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    Posts made by UKcommander

    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      Just for my own knowledge, how were you able to declare war on me with the Americans?  Did attacking the British somehow allow you to do this?

      posted in Play Boardgames
      U
      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                  1 infantry moved from 43 Sea Zone to Borneo
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                        Japanese take Hunan from Chinese
                  4 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                  1 armour, 1 artillery, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
                  1 armour, 1 artillery and 6 infantry moved from 20 Sea Zone to Kwangtung
                  1 fighter moved from Formosa to Kwangtung
                  2 infantry moved from Siam to Shan State
                  2 fighters moved from Kwangsi to Shan State
                  2 tactical_bombers moved from Kwangsi to Shan State
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  2 bombers moved from Kwangsi to Malaya
                  1 artillery moved from 37 Sea Zone to Malaya
                  1 infantry moved from 37 Sea Zone to Malaya

      Combat - Japanese
                  Battle in Borneo
                  Battle in Malaya
                      Japanese attack with 1 artillery, 2 bombers and 1 infantry
                      ANZAC defend with 1 infantry; British defend with 1 harbour
                          Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 1 :  2/4 hits
                          UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Malaya
                      Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in Kwangtung
                      Japanese attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
                      British defend with 1 harbour and 2 infantry
                          Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Kwangtung, round 1 :  5/9 hits
                          UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                          2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                      Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in Shan State
                      Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                      British defend with 2 infantry
                          Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 :  3/6 hits
                          UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  0/2 hits
                          2 infantry owned by the British lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Japanese
                  2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                  2 fighters moved from Shan State to 37 Sea Zone
                  2 tactical_bombers moved from Shan State to 37 Sea Zone
                  1 fighter moved from Kwangtung to Kwangsi
                  1 aaGun, 6 infantry and 1 mech_infantry moved from Jehol to Anhwe
                  2 bombers moved from Malaya to Kwangsi

      Place Units - Japanese
                  2 artilleries placed in Japan
                  2 submarines and 3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 40 PUs; end with 40 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 fighter and 1 infantry
          Kwangsi : 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers
          Korea : 4 infantry
          Kiangsi : 1 fighter
          Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 1 harbour
          Hunan : 1 flag, 1 artillery and 3 infantry
          Chahar : 1 flag, 1 artillery and 2 infantry
          Anhwe : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
          Shan State : 1 flag, 2 infantry
          Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
          Borneo : 1 flag, 1 infantry
          Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 5 infantry
          43 Sea Zone : 1 transport
          37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
          20 Sea Zone : 4 transports
          6 Sea Zone : 2 submarines and 3 transports

      Production/PUs Summary :

      Germans : 39 / 51
          Russians : 37 / 37
          Japanese : 40 / 40
          Americans : 52 / 52
          Chinese : 9 / 16
          British : 30 / 35
          UK_Pacific : 10 / 21
          Italians : 16 / 21
          ANZAC : 14 / 14
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 6 times
                  3 was rolled 5 times
                  4 was rolled 9 times
                  5 was rolled 4 times
              Average roll : 3.208
              Median : 4.000
              Variance : 2.696
              Standard Deviation : 1.642
              Total rolls : 24

      Japanese Combat
                  1 was rolled 5 times
                  3 was rolled 3 times
                  4 was rolled 9 times
                  5 was rolled 2 times
              Average roll : 3.158
              Median : 4.000
              Variance : 3.278
              Standard Deviation : 1.810
              Total rolls : 19

      UK_Pacific Combat
                  1 was rolled 1 times
                  3 was rolled 2 times
                  5 was rolled 2 times
              Average roll : 3.400
              Median : 3.000
              Variance : 2.250
              Standard Deviation : 1.500
              Total rolls : 5

      posted in Play Boardgames
      U
      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :2

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 10 armour and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Germans
                  2 submarines moved from 106 Sea Zone to 107 Sea Zone
                  1 submarine moved from 109 Sea Zone to 107 Sea Zone

      Combat - Germans
                  Battle in 107 Sea Zone
                      Germans attack with 3 submarines
                      French defend with 1 cruiser; British defend with 1 battleship and 2 cruisers
                          Germans roll dice for 3 submarines in 107 Sea Zone, round 1 :  0/3 hits
                          British roll dice for 1 battleship and 3 cruisers in 107 Sea Zone, round 1 :  2/4 hits
                          2 submarines owned by the Germans lost in 107 Sea Zone
                          Germans roll dice for 1 submarine in 107 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 battleship and 3 cruisers in 107 Sea Zone, round 2 :  2/4 hits
                          1 submarine owned by the Germans lost in 107 Sea Zone
                      British win with 1 battleship and 3 cruisers remaining. Battle score for attacker is -18
                      Casualties for Germans: 3 submarines

