Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. VampyreLayer
    3. Posts
    0% for April
    V
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 612
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by VampyreLayer

    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 fighter moved from Hawaiian Islands to 6 Sea Zone
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 3 transports
                      3 transports owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 transports
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 16 Sea Zone to Midway
              1 carrier moved from 10 Sea Zone to 7 Sea Zone
              1 fighter moved from 6 Sea Zone to 7 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to Hawaiian Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from Central United States to Hawaiian Islands
              1 cruiser moved from 101 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 fighter moved from Eastern United States to Iceland
              1 armour moved from Central United States to Eastern United States
              1 infantry moved from Central United States to Eastern United States
              2 mech_infantrys moved from Central United States to Eastern United States
      
          Place Units - Americans
              2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Japanese regular : 0,67
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @enigma det er fint.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 infantry moved from Sakha to Buryatia
              4 infantry moved from Sakha to Buryatia
              2 aaGuns moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
              2 infantry moved from Caucasus to Rostov
              3 infantry moved from Ukraine to Western Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Bryansk
              1 mech_infantry moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              6 infantry moved from Novgorod to Belarus
              1 artillery moved from Novgorod to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 infantry moved from Archangel to Belarus
              2 infantry moved from Baltic States to Belarus
              1 infantry moved from Eastern Poland to Belarus
              1 infantry moved from Bessarabia to Western Ukraine
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              2 aaGuns moved from Russia to Bryansk
              2 aaGuns moved from Novgorod to Belarus
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 fighter and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @enigma scramble 2 i scotland og den franske i den engelske kanal.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma ok

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma plejer vores spil ikke at være meget tæt med 16 IPC?

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma jep det fint. Jeg har godt nok pludselig masser af tid hen over juledagene :-) Stupid Corona.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma jeg er ligeglad. Du må bestemme.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma tja J1 har lidt potentiale men Japan bliver nødt til at brede sig ret meget for at få noget ud af det. Og det giver mulighed for at det går ret galt. Det eneste der gik rigtigt godt i første runde var sub mod destroyer og transport. Det gik til gengæld godt både for tyskeren og japaneren. Men ellers gik første runde ikke super godt for Japaneren. Hvilket generelt blev ved i kampen mod kineseren. Generelt havde Japaneren ikke meget tur i det. Men vi kan godt tage en rematch.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @Enigma det var det. Tillykke med sejren. Min sidste hail mary krævede lidt held for, at jeg kunne komme stærk nok ud af kampen til at have en chance. Men desværre gik det den modsatte vej.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 7x factory_major; Remaining resources: 63 PUs; 
              Germans buy 10 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery moved from Western Germany to Denmark
              3 infantry moved from Western Germany to Denmark
              3 armour moved from Volgograd to Russia
              3 armour moved from Ukraine to Russia
              1 armour moved from Smolensk to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Russia
              2 artilleries moved from Smolensk to Russia
              2 infantry moved from Smolensk to Russia
              2 artilleries and 4 infantry moved from Tambov to Russia
              24 infantry moved from Bryansk to Russia
              11 artilleries moved from Bryansk to Russia
              2 armour moved from Bryansk to Russia
              1 fighter and 1 tactical_bomber moved from Bryansk to Russia
              3 tactical_bombers moved from Novgorod to Russia
              2 fighters moved from Novgorod to Russia
              2 bombers moved from Novgorod to Russia
      
