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    Topics created by UnknownSoldier

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. wittmann (allies+12), no tech

      League
      • • • UnknownSoldier
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      W

      I posted after Anzac, without thinking. Looking at the map, I don’t want to do anything with my numerous Free frog forces and would rather not waste file space. Please just skip through its turn to Germany.
      Enjoy your Sunday.

    • UnknownSoldierU

      UnknownSoldier v. axis-dominion, Game 2

      Play Boardgames
      • • • UnknownSoldier
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      axis-dominionA

      Ohh lol didn’t realise it did it under my cousin’s name. But I actually played it :)

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. Mallery29 (Allies+13), no tech

      League
      • • • UnknownSoldier
      124
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      UnknownSoldierU

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 transport moved from 36 Sea Zone to 41 Sea Zone
                  1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                  1 armour and 1 infantry moved from 39 Sea Zone to India
                  12 armour, 3 artilleries, 6 infantry and 5 mech_infantrys moved from Burma to India
                  1 armour moved from Tsinghai to Turkmenistan
                        Japanese take Turkmenistan from Russians
                  4 infantry moved from Tsinghai to Novosibirsk
                  4 infantry moved from Kansu to Novosibirsk
                  2 bombers and 1 fighter moved from Malaya to India
                  1 tactical_bomber moved from French Indo China to India
                  1 tactical_bomber moved from Japan to 8 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in 20 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                          Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 submarine
                  Battle in 8 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 8 Sea Zone
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in 35 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/3 hits
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Americans lost in 35 Sea Zone
                      Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Novosibirsk
                      Japanese attack with 8 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 8 infantry in Novosibirsk, round 2 :  1/8 hits
                          Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Novosibirsk
                      Japanese win, taking Novosibirsk from Russians with 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in India
                      Japanese attack with 13 armour, 3 artilleries, 2 bombers, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber
                      British defend with 3 aaGuns, 1 airfield, 7 artilleries, 1 harbour and 24 infantry; UK_Pacific defend with 1 factory_major
                          AA fire in India :  1/4 hits
                          1 fighter owned by the Japanese lost in India
                          Japanese roll dice for 13 armour, 3 artilleries, 2 bombers, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 :  12/31 hits
                          UK_Pacific roll dice for 3 aaGuns, 7 artilleries and 24 infantry in India, round 2 :  11/31 hits
                          9 infantry owned by the British, 7 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 mech_infantrys owned by the Japanese lost in India
                          Japanese roll dice for 13 armour, 3 artilleries, 2 bombers, 1 mech_infantry and 1 tactical_bomber in India, round 3 :  6/20 hits
                          UK_Pacific roll dice for 7 artilleries and 15 infantry in India, round 3 :  4/22 hits
                          6 infantry owned by the British, 3 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                          Japanese roll dice for 13 armour, 2 bombers and 1 tactical_bomber in India, round 4 :  6/16 hits
                          UK_Pacific roll dice for 7 artilleries and 9 infantry in India, round 4 :  5/16 hits
                          6 infantry owned by the British and 5 armour owned by the Japanese lost in India
                          Japanese roll dice for 8 armour, 2 bombers and 1 tactical_bomber in India, round 5 :  4/11 hits
                          UK_Pacific roll dice for 7 artilleries and 3 infantry in India, round 5 :  5/10 hits
                          3 infantry owned by the British, 5 armour owned by the Japanese and 1 artillery owned by the British lost in India
                          Japanese roll dice for 3 armour, 2 bombers and 1 tactical_bomber in India, round 6 :  3/6 hits
                          UK_Pacific roll dice for 6 artilleries in India, round 6 :  1/6 hits
                          1 armour owned by the Japanese and 3 artilleries owned by the British lost in India
                          Japanese roll dice for 2 armour, 2 bombers and 1 tactical_bomber in India, round 7 :  3/5 hits
                          UK_Pacific roll dice for 3 artilleries in India, round 7 :  1/3 hits
                          1 armour owned by the Japanese and 3 artilleries owned by the British lost in India
                      Japanese captures 2PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -20
                      Casualties for Japanese: 12 armour, 3 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys
                      Casualties for British: 3 aaGuns, 7 artilleries and 24 infantry

