              Total rolls : 19

      posted in Play Boardgames
      Varn HV
      Varn H
    • 1
    • 2
    • 6
    • 7
    • 8
    • 9
    • 10
    • 58
    • 59
    • 8 / 59