          Combat - Germans
              Battle in Denmark
                  Germans attack with 1 artillery and 3 infantry
                  Americans defend with 2 infantry
                      Germans roll dice for 1 artillery and 3 infantry in Denmark, round 2 : 1/4 hits, 1,00 expected hits
                      Americans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                      Germans roll dice for 1 artillery and 2 infantry in Denmark, round 3 : 1/3 hits, 0,83 expected hits
                      Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Denmark
                  Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Russia
                  Germans attack with 9 armour, 15 artilleries, 2 bombers, 3 fighters, 30 infantry and 4 tactical_bombers
                  British defend with 1 fighter and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters and 52 infantry
                      Russians roll AA dice in Russia : 3/9 hits, 1,50 expected hits
                      3 fighters owned by the Germans lost in Russia
                      Germans roll dice for 9 armour, 15 artilleries, 2 bombers, 30 infantry and 4 tactical_bombers in Russia, round 2 : 17/60 hits, 21,00 expected hits
                      Russians roll dice for 3 aaGuns, 2 artilleries, 5 fighters, 52 infantry and 1 tactical_bomber in Russia, round 2 : 22/60 hits, 21,83 expected hits
                      14 infantry owned by the Russians, 22 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 9 armour, 15 artilleries, 2 bombers, 8 infantry and 4 tactical_bombers in Russia, round 3 : 16/38 hits, 16,17 expected hits
                      Russians roll dice for 2 artilleries, 5 fighters, 38 infantry and 1 tactical_bomber in Russia, round 3 : 17/46 hits, 17,17 expected hits
                      16 infantry owned by the Russians, 9 artilleries owned by the Germans and 8 infantry owned by the Germans lost in Russia
                      Germans roll dice for 9 armour, 6 artilleries, 2 bombers and 4 tactical_bombers in Russia, round 4 : 12/21 hits, 10,50 expected hits
                      Russians roll dice for 2 artilleries, 5 fighters, 22 infantry and 1 tactical_bomber in Russia, round 4 : 10/30 hits, 11,83 expected hits
                      12 infantry owned by the Russians, 6 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
                      Germans roll dice for 5 armour, 2 bombers and 4 tactical_bombers in Russia, round 5 : 9/11 hits, 6,50 expected hits
                      Russians roll dice for 2 artilleries, 5 fighters, 10 infantry and 1 tactical_bomber in Russia, round 5 : 8/18 hits, 7,83 expected hits
                      9 infantry owned by the Russians, 1 bomber owned by the Germans, 4 armour owned by the Germans and 3 tactical_bombers owned by the Germans lost in Russia
                      Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Russia, round 6 : 3/3 hits, 1,83 expected hits
                      Russians roll dice for 2 artilleries, 5 fighters, 1 infantry and 1 tactical_bomber in Russia, round 6 : 6/9 hits, 4,83 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                  Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -123
                  Casualties for Germans: 9 armour, 15 artilleries, 2 bombers, 3 fighters, 30 infantry and 4 tactical_bombers
                  Casualties for Russians: 3 aaGuns, 2 artilleries and 52 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
      
          Place Units - Germans
              10 artilleries placed in Western Germany
              1 infantry and 2 mech_infantrys placed in Volgograd
              3 infantry placed in Ukraine
              1 infantry placed in Novgorod
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,6
              Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,00
      Russians regular : -0,50
      Germans regular : 1,17
      Russians AA : 1,50
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              3 infantry moved from Northern Italy to Southern France
              3 fighters moved from Southern Italy to Southern France
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 3 fighters and 3 infantry
                  Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Italians roll dice for 3 fighters and 3 infantry in Southern France, round 2 : 4/6 hits, 2,00 expected hits
                      Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 2 infantry
                  Casualties for Americans: 1 artillery and 2 infantry
      
          Non Combat Move - Italians
              2 artilleries moved from Northern Italy to Southern Italy
              4 infantry moved from Northern Italy to Southern Italy
              1 fighter moved from Bryansk to Germany
              1 aaGun moved from Bryansk to Belarus
              3 fighters moved from Southern France to Southern Italy
      
