Thanks. I’ve got a lot of things going on right now that i really shouldn’t be making so many moves while I’m distracted. If it’s not too much trouble I’m going to slow down a bit to make sure my mind is on the game.
Posts made by U-505
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RE: BotA U-505 vs. Pugposted in Tournaments
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RE: BotA U-505 vs. Pugposted in Tournaments
Well, I’m going to resign now since i forgot to block the English fleet with a Spanish cutter.
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RE: BotA U-505 vs. Pugposted in Tournaments
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :16
Combat Move - Spain
1 Horse_Artillery moved from New Castille to Galacia
Spain take Galacia from UnitedKingdom
2 Mariness moved from Andalusia to SZ54
2 Frigates and 2 Mariness moved from SZ54 to SZ49
2 Mariness moved from SZ49 to AlgarvePurchase Units - Spain
Spain buy 2 Brigantines, 1 Corvette and 2 Cutters; Remaining resources: 0 PUs;Combat - Spain
Battle in Algarve
Spain attack with 2 Mariness
KingdomOfPrussia defend with 1 Horse_Artillery
Spain roll dice for 2 Frigates in Algarve, round 1 : 1/0 hits
1 Horse_Artillery owned by the KingdomOfPrussia lost in Algarve
Spain win, taking Algarve from KingdomOfPrussia with 2 Mariness remaining. Battle score for attacker is 5
Casualties for KingdomOfPrussia: 1 Horse_ArtilleryNon Combat Move - Spain
1 General moved from Tangiers to SZ54
1 Barque and 1 General moved from SZ54 to SZ57
1 General moved from SZ57 to Catalonia
1 General moved from Oran to Tangiers
1 Corvette moved from SZ54 to SZ53
1 Cutter moved from SZ54 to SZ53
2 Cutters moved from SZ54 to SZ57
1 Brigantine moved from SZ61 to SZ57
1 Barque, 1 Brigantine and 1 Cuirassiers moved from SZ60 to SZ57
1 Cuirassiers moved from SZ57 to Catalonia
1 Cutter moved from SZ59 to SZ57
1 Battleship, 1 Brigantine, 2 Corvettes, 7 Cutters and 2 Frigates moved from SZ58 to SZ57
1 Artillery, 1 Chasseurs and 1 Mortars moved from Areg to El Erg
2 Dragoonss, 3 Fusilierss, 1 Horse_Artillery and 1 Marines moved from Andalusia to New Castille
1 Marines moved from Andalusia to New Castille
1 Marines moved from Andalusia to New CastillePlace Units - Spain
1 Corvette and 1 Cutter placed in SZ53
2 Brigantines placed in SZ57
1 Cutter placed in SZ57Turn Complete - Spain
Spain collect 49 PUs; end with 49 PUs total
Objective Balancing Convoy Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 39 PUsTerritory Summary for Spain :
Sardinia : 1 flag, 2 Fortresss and 3 Mortella_Towers
El Erg : 1 flag, 1 Artillery, 1 Chasseurs and 1 Mortars
Tangiers : 1 flag, 1 General
SZ49 : 1 flag, 2 Frigates
Algarve : 1 flag, 2 Mariness
Oran : 1 flag
Majorca : 1 flag, 1 Encampment, 1 Fusiliers and 2 Mortella_Towers
Atlas : 1 flag
Estremadura : 1 flag, 1 Fusiliers
Catalonia : 1 flag, 1 Cuirassiers and 1 General
Provence : 1 flag
Galacia : 1 flag, 1 Horse_Artillery
SZ57 : 1 flag, 2 Barques, 1 Battleship, 5 Brigantines, 2 Corvettes, 11 Cutters and 2 Frigates
West Sahara : 1 flag
Algeria : 1 flag
Andalusia : 1 flag
SZ53 : 1 flag, 2 Corvettes and 2 Cutters
Areg : 1 flag
New Castille : 1 flag, 1 Capital, 1 Chasseurs, 2 Dragoonss, 5 Fusilierss, 1 Horse_Artillery, 3 Mariness and 20 Mortella_TowersProduction/PUs Summary :
France : 57 / 54
UnitedKingdom : 43 / 41
Spain : 49 / 39
KingdomOfPrussia : 27 / 31
Sweden : 23 / 23
AustrianEmpire : 40 / 42
OttomanEmpire : 33 / 34
Russia : 49 / 49 -
RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag, 1 destroyer
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 2 infantry
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 27 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 26
UK_Pacific : 7 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 3 infantry
Dutch New Guinea : 1 flag, 3 fighters and 2 infantry
