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    Posts made by Varn H

    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :5

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 artillery and 1 infantry moved from Archangel to West Russia
                  1 infantry moved from Russia to West Russia
                  2 fighters moved from Caucasus to West Russia
                  3 infantry moved from Novosibirsk to Evenki National Okrug
                  1 fighter moved from Caucasus to Evenki National Okrug
                  1 infantry moved from Trans-Jordan to Anglo Egypt
                        British take Anglo Egypt from Germans

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :4

      Purchase Units - Americans
                  Americans buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Midway to 56 Sea Zone
                  1 armour and 1 infantry moved from Western United States to 55 Sea Zone
                  2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
                  1 battleship moved from 56 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                  1 armour, 3 carriers, 3 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                  1 armour and 3 infantry moved from 45 Sea Zone to Solomon Islands
                  3 fighters moved from 45 Sea Zone to Solomon Islands
                  1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
                  1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
                        British take French Equatorial Africa from Germans
                  1 infantry moved from Algeria to 12 Sea Zone
                  1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
                  1 infantry moved from 13 Sea Zone to Western Europe
                        Americans take Western Europe from Germans
                  1 infantry moved from Algeria to Libya
                        Americans take Libya from Germans
                  1 battleship moved from 12 Sea Zone to 13 Sea Zone
                  1 cruiser moved from 12 Sea Zone to 13 Sea Zone
                  1 carrier moved from 12 Sea Zone to 13 Sea Zone

      Combat - Americans
                  Battle in Solomon Islands
                      Americans attack with 1 armour, 3 fighters and 3 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Solomon Islands, round 1 :  1/1 hits
                          Japanese roll dice for 1 infantry in Solomon Islands, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Solomon Islands
                      Americans win, taking Solomon Islands from Japanese with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  3 fighters moved from Solomon Islands to 45 Sea Zone
                  1 bomber moved from Midway to 52 Sea Zone
                  1 bomber moved from 52 Sea Zone to Hawaiian Islands
                  1 submarine moved from 51 Sea Zone to 45 Sea Zone
                  4 infantry moved from Eastern Canada to Western Canada
                  2 fighters moved from 12 Sea Zone to Caucasus
                  1 infantry moved from Sinkiang to Kazakh S.S.R.

      Place Units - Americans
                  1 destroyer and 1 transport placed in 55 Sea Zone
                  2 fighters and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 47 PUs; end with 47 PUs total

      Territory Summary for Americans :

      Western United States : 1 flag, 1 aaGun, 1 factory, 2 fighters and 2 infantry
          Hawaiian Islands : 1 flag, 1 bomber
          Kazakh S.S.R. : 1 flag, 1 infantry
          Western Europe : 1 flag, 1 infantry
          French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
          Solomon Islands : 1 flag, 1 armour and 3 infantry
          Caucasus : 1 flag, 2 fighters
          Sinkiang : 1 flag, 1 infantry
          Libya : 1 flag, 1 infantry
          Eastern United States : 1 flag, 1 aaGun and 1 factory
          Western Canada : 1 flag, 4 infantry
          23 Sea Zone : 1 flag, 1 transport
          45 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
          13 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
          55 Sea Zone : 1 flag, 1 destroyer and 1 transport

      Production/PUs Summary :

      Russians : 18 / 21
          Germans : 37 / 46
          British : 23 / 25
          Japanese : 41 / 41
          Americans : 47 / 47

      Dice Statistics:

      Total
                  4 was rolled 2 times
              Average roll : 4.000
              Median : 4.000
              Variance : 4.000
              Standard Deviation : 2.000
              Total rolls : 2

      Japanese Combat
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Americans Combat
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :4

      Purchase Units - Americans
                  Americans buy 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 infantry moved from Midway to 56 Sea Zone
                  1 armour and 1 infantry moved from Western United States to 55 Sea Zone
                  2 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
                  1 battleship moved from 56 Sea Zone to 45 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 45 Sea Zone
                  1 armour, 3 carriers, 3 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                  1 armour and 3 infantry moved from 45 Sea Zone to Solomon Islands
                  3 fighters moved from 45 Sea Zone to Solomon Islands
                  1 artillery and 1 infantry moved from Algeria to 12 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
                  1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
                        British take French Equatorial Africa from Germans
                  1 infantry moved from Algeria to 12 Sea Zone
                  1 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
                  1 infantry moved from 13 Sea Zone to Western Europe
                        Americans take Western Europe from Germans
                  1 infantry moved from Algeria to Libya
                        Americans take Libya from Germans
                  1 battleship moved from 12 Sea Zone to 13 Sea Zone
                  1 cruiser moved from 12 Sea Zone to 13 Sea Zone
                  1 carrier moved from 12 Sea Zone to 13 Sea Zone

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      By the way: had to use edit mode to noncombat the Caucasus Bombers back out of Congo. Theoretically they had used four movement to get there from Caucasus (Persia, SZ 34, Italian East Africa, Congo), but the program wouldn’t let me move them at all after combat. I used edit mode to place the two bombers in South Africa (two squares away), the intended destination!

