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    Posts made by VampyreLayer

    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @Enigma scramble?

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Manual Gamesave Post: British round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Combat Move - British
              1 submarine moved from 125 Sea Zone to 113 Sea Zone
              1 bomber moved from Holland Belgium to Norway
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 armour moved from Holland Belgium to 110 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
              1 armour and 1 infantry moved from 126 Sea Zone to Norway
              8 fighters moved from Holland Belgium to 113 Sea Zone
              1 artillery and 2 infantry moved from India to Burma
              1 bomber and 1 fighter moved from Eastern Persia to Burma
              1 fighter and 1 tactical_bomber moved from India to Burma
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Sikang
              1 infantry moved from Kweichow to Szechwan
                    Chinese take Szechwan from Japanese
              1 infantry moved from Anhwe to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 fighter moved from Hopei to Sikang
      
          Combat - Chinese
              Battle in Sikang
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Hopei to Kweichow
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Hopei to Shensi
              1 fighter moved from Sikang to Hopei
      
          Place Units - Chinese
              4 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Japanese regular : 0,67
      

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from Southern France to 112 Sea Zone
              1 fighter moved from 93 Sea Zone to 112 Sea Zone
              1 artillery moved from Holland Belgium to 110 Sea Zone
              1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Denmark
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
              2 mech_infantrys moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              4 infantry moved from Southern France to Northern Italy
              1 fighter moved from 93 Sea Zone to Northern Italy
              1 infantry moved from Albania to Yugoslavia
                    Americans take Yugoslavia from Italians
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 93 Sea Zone
              Battle in Denmark
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win, taking 93 Sea Zone from Italians, taking Denmark from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                      Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in Northern Italy
                  Americans attack with 1 fighter and 4 infantry
                  Italians defend with 2 artilleries, 1 factory_minor and 1 infantry
                      Americans roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 2/5 hits, 1,17 expected hits
                      Italians roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                      Americans roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 2/4 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                  Americans win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 2 artilleries and 1 infantry
              Battle in Tobruk
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 armour
                      Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour in Tobruk, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                  Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Americans
              3 transports moved from 93 Sea Zone to 92 Sea Zone
              2 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
              2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
              2 fighters moved from 112 Sea Zone to United Kingdom
              4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from 45 Sea Zone to Queensland
              2 fighters moved from 55 Sea Zone to 54 Sea Zone
              2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 armour moved from Southern France to Holland Belgium
              1 fighter moved from Northern Italy to 93 Sea Zone
      
          Place Units - Americans
              1 factory_minor placed in Holland Belgium
              1 destroyer placed in 93 Sea Zone
              2 artilleries placed in Southern France
              1 transport placed in 101 Sea Zone
              4 artilleries and 4 infantry placed in Eastern United States
              4 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 72 PUs; end with 72 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 5,17
      Italians regular : 1,17
      Japanese regular : 0,17
      

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @Enigma scramble?

      posted in Play Boardgames
      V
      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Manual Gamesave Post: Americans round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier moved from 110 Sea Zone to 112 Sea Zone
              2 fighters moved from 110 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from Southern France to 112 Sea Zone
              1 fighter moved from 93 Sea Zone to 112 Sea Zone
              1 artillery moved from Holland Belgium to 110 Sea Zone
              1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Denmark
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
              1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
              2 mech_infantrys moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              4 infantry moved from Southern France to Northern Italy
              1 fighter moved from 93 Sea Zone to Northern Italy
              1 infantry moved from Albania to Yugoslavia
                    Americans take Yugoslavia from Italians
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 fighter moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 93 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @Enigma glemte lige at flytte min sub.