42 Sea Zone : 1 flag, 3 submarines
62 Sea Zone : 1 flag, 1 artillery, 1 cruiser, 1 destroyer and 2 transports
Trans-Jordan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 27 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 25 / 26
UK_Pacific : 7 / 7
Italians : 23 / 34
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: BotA U-505 vs. Pugposted in Tournaments
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :16
Combat Move - France
6 Artillerys, 5 Chasseurss, 29 Fusilierss, 2 Grenadierss and 20 Howitzers moved from Navarre to Old Castille
1 Barque moved from SZ41 to SZ36
1 Fusiliers moved from Brittany to SZ36
1 Barque and 1 Fusiliers moved from SZ36 to SZ41
1 Fusiliers moved from SZ41 to Old Castille
1 Chasseurs and 1 Marines moved from Brittany to SZ34
1 Barque, 1 Chasseurs and 1 Marines moved from SZ34 to SZ35
1 Chasseurs and 1 Marines moved from SZ35 to Flanders
1 Battleship moved from SZ29 to SZ35
2 Battleships moved from SZ41 to SZ38Purchase Units - France
France buy 2 Fusilierss, 9 Howitzers, 1 Hussars and 1 Mortars; Remaining resources: 0 PUs;Combat - France
Battle in Flanders
France attack with 1 Chasseurs and 1 Marines
AustrianEmpire defend with 1 Fusiliers
France roll dice for 2 Battleships in Flanders, round 1 : 1/1 hits
1 Fusiliers owned by the AustrianEmpire lost in Flanders
France win, taking Flanders from AustrianEmpire with 1 Chasseurs and 1 Marines remaining. Battle score for attacker is 4
Casualties for AustrianEmpire: 1 Fusiliers
Battle in Old Castille
France attack with 6 Artillerys, 5 Chasseurss, 30 Fusilierss, 2 Grenadierss and 20 Howitzers
KingdomOfPrussia defend with 1 Artillery, 5 Chasseurss, 7 Fusilierss and 1 Howitzer
France roll dice for 6 Artillerys, 5 Chasseurss, 30 Fusilierss, 2 Grenadierss and 20 Howitzers in Old Castille, round 1 : 16/1 hits
KingdomOfPrussia roll dice for 1 Artillery, 5 Chasseurss, 7 Fusilierss and 1 Howitzer in Old Castille, round 1 : 5/1 hits
7 Fusilierss owned by the KingdomOfPrussia , 1 Artillery owned by the KingdomOfPrussia , 1 Howitzer owned by the KingdomOfPrussia , 5 Chasseurss owned by the KingdomOfPrussia and 5 Fusilierss owned by the France lost in Old Castille
France win, taking Old Castille from KingdomOfPrussia with 6 Artillerys, 5 Chasseurss, 25 Fusilierss, 2 Grenadierss and 20 Howitzers remaining. Battle score for attacker is 42
Casualties for France: 5 Fusilierss
Casualties for KingdomOfPrussia: 1 Artillery, 5 Chasseurss, 7 Fusilierss and 1 HowitzerNon Combat Move - France
1 Hussars moved from Valencia to Old Castille
10 Fusilierss moved from Orleanais to Champagne
2 Dragoonss and 5 Hussarss moved from Champagne to Burgundy
1 Dragoons, 1 Horse_Artillery and 1 Hussars moved from Aragon to Languedoc
1 Horse_Artillery moved from Catalonia to Languedoc
4 Horse_Artillerys and 2 Hussarss moved from Valencia to Languedoc
1 Dragoons moved from Provence to Burgundy
1 Hussars moved from Provence to Burgundy
1 Cuirassiers moved from Gascony to Languedoc
1 Dragoons moved from Provence to Burgundy
1 Horse_Artillery and 1 Hussars moved from Brittany to Auvergne
2 Battleships, 6 Brigantines, 3 Corvettes and 8 Cutters moved from SZ29 to SZ34
3 Corvettes moved from SZ35 to SZ34
1 Brigantine moved from SZ34 to SZ33Place Units - France
2 Fusilierss and 1 Hussars placed in Brittany
9 Howitzers and 1 Mortars placed in OrleanaisTurn Complete - France
France collect 60 PUs; end with 60 PUs total
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 54 PUsTerritory Summary for France :
North Wales : 1 flag
SZ35 : 1 flag, 1 Barque and 2 Battleships
SZ28 : 1 flag
SZ41 : 1 flag, 1 Barque
Lazes : 1 flag, 1 Ney
Languedoc : 1 flag, 1 Cuirassiers, 1 Dragoons, 6 Horse_Artillerys and 3 Hussarss
Burgundy : 1 flag, 4 Dragoonss and 6 Hussarss
Old Castille : 1 flag, 6 Artillerys, 5 Chasseurss, 25 Fusilierss, 2 Grenadierss, 20 Howitzers and 1 Hussars
