FYI, I changed my email address to michaelsimmons@dr.com instead of my gmail account.
Posts made by Tyzoq
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 110 Sea Zone 1 battleship owned by the Germans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Yunnan Chinese undo move 1. 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 mech_infantrys moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 96 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 96 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -22 Casualties for British: 1 cruiser and 1 fighter Battle in Ethiopia British attack with 1 artillery, 3 infantry and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Ethiopia, round 2 : 1/6 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ethiopia, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Ethiopia, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 destroyer owned by the British lost in 97 Sea Zone 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 1 cruiser and 1 transport Non Combat Move - British 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria 1 artillery moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 2 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 71 Sea Zone to 58 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 3 infantry moved from Malaya to Shan State 3 infantry moved from Burma to Yunnan 3 aaGuns, 1 artillery and 5 infantry moved from India to Burma 1 fighter moved from Burma to India 1 infantry moved from West India to India 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 fighter placed in United Kingdom 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 20 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.33 Italians regular : 1.83 Japanese regular : -1.33 Germans regular : 0.17 British regular : 0.50 -
RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from Scotland to 110 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 2 mech_infantrys moved from Egypt to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - BritishCombat Hit Differential Summary :
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
The Chinese have been on fire so far this game. I’ll take a break here and think about UK1 tonight.
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Kweichow to Hunan 1 fighter moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Hunan to Szechwan Place Units - Chinese 4 infantry placed in Yunnan Chinese undo move 1. 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.33 -
RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
Sorry, about the double post for USA1. I was having issues posting from TripleA. Apparently I needed to re-enter my forum password.
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 110 Sea Zone 1 battleship owned by the Germans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33 -
RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Central United States to 110 Sea Zone Combat - Americans Battle in 110 Sea Zone Americans attack with 1 bomber Germans defend with 1 battleship and 1 submarine 1 submarine owned by the Germans submerged Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans lost in 110 Sea Zone 1 battleship owned by the Germans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 8 Casualties for Americans: 1 bomber Casualties for Germans: 1 battleship Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 cruiser moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Morocco 2 aaGuns and 1 infantry moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Germans regular : 0.33 -
RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
@Jacob16 triplea_42108_1usa.tsvg
I am attacking sz110 1 S Bomber vs. 1 Battleship. It’s asking if the sub wants to submerge, but subs can’t participate in the battle without a destroy. I’m going to choose remain, but it shouldn’t make any difference as I don’t think it will even roll. Let me know if you think there should be any adjustments.
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 111 Sea Zone Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Eastern Poland to Belarus 3 infantry moved from Baltic States to Belarus 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Ukraine 1 armour and 1 mech_infantry moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns and 6 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
@Jacob16 Take sub as casualty first in sz106
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RE: Find League Opponents Threadposted in League
@Jacob16 I will play you, but it’s been a few years (about a decade) since I’ve played on this forum and I’m still trying to figure out how it works with TripleA.
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RE: G4013LKarl7(Axis)v.Tyzog(Allies+9)posted in League
heh, you finally got my username right! No worries I have used both, when I played WoW I had an orc named Tyzog. I’ll give myself a week or two break and I’ll let you know if I will continue. I have a feeling I’ll end up coming back (I always do).
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RE: 13L G40 Tyzoq (Axis) vs suprise attack (Allies)posted in League
I believe that in 8 VC on the European side. I think you have until the end of the round to take one back before the Axis are victorious.
I think this is a victory for the Axis on the Europe side with 8 cities.
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RE: G4013LKarl7(Axis)v.Tyzog(Allies+9)posted in League
I’m getting burned out on A&A. I can either concede or maybe put this game on hold for a couple weeks and I’ll see if I feel like playing some again. I’ll leave it up to you.
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RE: 13L G40 Tyzoq (Axis) vs Boldfresh (Allies +6)posted in League
looks like you’re going to win this one. I would play a couple rounds and try for a low chance to take Moscow but I’m getting burnt out on A&A. Good game and good luck in your other games.