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Novosibirsk to Evenkiyskiy
              1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 artillery and 1 infantry moved from Russia to Tambov
              1 armour and 1 mech_infantry moved from Russia to Volgograd
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
              1 artillery moved from Russia to Vologda
              1 fighter moved from Russia to Volgograd
              17 infantry moved from Korea to Amur
                    Russians take Amur from Japanese
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 2/2 hits, 0,83 expected hits
                      Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians lost in Volgograd
                      Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 0/2 hits, 1,00 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour and 1 fighter in Volgograd, round 4 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Germans win with no units remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Evenkiyskiy
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenkiyskiy
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
              2 aaGuns moved from Korea to Amur
              1 fighter moved from Tambov to Russia
              1 fighter moved from Volgograd to Russia
              1 fighter moved from Smolensk to Russia
      
          Place Units - Russians
              5 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5
              Russians collect 17 PUs (1 lost to blockades); end with 17 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      Germans regular : 2,00
      Russians regular : -1,17
      

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Novosibirsk to Evenkiyskiy
              1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 artillery and 1 infantry moved from Russia to Tambov
              1 armour and 1 mech_infantry moved from Russia to Volgograd
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
              1 artillery moved from Russia to Vologda
              1 fighter moved from Russia to Volgograd
              17 infantry moved from Korea to Amur
                    Russians take Amur from Japanese
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 2/2 hits, 0,83 expected hits
                      Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians lost in Volgograd
                      Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 0/2 hits, 1,00 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 armour and 1 fighter in Volgograd, round 4 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Vologda
                      Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Germans win with no units remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Evenkiyskiy
                  Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Evenkiyskiy, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenkiyskiy
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Kansu
              2 aaGuns moved from Korea to Amur
              1 fighter moved from Tambov to Russia
              1 fighter moved from Volgograd to Russia
              1 fighter moved from Smolensk to Russia
      
          Place Units - Russians
              5 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,5
              Russians collect 17 PUs (1 lost to blockades); end with 17 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      Germans regular : 2,00
      Russians regular : -1,17
      

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @Enigma i det nyeste save game skulle din editering gerne være med.

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Dutch New Guinea to New Guinea
              1 fighter moved from New Guinea to Queensland
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
              EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Rostov: 1 armour
              EDIT: Adding units owned by Italians to Bryansk: 1 armour
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      @Enigma jeg har vist spillet det forkerte save game, så du skal lige lave din Italianer editering igen.

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Dutch New Guinea to New Guinea
              1 fighter moved from New Guinea to Queensland
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
              EDIT: Adding units owned by ANZAC to Caucasus: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      VampyreLayer
    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Dutch New Guinea to New Guinea
              1 fighter moved from New Guinea to Queensland
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Northwest Persia to Caucasus
              1 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 4 artilleries, 2 destroyers, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              2 mech_infantrys moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 fighter moved from Southern France to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 artillery and 1 infantry moved from Southern France to Northern Italy
              1 armour moved from Greece to Romania
                    Americans take Bulgaria from Germans
                    Americans take Romania from Germans
              1 infantry moved from Greece to Albania
                    Americans take Albania from Italians
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 factory_major and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Northern Italy
                      Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Northern Italy
                  Italians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 55 Sea Zone
                      Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 55 Sea Zone to Queensland
              2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              2 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              3 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from New Guinea to 46 Sea Zone
              1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 artillery moved from 54 Sea Zone to Queensland
              1 carrier moved from 91 Sea Zone to 93 Sea Zone
              2 fighters moved from Morocco to 93 Sea Zone
              1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
              3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 transports moved from 91 Sea Zone to 101 Sea Zone
              2 fighters moved from Holland Belgium to 110 Sea Zone
              3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              4 artilleries and 4 infantry placed in Eastern United States
              1 armour and 1 tactical_bomber placed in Southern France
              1 destroyer placed in 93 Sea Zone
              1 destroyer and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Hopei to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Hopei to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
              2 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Sikang
              7 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Hopei
      
          Place Units - Chinese
              1 infantry placed in Anhwe
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from Eastern Persia to Burma
              1 fighter moved from India to Burma
              1 tactical_bomber moved from India to Burma
              2 infantry moved from India to Burma
              1 bomber moved from Syria to Caucasus
              3 infantry moved from Northwest Persia to Caucasus
              1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
              2 infantry moved from Southern France to Northern Italy
              6 fighters moved from Southern France to Northern Italy
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
              1 infantry moved from 126 Sea Zone to Norway
      