Flanders : 1 flag, 1 Chasseurs and 1 Marines
Egypt : 1 flag
SZ34 : 1 flag, 2 Battleships, 6 Brigantines, 6 Corvettes and 8 Cutters
Auvergne : 1 flag, 1 Horse_Artillery and 1 Hussars
SZ33 : 1 flag, 1 Brigantine
Orleanais : 1 flag, 1 Capital, 9 Howitzers, 1 Mortars and 3 Mortella_Towers
SZ38 : 1 flag, 2 Battleships
Leinster : 1 flag
Brittany : 1 flag, 1 Fortress, 2 Fusilierss, 1 General and 1 Hussars
Champagne : 1 flag, 10 Chasseurss, 27 Fusilierss and 1 Howitzer
Ulster : 1 flagProduction/PUs Summary :
France : 60 / 54
UnitedKingdom : 42 / 40
Spain : 46 / 37
KingdomOfPrussia : 28 / 31
Sweden : 23 / 23
AustrianEmpire : 40 / 42
OttomanEmpire : 33 / 34
Russia : 49 / 49 -
RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 27 / 26
UK_Pacific : 7 / 7
Italians : 19 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Combat Move - British
2 fighters and 1 infantry moved from Burma to Shan State
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in Shan State
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns, 14 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to India
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from Shan State to Szechwan
1 tactical_bomber moved from India to Szechwan
1 fighter moved from United Kingdom to IcelandPlace Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Iraq
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 3 infantry
EDIT: Adding units owned by British to Iraq: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,6,5,6,5,5,6,3
British collect 26 PUs (1 lost to blockades); end with 26 PUs totalTerritory Summary for British :
Szechwan : 1 flag, 2 fighters and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 harbour, 16 infantry and 3 mech_infantrys
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Iceland : 1 flag, 1 airfield and 2 fighters
Quebec : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Rhodesia : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag, 1 aaGun and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
123 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor and 3 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 27 / 26
UK_Pacific : 7 / 1
Italians : 19 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 13 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 1 : 3/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kweichow : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 fighter
Szechwan : 1 flag, 14 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 8 / 9
British : 26 / 28
UK_Pacific : 6 / 7
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Burma to 44 Sea Zone
1 destroyer and 1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
3 bombers moved from Burma to India
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to French GuianaPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
India : 1 flag, 3 bombers
Queensland : 1 flag, 1 armour
South Australia : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 1 bomber
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 4 cruisers, 7 destroyers, 7 fighters, 5 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag, 3 destroyers and 2 submarines
Central United States : 1 flag, 4 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
United Kingdom : 1 flag, 2 bombers
French Guiana : 1 flag, 1 fighter
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
87 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 2 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 29 / 30
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 5 / 10
British : 26 / 28
UK_Pacific : 6 / 7
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: BotA U-505 vs. Pugposted in Tournaments
I actually used the wrong dice roller but I ended up rolling a 1 anyway. :lol:
To be honest, I was curious to see how both ways would play out.
