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    Posts made by U-505

    • RE: BotA U-505 vs. Pug

      Thanks. I’ve got a lot of things going on right now that i really shouldn’t be making so many moves while I’m distracted. If it’s not too much trouble I’m going to slow down a bit to make sure my mind is on the game.

      posted in Tournaments
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      Well, I’m going to resign now since i forgot to block the English fleet with a Spanish cutter.

      posted in Tournaments
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7

      Game History

      Round :16

      Combat Move - Spain
                  1 Horse_Artillery moved from New Castille to Galacia
                        Spain take Galacia from UnitedKingdom
                  2 Mariness moved from Andalusia to SZ54
                  2 Frigates and 2 Mariness moved from SZ54 to SZ49
                  2 Mariness moved from SZ49 to Algarve

      Purchase Units - Spain
                  Spain buy 2 Brigantines, 1 Corvette and 2 Cutters; Remaining resources: 0 PUs;

      Combat - Spain
                  Battle in Algarve
                      Spain attack with 2 Mariness
                      KingdomOfPrussia defend with 1 Horse_Artillery
                          Spain roll dice for 2 Frigates in Algarve, round 1 :  1/0 hits
                          1 Horse_Artillery owned by the KingdomOfPrussia lost in Algarve
                      Spain win, taking Algarve from KingdomOfPrussia with 2 Mariness remaining. Battle score for attacker is 5
                      Casualties for KingdomOfPrussia: 1 Horse_Artillery

      Non Combat Move - Spain
                  1 General moved from Tangiers to SZ54
                  1 Barque and 1 General moved from SZ54 to SZ57
                  1 General moved from SZ57 to Catalonia
                  1 General moved from Oran to Tangiers
                  1 Corvette moved from SZ54 to SZ53
                  1 Cutter moved from SZ54 to SZ53
                  2 Cutters moved from SZ54 to SZ57
                  1 Brigantine moved from SZ61 to SZ57
                  1 Barque, 1 Brigantine and 1 Cuirassiers moved from SZ60 to SZ57
                  1 Cuirassiers moved from SZ57 to Catalonia
                  1 Cutter moved from SZ59 to SZ57
                  1 Battleship, 1 Brigantine, 2 Corvettes, 7 Cutters and 2 Frigates moved from SZ58 to SZ57
                  1 Artillery, 1 Chasseurs and 1 Mortars moved from Areg to El Erg
                  2 Dragoonss, 3 Fusilierss, 1 Horse_Artillery and 1 Marines moved from Andalusia to New Castille
                  1 Marines moved from Andalusia to New Castille
                  1 Marines moved from Andalusia to New Castille

      Place Units - Spain
                  1 Corvette and 1 Cutter placed in SZ53
                  2 Brigantines placed in SZ57
                  1 Cutter placed in SZ57

      Turn Complete - Spain
                  Spain collect 49 PUs; end with 49 PUs total
                  Objective Balancing Convoy Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 39 PUs

      Territory Summary for Spain :

      Sardinia : 1 flag, 2 Fortresss and 3 Mortella_Towers
          El Erg : 1 flag, 1 Artillery, 1 Chasseurs and 1 Mortars
          Tangiers : 1 flag, 1 General
          SZ49 : 1 flag, 2 Frigates
          Algarve : 1 flag, 2 Mariness
          Oran : 1 flag
          Majorca : 1 flag, 1 Encampment, 1 Fusiliers and 2 Mortella_Towers
          Atlas : 1 flag
          Estremadura : 1 flag, 1 Fusiliers
          Catalonia : 1 flag, 1 Cuirassiers and 1 General
          Provence : 1 flag
          Galacia : 1 flag, 1 Horse_Artillery
          SZ57 : 1 flag, 2 Barques, 1 Battleship, 5 Brigantines, 2 Corvettes, 11 Cutters and 2 Frigates
          West Sahara : 1 flag
          Algeria : 1 flag
          Andalusia : 1 flag
          SZ53 : 1 flag, 2 Corvettes and 2 Cutters
          Areg : 1 flag
          New Castille : 1 flag, 1 Capital, 1 Chasseurs, 2 Dragoonss, 5 Fusilierss, 1 Horse_Artillery, 3 Mariness and 20 Mortella_Towers

