Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. ubernaut
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 72
    • Best 21
    • Controversial 0
    • Groups 0

    Posts made by ubernaut

    • RE: Unit count bug in battle

      @lennardf glad i could help :)

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Unit count bug in battle

      @lennardf i would try to edit the units out and back in assuming you can without breaking your game continuity that should clear whatever the problem is

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Unit count bug in battle

      @contango ok well not that it should matter or planes should ever get corrupted in this manner, but that initial move of the 3 fighters to a carrier during combat is an illegal move (which is probably why it’s never been spotted before) @LennardF i would def add this information to your bug report :)

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Unit count bug in battle

      @barnee yeah seems like a new one to me as well

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Hard AI

      @aardvarkpepper i had a link for a github page that outlined it but it died at some point :(

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Hard AI

      @nishav yeah AI is one area that is fairly resource-intensive to develop there have been some recent improvements but not sure what the current state of hard AI is the main guy who was working on it hasn’t been around as much until very recently. i do know that it basically follows a flowchart of strategic priorities which definitely has some blind spots.

      i do know that they have been working on a new AI in the latest prereleases called ‘Flow AI’ but i’m not really sure what the difference is.

      if you would like to contribute i would suggest that you either join the github project or give your input over at the triplea forum. :)

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Problems starting up games

      @enigma said in Problems starting up games:

      @ubernaut If I do, is it possible to proceed ongoing games?

      not sure but you said you were trying to make a new game anyway right?

      Is the pre-release going to be a regular version soon?

      not sure about that either :P

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Problems starting up games

      @enigma you just click the link then download whichever version you need :)

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Problems starting up games

      @enigma not sure what you mean

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Problems starting up games

      @enigma there is a link on the download page :)

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Problems starting up games

      @enigma there is a problem with PBF on the current stable version, my understanding is that the current pre-release solves this issue

      posted in TripleA Support
      ubernautU
      ubernaut
    • RE: Problems starting up games

      @enigma is this PBF or PBEM? also what version are you using?

      posted in TripleA Support
      ubernautU
      ubernaut
    • 1
    • 2
    • 3
    • 4
    • 4 / 4