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RE: BotA U-505 vs. Pugposted in Tournaments
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :15
Combat Move - OttomanEmpire
1 Fusiliers moved from Antioch to Syria
OttomanEmpire take Syria from Russia
2 Chasseurss and 2 Fusilierss moved from Edessa to Syria
1 Fusiliers moved from Constantinople to SZ92
1 Marines moved from Kiutayeh to SZ92
1 Howitzer moved from Lazes to Astrakahn
1 Barque, 1 Fusiliers and 1 Marines moved from SZ92 to SZ97
1 Fusiliers and 1 Marines moved from SZ97 to AstrakahnPurchase Units - OttomanEmpire
OttomanEmpire buy 2 Chasseurss and 6 Fusilierss; Remaining resources: 0 PUs;Combat - OttomanEmpire
Battle in Astrakahn
OttomanEmpire attack with 1 Fusiliers, 1 Howitzer and 1 Marines
Russia defend with 1 Grenadiers and 1 Hussars
OttomanEmpire roll dice for 2 Frigates in Astrakahn, round 1 : 1/0 hits
1 Hussars owned by the Russia lost in Astrakahn
OttomanEmpire roll dice for 1 Fusiliers, 1 Howitzer and 1 Marines in Astrakahn, round 1 : 1/0 hits
Russia roll dice for 1 Grenadiers in Astrakahn, round 1 : 1/1 hits
1 Howitzer owned by the OttomanEmpire and 1 Grenadiers owned by the Russia lost in Astrakahn
OttomanEmpire win, taking Astrakahn from Russia with 1 Fusiliers and 1 Marines remaining. Battle score for attacker is 6
Casualties for OttomanEmpire: 1 Howitzer
Casualties for Russia: 1 Grenadiers and 1 HussarsNon Combat Move - OttomanEmpire
1 Fusiliers moved from Sinop to Lazes
2 Fusilierss moved from Constantinople to Kiutayeh
2 Dragoonss, 6 Horse_Artillerys, 2 Hussarss and 2 Marshals moved from Tarsus to Edessa
1 Horse_Artillery moved from Anatolia to Tarsus
2 Dragoonss moved from Anatolia to Tarsus
1 Hussars moved from Sinop to Tarsus
1 Marshal moved from Constantinople to Karamania
1 Barque, 1 Chasseurs and 1 Marines moved from SZ82 to SZ90
1 Chasseurs moved from SZ90 to Sinai
1 Brigantine moved from SZ74 to SZ80
1 Marines moved from Thessaly to SZ80
1 Brigantine and 1 Marines moved from SZ80 to SZ82Place Units - OttomanEmpire
1 Fusiliers placed in Candia
2 Chasseurss and 1 Fusiliers placed in Anatolia
4 Fusilierss placed in ConstantinopleTurn Complete - OttomanEmpire
OttomanEmpire collect 34 PUs; end with 34 PUs totalTerritory Summary for OttomanEmpire :
Tarsus : 1 flag, 2 Dragoonss, 1 Horse_Artillery and 1 Hussars
Astrakahn : 1 flag, 1 Fusiliers and 1 Marines
SZ82 : 1 flag, 1 Brigantine and 1 Marines
SZ98 : 1 flag
Armenia : 1 flag
Lazes : 1 flag, 1 Artillery, 17 Chasseurss, 9 Fusilierss, 1 Howitzer, 1 Marines and 1 Mortars
Georgia : 1 flag
SZ97 : 1 flag, 3 Barques and 2 Frigates
Constantinople : 1 flag, 1 Capital, 7 Fortresss, 4 Fusilierss and 25 Mortella_Towers
SZ90 : 1 flag, 1 Barque and 1 Marines
Sinai : 1 flag, 1 Chasseurs
Edessa : 1 flag, 2 Dragoonss, 6 Horse_Artillerys, 2 Hussarss and 2 Marshals
SZ73 : 1 flag
Kiutayeh : 1 flag, 2 Fusilierss
Syria : 1 flag, 2 Chasseurss and 3 Fusilierss
Candia : 1 flag, 1 Encampment, 1 Fusiliers and 1 Mortella_Tower
Karamania : 1 flag, 1 Marshal
Anatolia : 1 flag, 2 Chasseurss, 1 Fusiliers, 1 General and 1 Mortella_TowerProduction/PUs Summary :
France : 59 / 56
UnitedKingdom : 42 / 40
Spain : 44 / 37
KingdomOfPrussia : 30 / 31
Sweden : 23 / 23
AustrianEmpire : 42 / 42
OttomanEmpire : 34 / 34
Russia : 47 / 50 -
RE: BotA U-505 vs. Pugposted in Tournaments
Well, I’ll let the dice decide for us then.
