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    Best posts made by trulpen

    • RE: WW2 Path to Victory - Feedback Thread

      @regularkid said in WW2 Path to Victory - Feedback Thread:

      As for “Lendlease Incentives” vs. “Auto-Mongolia Incentive,” we had considerable negative pushback on BM regarding the more complex structuring the lendlease NO, and its interaction with Japanese/Russian relations. That was one of the reasons we opted to simplify it, while giving Mongolia additional infantry in order to make the incentives stronger.

      Thanks!

      I think that the Lend-Lease incentive in BM3 (where a JDOW gives Russia potentially more income) is a great addition compared to OOB. You just heard from all the haters, that’s all. ;)

      In OOB it is a no-brainer for J to chew up the Soviet East very early. A standard move is to move an inf and tank immediately to Siberia on J1. Consequence of DOW is none, while the release of mongolian hordes is a nuiscance, but still not too worrysome to not be worth it.

      I think you found a very good and balanced mechanic with BM3. Russia wants J to DOW, while J wants Russia to DOW and very often noone does until perhaps turn 7 or 8 if J is strong enough to pursue some conquest.

      Ok, this is last part is for another thread (namely feedback for BM3), but I think a good change would be that Russia not only has to DOW in order to go into Korea after a US-landing, but that soviet prescence in originally owned japanese territories bordering Mongolia should also put the defence pact out of play.

      posted in Other Axis & Allies Variants
      trulpenT
      trulpen
    • RE: League General Discussion Thread

      @gamerman01 said in League General Discussion Thread:

      As for default game, I think it has to be the version that’s available to the world outside this site (out of the box version, basically) - we have very few players who refuse to play “balanced mod”, although of course it does happen, and I think it’s the way it should be… Makes more sense to force someone to play the “public” version than to force someone to play a mod, even if 95% of players only play that mod on this forum. It’s not welcoming to potential newcomers if they have to learn a different version of the game than they’ve been playing.

      Actually, I don’t agree.

      The default should be what is prefered by the players active in the league. The definition of what is prefered would logically have to be based on ratios and a majority context.

      Of course, if there were like 50:50 or even 60:40 between the versions, OOB could very well still be considered as the rational choice of default. When it is perhaps 98:2 it simply doesn’t make sense.

      The league is for the players participating, not for a non-defined world community. A player that enters the league has some initial learning to do anyway and eventually trying out BM3 will most likely be benificial for the ongoing playing experience.

      That’s how I started anyway. Checked out the league. Seemed fun, so enlisted. My first 2 or 3 games were OOB and I was pretty sceptical about BM3 at first, but tried it out. Wasn’t convinced immediately, but after a few games I would never go back.

      I’ve seen the same progress for quite many players now. Among them my good friend @Pejon_88.

      posted in League
      trulpenT
      trulpen
    • Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3

      @Avner suggested to start a new tutor game. I can take on the shoes of the expert, even though I know there are better candidates.

      My suggestion is that I play Axis and that Allies get a bid of 20. What I know that’s the main bid-level atm.

      Bombers cost 14. Inf on NG is allowed.

      posted in Play Boardgames
      trulpenT
      trulpen
    • RE: Allies cannot lose.

      @Panzer-V said in Allies cannot lose.:

      I don’t see how the allies can lose.

      What I’ve seen and experienced it’s rather like the Axis can’t lose OOB.

      Unless they totally screw up, like in one of my first games when I went for a grand plan of buying a mIC and airbase in Romania G1 planning for Caucasus invasion through the Black Sea… only to having to build those transports in the Baltic Sea instead. Total failure and a lost game in like round 4. :duck:

      posted in Axis & Allies Global 1940
      trulpenT
      trulpen
    • RE: G40 Balance Mod - Feedback Thread

      @oysteilo said in G40 Balance Mod - Feedback Thread:

      I am not sure I understand this. Isnt an infantry doing the same job? In most cases germany also have a tranny. Or are you talking offensive moves

      It would be 3 units instead of 2, without having to invest in a tr.

      posted in Other Axis & Allies Variants
      trulpenT
      trulpen
    • RE: Post League Game Results Here

      @gamerman01 said in Post League Game Results Here:

      Before I took over, league ranking was by straight win percentage, gents.