      Production/PUs Summary :

      France : 57 / 54
          UnitedKingdom : 43 / 41
          Spain : 49 / 39
          KingdomOfPrussia : 27 / 31
          Sweden : 23 / 23
          AustrianEmpire : 40 / 42
          OttomanEmpire : 33 / 34
          Russia : 49 / 49

      posted in Tournaments
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 destroyer moved from 39 Sea Zone to 37 Sea Zone

      Combat - French
                  Battle in 37 Sea Zone
                      French attack with 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                          French roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Japanese lost in 37 Sea Zone
                      French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      37 Sea Zone : 1 flag, 1 destroyer
          United Kingdom : 1 flag, 2 infantry
          Anglo Egyptian Sudan : 1 flag, 1 infantry
          Morocco : 1 flag, 2 infantry
          Iraq : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 27 / 30
          Japanese : 58 / 67
          Americans : 52 / 72
          Chinese : 8 / 9
          British : 26 / 26
          UK_Pacific : 7 / 7
          Italians : 22 / 34
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Iraq to Trans-Jordan
                        British take Trans-Jordan from Italians

      Combat - ANZAC

      Non Combat Move - ANZAC
                  3 submarines moved from 62 Sea Zone to 42 Sea Zone
                  3 fighters moved from Queensland to Dutch New Guinea
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 artillery moved from New Zealand to 63 Sea Zone
                  1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea Zone

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Territory Summary for ANZAC :

      Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 infantry
          New Zealand : 1 flag, 1 airfield and 1 harbour
          New South Wales : 1 flag, 1 factory_minor and 1 harbour
          South Australia : 1 flag, 3 infantry
          Dutch New Guinea : 1 flag, 3 fighters and 2 infantry
          42 Sea Zone : 1 flag, 3 submarines
          62 Sea Zone : 1 flag, 1 artillery, 1 cruiser, 1 destroyer and 2 transports
          Trans-Jordan : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 27 / 30
          Japanese : 58 / 67
          Americans : 52 / 72
          Chinese : 8 / 9
          British : 25 / 26
          UK_Pacific : 7 / 7
          Italians : 23 / 34
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7

      Game History

      Round :16

      Combat Move - France
                  6 Artillerys, 5 Chasseurss, 29 Fusilierss, 2 Grenadierss and 20 Howitzers moved from Navarre to Old Castille
                  1 Barque moved from SZ41 to SZ36
                  1 Fusiliers moved from Brittany to SZ36
                  1 Barque and 1 Fusiliers moved from SZ36 to SZ41
                  1 Fusiliers moved from SZ41 to Old Castille
                  1 Chasseurs and 1 Marines moved from Brittany to SZ34
                  1 Barque, 1 Chasseurs and 1 Marines moved from SZ34 to SZ35
                  1 Chasseurs and 1 Marines moved from SZ35 to Flanders
                  1 Battleship moved from SZ29 to SZ35
                  2 Battleships moved from SZ41 to SZ38

      Purchase Units - France
                  France buy 2 Fusilierss, 9 Howitzers, 1 Hussars and 1 Mortars; Remaining resources: 0 PUs;

      Combat - France
                  Battle in Flanders
                      France attack with 1 Chasseurs and 1 Marines
                      AustrianEmpire defend with 1 Fusiliers
                          France roll dice for 2 Battleships in Flanders, round 1 :  1/1 hits
                          1 Fusiliers owned by the AustrianEmpire lost in Flanders
                      France win, taking Flanders from AustrianEmpire with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
                      Casualties for AustrianEmpire: 1 Fusiliers
                  Battle in Old Castille
                      France attack with 6 Artillerys, 5 Chasseurss, 30 Fusilierss, 2 Grenadierss and 20 Howitzers
                      KingdomOfPrussia defend with 1 Artillery, 5 Chasseurss, 7 Fusilierss and 1 Howitzer
                          France roll dice for 6 Artillerys, 5 Chasseurss, 30 Fusilierss, 2 Grenadierss and 20 Howitzers in Old Castille, round 1 :  16/1 hits
                          KingdomOfPrussia roll dice for 1 Artillery, 5 Chasseurss, 7 Fusilierss and 1 Howitzer in Old Castille, round 1 :  5/1 hits
                          7 Fusilierss owned by the KingdomOfPrussia , 1 Artillery owned by the KingdomOfPrussia , 1 Howitzer owned by the KingdomOfPrussia , 5 Chasseurss owned by the KingdomOfPrussia and 5 Fusilierss owned by the France lost in Old Castille
                      France win, taking Old Castille from KingdomOfPrussia with 6 Artillerys, 5 Chasseurss, 25 Fusilierss, 2 Grenadierss and 20 Howitzers remaining. Battle score for attacker is 42
                      Casualties for France: 5 Fusilierss
                      Casualties for KingdomOfPrussia: 1 Artillery, 5 Chasseurss, 7 Fusilierss and 1 Howitzer

