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    Posts made by VampyreLayer

    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
              1 infantry moved from Kweichow to Hopei
                    Chinese take Hopei from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Kweichow to Szechwan
              4 infantry moved from Tsinghai to Shensi
              1 fighter moved from Tsinghai to Shensi
              4 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Hopei
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
              1 armour and 1 infantry moved from Southern France to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from 99 Sea Zone to Greece
              2 mech_infantrys moved from Morocco to Tunisia
              2 infantry moved from Morocco to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from Normandy Bordeaux to Holland Belgium
              1 fighter moved from 91 Sea Zone to Holland Belgium
              2 fighters moved from 93 Sea Zone to Tunisia
      
          Combat - Americans
              Battle in Greece
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                  Americans win, taking Greece from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Holland Belgium
                  Americans attack with 2 fighters and 2 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Tunisia
                  Americans attack with 2 fighters and 2 mech_infantrys
                  Italians defend with 1 armour and 1 mech_infantry
                      Americans roll dice for 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Americans lost in Tunisia
                      Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1,17 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                  2 fighters owned by the Americans retreated
                  Italians win with 1 armour remaining. Battle score for attacker is -4
                  Casualties for Americans: 2 mech_infantrys
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Americans
              2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 fighters moved from Tunisia to Morocco
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              1 carrier moved from 93 Sea Zone to 91 Sea Zone
              3 transports moved from 93 Sea Zone to 91 Sea Zone
              1 fighter moved from Holland Belgium to Southern France
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
              2 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 bomber moved from 45 Sea Zone to Queensland
              1 fighter moved from 45 Sea Zone to 54 Sea Zone
              3 submarines moved from 26 Sea Zone to 54 Sea Zone
              3 destroyers moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Eastern United States
              3 infantry placed in Southern France
              2 infantry placed in Eastern United States
              1 fighter placed in Western United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,83
      Italians regular : 0,33
      Japanese regular : 2,00
      Germans regular : 0,33
      

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              18 infantry moved from Korea to Amur
              2 infantry moved from Smolensk to Archangel
              2 infantry moved from Tambov to Bryansk
              2 fighters moved from Russia to Archangel
              2 fighters and 1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Bryansk
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2,00 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Amur
                  Russians attack with 18 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 18 infantry in Amur, round 2 : 2/18 hits, 3,00 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                  Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns moved from Korea to Amur
              3 infantry moved from Smolensk to Russia
              1 aaGun moved from Smolensk to Russia
              1 artillery moved from Smolensk to Russia
              2 fighters moved from Archangel to Russia
              2 fighters moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 mech_infantry moved from Volgograd to Russia
              2 aaGuns moved from Tambov to Russia
              4 mech_infantrys moved from Tambov to Russia
              5 artilleries moved from Tambov to Russia
              12 infantry moved from Tambov to Russia
      
          Place Units - Russians
              10 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3
              Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      Germans regular : 0,00
      Russians regular : 0,67
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from Queensland to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Dutch New Guinea
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the ANZAC lost in Dutch New Guinea
                  Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                  Casualties for ANZAC: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from 46 Sea Zone to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
              EDIT: Adding units owned by ANZAC to Iraq: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      ANZAC regular : -1,00
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from Queensland to 46 Sea Zone
      
          Combat - ANZAC
              Battle in 46 Sea Zone
                  Americans loiter and taunt; ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 46 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Dutch New Guinea
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the ANZAC lost in Dutch New Guinea
                  Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                  Casualties for ANZAC: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from 46 Sea Zone to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      ANZAC regular : -1,00
      

      Savegame

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 34 Sea Zone
              1 bomber moved from Queensland to 34 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
              1 cruiser moved from 109 Sea Zone to 104 Sea Zone
              1 fighter moved from United Kingdom to 104 Sea Zone
              2 fighters moved from 91 Sea Zone to 104 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
      
