TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from New South Wales to Northern Territory
2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,3,2,6,3
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Northern Territory : 1 fighter and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier, 2 fighters, 2 infantry and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 63 / 76
Russians : 15 / 17
Japanese : 73 / 82
Americans : 50 / 70
Chinese : 0 / 3
British : 22 / 0
UK_Pacific : 10 / 10
Italians : 15 / 30
ANZAC : 11 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Ok sir, let me know if you want to swap sides and play another
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 25 PUs;
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 cruisers moved from 76 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
2 fighters moved from Malta to Alexandria
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 infantry moved from Ethiopia to Kenya
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
Combat - British
Battle in Scotland
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Alexandria, round 2 : 0/2 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 9/11 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits
2 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 bomber moved from Alexandria to Egypt
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from India to Burma
3 fighters moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from British Guiana to Brazil
1 transport moved from 88 Sea Zone to 86 Sea Zone
Place Units - British
1 artillery and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Kenya : 1 artillery and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
96 Sea Zone : 1 cruiser
106 Sea Zone : 1 transport
86 Sea Zone : 1 transport
99 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship and 1 transport
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flag, 2 infantry
98 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 43 / 56
Russians : 37 / 37
Japanese : 40 / 43
Americans : 52 / 78
Chinese : 8 / 8
British : 33 / 38
UK_Pacific : 9 / 9
Italians : 11 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 2/6 hits
Japanese roll dice for 3 infantry in Kweichow, round 2 : 3/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Suiyuyan : 2 infantry
Kweichow : 2 infantry
Hopei : 3 infantry
Production/PUs Summary :
Germans : 45 / 56
Russians : 37 / 37
Japanese : 40 / 43
Americans : 52 / 78
Chinese : 8 / 8
British : 28 / 36
UK_Pacific : 9 / 17
Italians : 12 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Guam to 33 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 4 transports
1 submarine owned by the Japanese Submerged
4 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 6/8 hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/6 hits
1 fighter owned by the Americans, 2 destroyers owned by the Americans, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 destroyers owned by the Japanese, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 3 destroyers, 1 fighter and 2 submarines
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from 16 Sea Zone to 7 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 fighter moved from Hawaiian Islands to Midway
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 1 bomber and 1 fighter
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
7 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
106 Sea Zone : 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport
101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 45 / 56
Russians : 37 / 37
Japanese : 43 / 43
Americans : 52 / 78
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 9 / 17
Italians : 12 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I am attacking zone 33 with all I can and will go with best defense on losses
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to Alexandria
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Burma to Shan State
Combat - British
Battle in Sumatra
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 infantry owned by the British lost in Java
British roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits
British roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits
British roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 7 : 0/1 hits
British roll dice for 1 artillery in Java, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 8 : 1/1 hits
1 artillery owned by the British lost in Java
Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 2 artilleries in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits
1 artillery owned by the British lost in Alexandria
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
Italians win with no units remaining. Battle score for attacker is -7
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Shan State, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 4 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 2/2 hits
2 infantry owned by the British lost in Shan State
1 artillery owned by the British retreated to Burma
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Non Combat Move - British
1 fighter moved from Shan State to 39 Sea Zone
1 tactical_bomber moved from Iraq to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to India
3 aaGuns, 5 infantry and 1 mech_infantry moved from Burma to India
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United States
Place Units - UK_Pacific
1 mech_infantry placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Eastern United States : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 63 / 76
Russians : 15 / 17
Japanese : 73 / 82
Americans : 50 / 70
Chinese : 0 / 3
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 13 / 33
ANZAC : 11 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 2 destroyers, 4 fighters and 1 transport in 25 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 25 Sea Zone, round 3 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighter
Battle in Midway
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
1 aaGun moved from Alberta Saskatchewan Manitoba to Central United States