      Non Combat Move - France
                  1 Hussars moved from Valencia to Old Castille
                  10 Fusilierss moved from Orleanais to Champagne
                  2 Dragoonss and 5 Hussarss moved from Champagne to Burgundy
                  1 Dragoons, 1 Horse_Artillery and 1 Hussars moved from Aragon to Languedoc
                  1 Horse_Artillery moved from Catalonia to Languedoc
                  4 Horse_Artillerys and 2 Hussarss moved from Valencia to Languedoc
                  1 Dragoons moved from Provence to Burgundy
                  1 Hussars moved from Provence to Burgundy
                  1 Cuirassiers moved from Gascony to Languedoc
                  1 Dragoons moved from Provence to Burgundy
                  1 Horse_Artillery and 1 Hussars moved from Brittany to Auvergne
                  2 Battleships, 6 Brigantines, 3 Corvettes and 8 Cutters moved from SZ29 to SZ34
                  3 Corvettes moved from SZ35 to SZ34
                  1 Brigantine moved from SZ34 to SZ33

      Place Units - France
                  2 Fusilierss and 1 Hussars placed in Brittany
                  9 Howitzers and 1 Mortars placed in Orleanais

      Turn Complete - France
                  France collect 60 PUs; end with 60 PUs total
                  Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 54 PUs

      Territory Summary for France :

      North Wales : 1 flag
          SZ35 : 1 flag, 1 Barque and 2 Battleships
          SZ28 : 1 flag
          SZ41 : 1 flag, 1 Barque
          Lazes : 1 flag, 1 Ney
          Languedoc : 1 flag, 1 Cuirassiers, 1 Dragoons, 6 Horse_Artillerys and 3 Hussarss
          Burgundy : 1 flag, 4 Dragoonss and 6 Hussarss
          Old Castille : 1 flag, 6 Artillerys, 5 Chasseurss, 25 Fusilierss, 2 Grenadierss, 20 Howitzers and 1 Hussars
          Flanders : 1 flag, 1 Chasseurs and 1 Marines
          Egypt : 1 flag
          SZ34 : 1 flag, 2 Battleships, 6 Brigantines, 6 Corvettes and 8 Cutters
          Auvergne : 1 flag, 1 Horse_Artillery and 1 Hussars
          SZ33 : 1 flag, 1 Brigantine
          Orleanais : 1 flag, 1 Capital, 9 Howitzers, 1 Mortars and 3 Mortella_Towers
          SZ38 : 1 flag, 2 Battleships
          Leinster : 1 flag
          Brittany : 1 flag, 1 Fortress, 2 Fusilierss, 1 General and 1 Hussars
          Champagne : 1 flag, 10 Chasseurss, 27 Fusilierss and 1 Howitzer
          Ulster : 1 flag

      Production/PUs Summary :

      France : 60 / 54
          UnitedKingdom : 42 / 40
          Spain : 46 / 37
          KingdomOfPrussia : 28 / 31
          Sweden : 23 / 23
          AustrianEmpire : 40 / 42
          OttomanEmpire : 33 / 34
          Russia : 49 / 49

      posted in Tournaments
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                  Some Units in India change ownership: 2 infantry

      Territory Summary for UK_Pacific :