          Combat - Americans
              Battle in Southern France
              Battle in New Guinea
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                  Americans win, taking Southern France from Italians, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 34 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 34 Sea Zone
                      Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer, 1 submarine and 1 transport
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                      Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 104 Sea Zone
                  Americans attack with 1 cruiser and 3 fighters
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 cruiser and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 cruiser
                  Casualties for Germans: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter moved from 104 Sea Zone to Normandy Bordeaux
              2 fighters moved from 104 Sea Zone to 93 Sea Zone
              1 carrier moved from 91 Sea Zone to 93 Sea Zone
              1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 armour and 2 infantry moved from Morocco to 91 Sea Zone
              2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
              3 infantry moved from 93 Sea Zone to Southern France
              1 armour moved from 93 Sea Zone to Southern France
              2 aaGuns moved from 93 Sea Zone to Southern France
              2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 101 Sea Zone to 86 Sea Zone
              2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from 34 Sea Zone to Queensland
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              3 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              4 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 artilleries and 4 infantry placed in Eastern United States
              4 transports placed in 101 Sea Zone
              3 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              10 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 10 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
              1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
              1 bomber moved from Egypt to 99 Sea Zone
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Holland Belgium
      
          Non Combat Move - British
              1 aaGun, 1 armour and 1 artillery moved from United Kingdom to 109 Sea Zone
              3 infantry moved from Scotland to 109 Sea Zone
              1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
              1 armour moved from 110 Sea Zone to Normandy Bordeaux
              1 artillery moved from 110 Sea Zone to Normandy Bordeaux
              1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
              3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 battleship moved from 109 Sea Zone to 110 Sea Zone
              1 destroyer moved from 125 Sea Zone to 110 Sea Zone
              1 submarine moved from 109 Sea Zone to 125 Sea Zone
              1 carrier moved from 109 Sea Zone to 110 Sea Zone
              2 fighters moved from 109 Sea Zone to Southern France
              1 fighter moved from United Kingdom to Southern France
              1 fighter moved from United Kingdom to Normandy Bordeaux
              2 fighters moved from Scotland to Normandy Bordeaux
              1 fighter moved from Scotland to 110 Sea Zone
              3 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 armour and 1 mech_infantry moved from Egypt to Iraq
              1 fighter moved from Egypt to Persia
              1 bomber moved from 99 Sea Zone to Persia
              1 cruiser moved from 80 Sea Zone to 81 Sea Zone
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
      
          Place Units - British
              3 artilleries and 2 infantry placed in United Kingdom
              1 fighter and 1 transport placed in 110 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by British to Southern France: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 36 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,50
      Americans regular : -0,33
      Japanese regular : -0,67
      Germans regular : 0,50
      

      Savegame

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              10 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 10 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 10 infantry in Kweichow, round 2 : 1/10 hits, 1,67 expected hits
                      Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Tsinghai
      
          Place Units - Chinese
              4 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,50
      Japanese regular : -0,67
      

      Savegame

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 3 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 34 Sea Zone
              1 bomber moved from Queensland to 34 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
              1 cruiser moved from 109 Sea Zone to 104 Sea Zone
              1 fighter moved from United Kingdom to 104 Sea Zone
              2 fighters moved from 91 Sea Zone to 104 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
      
          Combat - Americans
              Battle in Southern France
              Battle in New Guinea
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in New Guinea, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                  Americans win, taking Southern France from Italians, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in 34 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 34 Sea Zone
                      Americans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 34 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer, 1 submarine and 1 transport
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 45 Sea Zone
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                      Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                      Americans roll dice for 3 fighters in 55 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 104 Sea Zone
                  Americans attack with 1 cruiser and 3 fighters
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 cruiser and 3 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 cruiser
                  Casualties for Germans: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter moved from 104 Sea Zone to Normandy Bordeaux
              2 fighters moved from 104 Sea Zone to 93 Sea Zone
              1 carrier moved from 91 Sea Zone to 93 Sea Zone
              1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 aaGun, 1 armour and 2 infantry moved from Morocco to 91 Sea Zone
              2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
              3 infantry moved from 93 Sea Zone to Southern France
              1 armour moved from 93 Sea Zone to Southern France
              2 aaGuns moved from 93 Sea Zone to Southern France
              2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 101 Sea Zone to 86 Sea Zone
              2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from 34 Sea Zone to Queensland
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              3 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              4 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 artilleries and 4 infantry placed in Eastern United States
              4 transports placed in 101 Sea Zone
              3 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Japanese regular : 0,00
      Germans regular : 0,50
      