          Combat - British
              Battle in Norway
              Battle in Northern Italy
                  British attack with 6 fighters and 2 infantry
                  Italians defend with 1 factory_major and 1 infantry
                      British roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 2/8 hits, 3,33 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Northern Italy
                  British converts factory_major into different units
                  British win, taking Norway from Germans, taking Northern Italy from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Caucasus
                  British attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 0/6 hits, 1,83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Caucasus, round 3 : 3/6 hits, 1,83 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Germans with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 artillery
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 fighter moved from Burma to Eastern Persia
              1 fighter moved from Burma to India
              1 tactical_bomber moved from Burma to India
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from Caucasus to Eastern Persia
              4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
              4 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
              1 armour moved from Southern France to Holland Belgium
              5 infantry moved from Normandy Bordeaux to Holland Belgium
              3 artilleries moved from Normandy Bordeaux to Holland Belgium
              3 aaGuns moved from Normandy Bordeaux to Holland Belgium
              2 fighters moved from 110 Sea Zone to Holland Belgium
              6 fighters moved from Northern Italy to Holland Belgium
              1 bomber moved from United Kingdom to Holland Belgium
      
          Place Units - British
              2 artilleries and 8 infantry placed in United Kingdom
              British undo move 1.
              2 artilleries and 7 infantry placed in United Kingdom
              1 transport placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 40 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0,17
      Americans regular : -2,67
      Japanese regular : 2,00
      Italians regular : 1,00
      Germans regular : 0,67
      British regular : -2,00
      

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Shantung
                    Chinese take Shantung from Japanese
              1 infantry moved from Hopei to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Hopei to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              2 infantry moved from Shensi to Kweichow
              1 fighter moved from Shensi to Kweichow
              2 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  1 infantry owned by the Chinese retreated to Shensi
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Sikang
              7 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Hopei
      
          Place Units - Chinese
              1 infantry placed in Anhwe
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,17
      Japanese regular : 1,33
      

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 armour, 4 artilleries, 2 destroyers, 4 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              2 mech_infantrys moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 fighter moved from Southern France to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              1 artillery and 1 infantry moved from Southern France to Northern Italy
              1 armour moved from Greece to Romania
                    Americans take Bulgaria from Germans
                    Americans take Romania from Germans
              1 infantry moved from Greece to Albania
                    Americans take Albania from Italians
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 factory_major and 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Northern Italy
                      Americans roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans lost in Northern Italy
                  Italians win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Americans attack with 1 artillery, 2 fighters and 1 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1,67 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in 55 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans lost in 55 Sea Zone
                      Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 55 Sea Zone to Queensland
              2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
              2 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              3 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from New Guinea to 46 Sea Zone
              1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              1 artillery moved from 54 Sea Zone to Queensland
              1 carrier moved from 91 Sea Zone to 93 Sea Zone
              2 fighters moved from Morocco to 93 Sea Zone
              1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
              1 artillery and 5 infantry moved from 93 Sea Zone to Southern France
              3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 transports moved from 91 Sea Zone to 101 Sea Zone
              2 fighters moved from Holland Belgium to 110 Sea Zone
              3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              4 artilleries and 4 infantry placed in Eastern United States
              1 armour and 1 tactical_bomber placed in Southern France
              1 destroyer placed in 93 Sea Zone
              1 destroyer and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2,67
      Japanese regular : 0,00
      Italians regular : 1,33
      Germans regular : 0,33
      

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      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 8 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Russia to Novosibirsk
              1 infantry moved from Russia to Tambov
              3 mech_infantrys moved from Russia to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Russia to Novosibirsk
              1 fighter moved from Russia to Tambov
              1 fighter moved from Russia to Volgograd
              17 infantry moved from Amur to Korea
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 1 fighter and 1 mech_infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Novosibirsk
                  Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Volgograd
                  Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                      Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/6 hits, 2,17 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,83 expected hits
                      2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Russians: 2 mech_infantrys
                  Casualties for Germans: 1 armour and 1 mech_infantry
              Battle in Korea
                  Russians attack with 17 infantry
                  Japanese defend with 3 infantry
                      Russians roll dice for 17 infantry in Korea, round 2 : 4/17 hits, 2,83 expected hits
                      Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Russians
              2 aaGuns moved from Amur to Korea
              1 fighter moved from Novosibirsk to Russia
              1 fighter moved from Tambov to Russia
              2 fighters moved from Volgograd to Russia
              1 tactical_bomber moved from Volgograd to Russia
      
