TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7.2
Game History
Round: 13
Research Technology - Italy
Italy spend 0 on tech rolls
Politics - Italy
Giving back territories to original owners
Combat Move - Italy
1 italianTransport moved from 53 Sea Zone to 52 Sea Zone
2 italianInfantrys moved from Greece to 52 Sea Zone
2 italianInfantrys and 1 italianTransport moved from 52 Sea Zone to 53 Sea Zone
2 italianInfantrys moved from 53 Sea Zone to Sinai
1 italianCombatEngineer moved from Trans Jordan to Iraq
1 italianMech.Infantry moved from Syria to Iraq
1 italianInfantry moved from Syria to Iraq
1 italianTacticalBomber moved from Cairo to Iraq
1 italianNavalFighter moved from Cairo to Iraq
1 italianNavalFighter moved from Al Kufrah to Iraq
1 italianNavalFighter moved from Al Kufrah to Iraq
1 italianInfantry moved from Cairo to Western Egypt
1 italianArtillery moved from Cairo to Sinai
4 italianTanks moved from Orel Kursk to Smolensk
1 italianTank moved from Kharkov to Smolensk
1 italianTank moved from Western Ukraine to Orel Kursk
1 italianTank moved from Western Ukraine to Orel Kursk
Combat - Italy
Battle in Sinai
Italy attack with 1 italianArtillery and 2 italianInfantrys
Britain defend with 1 Flagpole and 1 britishInfantry
Italy win, taking Sinai from Egypt with 1 italianArtillery and 2 italianInfantrys remaining. Battle score for attacker is 3
Casualties for Britain: 1 britishInfantry
Battle in Iraq
Italy attack with 1 italianCombatEngineer, 1 italianInfantry, 1 italianMech.Infantry, 3 italianNavalFighters and 1 italianTacticalBomber
Britain defend with 1 Flagpole, 1 britishCombatEngineer, 1 britishEntrenchment and 3 britishInfantrys
Italy win, taking Iraq from Britain with 1 italianCombatEngineer, 2 italianNavalFighters and 1 italianTacticalBomber remaining. Battle score for attacker is -5
Casualties for Britain: 1 britishCombatEngineer, 1 britishEntrenchment and 3 britishInfantrys
Casualties for Italy: 1 italianInfantry, 1 italianMech.Infantry and 1 italianNavalFighter
Non Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
Trigger italianProd: Italy has 1 Material placed in Rome
1 italianNavalFighter moved from Iraq to Trans Jordan
1 italianNavalFighter and 1 italianTacticalBomber moved from Iraq to Trans Jordan
1 Truck and 1 italianInfantry moved from Rome to Austria
1 Truck and 1 italianInfantry moved from Southern Italy to Northern Italy
2 italianParatroopers moved from Southern Italy to 50 Sea Zone
2 italianParatroopers and 1 italianTransport moved from 50 Sea Zone to 53 Sea Zone
2 italianParatroopers moved from 53 Sea Zone to Cairo
1 italianTransport moved from 53 Sea Zone to 52 Sea Zone
1 Material and 1 Truck moved from Rome to 46 Sea Zone
1 Material, 1 Truck and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
1 Material and 1 Truck moved from 51 Sea Zone to Tobruk
2 italianAirTransports moved from Cairo to Rome
Purchase Units - Italy
Trigger italianAdvArt1: buyitalianHeavyArtillery added to italianProduction
Italy buy 1 italianFortification, 2 italianInfantrys, 2 italianParatroopers and 3 italianTanks; Remaining resources: 0 PUs; 6 techTokens;
Place Units - Italy
Units in Cairo being upgraded or consumed: 1 Material and 1 italianEntrenchment
1 italianFortification placed in Cairo
3 italianTanks placed in Northern Italy
2 italianParatroopers placed in Rome
2 italianInfantrys placed in Greece
Turn Complete - Italy
Italy collect 33 PUs; end with 33 PUs total
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 9 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 12 techTokens