      India : 1 flag, 1 factory_major

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 29 / 30
          Japanese : 58 / 67
          Americans : 52 / 72
          Chinese : 8 / 9
          British : 27 / 26
          UK_Pacific : 7 / 7
          Italians : 19 / 30
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Combat Move - British
                  2 fighters and 1 infantry moved from Burma to Shan State
                  1 infantry moved from Rhodesia to Tanganyika Territory
                        British take Tanganyika Territory from Italians

      Combat - British
                  Battle in Shan State
                      British attack with 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters and 1 infantry in Shan State, round 1 :  1/1 hits
                          Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  3 aaGuns, 14 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to India
                  1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 submarine moved from 123 Sea Zone to 125 Sea Zone
                  2 fighters moved from Shan State to Szechwan
                  1 tactical_bomber moved from India to Szechwan
                  1 fighter moved from United Kingdom to Iceland

      Place Units - British
                  2 infantry and 1 mech_infantry placed in Union of South Africa
                  3 infantry placed in Iraq
                  3 infantry placed in Persia
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Persia: 3 infantry
                  EDIT: Adding units owned by British to Iraq: 3 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,5,6,5,5,6,3
                  British collect 26 PUs (1 lost to blockades); end with 26 PUs total

      Territory Summary for British :

      Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
          Shan State : 1 flag, 1 infantry
          India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour, 16 infantry and 3 mech_infantrys
          39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
          Iceland : 1 flag, 1 airfield and 2 fighters
          Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
          Gibraltar : 1 flag, 1 harbour
          New Brunswick Nova Scotia : 1 flag, 1 harbour
          Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
          Scotland : 1 flag, 1 airfield
          United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
          Rhodesia : 1 flag, 1 infantry
          Tanganyika Territory : 1 flag, 1 infantry
          Morocco : 1 flag, 1 aaGun and 3 infantry
          125 Sea Zone : 1 flag, 1 submarine
          123 Sea Zone : 1 flag, 1 destroyer
          106 Sea Zone : 1 flag
          Iraq : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
          Persia : 1 flag, 1 factory_minor and 3 infantry

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 29 / 30
          Japanese : 58 / 67
          Americans : 52 / 72
          Chinese : 8 / 9
          British : 27 / 26
          UK_Pacific : 7 / 1
          Italians : 19 / 30
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese
                  1 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese
                  1 fighter and 13 infantry moved from Shensi to Szechwan

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 13 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 1 :  3/1 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                          1 infantry owned by the Japanese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Kansu
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 9 PUs total

      Territory Summary for Chinese :

      Kweichow : 1 flag, 1 infantry
          Kansu : 1 flag, 2 infantry
          Hopei : 1 flag, 1 infantry
          Tsinghai : 1 flag, 1 fighter
          Szechwan : 1 flag, 14 infantry

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 29 / 30
          Japanese : 59 / 67
          Americans : 52 / 72
          Chinese : 8 / 9
          British : 26 / 28
          UK_Pacific : 6 / 7
          Italians : 20 / 30
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Burma to 44 Sea Zone
                  1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
                  1 bomber moved from United Kingdom to 125 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 44 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 125 Sea Zone
                      Russians loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer and 1 submarine
                      Germans defend with 1 submarine
                          Americans roll dice for 1 submarine in 125 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Germans lost in 125 Sea Zone
                      Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine

      Non Combat Move - Americans
                  1 bomber moved from 125 Sea Zone to United Kingdom
                  1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                  1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                  3 bombers moved from Burma to India
                  1 bomber moved from 44 Sea Zone to Dutch New Guinea
                  1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Eastern United States to French Guiana

      Place Units - Americans
                  1 carrier and 2 transports placed in 101 Sea Zone
                  1 fighter placed in 101 Sea Zone
                  3 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      India : 1 flag, 3 bombers
          Queensland : 1 flag, 1 armour
          South Australia : 1 flag, 1 infantry
          Guam : 1 flag, 1 airfield
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
          Midway : 1 flag, 1 airfield
          Dutch New Guinea : 1 flag, 1 bomber
          26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 4 cruisers, 7 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
          10 Sea Zone : 1 flag, 3 destroyers and 2 submarines
          Central United States : 1 flag, 4 aaGuns, 1 factory_major and 1 infantry
          Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
          United Kingdom : 1 flag, 2 bombers
          French Guiana : 1 flag, 1 fighter
          French West Africa : 1 flag, 1 infantry and 1 mech_infantry
          125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          87 Sea Zone : 1 flag, 1 transport
          101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
          Brazil : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 29 / 30
          Japanese : 62 / 67
          Americans : 52 / 72
          Chinese : 5 / 10
          British : 26 / 28
          UK_Pacific : 6 / 7
          Italians : 20 / 30
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      I actually used the wrong dice roller but I ended up rolling a 1 anyway.  :lol:

      To be honest, I was curious to see how both ways would play out.

      posted in Tournaments
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7

      Game History

      Round :15

      Combat Move - OttomanEmpire
                  1 Fusiliers moved from Antioch to Syria
                        OttomanEmpire take Syria from Russia
                  2 Chasseurss and 2 Fusilierss moved from Edessa to Syria
                  1 Fusiliers moved from Constantinople to SZ92
                  1 Marines moved from Kiutayeh to SZ92
                  1 Howitzer moved from Lazes to Astrakahn
                  1 Barque, 1 Fusiliers and 1 Marines moved from SZ92 to SZ97
                  1 Fusiliers and 1 Marines moved from SZ97 to Astrakahn

      Purchase Units - OttomanEmpire
                  OttomanEmpire buy 2 Chasseurss and 6 Fusilierss; Remaining resources: 0 PUs;

      Combat - OttomanEmpire
                  Battle in Astrakahn
                      OttomanEmpire attack with 1 Fusiliers, 1 Howitzer and 1 Marines
                      Russia defend with 1 Grenadiers and 1 Hussars
                          OttomanEmpire roll dice for 2 Frigates in Astrakahn, round 1 :  1/0 hits
                          1 Hussars owned by the Russia lost in Astrakahn
                          OttomanEmpire roll dice for 1 Fusiliers, 1 Howitzer and 1 Marines in Astrakahn, round 1 :  1/0 hits
                          Russia roll dice for 1 Grenadiers in Astrakahn, round 1 :  1/1 hits
                          1 Howitzer owned by the OttomanEmpire and 1 Grenadiers owned by the Russia lost in Astrakahn
                      OttomanEmpire win, taking Astrakahn from Russia with 1 Fusiliers and 1 Marines remaining. Battle score for attacker is 6
                      Casualties for OttomanEmpire: 1 Howitzer
                      Casualties for Russia: 1 Grenadiers and 1 Hussars

      Non Combat Move - OttomanEmpire
                  1 Fusiliers moved from Sinop to Lazes
                  2 Fusilierss moved from Constantinople to Kiutayeh
                  2 Dragoonss, 6 Horse_Artillerys, 2 Hussarss and 2 Marshals moved from Tarsus to Edessa
                  1 Horse_Artillery moved from Anatolia to Tarsus
                  2 Dragoonss moved from Anatolia to Tarsus
                  1 Hussars moved from Sinop to Tarsus
                  1 Marshal moved from Constantinople to Karamania
                  1 Barque, 1 Chasseurs and 1 Marines moved from SZ82 to SZ90
                  1 Chasseurs moved from SZ90 to Sinai
                  1 Brigantine moved from SZ74 to SZ80
                  1 Marines moved from Thessaly to SZ80
                  1 Brigantine and 1 Marines moved from SZ80 to SZ82

      Place Units - OttomanEmpire
                  1 Fusiliers placed in Candia
                  2 Chasseurss and 1 Fusiliers placed in Anatolia
                  4 Fusilierss placed in Constantinople

      Turn Complete - OttomanEmpire
                  OttomanEmpire collect 34 PUs; end with 34 PUs total

      Territory Summary for OttomanEmpire :