      Non Combat Move - Germans
                  3 artilleries and 6 infantry moved from Germany to Poland
                  5 infantry moved from Bulgaria to Romania
                  1 infantry moved from France to Holland Belgium
                  1 artillery moved from France to Holland Belgium
                  4 armour, 5 artilleries, 1 fighter and 18 infantry moved from Slovakia Hungary to Poland
                  3 aaGuns moved from Slovakia Hungary to Germany
                  3 armour moved from France to Germany
                  4 mech_infantrys moved from France to Germany
                  1 infantry moved from Denmark to 113 Sea Zone
                  1 infantry moved from Denmark to 113 Sea Zone
                  2 infantry moved from 113 Sea Zone to Norway
                  1 submarine moved from 111 Sea Zone to 113 Sea Zone

      Place Units - Germans
                  10 armour placed in Germany
                  1 submarine placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 41 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
          France : 1 flag, 1 airfield and 1 factory_minor
          Slovakia Hungary : 1 infantry
          Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
          Romania : 1 armour and 6 infantry
          Poland : 5 armour, 8 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber
          Germany : 3 aaGuns, 13 armour, 1 factory_major and 4 mech_infantrys
          Norway : 4 infantry
          Holland Belgium : 1 artillery and 1 infantry
          113 Sea Zone : 1 cruiser, 2 submarines and 1 transport
          106 Sea Zone : 1 flag
          Bulgaria : 1 flag
          109 Sea Zone : 1 flag
          Finland : 1 flag, 5 infantry

      Production/PUs Summary :

      Germans : 39 / 51
          Russians : 37 / 37
          Japanese : 28 / 41
          Americans : 52 / 52
          Chinese : 10 / 16
          British : 30 / 35
          UK_Pacific : 21 / 21
          Italians : 16 / 21
          ANZAC : 14 / 14
          French : 9 / 0
          Dutch : 3 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 3 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.833
              Median : 4.000
              Variance : 0.909
              Standard Deviation : 0.953
              Total rolls : 12

      Germans Combat
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      British Combat
                  1 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.750
              Median : 4.500
              Variance : 0.857
              Standard Deviation : 0.926
              Total rolls : 8

      posted in Play Boardgames
      U
      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Italians
                  Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour, 1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Yugoslavia
                  1 armour and 2 infantry moved from Albania to Yugoslavia
                  1 infantry moved from Northern Italy to Southern France
                  1 artillery moved from Northern Italy to Southern France
                  1 fighter moved from Southern Italy to Southern France
                  1 fighter moved from Southern Italy to Southern France
                  1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 artillery and 1 infantry moved from Libya to Tunisia
                  1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                  1 battleship moved from 97 Sea Zone to 96 Sea Zone

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 93 Sea Zone, round 1 :  1/1 hits
                          Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  1/2 hits
                          1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                      Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                      Casualties for French: 1 cruiser and 1 destroyer
                      Casualties for Italians: 1 submarine
                  Battle in 96 Sea Zone
                      Italians attack with 1 battleship and 1 cruiser
                      British defend with 1 destroyer
                          Italians roll dice for 1 battleship and 1 cruiser in 96 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the British lost in 96 Sea Zone
                      Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in Yugoslavia
                      Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
                      Neutral_Allies defend with 5 infantry
                          Italians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Yugoslavia, round 1 :  1/7 hits
                          Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                          1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                          Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 2 :  0/5 hits
                          Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 :  0/4 hits
                          Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 3 :  1/5 hits
                          Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 :  1/4 hits
                          1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                          Italians roll dice for 2 armour, 1 artillery and 1 bomber in Yugoslavia, round 4 :  1/4 hits
                          Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 4 :  1/3 hits
                          1 infantry owned by the Neutral_Allies and 1 artillery owned by the Italians lost in Yugoslavia
                          Italians roll dice for 2 armour and 1 bomber in Yugoslavia, round 5 :  3/3 hits
                          Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 5 :  1/2 hits
                          2 infantry owned by the Neutral_Allies and 1 armour owned by the Italians lost in Yugoslavia
                      Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 bomber remaining. Battle score for attacker is -4
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Italians: 1 armour, 1 artillery and 3 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  1/2 hits
                          French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                          1 infantry owned by the French lost in Tunisia
                      Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Southern France
                      Italians attack with 1 artillery, 2 fighters and 1 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 1 :  1/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                          1 infantry owned by the French lost in Southern France
                          Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 :  1/4 hits
                          French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                          1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                      Italians win, taking Southern France from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 fighter moved from Southern France to Northern Italy
                  1 fighter moved from Southern France to Northern Italy
                  1 bomber moved from Yugoslavia to Northern Italy
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                  1 infantry moved from 96 Sea Zone to Tobruk
                  1 infantry moved from 96 Sea Zone to Tobruk
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                  1 fighter moved from Northern Italy to Southern Italy
                  1 fighter moved from Northern Italy to Southern Italy
                  1 bomber moved from Northern Italy to Southern Italy
                  1 infantry moved from 96 Sea Zone to Tobruk
                  1 infantry moved from 96 Sea Zone to Tobruk