      Non Combat Move - Japanese
                  1 tactical_bomber moved from India to Burma
                  2 bombers moved from India to French Indo China
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                  1 carrier and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  3 mech_infantrys moved from Kweichow to Sikang
                  3 armour moved from Shantung to Kweichow
                  1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
                  1 infantry moved from Siberia to Soviet Far East
                  1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone

      Place Units - Japanese
                  1 carrier and 2 transports placed in 36 Sea Zone
                  1 destroyer placed in 19 Sea Zone
                  1 artillery and 2 infantry placed in Malaya
                  3 infantry placed in Japan
                  Japanese undo move 4.
                  3 infantry placed in Shantung

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                  Japanese collect 61 PUs (7 lost to blockades); end with 63 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 airfield, 2 artilleries and 1 harbour
          Shantung : 1 flag, 1 factory_minor and 3 infantry
          Kwangsi : 1 flag
          Kiangsu : 1 flag, 1 factory_minor
          Kiangsi : 1 flag
          Japan : 4 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          Jehol : 1 flag
          Manchuria : 1 flag
          Hainan : 1 harbour
          Shensi : 1 flag
          Yunnan : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 3 armour
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag, 3 mech_infantrys
          Anhwe : 1 flag
          Shan State : 1 flag
          Burma : 1 flag, 1 tactical_bomber
          India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
          Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 harbour
          New Guinea : 1 flag
          Philippines : 1 flag, 1 airfield and 1 harbour
          Sakha : 1 flag
          Soviet Far East : 1 flag, 1 infantry and 1 tactical_bomber
          Siberia : 1 flag
          French Indo China : 1 flag, 1 artillery, 2 bombers and 1 factory_minor
          Celebes : 1 flag
          Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
          Sumatra : 1 flag
          41 Sea Zone : 1 flag
          37 Sea Zone : 1 flag
          36 Sea Zone : 4 carriers, 1 destroyer, 4 fighters, 2 submarines, 4 tactical_bombers and 3 transports
          35 Sea Zone : 1 destroyer
          39 Sea Zone : 1 submarine and 1 transport
          19 Sea Zone : 1 destroyer
          Novosibirsk : 1 flag, 8 infantry
          Turkmenistan : 1 flag, 1 armour

      Production/PUs Summary :

      Germans : 66 / 89
          Russians : 11 / 19
          Japanese : 68 / 68
          Americans : 51 / 73
          Chinese : 0 / 5
          British : 35 / 35
          UK_Pacific : 2 / 0
          Italians : 13 / 13
          ANZAC : 14 / 16
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. TheWell-KnownSoldier (Allies+12), no tech

      League
      • • • UnknownSoldier
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      T

      Link to new league game: http://www.axisandallies.org/forums/index.php?topic=34241.0
      Scramble?

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. Ziggurat (Allies+10), no tech, game 2

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      Need scramble orders from the UK…hopefully you got the computer thing fixed. However, DO NOT feel you must resign…I am in no hurry

    • UnknownSoldierU

      UnknownSoldier (axis) vs. axisandalliesplayer (Allies+11), no tech

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      calling the game, unless you make it back and want to continue sir

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      @ArtofWar1947:

      Thank you for the interesting game and kind words. I understand long days; the next 5 weeks are full for me also–though not as long as for you. Hope we can play again when we both have more time.