      Tarsus : 1 flag, 2 Dragoonss, 1 Horse_Artillery and 1 Hussars
          Astrakahn : 1 flag, 1 Fusiliers and 1 Marines
          SZ82 : 1 flag, 1 Brigantine and 1 Marines
          SZ98 : 1 flag
          Armenia : 1 flag
          Lazes : 1 flag, 1 Artillery, 17 Chasseurss, 9 Fusilierss, 1 Howitzer, 1 Marines and 1 Mortars
          Georgia : 1 flag
          SZ97 : 1 flag, 3 Barques and 2 Frigates
          Constantinople : 1 flag, 1 Capital, 7 Fortresss, 4 Fusilierss and 25 Mortella_Towers
          SZ90 : 1 flag, 1 Barque and 1 Marines
          Sinai : 1 flag, 1 Chasseurs
          Edessa : 1 flag, 2 Dragoonss, 6 Horse_Artillerys, 2 Hussarss and 2 Marshals
          SZ73 : 1 flag
          Kiutayeh : 1 flag, 2 Fusilierss
          Syria : 1 flag, 2 Chasseurss and 3 Fusilierss
          Candia : 1 flag, 1 Encampment, 1 Fusiliers and 1 Mortella_Tower
          Karamania : 1 flag, 1 Marshal
          Anatolia : 1 flag, 2 Chasseurss, 1 Fusiliers, 1 General and 1 Mortella_Tower

      Production/PUs Summary :

      France : 59 / 56
          UnitedKingdom : 42 / 40
          Spain : 44 / 37
          KingdomOfPrussia : 30 / 31
          Sweden : 23 / 23
          AustrianEmpire : 42 / 42
          OttomanEmpire : 34 / 34
          Russia : 47 / 50

      posted in Tournaments
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      Well, I’ll let the dice decide for us then.

      1=Play on
      2=restart the Prussian turn

      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Tournaments
      U-505U
      U-505
    • RE: XDAP-02 Team Imhotep - Unterhund 505/47

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2

      Game History

      Round :7

      Purchase Units - Russians
                  Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Western Ukraine to Bryansk
                  1 fighter moved from Russia to Belarus
                  1 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  1 armour moved from Finland to Novgorod
                  2 infantry moved from Novosibirsk to Kansu
                  2 infantry moved from Kazakhstan to Tsinghai
                  1 fighter moved from Russia to Tsinghai
                  1 tactical_bomber moved from Bryansk to Belarus
                  1 artillery and 2 infantry moved from Bryansk to Ukraine
                  2 infantry moved from Bryansk to Belarus
                  1 infantry moved from Bryansk to Belarus
                  1 fighter moved from Russia to Kansu

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 :  0/5 hits
                          Germans roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                          Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  1/5 hits
                          Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 :  3/4 hits
                          Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Tsinghai
                      Russians attack with 1 fighter and 2 infantry
                      Japanese defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 1 :  0/3 hits
                          Japanese roll dice for 1 mech_infantry in Tsinghai, round 1 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 :  2/3 hits
                          Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Tsinghai
                      Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 factory_minor and 1 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 :  1/3 hits
                          Germans roll dice for 1 infantry in Ukraine, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Kansu
                      Russians attack with 1 fighter and 2 infantry
                      Japanese defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 2 infantry in Kansu, round 1 :  1/3 hits
                          Japanese roll dice for 1 mech_infantry in Kansu, round 1 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Kansu
                      Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Novgorod
                      Russians attack with 1 armour and 2 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                          Russians roll dice for 1 armour and 2 infantry in Novgorod, round 1 :  1/3 hits
                          Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                          1 infantry owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 tactical_bomber moved from Belarus to Bryansk
                  1 fighter moved from Belarus to Russia
                  2 mech_infantrys moved from Volgograd to Sikang
                  1 fighter moved from Tsinghai to Sikang
                  1 fighter moved from Kansu to Sikang
                  2 mech_infantrys moved from Bryansk to Samara
                  1 tactical_bomber moved from Bryansk to Russia
                  1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                  8 infantry moved from Russia to Bryansk

      Place Units - Russians
                  1 fighter and 8 infantry placed in Russia
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

      Territory Summary for Russians :

      Kansu : 1 flag, 2 infantry
          Tsinghai : 1 flag, 2 infantry
          Sikang : 1 flag, 2 fighters and 2 mech_infantrys
          Amur : 1 flag, 3 infantry
          Buryatia : 1 flag, 2 aaGuns and 15 infantry
          Belarus : 1 flag, 2 infantry
          Bryansk : 1 flag, 3 aaGuns, 1 armour, 59 infantry and 5 mech_infantrys
          Russia : 1 flag, 1 airfield, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
          Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
          Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
          Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
          Samara : 1 flag, 2 mech_infantrys
          114 Sea Zone : 1 flag, 1 cruiser
          115 Sea Zone : 1 flag, 1 submarine
          91 Sea Zone : 1 flag, 1 submarine
          Finland : 1 flag