      Savegame

      posted in Play Boardgames
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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Korea: 2 fighters
              EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
              EDIT: Removing units owned by Japanese from Korea: 1 aaGun
              EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
              EDIT: Removing units owned by Japanese from Korea: 10 infantry
              EDIT: Adding units owned by Japanese to Manchuria: 10 infantry
              EDIT: Turning off Edit Mode
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              18 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              2 infantry moved from Bryansk to Ukraine
              3 infantry moved from Bryansk to Belarus
              1 fighter moved from Bryansk to Ukraine
              3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2,67 expected hits
                      Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 mech_infantry moved from Bryansk to Archangel
              1 aaGun moved from Archangel to Smolensk
              6 infantry moved from Russia to Tambov
              3 artilleries moved from Russia to Tambov
              2 artilleries moved from Bryansk to Tambov
              3 armour moved from Bryansk to Russia
              6 infantry moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Rostov
              4 infantry moved from Bryansk to Smolensk
              1 infantry moved from Bryansk to Smolensk
              1 aaGun moved from Bryansk to Tambov
              1 aaGun moved from Bryansk to Tambov
              1 infantry moved from Bryansk to Smolensk
              2 infantry moved from Bryansk to Tambov
              3 fighters and 1 tactical_bomber moved from Belarus to Russia
              1 fighter moved from Ukraine to Russia
              4 mech_infantrys moved from Bryansk to Tambov
              2 aaGuns moved from Amur to Korea
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
              1 mech_infantry placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,5,6,2
              Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,00
      Russians regular : -2,00
      

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @enigma så skal jeg editere det, der står i Korea, over i Manchuria?

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @enigma ja. Jeg har ikke rykket russerne endnu. Og jeg tror ikke det ændrer de andre nationers valg.

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 55 Sea Zone
              2 fighters moved from Queensland to 55 Sea Zone
              1 fighter moved from Western Australia to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 55 Sea Zone to Queensland
              1 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Romania: 1 infantry
              EDIT: Adding units owned by Italians to Bessarabia: 1 infantry
              EDIT: Turning off Edit Mode
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Algeria to Tunisia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 1,17
      

      Savegame

      posted in Play Boardgames
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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from Queensland to 45 Sea Zone
              1 tactical_bomber moved from Queensland to 45 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
      
          Combat - Americans
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from 45 Sea Zone to Queensland
              4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Central United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              4 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Scotland to United Kingdom
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              1 fighter placed in 101 Sea Zone
              4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
              1 artillery and 1 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Kweichow
              1 fighter moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 unit repaired.
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              2 infantry moved from 80 Sea Zone to Iraq
              3 infantry moved from Persia to Iraq
              1 bomber moved from Malta to Iraq
              1 fighter moved from Malta to Alexandria
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 infantry moved from Burma to Shan State
              1 mech_infantry moved from India to Shan State
              1 fighter and 1 tactical_bomber moved from India to Shan State
              1 destroyer moved from 109 Sea Zone to 125 Sea Zone
              2 fighters moved from Scotland to 125 Sea Zone
      
          Combat - British
              Battle in 125 Sea Zone
                  British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Iraq
                  British attack with 1 bomber and 5 infantry
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 bomber and 5 infantry in Iraq, round 2 : 1/6 hits, 1,50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 bomber and 4 infantry in Iraq, round 3 : 1/5 hits, 1,33 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Alexandria
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 3 : 3/3 hits, 1,17 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Shan State
                  British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Shan State to India
              1 bomber moved from Iraq to Egypt
              1 fighter moved from Alexandria to Egypt
              1 armour and 1 mech_infantry moved from Kenya to Egypt
              2 fighters moved from 125 Sea Zone to Scotland
              1 fighter moved from United Kingdom to Scotland
              2 fighters moved from United Kingdom to 109 Sea Zone
      
          Place Units - British
              2 fighters and 1 infantry placed in United Kingdom
              2 transports placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 infantry and 1 mech_infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by British from India: 1 infantry
              EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,2,6,3,2
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 1 infantry
                  Some Units in India change ownership: 1 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,33
      Americans regular : 0,67
      Italians regular : -1,00
      Japanese regular : 0,33
      Germans regular : -0,33
      Neutral_Axis regular : 0,67
      British regular : 0,17
      

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Szechwan to Yunnan
              1 infantry moved from Szechwan to Kweichow
              1 artillery and 1 infantry moved from Szechwan to Shensi
              1 infantry moved from Szechwan to Kweichow
              1 fighter moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Szechwan
      