          Place Units - Russians
              8 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1,33
      Germans regular : 0,83
      Russians regular : 1,67
      

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from Queensland to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
                      ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Dutch New Guinea
                  ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Dutch New Guinea to New Guinea
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from United Kingdom to 110 Sea Zone
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Iraq: 1 infantry
              EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 0,00
      ANZAC regular : -0,00
      

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    • RE: Vampyrelayer (al) vs Enigma (ax) OOB 16+

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 1 fighter, 8 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
              2 fighters moved from 54 Sea Zone to 55 Sea Zone
              2 fighters moved from 54 Sea Zone to 45 Sea Zone
              1 bomber moved from Queensland to 45 Sea Zone
              1 armour and 1 infantry moved from Southern France to 93 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from 99 Sea Zone to Greece
              2 mech_infantrys moved from Morocco to Tunisia
              2 infantry moved from Morocco to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              2 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from Normandy Bordeaux to Holland Belgium
              1 fighter moved from 91 Sea Zone to Holland Belgium
              2 fighters moved from 93 Sea Zone to Tunisia
      
          Combat - Americans
              Battle in Greece
              Battle in 45 Sea Zone
                  Americans attack with 1 bomber and 2 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
                  Americans win, taking Greece from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Holland Belgium
                  Americans attack with 2 fighters and 2 infantry
                  Germans defend with 2 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Tunisia
                  Americans attack with 2 fighters and 2 mech_infantrys
                  Italians defend with 1 armour and 1 mech_infantry
                      Americans roll dice for 2 fighters and 2 mech_infantrys in Tunisia, round 2 : 0/4 hits, 1,33 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Americans lost in Tunisia
                      Americans roll dice for 2 fighters and 1 mech_infantry in Tunisia, round 3 : 1/3 hits, 1,17 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                  2 fighters owned by the Americans retreated
                  Italians win with 1 armour remaining. Battle score for attacker is -4
                  Casualties for Americans: 2 mech_infantrys
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Americans
              2 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
              2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 fighters moved from Tunisia to Morocco
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              1 carrier moved from 93 Sea Zone to 91 Sea Zone
              3 transports moved from 93 Sea Zone to 91 Sea Zone
              1 fighter moved from Holland Belgium to Southern France
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
              2 fighters moved from 55 Sea Zone to 54 Sea Zone
              1 bomber moved from 45 Sea Zone to Queensland
              1 fighter moved from 45 Sea Zone to 54 Sea Zone
              3 submarines moved from 26 Sea Zone to 54 Sea Zone
              3 destroyers moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Eastern United States
              3 infantry placed in Southern France
              2 infantry placed in Eastern United States
              1 fighter placed in Western United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
                    Chinese take Kansu from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
              1 infantry moved from Kweichow to Hopei
                    Chinese take Hopei from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Kweichow to Szechwan
              4 infantry moved from Tsinghai to Shensi
              1 fighter moved from Tsinghai to Shensi
              4 infantry moved from Kweichow to Shensi
              1 infantry moved from Kweichow to Hopei
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Persia to Cyprus
              1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
              1 cruiser moved from 81 Sea Zone to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to Burma
              2 infantry moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Cyprus
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 cruiser in Cyprus, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Cyprus
                  British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Burma
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1,67 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Burma to India
              1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
              1 fighter moved from Persia to Eastern Persia
              1 artillery and 1 infantry moved from Alexandria to Egypt
              1 bomber moved from Cyprus to Syria
              3 infantry moved from Normandy Bordeaux to Southern France
              1 artillery moved from Normandy Bordeaux to Southern France
              1 fighter moved from Normandy Bordeaux to 110 Sea Zone
              2 fighters moved from Normandy Bordeaux to Southern France
              1 armour moved from Normandy Bordeaux to Southern France
              2 aaGuns, 3 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns, 3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 aaGuns moved from Scotland to United Kingdom
      
          Place Units - British
              3 artilleries, 1 bomber and 5 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0,83
      Italians regular : -0,00
      Japanese regular : 2,33
      Germans regular : 0,33
      British regular : 0,50
      

      Savegame

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