      Place Units - Italians
                  1 artillery and 2 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 16 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

      Territory Summary for Italians :

      Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
          Tunisia : 1 flag, 1 artillery and 1 infantry
          Tobruk : 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
          Northern Italy : 2 aaGuns and 1 factory_major
          Italian Somaliland : 1 infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
          Ethiopia : 1 artillery and 2 infantry
          96 Sea Zone : 1 battleship, 1 cruiser and 2 transports
          93 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
          Yugoslavia : 1 flag, 1 armour

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 28 / 41
          Americans : 52 / 52
          Chinese : 10 / 16
          British : 30 / 35
          UK_Pacific : 21 / 21
          Italians : 16 / 21
          ANZAC : 10 / 10
          French : 9 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 10 times
                  3 was rolled 12 times
                  4 was rolled 12 times
                  5 was rolled 11 times
                  6 was rolled 16 times
              Average roll : 4.031
              Median : 4.000
              Variance : 1.492
              Standard Deviation : 1.222
              Total rolls : 64

      Neutral_Allies Combat
                  1 was rolled 1 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 4 times
                  6 was rolled 6 times
              Average roll : 4.167
              Median : 5.000
              Variance : 1.176
              Standard Deviation : 1.085
              Total rolls : 18

      French Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.167
              Median : 3.000
              Variance : 0.400
              Standard Deviation : 0.632
              Total rolls : 6

      British Combat
                  6 was rolled 1 times
              Average roll : 6.000
              Median : 6.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 5 times
                  3 was rolled 8 times
                  4 was rolled 10 times
                  5 was rolled 7 times
                  6 was rolled 8 times
              Average roll : 4.051
              Median : 4.000
              Variance : 1.342
              Standard Deviation : 1.158
              Total rolls : 39

      posted in Play Boardgames
      U
      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Japanese
                  Japanese buy 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  2 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 infantry moved from Shantung to Anhwe
                  1 artillery moved from Shantung to Anhwe
                  1 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 infantry moved from Jehol to Chahar
                  1 artillery moved from Jehol to Chahar
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 fighter moved from Kiangsu to Hunan
                  1 tactical_bomber moved from Kiangsu to Hunan
                  1 tactical_bomber moved from Hunan to Yunnan
                  1 fighter moved from Hunan to Yunnan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Formosa to Hunan

      Combat - Japanese
                  Battle in Hunan
                      Japanese attack with 1 artillery, 1 fighter and 3 infantry
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 1 :  0/5 hits
                          Chinese roll dice for 2 infantry in Hunan, round 1 :  2/2 hits
                          2 infantry owned by the Japanese lost in Hunan
                          Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  2/3 hits
                          Chinese roll dice for 2 infantry in Hunan, round 2 :  2/2 hits
                          1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                      Japanese win with 1 fighter remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 artillery and 3 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/6 hits
                          Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                          2 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/6 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/5 hits
                          Chinese roll dice for 2 infantry in Yunnan, round 3 :  2/2 hits
                          2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 4 :  1/3 hits
                          Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 3 infantry
                      Casualties for Chinese: 4 infantry