      I certainly am looking forward to it  8-)

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      Well, thank you for doing so, but I could care less about league standings  8-)

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. BombsAway (Allies+10), no tech

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      Hope all is well sir

    • UnknownSoldierU

      Wittmann/dawgoneit (Goodie2shoes) vs. Degrasse/UnknownSoldier (EvilEmpire)

      Team Games
      • • • UnknownSoldier
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      W

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 21

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 9 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Place Units - Chinese
                  9 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 25 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech, Game 2

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      will do sir and I will get us started tonight

    • UnknownSoldierU

      G40L UnknownSoldier(Axis) vs. dawgoneit(Allies+12), no tech

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      I will get the next one going now

    • UnknownSoldierU

      Wittmann/UnknownSoldier vs. AK_Grown/Bar91, Global1942, version 1.8.0.1

      Team Games
      • • • UnknownSoldier
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      W

      Great opening game lash night .
      Saw all but the first 15 mins(missed the Croatia goal), as we only had one table in. Two more wanted  to come late and I said I was going home to watch the game!
      Who said money was everything?

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. JuanSpain (Allies+11), no tech

      League
      • • • UnknownSoldier
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      JuanSpainJ

      new game created Sir, good luck!!

    • UnknownSoldierU

      Napoleon: Witt and Dawgoneit(Frog Alliance)vs Unknown and Degrasse(UK & friends)

      Team Games
      • • • UnknownSoldier
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      W

      My partner in crime(and victory, tee-hee!) had no luck at sea.
      The great, and long may she endure, Prussia was not troubled by its Northern neighbour’s squabble with the Bear.
      Prussia looks forward to once again locking horns with the upstart and impish Swedish Empire.
      We foresee a short and bloody future for its long lost Viking peoples.

    • UnknownSoldierU

      Wittmann/UnknownSoldier (Axis) vs. AK_Grown/Bar91 (Allies)

      Team Games
      • • • UnknownSoldier
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      UnknownSoldierU

      Also, I just downloaded version 1.8.0.1 of triplea and plan on running it for our game. That does mean you guys will need to download it as well.

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. mrcuengo (Allies+13), no tech

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      Well sir, after looking at the map and the gross difference in income/units, plus Germany is on her own, I have decided to concede. You played a very patient and strategic game. I left myself open in Russia when I forgot to move the tanks and then left open the Med and Italy fell. It is too much to overcome.

      Well played! Let me know if you want to play again

    • UnknownSoldierU

      UnknownSoldier (Axis) vs. Mallery29 (Allies+11)

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 16

      Purchase Units - Japanese
                  Japanese buy 5 armour, 3 destroyers, 1 harbour, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 bomber moved from Japan to 25 Sea Zone
                  10 armour, 4 artilleries, 4 infantry and 3 mech_infantrys moved from Szechwan to Sikang
                  1 artillery moved from Novosibirsk to Samara
                        Japanese take Samara from Russians
                  1 armour moved from Eastern Persia to Turkmenistan
                        Japanese take Turkmenistan from Russians
                  1 armour moved from Turkmenistan to Eastern Persia

      Combat - Japanese
                  Battle in 25 Sea Zone
                      Japanese attack with 1 bomber
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 25 Sea Zone
                      Japanese win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Sikang
                      Japanese attack with 10 armour, 4 artilleries, 4 infantry and 3 mech_infantrys
                      Chinese defend with 1 fighter and 12 infantry
                          Japanese roll dice for 10 armour, 4 artilleries, 4 infantry and 3 mech_infantrys in Sikang, round 2 :  8/21 hits
                          Chinese roll dice for 1 fighter and 12 infantry in Sikang, round 2 :  4/13 hits
                          4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Sikang
                          Japanese roll dice for 10 armour, 4 artilleries and 3 mech_infantrys in Sikang, round 3 :  4/17 hits
                          Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 :  2/5 hits
                          4 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Sikang
                          Japanese roll dice for 10 armour, 2 artilleries and 3 mech_infantrys in Sikang, round 4 :  5/15 hits
                          Chinese roll dice for 1 fighter in Sikang, round 4 :  1/1 hits
                          1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
                      Japanese win, taking Sikang from Chinese with 10 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 22
                      Casualties for Japanese: 3 artilleries and 4 infantry
                      Casualties for Chinese: 1 fighter and 12 infantry