      This system is immensely better than that!

      posted in League
      trulpenT
      trulpen
    • RE: Try your strategies out in the league

      @JDOW said in Try your strategies out in the league:

      Anybody yet who joined the league?

      Yes. And I’m happy I did! :)

      posted in Axis & Allies Global 1940
      trulpenT
      trulpen
    • RE: WW2 Path to Victory - Feedback Thread

      After having played 1½ games of P2V I’d like to say that I really like the feel of game-play regarding both Russia and China, and more specifically the german and japanese conquest thereof. You guys have done a very good job!

      In OOB it is just a simple max throttle towards Moscow getting that train into motion for a secure capital take-down á la Crushia. After having done it 2-3 times it becomes rather boring. Like an overly prolonged opening. Japan can go for a J1DOW which spices things up, but otherwise has not much more to do than getting into position and send punches on China.

      In BM3 play is much richer and heading more towards the long-term economic game. I like it, but still view Russia and China as a ather single-minded approach with pretty much similarity to OOB. Of course with some apparent differences, like that an early sack of Moscow is not easy to execute at all.

      With P2V I get a much more a sensation of strategic goals and gains. In Russia there are now actually atleast two pretty divided fronts. Russia is super-strong, but also has to handle heavy pushing from several directions.

      Think I read something that @AndrewAAGamer wrote before commencing his first game in P2V recently, namely that he’d plan to focus on the Atlantic instead of pushing against Russia because he wouldn’t be able to take the capital swiftly. It’s true, but also only half the truth.

      I think it’s still very viable to make that Barbarossa-endeavour, but it will just look a bit different in P2V. Mechs are rather expensive all of a sudden, so much more bulk of the army has to be inf and art. Progress is slower, but still strong if patient.

      I really like it when Germany pushes strongly both north and south. They have to make a lot of choices. Something that however also applies to Russia. In the previous maps it was a rather just simple recipe of first hold Bryansk, then hold Moscow. Of course with a lot of skirmishes in between, but still. Should be so much more fun to play a Russia like this!

      The same goes for China. It’s stronger in P2V and thus has the potential of playing a more important role. Not that it was truly insignificant in previous versions, like the French, but still more limited.

      In P2V Japan has to choose more strongly whether to unleash towards China or UK-Pac. The latter is likely prefered, but yet, the northern territories are more easily contested in the early game and does carry with them some lucrative bounty. Also, if unchecked the chinese will be, as usual, a severe pain in the ass!

      So, towards the middle-ground and maybe some constructive feedback. I experience that the simplification of the Russian-Mongolian Pact is not making the game better. As it stand there’s no real biggie with provocation there.

      Japan could happily make a sweep towards Sibiria already J1 if they were not more importantly occupied elsewhere. The 8 inf is a deterrent, but the Land Lease NO in BM3 makes Japan to really think twice when or if they should DOW on Russia. Without it Russia also has almost no incentive at all to hold back on a DOW and intrusion.

      Maybe it’s for the better. I’m not sure. I believe it does make early DOW in the north pretty much standard with Russia as the common aggressor, while especially in BM3 it wasn’t certain. For me, I like the trickier decisions and strategic tension better.

      posted in Other Axis & Allies Variants
      trulpenT
      trulpen
    • RE: Post League Game Results Here

      Actually, the bid is in the link. So I reiterate my first postulate.

      posted in League
      trulpenT
      trulpen
    • RE: Germany playbook: overall strategy guide

      @dermmanninderhochburg said in Germany playbook: overall strategy guide:

      We play the game with out of the box rules, no extra funds or set up provisos.

      That’s more or less an autowin for Axis. In the league there’s typically a bid for Allies of 30-60 IPC (OOB).

      posted in Axis & Allies Global 1940
      trulpenT
      trulpen
    • RE: League General Discussion Thread

      I think you make some very good points, sir! I’m all in favour of separating the versions into different leagues. Makes a lot of sense.

      I for one would absolutely never play OOBsolete in a playoff ever again. Not under any circumstance, since for me OOB is just not interesting enough (single-minded recipy of GDOW2 crush Moscow + bomber-spam and JDOW1 rule the Pac). Simply out of the question for me.