      Production/PUs Summary :

      Germans : 42 / 64
          Russians : 37 / 40
          Japanese : 49 / 56
          Americans : 57 / 78
          Chinese : 4 / 3
          British : 33 / 34
          UK_Pacific : 10 / 9
          Italians : 18 / 33
          ANZAC : 10 / 20
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      U-505U
      U-505
    • RE: AA50-42' mojo v U-505(x)

      @mojo:

      yea i thought you forgot,  ha ha i sure did.  ok after this game i’ll set it up,  but you may have to help.

      I have no problem with that. You’ll be happier once you become familiar with tripleA. trust me.

      posted in Play Boardgames
      U-505U
      U-505
    • RE: AA50-42' mojo v U-505(x)

      Germany 19

      purchase $67

      2 inf
      6 fig
      save $1

      Combat moves

      Libya (mt)
      24 inf, 12 art, 6 arm Egy
      2 arm T-J
      taken

      Sudan (mt)+FEQ (mt)
      1 arm Egy

      IEA (mt)
      1 arm Egy

      Belgian Congo
      1 arm Egy

      Non-combat moves
      12 fig NWE to kar
      3 fig, 3 bmb Ger to NWE
      16 inf, 2 art T-J to Egy
      6 inf Per to Cauc

      Placement
      2 inf Kar
      6 fig Ger

      Germany collects $70+$1 saved=$71

      12-42 G19 U 505 V mojo.AAM

      posted in Play Boardgames
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      I’ll leave the decision up to you since I’ve already edited to fix my non-combat mistakes in the past.

      posted in Tournaments
      U-505U
      U-505
    • RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luck

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :5

      Purchase Units - Russians
                  Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Sakha to Siberia
                        Russians take Siberia from Japanese
                  1 infantry moved from Archangel to Belarus
                        Russians take Belarus from Germans
                  1 infantry moved from Bessarabia to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                  2 infantry moved from Bryansk to Western Ukraine
                  1 fighter moved from Ukraine to Western Ukraine

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Eastern Poland
                      Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                          Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/1 hits
                          Italians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/1 hits
                          Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  1/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                          Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/1 hits
                          Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                          1 mech_infantry owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Archangel to Bryansk
                  2 aaGuns, 1 artillery and 22 infantry moved from Archangel to Smolensk
                  1 mech_infantry moved from Russia to Ukraine
                  9 infantry moved from Ukraine to Bessarabia
                  1 fighter moved from Western Ukraine to Ukraine
                  1 fighter moved from Eastern Poland to Ukraine
                  1 tactical_bomber moved from Eastern Poland to Bessarabia
                  3 infantry moved from Russia to Bryansk
                  8 infantry moved from Russia to Smolensk
                  1 aaGun and 7 infantry moved from Yakut S.S.R. to Buryatia
                  1 aaGun and 11 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Szechwan to Shensi

      Place Units - Russians
                  3 infantry placed in Ukraine
                  7 infantry and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs total

      Territory Summary for Russians :

      Shensi : 1 flag, 1 aaGun and 12 infantry
          Szechwan : 1 flag, 1 infantry
          Siberia : 1 flag, 1 infantry
          Buryatia : 1 flag, 1 aaGun and 7 infantry
          Olgiy : 1 flag
          Dzavhan : 1 flag
          Central Mongolia : 1 flag
          Ulaanbaatar : 1 flag
          Tsagaan Olom : 1 flag
          Belarus : 1 flag, 1 infantry
          Bryansk : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
          Archangel : 1 flag, 1 infantry
          Bessarabia : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
          Russia : 1 flag, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
          Ukraine : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
          Western Ukraine : 1 flag, 1 infantry
          Volgograd : 1 flag, 1 factory_minor
          Smolensk : 1 flag, 2 aaGuns, 1 artillery and 30 infantry
          125 Sea Zone : 1 flag, 1 submarine

      Production/PUs Summary :

      Germans : 48 / 66
          Russians : 30 / 30
          Japanese : 54 / 64
          Americans : 55 / 76
          Chinese : 8 / 10
          British : 26 / 28
          UK_Pacific : 7 / 7
          Italians : 20 / 30
          ANZAC : 10 / 15
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      U-505U
      U-505
    • RE: Ahhh Villainy

      @LHoffman:

      @U-505:

      Domestic, economic, environmental, and foreign policies are incredibly complex structures and your extremely simplistic viewpoint regarding them just won’t work in a real country.