          Place Units - Italians
              1 artillery placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,5
              Italians collect 10 PUs (5 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,00
      Italians regular : 2,00
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 infantry moved from Shantung to Kiangsu
              1 infantry moved from Shensi to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Shensi to Kweichow
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
              1 infantry moved from Anhwe to Hunan
              1 bomber moved from Kwangsi to Kweichow
              1 tactical_bomber moved from Kwangsi to Kweichow
              1 artillery moved from Kwangsi to Hunan
              1 artillery moved from Kwangsi to Kiangsi
              1 mech_infantry moved from Kwangtung to Kiangsi
              1 artillery and 1 infantry moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
              1 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Kwangtung to Kiangsi
              1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 35 Sea Zone to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
              2 fighters moved from 35 Sea Zone to 44 Sea Zone
              2 fighters moved from 35 Sea Zone to 46 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                  British defend with 1 tactical_bomber; Chinese defend with 1 artillery
                      Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 artillery owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artillery
                  Casualties for British: 1 tactical_bomber
              Battle in Hunan
                  Japanese attack with 1 artillery and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 6 : 1/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                  Chinese win with no units remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                      Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 3 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Kiangsu
                  Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 2 armour and 1 mech_infantry
                      Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 1,67 expected hits
                      Chinese roll dice for 2 armour and 1 mech_infantry in Kiangsu, round 2 : 3/3 hits, 1,33 expected hits
                      3 infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kiangsu
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 2 armour and 1 mech_infantry
              Battle in French Indo China
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                      Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 46 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for Americans: 1 destroyer
              Battle in 44 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 1 destroyer
                      Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 44 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 43 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 destroyer, 1 submarine and 1 transport
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                      Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
              Battle in 36 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 36 Sea Zone
                  1 submarine owned by the Japanese submerged
                  1 submarine owned by the Americans submerged
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter moved from 46 Sea Zone to 35 Sea Zone
              2 fighters moved from 44 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
              1 fighter moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 bomber and 1 tactical_bomber moved from Kweichow to Kwangsi
              1 infantry moved from Kwangtung to Kwangsi
              1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
              1 aaGun moved from Anhwe to Kiangsi
              1 tactical_bomber moved from 36 Sea Zone to Philippines
      
          Place Units - Japanese
              3 artilleries placed in Kwangtung
              3 infantry placed in Shantung
              1 fighter and 1 tactical_bomber placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
              Japanese collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,17
      Americans regular : -0,67
      Japanese regular : 2,17
      UK_Pacific regular : 0,33
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @Enigma Det går lige op for mig, at remain er bedst, da du hvis min sub rammer jo også bare kan tage hittet på destroyeren, så overlever sub’en og får et enkelt skud efter min sub. Jeg gætter på, at du hvis min sub rammer vælger du hittet på destroyeren, da mine to fly sandsynligvis ellers vil ramme den. Og så overlever din sub.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma hej jeg har angrebet seazone 36 med 1 sub 1 fighter og en tactical bomber. Du har en sub og en destroyer. Vil du submerge eller blive for evt. at tage et potentielt hit fra min sub i håbet om at destroyeren kan overleve en ekstra tur? (hvis mine fly misser). Jeg havde for resten ikke set at du havde rykket med russeren før du skrev til mig om flyene, så det er derfor, der er gået et stykke tid uden jeg har spillet. :-)

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      @enigma Jeg mistede tre fly. Spillet vælger af en eller anden grund altid de fly der kan flyve længst til at dø.

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 fighters and 3 tactical_bombers moved from Western Germany to Finland
              1 fighter and 1 tactical_bomber moved from Germany to Finland
              3 mech_infantrys moved from Novgorod to Finland
              1 artillery and 2 infantry moved from Vyborg to Finland
              1 armour and 1 mech_infantry moved from Tsinghai to Vologda
              1 armour moved from Sikang to Samara
              2 infantry moved from Bryansk to Tambov
              1 infantry moved from Volgograd to Samara
              2 armour and 1 mech_infantry moved from Volgograd to Samara
              1 mech_infantry moved from Caucasus to Samara
              1 artillery and 1 infantry moved from Bryansk to Smolensk
              1 artillery moved from France to Holland Belgium
              2 infantry moved from France to Holland Belgium
              1 artillery and 1 infantry moved from Bryansk to Smolensk
              1 artillery and 1 infantry moved from Bryansk to Tambov
              1 armour moved from Bryansk to Smolensk
              1 fighter moved from Bryansk to Vologda
              2 bombers moved from Bryansk to Finland
              1 artillery and 1 infantry moved from Bryansk to Tambov
              1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 1 artillery and 2 infantry
                  British defend with 2 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                      Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for British: 2 infantry
              Battle in Tambov
                  Germans attack with 2 artilleries and 4 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 artilleries and 4 infantry in Tambov, round 2 : 3/6 hits, 1,67 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Samara
                  Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Samara, round 2 : 2/6 hits, 2,00 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                      Germans roll dice for 3 armour and 2 mech_infantrys in Samara, round 3 : 3/5 hits, 1,83 expected hits
                      Russians roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                  Germans win, taking Samara from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry and 1 mech_infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Vologda
                  Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2,33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                      Germans roll dice for 2 fighters and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,67 expected hits
                      Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Vologda
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Smolensk
                  Germans attack with 1 armour, 2 artilleries and 2 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Smolensk, round 2 : 3/5 hits, 1,83 expected hits
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Finland
                  Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
                  British defend with 1 armour and 5 fighters; Americans defend with 1 aaGun, 1 armour, 1 factory_minor and 2 infantry
                      Americans roll AA dice in Finland : 0/3 hits, 0,50 expected hits
                      Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers in Finland, round 2 : 8/16 hits, 7,33 expected hits
                      Americans roll dice for 1 aaGun, 2 armour, 5 fighters and 2 infantry in Finland, round 2 : 6/9 hits, 5,00 expected hits
                      1 artillery owned by the Germans, 1 aaGun owned by the Americans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans, 3 fighters owned by the British and 1 armour owned by the British lost in Finland
                      Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers in Finland, round 3 : 5/10 hits, 5,50 expected hits
                      Americans roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1,33 expected hits
                      1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Finland
                  Germans win, taking Finland from Americans with 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
                  Casualties for Germans: 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Casualties for Americans: 1 aaGun, 1 armour and 2 infantry
                  Casualties for British: 1 armour and 5 fighters
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 tactical_bombers moved from Finland to Novgorod
              1 fighter moved from Finland to Novgorod
              2 bombers moved from Finland to Novgorod
              1 tactical_bomber moved from Finland to Karelia
              1 fighter moved from Finland to Karelia
              1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
              3 infantry moved from Ukraine to Bryansk
              1 infantry moved from Volgograd to Caucasus
              5 infantry moved from France to Western Germany
      