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
Place Units - Americans
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 4 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield and 1 artillery
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 fighters, 1 infantry, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 4 submarines and 4 transports
Production/PUs Summary :
Germans : 63 / 76
Russians : 15 / 17
Japanese : 77 / 82
Americans : 50 / 70
Chinese : 0 / 3
British : 23 / 0
UK_Pacific : 6 / 12
Italians : 13 / 33
ANZAC : 11 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 fighter moved from Novgorod to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
4 artilleries and 13 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
7 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Baltic States to Bryansk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Volgograd
Russians win, taking Volgograd from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Eastern Poland, round 2 : 2/6 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Eastern Poland, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries and 26 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 4 artilleries and 26 infantry in Bryansk, round 2 : 6/31 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 4 artilleries and 26 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Tambov to Bryansk
2 artilleries and 11 infantry moved from Baltic States to Belarus
1 fighter moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Belarus : 2 artilleries and 11 infantry
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 4 artilleries and 26 infantry
Vyborg : 1 infantry
Eastern Poland : 1 artillery and 4 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 artillery and 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 63 / 76
Russians : 17 / 17
Japanese : 67 / 81
Americans : 50 / 70
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 12 / 12
Italians : 13 / 33
ANZAC : 11 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
3 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to Western Ukraine
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 submarine moved from 111 Sea Zone to 104 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 1 aaGun, 1 armour, 4 artilleries, 12 infantry and 1 mech_infantry
Baltic States : 1 infantry
Bryansk : 5 infantry
Eastern Poland : 3 infantry
Bessarabia : 3 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 4 infantry
Western Ukraine : 2 aaGuns, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
113 Sea Zone : 1 cruiser
104 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 56
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 17 / 17
Italians : 12 / 15
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
You have opened the proverbial can…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Shan State : 1 fighter
Egypt : 1 infantry
Production/PUs Summary :
Germans : 55 / 61
Russians : 20 / 26
Japanese : 70 / 81
Americans : 50 / 70
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 12 / 12
Italians : 13 / 33
ANZAC : 11 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Siam : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 carrier, 2 fighters, 2 infantry and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 61
Russians : 20 / 26
Japanese : 70 / 81
Americans : 50 / 70
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 12 / 12
Italians : 13 / 33
ANZAC : 11 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
1 artillery moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 artillery moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
Combat - British
Battle in Alexandria
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Burma
1 battleship, 1 carrier, 2 cruisers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Alexandria to Iraq
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 2 infantry
Shan State : 1 artillery and 1 infantry
Burma : 3 aaGuns, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Ontario : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 2 fighters and 2 tactical_bombers
Eastern Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 61
Russians : 20 / 26
Japanese : 70 / 81
Americans : 50 / 70
Chinese : 2 / 3
British : 25 / 0
UK_Pacific : 12 / 12
Italians : 13 / 27
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from British Columbia to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
4 fighters moved from 33 Sea Zone to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 5 transports
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 91 Sea Zone
Germans win with 1 carrier, 1 destroyer, 2 fighters and 5 transports remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 8 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/9 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
2 fighters owned by the Germans forced to land in Morocco
Non Combat Move - Americans
1 aaGun moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Alberta Saskatchewan Manitoba
1 bomber moved from 8 Sea Zone to Hawaiian Islands
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 4 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 artillery and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 fighters, 2 infantry, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
8 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Alberta Saskatchewan Manitoba : 1 aaGun
Gibraltar : 1 flag, 1 armour, 3 artilleries, 1 harbour and 3 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 55 / 61
Russians : 20 / 26
Japanese : 76 / 81
Americans : 50 / 70
Chinese : 1 / 2
British : 25 / 0
UK_Pacific : 7 / 8
Italians : 13 / 27
ANZAC : 11 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Libya : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 17 / 17
Italians : 12 / 15
ANZAC : 14 / 14
French : 13 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 3 fighters and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 67
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 36
UK_Pacific : 17 / 17
Italians : 13 / 15
ANZAC : 14 / 14
French : 12 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0