      Non Combat Move - Japanese
                  1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                  1 fighter moved from Hunan to Kiangsi
                  1 fighter moved from Yunnan to Kwangsi
                  1 tactical_bomber moved from Yunnan to Kwangsi
                  1 infantry moved from Japan to 6 Sea Zone
                  1 artillery moved from Japan to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi
                  1 aaGun, 5 infantry and 1 mech_infantry moved from Manchuria to Jehol
                  1 infantry moved from Manchuria to Jehol
                  1 artillery moved from Manchuria to 19 Sea Zone
                  1 infantry moved from Okinawa to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to Kwangsi
                  1 artillery moved from 36 Sea Zone to Kwangsi
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 battleship moved from 19 Sea Zone to 36 Sea Zone
                  1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                  2 bombers, 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                  2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi
                  1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                  1 fighter moved from Okinawa to Paulau Island
                  1 fighter moved from Korea to Formosa
                  1 carrier moved from 33 Sea Zone to 36 Sea Zone
                  1 fighter moved from 33 Sea Zone to 36 Sea Zone
                  1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  1 infantry placed in Japan
                  3 transports placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 29 PUs; end with 31 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 fighter and 1 infantry
          Formosa : 1 fighter
          Kwangsi : 2 artilleries, 2 bombers, 7 fighters, 2 infantry and 7 tactical_bombers
          Korea : 4 infantry
          Kiangsi : 1 artillery, 1 fighter and 3 infantry
          Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
          Jehol : 1 aaGun, 6 infantry and 1 mech_infantry
          Siam : 2 infantry
          Yunnan : 1 flag, 1 artillery
          Chahar : 1 flag, 1 artillery and 2 infantry
          Anhwe : 1 flag, 1 artillery and 3 infantry
          36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
          6 Sea Zone : 4 transports

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 29 / 41
          Americans : 52 / 52
          Chinese : 9 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 11 times
                  3 was rolled 7 times
                  4 was rolled 5 times
                  5 was rolled 9 times
                  6 was rolled 5 times
              Average roll : 3.463
              Median : 3.000
              Variance : 1.025
              Standard Deviation : 1.012
              Total rolls : 41

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 6 times
                  3 was rolled 3 times
                  4 was rolled 4 times
                  5 was rolled 8 times
                  6 was rolled 5 times
              Average roll : 3.893
              Median : 4.000
              Variance : 0.963
              Standard Deviation : 0.981
              Total rolls : 28

      Chinese Combat
                  1 was rolled 2 times
                  2 was rolled 5 times
                  3 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.538
              Median : 2.000
              Variance : 1.583
              Standard Deviation : 1.258
              Total rolls : 13

      posted in Play Boardgames
      U
      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 artilleries, 1 fighter and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                  3 armour and 2 infantry moved from Holland Belgium to France
                  1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Western Germany to France
                  1 submarine moved from 118 Sea Zone to 109 Sea Zone
                  1 submarine moved from 108 Sea Zone to 109 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 tactical_bomber moved from Germany to France
                  1 bomber moved from Germany to 111 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 106 Sea Zone

      Combat - Germans
                  Battle in France
                      Germans attack with 3 armour, 1 artillery, 2 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                          AA guns fire in France :  1/3 hits
                          1 fighter owned by the Germans lost in France
                          Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 1 :  9/18 hits
                          French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  2/11 hits
                          6 infantry owned by the French , 2 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
                          Germans roll dice for 3 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 4 tactical_bombers in France, round 2 :  4/16 hits
                          French roll dice for 2 armour and 1 fighter in France, round 2 :  2/3 hits
                          1 armour owned by the French , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the French lost in France
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 3 armour, 1 artillery, 1 fighter, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 31
                      Casualties for Germans: 1 fighter and 4 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in 106 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the British lost in 106 Sea Zone
                          1 transport owned by the British lost in 106 Sea Zone
                          Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                      Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 submarine
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                          Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 111 Sea Zone, round 1 :  4/4 hits
                          British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 :  0/3 hits
                          1 cruiser owned by the British , 1 battleship owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                      Germans win with 1 battleship, 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 40
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in Normandy Bordeaux
                      Germans attack with 2 artilleries, 1 fighter and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  1/5 hits
                          French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                          1 infantry owned by the French lost in Normandy Bordeaux
                          Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                          French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for French: 1 artillery and 1 infantry
                  Battle in 109 Sea Zone
                      Germans attack with 2 submarines
                      British defend with 1 destroyer and 1 transport
                          Germans roll dice for 2 submarines in 109 Sea Zone, round 1 :  2/2 hits
                          British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 :  1/1 hits
                          1 transport owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                      Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                      Casualties for Germans: 1 submarine
                      Casualties for British: 1 destroyer and 1 transport
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 fighter moved from Normandy Bordeaux to Western Germany
                  1 fighter moved from France to Western Germany
                  1 tactical_bomber moved from France to Western Germany
                  1 tactical_bomber moved from France to Western Germany
                  1 tactical_bomber moved from France to Western Germany
                  1 tactical_bomber moved from France to Western Germany
                  1 bomber moved from 111 Sea Zone to Western Germany
                  1 bomber moved from 111 Sea Zone to Western Germany
                  1 fighter moved from 111 Sea Zone to Western Germany
                  1 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  1 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis
                  3 armour, 2 artilleries and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
                  1 transport moved from 114 Sea Zone to 113 Sea Zone
                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary

      Place Units - Germans
                  3 artilleries and 6 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 58 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
          France : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 4 mech_infantrys
          Slovakia Hungary : 3 aaGuns, 4 armour, 5 artilleries, 1 fighter and 19 infantry
          Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
          Romania : 1 armour and 1 infantry
          Poland : 1 armour, 3 infantry and 1 tactical_bomber
          Germany : 3 artilleries, 1 factory_major and 6 infantry
          Norway : 2 infantry
          Denmark : 2 infantry
          113 Sea Zone : 1 cruiser and 1 transport
          106 Sea Zone : 1 flag, 2 submarines
          Bulgaria : 1 flag, 5 infantry
          109 Sea Zone : 1 flag, 1 submarine
          Finland : 1 flag, 5 infantry
          111 Sea Zone : 1 battleship and 1 submarine

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
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      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      And also 109

      posted in Play Boardgames
      U
      UKcommander
    • RE: Global 2nd Ed UKCommander (Axis) vs anchovy (Allies)

      Need scramble orders for SZ 111

      posted in Play Boardgames
      U
      UKcommander
    • RE: American factory in sinkiang

      I agree with Varn here.  By committing heavy to the defense of Asia you are taking money away from the Brits and Americans that could be dedicated to D-Day.  Both ICs in Asia will fall, and at that point you have given the Japanese two free ICs with which they will expedite the downfall of USSR.  Allies have a better chance at victory, in my opinion, when they commit the vast majority of their resources to the European theater.

      posted in Axis & Allies Spring 1942 Edition
      U
      UKcommander
    • America/Soviet Role

      Would like to gain a better understanding of the best American/Soviet strategies.

      In the one or two global games that I have played, America seems to go with a heavy naval purchase in the Pacific Round 1 and will then spend the rest of its time concentrating on building up for the invasion of Europe.  Once America becomes allied with Britain, this strategy usually involves shifting American ground and naval forces from the East Coast to New Brunswick to use the naval base to shuttle the three spaces back and forth to London.  About what turn though do most people invade Fortress Europe?  It seems like America can’t make any significant contribution until Turn 5 and once they commit their transports, the movement of troops between the UK and North America is disrupted.  Just looking for ways to more effectively concentrate American firepower on Europe.

      As for the Soviets, given that Germany has not invaded Britain and has focused mostly on the Eastern Front, is a tactical withdrawal best until you can mobilize enough units to offer any real counter-attack?  Is a counter-attack and the investment in any offensive units really worth it as the Soviets considering that the Germans can bring to bare a force that, if it links up somewhere like Eastern Poland, could have 30 inf, a handful of artillery, and a dozen or more tanks in one territory even?

      Thanks for the help and suggestions.

      posted in Axis & Allies Global 1940
      U
      UKcommander
    • Where to Buy?

      Anyone know a safe and relatively cheap (under $100) place to find Europe 1940 or if the game is still being printed so that supply will pick up soon?  Thanks.

      posted in Axis & Allies Europe 1940
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Ok just waiting on your next move.

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Forgot to give the summary for Manchuria.  I have 1 inf, 1 art, and 1 arm there.

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Ok, so I have you having 1 inf, 3 arm, and 2 ftrs in the UK.  Also, I assumed that you submerged your sub in SZ 48 but let me know if you wanted that to go any differently.

      3. Non-Combat

      1 bmb (Sinkiang) to China
      1 ftr (Man) to China
      1 ftr (Bury) to China
      1 AC (SZ 35) to SZ 37 in order to pick up the plane coming over from SZ 48
      1 AC, 1 BB, 1 DD from SZ 52 to SZ 43

      4. Mobilize New Units

      1 IC in India
      2 arm, 1 ftr in Japan

      5. Collect Income

      Japan collects 33 IPC’s and has 33 in hand.

