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    Topics created by variance

    • varianceV

      G15L variance vs Odonis(allies+16)

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      varianceV

      Yeah the Pacific was a real mess for me, but I think I would inevitably get the win on the Europe side just because of Germany’s fat income.

      I’d be happy to flip sides with the same bid.  I’ll take a carrier in z98.

    • varianceV

      G15L variance vs Balladeer(allies+16)

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      B

      Well the Japan suicide on Egypt made it semi-interesting :)

    • varianceV

      15L variance vs Balladeer(allies+15)

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      varianceV

      OK thread is up.

      http://www.axisandallies.org/forums/index.php?topic=35213.0

    • varianceV

      American Sniper

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      R

      I’ll wait for it to come out on video. I am not a big Chris Kyle fan and I’m sure the movie is as embellished, or more so, than the book. Time will tell for me.

      It’ll be hard to watch knowing how big of a liar Chris Kyle was…

    • varianceV

      Taranto tweak

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      varianceV

      yep. sorry I meant the one next to Gibraltar.

      Thanks YG

    • varianceV

      Variance (axis) vs pburns1587 (allies+12)

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      varianceV

      OK mate.  I’ll have a UK sub in z98, and another UK sub in z91.

      Good luck!

    • varianceV

      G15L variance vs Suprise Attack (Allies+20)

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      varianceV

      http://www.axisandallies.org/forums/index.php?topic=35329.0

      no scramble

    • varianceV

      "Dumb & Dumber 2"

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      LHoffmanL

      @Gargantua:

      I noticed that through all the media, the hype, the advertising, and the online discussions, that no one is mentioning “Dumb and Dumberer”, like it’s some forgotten plague.

      Anyone have any comments on that?

      Yeah… where the heck did Ebola go? Must hibernate for Christmas…

    • varianceV

      G14L playoff variance vs Soul (allies+15)

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      varianceV

      I must have offended the dice gods by rerolling Taranto.  They gave me a golden opportunity and I threw it back in their face, so they paid me back with this Moscow debacle.

    • varianceV

      Gargantua vs variance (axis +12)

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      GargantuaG

      Hahaha!

      I accept your defeat.

    • varianceV

      Variance vs Shin Ji (allies +12)

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      varianceV

      OK shin ji, take care.

    • varianceV

      3 great documentaries about the Eastern Front

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      B

      Has anyone read the book stalingrad by Michael Jones?

    • varianceV

      Used burrito for sale.

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      John BrownJ

      @CWO:

      A colleague at the office once asked me if she could "borrow a kleenex."  I answered: “You can have a kleenex.  I don’t want it back.”

      I wouldn’t want it back, either, LOL! :-D

    • varianceV

      What does Russia China natural gas deal mean geopolitically?

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      General VeersG

      The Economist summed it up pretty well: Russia had to get a deal done, and the Chinese got a favorable terms as a result. They’re hardly staunch allies, just global powers that share some, but not all agendas. I’m happy for the Chinese people that the country will burn less coal as a result.

    • varianceV

      Waging the war against masturbation.

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      Amon-SulA

      I am always opened for jokes  :lol:

    • varianceV

      14L G40 variance & Amon Sul (allies +7)

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      Amon-SulA

      ok :)

      good luck in Ur next battles :)

      cheers :)

    • varianceV

      14L G40 variance vs helmutpower (allies +10)

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      varianceV

      thanks :)

    • varianceV

      Fortifications question

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      varianceV

      Hey Tigerman, I just played my first game yesterday.  I really enjoyed it and I want to say thank you for developing a great game.  It is an awesome advanced-level axis & allies that should keep even the best players challenged for years to come.

      I was playing as USSR and our side won!  I Just wanted to give you a few first impressions as newbie player feedback for your interest:

      I really like some of the mechanics of the game that give you more options (e.g. mechs towing artillery; paratroopers, fortresses)

      There are a couple of oddities about the map that I don’t like (e.g. Australia and Cairo are far more vulnerable than in the Global 1940 map; only 1 move from USA to Normandy).  Seem to me not enough sea zones in a few areas.

      Axis have a lot of advantages (e.g. blitzkrieg, sneak attack, banzai, all kinds of special units) and the allies don’t seem to have much going for them.  It feels very weighted toward the axis side.

      Not all of the powers are equal difficulty to handle.  Each has strengths and weaknesses, but overall I would say the guy who plays UK has a much more difficult job than others do.  Just managing all those economies looks very hard.

      Germany gets $5 tanks so they can build just tanks and slaughter Russia early. Meanwhile if Russia rolls poorly for income the first few rounds they might not have much to fight back with. Maybe Russia getting $2 infantry could balance that, or more expensive German tanks.  In Global 1940 Germany has to use all 5 kinds of ground units effectively (inf, art, mech, tank, AA) and coordinate air support for combined arms.  In Global War 1939 if Germany can kill Russia just building tanks (less efficient than mech/art combos), then that tells you Russia is too weak.  Another bump might be to give Russia fortresses in Moscow and Stalingrad as well as Leningrad.

      South Africa as a separate economy means it is a very small economy.  It can’t do much to help defend or liberate Cairo.  It should be part of the UK economy or at least UK should be able to mobilize more units there (mobile ones).

      USSR needs a minor IC either in Stalingrad or Baku and they can’t afford to build one.  If they one in that area they might be able to send some mobile units down to Cairo.

      Again, thanks for all your hard work on this game.

    • varianceV

      Last japanese hold out finally dead

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      FlashmanF

      There’s a Confederate soldier still holding out somewhere in the Everglades.

      Or was I watching Deputy Dawg?

    • varianceV

      VC points and victory conditions for Global 1940

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      ozteaO

      I had an idea to calculate an axis win at the end of each full game turn

      Each capital held is worth 3 points (india counts as a capital)
      Each other victory city is 2 points
      Each completed national objective is 1 point.

      Total up on Germany’s turn, on Japans turn and Italy’s turn.
      Lets just spitball and say, if the axis number is 31, if they score 31 at any time during rounds 5-10 they win.

      For the allies to win, they need to bring the axis down to a certain number, lets say 15

      As the game goes on, the numbers get closer to eachother, so lets look at it this way

      Turns 5-10
      Axis wins with 31 points, lose if they fall below 15 points
      Turns 11-15
      Axis wins with 27 points, lose if they fall below 19 points
      Turns 16-20
      Axis wins with 24 points, lose if they fall below 21 points

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