      Non Combat Move - Japanese
                  1 infantry moved from Tsinghai to Novosibirsk
                  1 infantry moved from Shensi to Tsinghai
                  2 artilleries moved from Yunnan to Szechwan
                  1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                  1 artillery and 1 infantry moved from India to 39 Sea Zone
                  1 armour and 1 mech_infantry moved from India to Eastern Persia
                  1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                  3 submarines moved from 42 Sea Zone to 36 Sea Zone
                  3 artilleries, 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 infantry, 13 submarines, 5 tactical_bombers and 3 transports moved from 44 Sea Zone to 36 Sea Zone
                  13 submarines moved from 35 Sea Zone to 36 Sea Zone
                  1 artillery, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  1 bomber moved from 25 Sea Zone to Japan
                  1 mech_infantry moved from French Indo China to Szechwan

      Place Units - Japanese
                  3 submarines placed in 37 Sea Zone
                  3 destroyers placed in 36 Sea Zone
                  1 harbour placed in French Indo China
                  3 armour placed in India
                  2 armour and 1 mech_infantry placed in Manchuria
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to Chahar: 3 infantry
                  EDIT: Removing units owned by Japanese from Jehol: 3 infantry
                  EDIT: Removing units owned by Japanese from Manchuria: 2 mech_infantrys
                  EDIT: Adding units owned by Japanese to Chahar: 2 mech_infantrys
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Japan: 2 bombers, 3 fighters and 1 tactical_bomber
                  EDIT: Adding units owned by Japanese to French Indo China: 2 bombers, 3 fighters and 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3
                  Japanese collect 75 PUs (6 lost to blockades); end with 75 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

      Territory Summary for Japanese :

      Shantung : 1 flag
          Kwangsi : 1 flag
          Kiangsu : 1 flag
          Kiangsi : 1 flag
          Japan : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 7 infantry and 3 mech_infantrys
          Jehol : 1 flag
          Manchuria : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
          Shensi : 1 flag
          Yunnan : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag, 1 infantry
          Szechwan : 1 flag, 2 artilleries and 1 mech_infantry
          Chahar : 1 flag, 3 infantry and 2 mech_infantrys
          Sikang : 1 flag, 10 armour, 1 artillery and 3 mech_infantrys
          Anhwe : 1 flag
          Ceylon : 1 flag
          Shan State : 1 flag
          Burma : 1 flag
          India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
          Malaya : 1 flag, 1 factory_minor and 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
          Sakha : 1 flag
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag
          Soviet Far East : 1 flag
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Siberia : 1 flag
          Buryatia : 1 flag
          French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
          Celebes : 1 flag
          Java : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          44 Sea Zone : 1 flag
          43 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 3 submarines
          36 Sea Zone : 4 artilleries, 2 battleships, 7 carriers, 2 cruisers, 12 destroyers, 7 fighters, 4 infantry, 31 submarines, 7 tactical_bombers and 4 transports
          West India : 1 flag
          Urals : 1 flag
          Novosibirsk : 1 flag, 1 infantry
          Turkmenistan : 1 flag
          Samara : 1 flag, 1 artillery
          80 Sea Zone : 1 transport
          Eastern Persia : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry

      Production/PUs Summary :

      Germans : 65 / 89
          Russians : 14 / 15
          Japanese : 81 / 85
          Americans : 51 / 77
          Chinese : 0 / 2
          British : 21 / 25
          UK_Pacific : 0 / 0
          Italians : 23 / 38
          ANZAC : 10 / 16
          French : 0 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

    • UnknownSoldierU

      14L-G40 UnknownSoldier (Axis) vs. tcnance (Allies+9), no tech

      League
      • • • UnknownSoldier
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      UnknownSoldierU

      Are we going to continue this game sir?

    • UnknownSoldierU

      14L-G40 UnknownSoldier (Axis) vs. wittmann (Allies+9), no tech

      League
      • • • UnknownSoldier
      156
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      Posts
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      UnknownSoldierU

      Well thank you for the compliment sir, but I clearly got outfoxed!

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