      P.S. Ever notice Rhodesia is labeled Kenya in Triple A? Not sure if that is part of the problem or what. I had tried to combat move a fighter from SZ 12 into Congo from the other side of Africa, and it wouldn’t let me, even though I had the carrier in SZ 28 that could move up for it to land on. Another bug I noticed playing the computer is that they won’t let you move sea units between SZ 30 and 32.

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      Japan’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :4

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from Algeria to 12 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
                  1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
                  2 bombers moved from Caucasus to 34 Sea Zone
                  2 bombers moved from 34 Sea Zone to Belgian Congo
                  2 infantry moved from Persia to India
                  1 fighter moved from Persia to India
                  1 bomber moved from Caucasus to India

      Combat - British
                  Battle in Belgian Congo
                      British attack with 1 armour, 2 bombers and 1 infantry
                      Germans defend with 1 armour
                          British roll dice for 1 armour, 2 bombers and 1 infantry in Belgian Congo, round 1 :  2/4 hits
                          Germans roll dice for 1 armour in Belgian Congo, round 1 :  1/1 hits
                          1 infantry owned by the British and 1 armour owned by the Germans lost in Belgian Congo
                      British win, taking Belgian Congo from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour
                      Casualties for British: 1 infantry
                  Battle in India
                      British attack with 1 bomber, 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 1 :  1/4 hits
                          Japanese roll dice for 1 infantry in India, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in India
                      British win, taking India from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 bombers could not land in Belgian Congo and were removed
                  1 aaGun moved from Persia to Caucasus
                  1 infantry moved from Persia to Caucasus
                  1 carrier moved from 28 Sea Zone to 23 Sea Zone
                  1 destroyer moved from 17 Sea Zone to 23 Sea Zone
                  1 fighter moved from 12 Sea Zone to 23 Sea Zone
                  1 destroyer moved from 12 Sea Zone to 2 Sea Zone
                  1 carrier moved from 12 Sea Zone to 2 Sea Zone
                  1 fighter moved from India to Caucasus
                  1 bomber moved from India to Caucasus

      Place Units - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to Kenya: 2 bombers
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Kenya: 2 bombers
                  EDIT: Adding units owned by British to Union of South Africa: 2 bombers
                  EDIT: Turning off Edit Mode
                  1 fighter and 2 transports placed in 2 Sea Zone
                  1 artillery placed in United Kingdom

      Turn Complete - British
                  British collect 25 PUs; end with 25 PUs total

      Territory Summary for British :

      Union of South Africa : 1 flag, 2 bombers
          Belgian Congo : 1 flag, 1 armour
          India : 1 flag, 2 infantry
          United Kingdom : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
          Caucasus : 1 flag, 1 aaGun, 1 bomber, 1 fighter and 1 infantry
          Algeria : 1 flag
          23 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
          2 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports
          33 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Russians : 19 / 21
          Germans : 45 / 46
          British : 25 / 25
          Japanese : 37 / 40
          Americans : 40 / 41

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 3.600
              Median : 3.500
              Variance : 0.667
              Standard Deviation : 0.816
              Total rolls : 10

      Japanese Combat
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Germans Combat
                  2 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 3.750
              Median : 4.000
              Variance : 0.857
              Standard Deviation : 0.926
              Total rolls : 8

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :4

      Purchase Units - British
                  British buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from Algeria to 12 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 23 Sea Zone
                  1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo
                  2 bombers moved from Caucasus to 34 Sea Zone
                  2 bombers moved from 34 Sea Zone to Belgian Congo
                  2 infantry moved from Persia to India
                  1 fighter moved from Persia to India
                  1 bomber moved from Caucasus to India

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Poll: Bids for Spring 1942, 2nd Ed.

      Against an opponent of similar skill and experience, I don’t see how the Allies win this version without a bid.

      posted in Axis & Allies 1942 2nd Edition
      Varn HV
      Varn H
    • RE: Can Soviets survive without Brit fighters?