      I think that was not one of his main concerns 505. If you did not pick up on it, this is all fantasy anyway and, yes, a hyperbolic characterization of conservative America (and Canada?); whose rights and structure of government are all at once looked down upon and envied by the rest of the world.

      Garg is simply bringing balance to society… and that cracked up nation-state, build-your-own-government-utopia forum he is a part of. Personally I think you need to lighten up a little bit.

      Thanks, I had no idea that Garg didn’t run a country.

      All I did was ask how his country could be considered economically powerful with a 3% tax rate while fighting an expensive war and I got this:

      @wittmann:

      And how can Globocom be economically powerful when their army is locked in an expensive war and the tax rate is 3%

      Maybe everyone pays taxes and there are no handouts. If a girl gets pregnant she is not given a 3 bedroom house,  an income and free gym and medicine. Instead she lives with her parents and has to give up smoking and drinking because she has no revenue.

      @Gargantua:

      Aside from the fact that subsidized Military spending is basically some of the ONLY spending. (think start-up/investment capital)

      The Military is it’s OWN Corporation.

      Do you -really- think I would send my military abroad to stamp out “possible” terrorists? pfftp.

      1. The only way to win a war properly  is to kill absolutely everything in the place you intend to conquer.  You can let people run away, but enforce the fact that if they are still there when you arrive, that they are going to die.

      2. Imagine less of a conventional military, and more of an ultra-modern work force.  Lumberjacks, Miner’s, Hunters, Petroleum workers, etc, armed to the teeth, with Buzzdozers and drilling equipment mixed in with the tanks and helicopters.

      When you give permission for total extermination, all the semantics and problems go away.  Anybody who really wanted to surive, has left.

      There is also no regard or concern for enviromental regulations, unless dictacted by the home government, or the head of the military corporation, if enviromental regulation will lead to the creation of sustainable/long-term assets.

      Seems to me Garg put some measure of thought into his response so it’s less wistful dreaming and more an over the top reflection of his real views. And wittmann clearly has a personal beef with social welfare. But, I’m the one who needs to lighten up. Okay. I’ll lighten up.

      While we’re on the subject, maybe YOU should lighten up and let Garg police his own thread if he thinks I’m out of line. Not that I’ll listen to either one of you because you’re both a couple of Globocom’s douchebag corporate toadies and I’m a well-respected revolutionary activist in Globocom’s political underground.

      down
      with                                                                                U-505 was here                                                                                                                                                        
      globocom                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  Long                          
                                                                                                                                                                                Live
                                                                                                                                                                                    The
                                                                                                                                                                                        Revolution

      Look, if Garg wants to fantasize about running a despotic, militaristic, neo-fascist, corporate oligarchy with no human rights where it’s ignorant sickly people are rolled by the rampant criminal element and die on the streets, which are made of dirt, by the way, because his government has no money to build roads, schools and police stations then I can fantasize about how miserably it will fail.

      But, if he’s going to put some thought into it, which he did, then he should look past his fake narrow viewpoint and consider the bigger fake picture, such as, how the rest of the fake world would respond to his fake actions and how quite a few of his fake policies aren’t so cut and dried. They can be interrelated and come with fake consequences.

      posted in General Discussion
      U-505U
      U-505
    • RE: BotA U-505 vs. Pug

      @pug6000:

      It seems that concentration is lacking on both sides. 2 Big mistakes in a row.

      First Prussia forgets to moves its Spanish forces.
      Then Sweden forgets to move its smaller Baltic fleet.

      Let’s see if I can at least fix a bit on Prussian side.

      Ha. I didn’t even see that Russian naval purchase. I just assumed they were building more cavalry so I didn’t even bother looking at the turn summary. that was a huge mistake.

      posted in Tournaments
      U-505U
      U-505
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