1=Play on
2=restart the Prussian turn
Rolls: 1@2; Total Hits: 11@2: (1) -
RE: XDAP-02 Team Imhotep - Unterhund 505/47posted in Tournaments
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :7
Purchase Units - Russians
Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Belarus
1 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Russia to Tsinghai
1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to KansuCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 armour and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour and 2 infantry in Novgorod, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Russia
2 mech_infantrys moved from Volgograd to Sikang
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
2 mech_infantrys moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Russia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Russia to BryanskPlace Units - Russians
1 fighter and 8 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Kansu : 1 flag, 2 infantry
Tsinghai : 1 flag, 2 infantry
Sikang : 1 flag, 2 fighters and 2 mech_infantrys
Amur : 1 flag, 3 infantry
Buryatia : 1 flag, 2 aaGuns and 15 infantry
Belarus : 1 flag, 2 infantry
Bryansk : 1 flag, 3 aaGuns, 1 armour, 59 infantry and 5 mech_infantrys
Russia : 1 flag, 1 airfield, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Samara : 1 flag, 2 mech_infantrys
114 Sea Zone : 1 flag, 1 cruiser
115 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 flag, 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 64
Russians : 37 / 40
Japanese : 49 / 56
Americans : 57 / 78
Chinese : 4 / 3
British : 33 / 34
UK_Pacific : 10 / 9
Italians : 18 / 33
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: AA50-42' mojo v U-505(x)posted in Play Boardgames
yea i thought you forgot, ha ha i sure did. ok after this game i’ll set it up, but you may have to help.
I have no problem with that. You’ll be happier once you become familiar with tripleA. trust me.
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RE: AA50-42' mojo v U-505(x)posted in Play Boardgames
Germany 19
purchase $67
2 inf
6 fig
save $1Combat moves
Libya (mt)
24 inf, 12 art, 6 arm Egy
2 arm T-J
takenSudan (mt)+FEQ (mt)
1 arm EgyIEA (mt)
1 arm EgyBelgian Congo
1 arm EgyNon-combat moves
12 fig NWE to kar
3 fig, 3 bmb Ger to NWE
16 inf, 2 art T-J to Egy
6 inf Per to CaucPlacement
2 inf Kar
6 fig GerGermany collects $70+$1 saved=$71
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RE: BotA U-505 vs. Pugposted in Tournaments
I’ll leave the decision up to you since I’ve already edited to fix my non-combat mistakes in the past.