      I’m not so sure Russia can survive, period. This game is even more pro-Axis than the 1st Edition.

      posted in Axis & Allies 1942 2nd Edition
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      I find it a little hard to believe the luck your lone German defenders are getting on these territory-trading battles. Virtually every battle is at least one hit. That last one in Egypt was particularly frustrating: one lone armor takes out a Russian infantry and an armor in two rounds and survives unharmed.

      It will be hard enough to beat your superior play without the dice-gods interfering on your behalf!  :-D

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      Germany’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :4

      Purchase Units - Russians
                  Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from West Russia to Archangel
                  1 artillery moved from West Russia to Archangel
                  1 infantry moved from West Russia to Karelia S.S.R.
                  2 fighters moved from West Russia to Archangel
                  1 fighter moved from West Russia to Karelia S.S.R.
                  1 armour and 1 infantry moved from Trans-Jordan to Anglo Egypt

      Combat - Russians
                  Battle in Anglo Egypt
                      Russians attack with 1 armour and 1 infantry
                      Germans defend with 1 armour
                          Russians roll dice for 1 armour and 1 infantry in Anglo Egypt, round 1 :  0/2 hits
                          Germans roll dice for 1 armour in Anglo Egypt, round 1 :  1/1 hits
                          1 infantry owned by the Russians lost in Anglo Egypt
                          Russians roll dice for 1 armour in Anglo Egypt, round 2 :  0/1 hits
                          Germans roll dice for 1 armour in Anglo Egypt, round 2 :  1/1 hits
                          1 armour owned by the Russians lost in Anglo Egypt
                      Germans win with 1 armour remaining. Battle score for attacker is -8
                      Casualties for Russians: 1 armour and 1 infantry
                  Battle in Archangel
                      Russians attack with 1 artillery, 2 fighters and 1 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 1 :  1/4 hits
                          Germans roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                          1 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 :  1/4 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 1 :  0/2 hits
                          Germans roll dice for 1 infantry in Karelia S.S.R., round 1 :  0/1 hits
                          Russians roll dice for 1 fighter and 1 infantry in Karelia S.S.R., round 2 :  2/2 hits
                          Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Karelia S.S.R. to Caucasus
                  1 fighter moved from Archangel to Caucasus
                  1 fighter moved from Archangel to Caucasus
                  1 aaGun moved from West Russia to Russia
                  5 armour moved from West Russia to Caucasus
                  9 infantry moved from West Russia to Caucasus
                  2 armour moved from Russia to Caucasus
                  2 infantry moved from Russia to Caucasus
                  1 armour moved from Trans-Jordan to Caucasus

      Place Units - Russians
                  1 armour and 3 infantry placed in Caucasus
                  2 armour and 1 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 21 PUs total

      Territory Summary for Russians :

      Archangel : 1 flag, 1 artillery and 1 infantry
          Novosibirsk : 1 flag, 4 infantry
          Trans-Jordan : 1 flag, 1 infantry
          Caucasus : 1 flag, 1 aaGun, 10 armour, 1 factory, 3 fighters and 17 infantry
          West Russia : 1 flag, 1 infantry
          Russia : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry

      Production/PUs Summary :

      Russians : 21 / 21
          Germans : 42 / 45
          British : 23 / 28
          Japanese : 40 / 40
          Americans : 40 / 41

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 7 times
                  5 was rolled 5 times
                  6 was rolled 4 times
              Average roll : 3.654
              Median : 4.000
              Variance : 0.560
              Standard Deviation : 0.748
              Total rolls : 26

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.375
              Median : 3.500
              Variance : 0.286
              Standard Deviation : 0.535
              Total rolls : 8

      Russians Combat
                  1 was rolled 2 times
                  2 was rolled 2 times
                  4 was rolled 5 times
                  5 was rolled 3 times
                  6 was rolled 3 times
              Average roll : 3.933
              Median : 4.000
              Variance : 1.071
              Standard Deviation : 1.035
              Total rolls : 15

      Americans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :4

      Purchase Units - Russians
                  Russians buy 3 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from West Russia to Archangel
                  1 artillery moved from West Russia to Archangel
                  1 infantry moved from West Russia to Karelia S.S.R.
                  2 fighters moved from West Russia to Archangel
                  1 fighter moved from West Russia to Karelia S.S.R.
                  1 armour and 1 infantry moved from Trans-Jordan to Anglo Egypt

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 3 carriers and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 8 Sea Zone to 13 Sea Zone
                  2 fighters moved from 8 Sea Zone to 13 Sea Zone