          Place Units - Chinese
              4 infantry placed in Szechwan
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1,33
      Japanese regular : 1,00
      

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      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 2 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from Queensland to 45 Sea Zone
              1 tactical_bomber moved from Queensland to 45 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
      
          Combat - Americans
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 bomber moved from 45 Sea Zone to Queensland
              4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Central United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              4 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Scotland to United Kingdom
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              2 infantry placed in Eastern United States
              1 fighter placed in 101 Sea Zone
              4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Japanese regular : -0,33
      

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      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novgorod to Karelia
              2 fighters moved from Novgorod to Karelia
              1 fighter moved from Novgorod to Belarus
              2 infantry moved from Bryansk to Belarus
              2 infantry moved from Ukraine to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Karelia
                  Russians attack with 2 fighters and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters and 2 infantry in Karelia, round 2 : 0/4 hits, 1,33 expected hits
                      Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Karelia
                      Russians roll dice for 2 fighters and 1 infantry in Karelia, round 3 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Karelia
                      Russians roll dice for 2 fighters and 1 infantry in Karelia, round 4 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Karelia
                  Russians win, taking Karelia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from Ukraine to Bryansk
              1 artillery moved from Archangel to Smolensk
              3 mech_infantrys moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
              1 fighter moved from Belarus to Bryansk
              2 fighters moved from Karelia to Bryansk
              1 aaGun moved from Novgorod to Karelia
              1 aaGun moved from Novgorod to Archangel
      
          Place Units - Russians
              1 infantry placed in Novgorod
              1 infantry placed in Ukraine
              3 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,67
      Russians regular : -1,67
      

      Savegame

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      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 42 Sea Zone to Western Australia
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 destroyer moved from 58 Sea Zone to 42 Sea Zone
              1 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
      
          Combat - French
              Battle in 42 Sea Zone
                  French attack with 1 destroyer
                  Japanese defend with 1 submarine
                      French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 42 Sea Zone
                  Japanese win with no units remaining. Battle score for attacker is -2
                  Casualties for French: 1 destroyer
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,83
      French regular : 0,67
      

      Savegame

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      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 42 Sea Zone to Western Australia
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 fighters and 3 transports; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              3 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
              1 bomber moved from Hawaiian Islands to Queensland
              2 carriers moved from 10 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
              1 infantry moved from Western United States to Central United States
              1 mech_infantry moved from Western United States to Central United States
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Hopei
              1 infantry moved from Shensi to Hopei
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
              1 artillery and 1 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              5 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      
          Purchase Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Iceland: 1 fighter
              EDIT: Adding units owned by Americans to Scotland: 1 fighter
              EDIT: Removing units owned by Americans from 123 Sea Zone: 1 cruiser
              EDIT: Adding units owned by Americans to 109 Sea Zone: 1 cruiser
              EDIT: Turning off Edit Mode
              British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Malta to 93 Sea Zone
              1 armour moved from Ethiopia to Italian Somaliland
                    British take Italian Somaliland from Italians
              1 armour moved from Italian Somaliland to Kenya
              1 mech_infantry moved from Ethiopia to Kenya
              2 infantry moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from Burma to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kenya
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 93 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 cruiser
                      British roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Italians lost in 93 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Shan State to India
              2 infantry moved from Burma to India
              1 artillery moved from Burma to India
              3 aaGuns moved from Burma to India
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 bomber moved from 93 Sea Zone to Malta
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 destroyer moved from 71 Sea Zone to 80 Sea Zone
              1 cruiser moved from 76 Sea Zone to 80 Sea Zone
              1 battleship moved from 123 Sea Zone to 109 Sea Zone
              1 destroyer moved from 123 Sea Zone to 109 Sea Zone
              2 fighters moved from Iceland to Scotland
              2 infantry moved from United Kingdom to Scotland
              2 aaGuns moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              1 carrier and 1 submarine placed in 109 Sea Zone
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
              UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
              Some Units in India change ownership: 2 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1,50
      Italians regular : -0,83
      Japanese regular : 1,67
      British regular : 1,17
      

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @Enigma Jeg glemte at flytte 2 enheder for Amerikaneren fra Island, så dem har jeg editeret.

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