          Place Units - Germans
              3 armour placed in Volgograd
              3 armour placed in Ukraine
              1 artillery placed in Western Germany
              1 infantry placed in Germany
              3 infantry placed in Novgorod
              7 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Karelia: 1 fighter
              EDIT: Removing units owned by Germans from Karelia: 1 tactical_bomber
              EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1
              Germans collect 55 PUs (7 lost to blockades); end with 55 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,67
      Americans AA : -0,50
      Russians regular : 1,00
      Germans regular : 4,00
      British regular : 0,67
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Bryansk to Urals
      
          Combat - Italians
              Battle in Urals
                  Italians attack with 1 bomber
                  Russians defend with 1 mech_infantry
                      Italians roll dice for 1 bomber in Urals, round 2 : 1/1 hits, 0,67 expected hits
                      Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians and 1 bomber owned by the Italians lost in Urals
                  Russians win with no units remaining. Battle score for attacker is -8
                  Casualties for Italians: 1 bomber
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Italians
              3 artilleries and 6 infantry moved from France to Northern Italy
              1 artillery and 6 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Southern Italy to Northern Italy
              1 aaGun moved from Northern Italy to Southern Italy
              5 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3
              Italians collect 5 PUs (7 lost to blockades); end with 5 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0,33
      Russians regular : 0,67
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              2 infantry moved from Anhwe to Kweichow
              1 infantry moved from Kwangsi to Yunnan
              2 infantry moved from Kwangsi to French Indo China
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
              1 bomber moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to French Indo China
              1 tactical_bomber moved from Kwangsi to 36 Sea Zone
              1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 submarine moved from 35 Sea Zone to 43 Sea Zone
              1 submarine moved from 35 Sea Zone to 44 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
              2 fighters moved from 35 Sea Zone to 44 Sea Zone
              2 fighters moved from Philippines to 43 Sea Zone
              1 fighter moved from Philippines to 36 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 bomber and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  1 bomber owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
              Battle in French Indo China
                  Japanese attack with 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 0,83 expected hits
                      UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                  Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in 46 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese lost in 46 Sea Zone
                      Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                      1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                  Americans win with no units remaining. Battle score for attacker is -13
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
                  Casualties for Americans: 1 destroyer
              Battle in 45 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 43 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 43 Sea Zone
                  Japanese win, taking 43 Sea Zone from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in 44 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  Americans defend with 1 destroyer; ANZAC defend with 1 transport
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer
                  Casualties for ANZAC: 1 transport
              Battle in 36 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 36 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
              2 fighters moved from 44 Sea Zone to 35 Sea Zone
              2 fighters moved from 43 Sea Zone to 35 Sea Zone
              2 destroyers moved from 19 Sea Zone to 35 Sea Zone
              1 aaGun moved from Jehol to Anhwe
              5 infantry moved from Kiangsi to Kwangsi
              3 artilleries moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Kweichow to Kwangsi
              1 fighter moved from Kweichow to Kwangsi
              1 bomber moved from Yunnan to Kwangsi
              1 tactical_bomber moved from French Indo China to Kwangsi
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 infantry moved from Kiangsu to Kiangsi
              2 infantry moved from Kiangsu to Anhwe
      