      Combat - Americans
                  Battle in 13 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 13 Sea Zone, round 1 :  0/1 hits
                          Americans roll dice for 1 destroyer and 2 fighters in 13 Sea Zone, round 1 :  1/3 hits
                          1 submarine owned by the Germans lost in 13 Sea Zone
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
                  1 artillery and 3 infantry moved from 12 Sea Zone to Algeria
                  2 fighters moved from 13 Sea Zone to 12 Sea Zone
                  3 fighters moved from Eastern United States to 55 Sea Zone
                  3 infantry moved from Western Canada to Eastern Canada
                  1 submarine moved from 55 Sea Zone to 51 Sea Zone
                  2 infantry moved from Western United States to 55 Sea Zone
                  2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
                  2 infantry moved from 56 Sea Zone to Midway
                  1 battleship and 1 destroyer moved from 55 Sea Zone to 56 Sea Zone
                  1 bomber moved from Western Canada to Midway

      Place Units - Americans
                  3 carriers and 1 transport placed in 55 Sea Zone

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 41 PUs total

      Territory Summary for Americans :

      Eastern Canada : 1 flag, 4 infantry
          Midway : 1 flag, 1 bomber and 2 infantry
          Western United States : 1 flag, 1 aaGun, 1 armour, 1 factory and 1 infantry
          Sinkiang : 1 flag, 2 infantry
          Algeria : 1 flag, 1 artillery and 3 infantry
          Eastern United States : 1 flag, 1 aaGun and 1 factory
          56 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
          51 Sea Zone : 1 flag, 1 submarine
          12 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
          13 Sea Zone : 1 flag, 1 destroyer
          55 Sea Zone : 1 flag, 3 carriers, 3 fighters and 1 transport

      Production/PUs Summary :

      Russians : 19 / 27
          Germans : 44 / 45
          British : 23 / 28
          Japanese : 40 / 40
          Americans : 40 / 41

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.750
              Median : 2.500
              Variance : 1.333
              Standard Deviation : 1.155
              Total rolls : 4

      Germans Combat
                  2 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Americans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      posted in Play Boardgames
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      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :3

      Purchase Units - Americans
                  Americans buy 3 carriers and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 8 Sea Zone to 13 Sea Zone
                  2 fighters moved from 8 Sea Zone to 13 Sea Zone

      posted in Play Boardgames
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      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      Japan’s Turn!

      posted in Play Boardgames
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    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :3

      Purchase Units - British
                  British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                  1 armour and 1 infantry moved from 12 Sea Zone to Algeria
                        British take Algeria from Germans
                  1 destroyer moved from 8 Sea Zone to 17 Sea Zone
                  1 submarine moved from 13 Sea Zone to 17 Sea Zone
                  1 fighter moved from 8 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 12 Sea Zone
                  1 carrier moved from 8 Sea Zone to 12 Sea Zone
                  1 infantry moved from Italian East Africa to Anglo Egypt
                  1 fighter moved from 33 Sea Zone to Anglo Egypt
                  1 bomber moved from Trans-Jordan to Anglo Egypt
                  2 bombers moved from Caucasus to Anglo Egypt

      Combat - British
                  Battle in 17 Sea Zone
                      British attack with 1 destroyer, 1 fighter and 1 submarine
                      Germans defend with 1 submarine
                          British roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 submarine in 17 Sea Zone, round 1 :  1/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 1 :  0/2 hits
                          1 submarine owned by the British lost in 17 Sea Zone
                          Germans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the Germans lost in 17 Sea Zone
                      British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 submarine
                  Battle in Anglo Egypt
                      British attack with 3 bombers, 1 fighter and 1 infantry
                      Germans defend with 1 armour, 1 artillery and 1 infantry
                          British roll dice for 3 bombers, 1 fighter and 1 infantry in Anglo Egypt, round 1 :  2/5 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egypt, round 1 :  1/3 hits
                          1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Anglo Egypt
                      retreated to Anglo Egypt
                      Germans win with 1 armour remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 fighter moved from 17 Sea Zone to 12 Sea Zone
                  1 submarine moved from 31 Sea Zone to 33 Sea Zone
                  3 infantry moved from India to Persia
                  1 aaGun moved from India to Persia
                  1 fighter moved from Anglo Egypt to Persia
                  1 carrier moved from 33 Sea Zone to 28 Sea Zone
                  3 bombers moved from Anglo Egypt to Caucasus

      Place Units - British
                  1 battleship and 1 destroyer placed in 2 Sea Zone

      Turn Complete - British
                  British collect 28 PUs; end with 28 PUs total

      Territory Summary for British :