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RE: Wheatbeer (axis) vs U-505 (allies) G40a3 low luckposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 2/1 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Archangel to Bryansk
2 aaGuns, 1 artillery and 22 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Russia to Ukraine
9 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Bessarabia
3 infantry moved from Russia to Bryansk
8 infantry moved from Russia to Smolensk
1 aaGun and 7 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 11 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to ShensiPlace Units - Russians
3 infantry placed in Ukraine
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Shensi : 1 flag, 1 aaGun and 12 infantry
Szechwan : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 aaGun and 7 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 flag, 1 infantry
Bryansk : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 flag, 1 airfield, 1 factory_major, 7 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 2 aaGuns, 1 artillery and 30 infantry
125 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 48 / 66
Russians : 30 / 30
Japanese : 54 / 64
Americans : 55 / 76
Chinese : 8 / 10
British : 26 / 28
UK_Pacific : 7 / 7
Italians : 20 / 30
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
RE: Ahhh Villainyposted in General Discussion
Domestic, economic, environmental, and foreign policies are incredibly complex structures and your extremely simplistic viewpoint regarding them just won’t work in a real country.
I think that was not one of his main concerns 505. If you did not pick up on it, this is all fantasy anyway and, yes, a hyperbolic characterization of conservative America (and Canada?); whose rights and structure of government are all at once looked down upon and envied by the rest of the world.
Garg is simply bringing balance to society… and that cracked up nation-state, build-your-own-government-utopia forum he is a part of. Personally I think you need to lighten up a little bit.
Thanks, I had no idea that Garg didn’t run a country.
All I did was ask how his country could be considered economically powerful with a 3% tax rate while fighting an expensive war and I got this:
@wittmann:
And how can Globocom be economically powerful when their army is locked in an expensive war and the tax rate is 3%
Maybe everyone pays taxes and there are no handouts. If a girl gets pregnant she is not given a 3 bedroom house, an income and free gym and medicine. Instead she lives with her parents and has to give up smoking and drinking because she has no revenue.
Aside from the fact that subsidized Military spending is basically some of the ONLY spending. (think start-up/investment capital)
The Military is it’s OWN Corporation.
Do you -really- think I would send my military abroad to stamp out “possible” terrorists? pfftp.
1. The only way to win a war properly is to kill absolutely everything in the place you intend to conquer. You can let people run away, but enforce the fact that if they are still there when you arrive, that they are going to die.
2. Imagine less of a conventional military, and more of an ultra-modern work force. Lumberjacks, Miner’s, Hunters, Petroleum workers, etc, armed to the teeth, with Buzzdozers and drilling equipment mixed in with the tanks and helicopters.
When you give permission for total extermination, all the semantics and problems go away. Anybody who really wanted to surive, has left.
There is also no regard or concern for enviromental regulations, unless dictacted by the home government, or the head of the military corporation, if enviromental regulation will lead to the creation of sustainable/long-term assets.
Seems to me Garg put some measure of thought into his response so it’s less wistful dreaming and more an over the top reflection of his real views. And wittmann clearly has a personal beef with social welfare. But, I’m the one who needs to lighten up. Okay. I’ll lighten up.
While we’re on the subject, maybe YOU should lighten up and let Garg police his own thread if he thinks I’m out of line. Not that I’ll listen to either one of you because you’re both a couple of Globocom’s douchebag corporate toadies and I’m a well-respected revolutionary activist in Globocom’s political underground.
down
with U-505 was here
globocom Long
Live
The
RevolutionLook, if Garg wants to fantasize about running a despotic, militaristic, neo-fascist, corporate oligarchy with no human rights where it’s ignorant sickly people are rolled by the rampant criminal element and die on the streets, which are made of dirt, by the way, because his government has no money to build roads, schools and police stations then I can fantasize about how miserably it will fail.
But, if he’s going to put some thought into it, which he did, then he should look past his fake narrow viewpoint and consider the bigger fake picture, such as, how the rest of the fake world would respond to his fake actions and how quite a few of his fake policies aren’t so cut and dried. They can be interrelated and come with fake consequences.
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RE: BotA U-505 vs. Pugposted in Tournaments
It seems that concentration is lacking on both sides. 2 Big mistakes in a row.
First Prussia forgets to moves its Spanish forces.
Then Sweden forgets to move its smaller Baltic fleet.Let’s see if I can at least fix a bit on Prussian side.
Ha. I didn’t even see that Russian naval purchase. I just assumed they were building more cavalry so I didn’t even bother looking at the turn summary. that was a huge mistake.