          Place Units - Japanese
              1 destroyer and 2 submarines placed in 6 Sea Zone
              3 infantry placed in Shantung
              3 infantry placed in Kiangsu
              2 infantry and 1 mech_infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 42 PUs; end with 42 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 1,00
      Americans regular : 0,00
      Japanese regular : -0,33
      ANZAC regular : -0,33
      UK_Pacific regular : 0,67
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer vs Enigma Global40 OOB 16+

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 mech_infantry moved from Volgograd to Vologda
              2 infantry moved from Archangel to Vologda
              1 artillery and 1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              2 infantry moved from Bryansk to Smolensk
              2 infantry moved from Bryansk to Tambov
              1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
                    Germans take Kazakhstan from Russians
                    Germans take Tsinghai from Chinese
              1 armour moved from Volgograd to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 armour moved from Volgograd to Sikang
                    Germans take Sikang from Chinese
              2 bombers moved from Bryansk to Vologda
              1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
              1 fighter moved from Bryansk to Tambov
              2 infantry moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
              4 infantry moved from Southern France to Normandy Bordeaux
              6 infantry moved from France to Normandy Bordeaux
              2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
              2 artilleries moved from France to Normandy Bordeaux
      
          Combat - Germans
              Battle in Vologda
                  Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                  Russians defend with 4 infantry
                      Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits, 1,83 expected hits
                      Russians roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                      Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/4 hits, 1,67 expected hits
                      Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 4 infantry
              Battle in Tambov
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                  Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                      Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Vyborg
                  Germans attack with 1 artillery and 2 infantry
                  British defend with 1 mech_infantry
                      Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British lost in Vyborg
                  Germans win, taking Vyborg from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Holland Belgium
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers
                  British defend with 1 aaGun and 3 infantry; French defend with 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                      British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                      Germans roll dice for 2 artilleries, 3 fighters, 10 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 7/18 hits, 6,17 expected hits
                      Americans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 1/11 hits, 3,67 expected hits
                      1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 infantry owned by the French and 3 infantry owned by the British lost in Normandy Bordeaux
                      Germans roll dice for 2 artilleries, 3 fighters, 9 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 6/17 hits, 6,00 expected hits
                      Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1,67 expected hits
                      2 infantry owned by the Germans, 3 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
                  Casualties for Germans: 3 infantry
                  Casualties for Americans: 2 artilleries and 4 infantry
                  Casualties for British: 1 aaGun and 3 infantry
                  Casualties for French: 2 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Vologda to Bryansk
              1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
              1 fighter moved from Tambov to Bryansk
              3 infantry moved from Ukraine to Bryansk
              1 armour moved from Caucasus to Volgograd
              1 mech_infantry moved from Volgograd to Caucasus
              2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
              1 tactical_bomber moved from Normandy Bordeaux to Western Germany
              1 fighter moved from Normandy Bordeaux to Western Germany
              1 tactical_bomber moved from Holland Belgium to Germany
              1 fighter moved from Holland Belgium to Germany
              5 infantry moved from Western Germany to France
              1 infantry moved from Denmark to Western Germany
      
          Place Units - Germans
              3 mech_infantrys placed in Novgorod
              2 infantry and 1 mech_infantry placed in Volgograd
              3 infantry placed in Ukraine
              4 infantry placed in Germany
              4 infantry placed in Western Germany
              1 artillery and 2 infantry placed in France
              1 infantry placed in Southern France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
              Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2,33
      British AA : -0,50
      Russians regular : -0,33
      Germans regular : 3,67
      British regular : -0,33
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • 1
    • 2
    • 5
    • 6
    • 7
    • 8
    • 9
    • 30
    • 31
    • 7 / 31