      Unit Summary

      Japan: 1 inf, 2 arm, 1 ftr, 1 AA gun
      SZ 60: 1 trn
      SZ 61: 2 trn
      Buryatia: 1 inf, 1 art
      China: 2 ftr, 1 bmb
      Sink: 1 inf
      India: 1 IC, 1 AA gun
      Persia: 1 inf
      SZ 34: 1 trn, 1 BB
      SZ 37: 1 AC, 1 ftr
      SZ 43: 1 DD, 1 AC, 1 BB
      Islands: All the same except Borneo, which you own

      By the way, I show you having 37 IPCs in hand for the UK, as you didn’t spend 3 on your last move.  Please confirm that for me.  USA’s turn.

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      I took out my fighter, so India is taken with the 1 inf remaining.  The remainder of the Japanese move is coming shortly.

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Persia

      Japan
      1 inf
      DiceRolling 1d6:
      (5)  
      1 ftr
      DiceRolling 1d6:
      (1)

      UK
      1 ftr
      DiceRolling 1d6:
      (4)

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Manchuria

      Japan
      1 inf, 1 art
      DiceRolling 2d6:
      (2, 6)  
      1 arm, 1 ftr
      DiceRolling 2d6:
      (1, 3)

      USSR
      1 inf
      DiceRolling 1d6:
      (3)

      Persia

      Japan
      2 inf
      DiceRolling 2d6:
      (2, 5)  
      1 ftr
      DiceRolling 1d6:
      (6)

      UK
      1 ftr
      DiceRolling 1d6:
      (3)

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      I show that you only have 3 ftrs in UK.  You had 2 there originally and bought the third.  You’ll have to do the Norway battle again or if you just want to keep the board the way it is but just remove one of your ftrs that’s fine.  Then you will have 2 ftrs in UK instead of 3 and 1 inf, 1 arm in Norway.  And just to be sure you did move your trn and carrier from 33 to 27 right?  The unit summary said differently.

      Japan Round 2

      1. Purchase Units

      1 IC, 2 arm, 1 ftr for 35 IPC’s.  None left over.

      2. Combat Move

      Buryatia

      1 trn (SZ 61) moves to SZ 60 with 1 inf, 1 art from Japan onboard to engage in amphibious strike, one fighter from Kwangtung accompanying.

      Japan

      1 inf, 1 art
      DiceRolling 2d6:
      (2, 3)  
      1 ftr
      DiceRolling 1d6:
      (4)

      USSR
      1 inf
      DiceRolling 1d6:
      (6)

      Manchuria
      2 inf, 1 art, and 1 arm bridge from Japan using the two trns in SZ 61.  1 ftr from Kwangtung also accompanies.

      Japan

      1 inf
      DiceRolling 1d6:
      (1)  
      1 inf, 1 art
      DiceRolling 2d6:
      (1, 4)  
      1 arm, 1 ftr
      DiceRolling 2d6:
      (4, 4)

      USSR

      3 inf
      DiceRolling 3d6:
      (1, 3, 5)

      SZ 48
      1 ftr from AC in SZ 52

      Japan
      1 ftr
      DiceRolling 1d6:
      (2)

      UK
      1 trn (Sub cannot fire)
      DiceRolling 1d6:
      (3)

      Persia
      2 inf from the trn in SZ 35 to SZ 34 for amphib assault, 1 ftr from AC in SZ 35, 1 BB from SZ 35.

      Japan
      3 inf
      DiceRolling 3d6:
      (5, 5, 6)  
      1 ftr
      DiceRolling 1d6:
      (4)  
      1 BB
      DiceRolling 1d6:
      (6)

      UK
      1 ftr
      DiceRolling 1d6:
      (1)

      Sinkiang
      2 inf from China along with 1 ftr, 1 bmb from Kwangtung

      Japan
      2 inf
      DiceRolling 2d6:
      (1, 6)  
      1 ftr
      DiceRolling 1d6:
      (4)  
      1 bmb
      DiceRolling 1d6:
      (3)

      USA
      2 inf
      DiceRolling 2d6:
      (1, 2)

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Another correction: Germany has 39 IPC’s, not 41.

      posted in Play Boardgames
      U
      UKcommander
    • RE: UKcommander vs. aarules–Revised

      Just to be clear I have 13 arm in Ukraine, not 17.  There may have been confusion.

      posted in Play Boardgames
      U
      UKcommander
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