      Australia : 1 flag, 4 infantry
          Persia : 1 flag, 1 aaGun, 1 fighter and 3 infantry
          United Kingdom : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
          Caucasus : 1 flag, 3 bombers
          Algeria : 1 flag, 1 armour and 1 infantry
          28 Sea Zone : 1 flag, 1 carrier
          12 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 transport
          17 Sea Zone : 1 flag, 1 destroyer
          2 Sea Zone : 1 flag, 1 battleship and 1 destroyer
          33 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Russians : 20 / 27
          Germans : 44 / 45
          British : 28 / 28
          Japanese : 34 / 34
          Americans : 40 / 50

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 2 times
                  3 was rolled 3 times
                  5 was rolled 2 times
                  6 was rolled 5 times
              Average roll : 3.733
              Median : 3.000
              Variance : 1.071
              Standard Deviation : 1.035
              Total rolls : 15

      Germans Combat
                  1 was rolled 2 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3.800
              Median : 5.000
              Variance : 2.250
              Standard Deviation : 1.500
              Total rolls : 5

      British Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
                  3 was rolled 3 times
                  5 was rolled 1 times
                  6 was rolled 3 times
              Average roll : 3.700
              Median : 3.000
              Variance : 1.111
              Standard Deviation : 1.054
              Total rolls : 10

      posted in Play Boardgames
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    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Move Summary for game: World War II v4, version: 2.7

      Game History

      Round :3

      Purchase Units - British
                  British buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
                  1 armour and 1 infantry moved from 12 Sea Zone to Algeria
                        British take Algeria from Germans
                  1 destroyer moved from 8 Sea Zone to 17 Sea Zone
                  1 submarine moved from 13 Sea Zone to 17 Sea Zone
                  1 fighter moved from 8 Sea Zone to 17 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 12 Sea Zone
                  1 carrier moved from 8 Sea Zone to 12 Sea Zone
                  1 infantry moved from Italian East Africa to Anglo Egypt
                  1 fighter moved from 33 Sea Zone to Anglo Egypt
                  1 bomber moved from Trans-Jordan to Anglo Egypt
                  2 bombers moved from Caucasus to Anglo Egypt

      posted in Play Boardgames
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      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      Germany’s Turn!

      posted in Play Boardgames
      Varn HV
      Varn H
    • RE: Varn H (allies) vs. FlipFlop (axis) - Spring 1942 - TripleA

      TripleA Turn Summary for game: World War II v4, version: 2.7

      Game History

      Round :3

      Purchase Units - Russians
                  Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from West Russia to Belorussia
                  1 artillery and 2 infantry moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Russia to Belorussia

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 artillery, 2 fighters and 2 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine S.S.R., round 1 :  2/5 hits
                          Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 :  2/2 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Belorussia
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 :  1/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from West Russia to Archangel
                  2 armour and 3 infantry moved from Russia to West Russia
                  2 infantry moved from Persia to Trans-Jordan
                  1 aaGun moved from Russia to West Russia
                  2 armour moved from Caucasus to Trans-Jordan
                  8 infantry moved from Caucasus to West Russia
                  3 armour moved from Caucasus to West Russia
                  1 fighter moved from Ukraine S.S.R. to West Russia
                  1 fighter moved from Belorussia to West Russia
                  1 fighter moved from Ukraine S.S.R. to West Russia

      Place Units - Russians
                  1 armour and 3 infantry placed in Caucasus
                  2 armour and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total

      Territory Summary for Russians :

      Archangel : 1 flag, 1 infantry
          Novosibirsk : 1 flag, 4 infantry
          Trans-Jordan : 1 flag, 2 armour and 2 infantry
          Caucasus : 1 flag, 1 aaGun, 1 armour, 1 factory and 3 infantry
          Ukraine S.S.R. : 1 flag, 1 artillery
          West Russia : 1 flag, 1 aaGun, 5 armour, 1 artillery, 3 fighters and 12 infantry
          Belorussia : 1 flag, 1 infantry
          Russia : 1 flag, 2 armour, 1 factory and 2 infantry

      Production/PUs Summary :

      Russians : 27 / 27
          Germans : 37 / 42
          British : 28 / 28
          Japanese : 34 / 34
          Americans : 40 / 50

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 2 times
                  3 was rolled 3 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 2.818
              Median : 3.000
              Variance : 0.900
              Standard Deviation : 0.949
              Total rolls : 11

      Germans Combat
                  1 was rolled 1 times
                  2 was rolled 2 times
              Average roll : 1.667
              Median : 2.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Russians Combat
                  1 was rolled 2 times
                  3 was rolled 3 times
                  4 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.250
              Median : 3.000
              Variance : 0.857
              Standard Deviation : 0.926
              Total rolls : 8

      posted in Play Boardgames
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