      I know that others have exactly the opposite view. Separation thus is the way to go.

      posted in League
      trulpenT
      trulpen
    • RE: G40 vs AA50 discussion (from League players)

      Just no LL. I despise LL.

      posted in Axis & Allies Global 1940
      trulpenT
      trulpen
    • RE: League General Discussion Thread

      @Colt45554 said in League General Discussion Thread:

      The BM advocates seem adamant that almost the entire League and certainly the top players prefer BM. Is it really such a big deal then if OOB is default? It’s not like the playoff top dogs would ever want to play OOB so I don’t see the issue.

      I’m a low-tier new Leaguer but for the record I agree with Gamer.

      Sorry to say, but you are wrong.

      There’s actually a situation now in the A-playoff were one OOB-route will sort of upset the playoffs.

      I’m not carrying any personal grudge, but just stating a fact that one of the eight players strongly prefers OOB and hence will play OOB. The other seven have lost their experience with OOB and will be at a serious disadvantage or even disinterest.

      Anyway, this might be ok and acceptable, but not particularly fair since BM3 is the outmost played version among almost all of these players. Some have dabbled in P2V, myself included, but left it for now until it’s in a more stable state.

      posted in League
      trulpenT
      trulpen
    • RE: Find League Opponents Thread

      @martin said in Find League Opponents Thread:

      It would also be great to participate in the 2021 league! I am just uncertain if this works with OOB, or if I should learn how to play BM3. Any advice is welcome! :-)

      Welcome, Martin! Oder wie man sagt, herzlich willkommen!

      Should be no problem to play in the league if your preference is OOB. Actually today it was decided that OOB, BM3 and P2V will all have their own standings and playoffs, which I think is great.

      I’d suggest that you try out BM3 though. It’s simply put a great modification of the game.

      Perhaps we could try out a game of OOB, if you want? :)

      posted in League
      trulpenT
      trulpen
    • RE: Post League Game Results Here

      Ghostglider - trulpen 1-0

      Final P2V

      A bit of unlucky dice in the Pac twice and then blundered away Japan and the game, but Ghost is also a very good player. Didn’t leave respite for a comeback.

      posted in League
      trulpenT
      trulpen
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      @Wittmann Thank you!

      Applicants to this date:

      1. trulpen + @Pejon_88
      2. @axis-dominion + @Adam514
      3. @Wittmann + @Elrood
      4. @aequitas-et-veritas + @brxxx
      posted in Tournaments
      trulpenT
      trulpen
    • RE: Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB

      @oysteilo said in Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB:

      I just think it is important to discuss why you suggest what bid where and discuss it a little bit if this is going to be a tutor game!

      Definitely! I highly appreciate your input. I just gave that comment since your suggestion was high quality solid.

      posted in Play Boardgames
      trulpenT
      trulpen
    • RE: G40 Balance Mod - Feedback Thread

      @Amon-Sul said in G40 Balance Mod - Feedback Thread:

      i think it is better to reduce the fig escorts from 2 to 1 during air raids

      I believe that would make most SBR obsolete. It’s not feasible to muster the double amount of air, just in order to commit for a risky bombing. I think the rule is good as it is with figs having a value of 2 in air battles. Makes sense as well. Although figs then do outclass tacs.

      posted in Other Axis & Allies Variants
      trulpenT
      trulpen
    • RE: Find League Opponents Thread

      @DizzKneeLand33 said in Find League Opponents Thread:

      I don’t even get it.

      It’s definitely not personal, but the ranking system doesn’t really allow for play were opponents have a big gap. Being, say, tier E and playing tier 3 means that the higher ranked player will lose ranking no matter what. It’s actually flawed in that respect.

      Perhaps implementing something like the chess Elo-rating could solve this? I believe that ranking system could be incorporated as it is, without much tweaks. Obviously a draw is not really on the table here, but that’s not even an issue.

      I’ll post this idea in a more proper thread, but wanted to air it here since I felt your frustration.

      posted in League
      trulpenT
      trulpen
    • RE: 2 vs 2 tournament: A&A (G40, BM3, PtV)

      Applicants to this date (closing 30/6 21.00):

      1. trulpen & Pejon_88
      2. axis-dominion & Adam514
      3. Wittmann & Elrood
      4. aequitas-et-veritas & brxxx
      5. Gargantua & Karl7
      6. regularkid & gamerman01
      7. GeneralDisarray & DrakeMortis
      8. Sovietishcat & [insert nice partner here]
      posted in Tournaments
      trulpenT
      trulpen
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