@insanehoshi
@AlphaAeffchen
@Didier_de_Dax
@HBG-GW-Enthusiast
@GeneralHandGrenade
@Noneshallpass
@Munck
I have called in the calvary. Let’s hear some more opinions.
That said, here is my counter rebuttal:
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"I don’t think movement is done in discrete steps, ie one zone after another, but it’s done all at once (save screening forces) 8.2 states that “A player moves all units that are conducting combat,”
“As @Didier_de_Dax pointed out “The Attacking player must always announce his intention first”, saying im going to attack that fleet over there is a Declaration of War.”
8.2 refers to the phase. NOT the individual movement. All units are not moved at the same time. Order matters in this game due to the concept of immediacy.
See again page 37 “Clarifying order effects”
“So when moving into a new zone the attacker announces if a unit will be blockading, raiding, going on escort duty, starting a MAP, etc.”
The intention is not stated at the start of the move, but at each zone. You don’t have to say “I’m fighting that fleet” until you reach the zone with that fleet. Until then, in the preceding zones, you say, “I’m going out here to keep moving on to fight something, or escort, or raid, etc”
6.2 also states that a player may resolve the actions during a phase in any order (unless stated there)
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“you can’t be conducting combat until you are at war with a nation. You are either at war with a nation or you are not; there isn’t a middle ground where you a pseudo at war (ie at the end of a combat move but not the beginning). You did say before that escorting is a combat move, and this is true, however in 83 there is no Italian line to escort.”
Please explain to me where you found this belief, other than G40. You can certainly conduct combat moves before going to war. Since you can combat move before war, it follows that you may make any combat move, only to declare war later by another combat move, or a continuation of that move. (Also, they are not escorting. The lack of a convoy line serves only to eliminate that choice, not deny all forms of combat move. )
See the example in 5.5, where there is a British seaplane on MAP before it goes to war. MAP is a combat move.
See also 8.1:
“it is automatically assumed that a nation is declaring war when it attacks another nations land zone or units…”
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“Furthermore an Italian Navy can not combat move into 81, or 82 as no combat is taking place in that zone, those are non-combat moves.”
Please inform me why we cannot now attack any units further than one space away? Also, when you escort or blockade or go on MAP, there is not necessary combat occuring. Are those moves then illegal? (Also, how do you know there is no combat taking place? They could be going to convoy raid until they say otherwise.)
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“Finally your example breaks down at 3) because according to 0.5 Sharing Zones:
‘(b) Major Powers that are not at war with each other may freely share sea zones and do not affect each other. There are instances when units that are at war might share a sea zone such as When naval units of Major Powers that are not at war suddenly come to war. In these cases, units do not participate in combat until one power makes a new combat move during combat movement phase against the other units in that zone.’
In your example after they move into SZ83, it is too late to declare war and conduct combat as, due to 0.5 they are allowed to share sea zones despite being at war.”
Let me show you page 37, (8.10) "Clarifying Order Effects. "
“So when moving into a new zone the attacker announces if a unit will be blockading, raiding, going on escort duty, starting a MAP, etc.”
See also 8.1
“…it is automatically assumed that a nation is declaring war when it attacks another nations land zone or units…”
And see 0.5 “Sharing Zones”
"There are times that units of different nationalities may share land of sea zones, other than combat"
And further down:
“…Units do not participate in combat until one power makes a new combat move during the combat movement phase…” (It is still combat movement phase)
And the example in the same section:
“The USSR and the Germans are not at war and their ships are in the same sea zone. Then Germany declares war on the USSR. Germany could attack the Soviet ships, move out of the sea zone, or stay in the same sea zone and do nothing.”
Is that enough proof?
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“In your example after they move into SZ83, it is too late to declare war and conduct combat as, due to 0.5 they are allowed to share sea zones despite being at war.”
Allowed to is not has to. See above
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"You can only make a combat move if you declared war. You have to be at war to do a combat move its the combat phase. You can only move units in combat phase when you attack. So you have to be at war. "
See above again. Escorting and MAP can be done when not at war. It is the interaction with enemy units, not the status as a combat move that determines that state of war. Your way is an G40 rule.
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“We need a precision from the game developer and maybe a video that explain it more precisely.”
Well, we don’t have precision, but we do have a quite flawed video (https://www.youtube.com/watch?v=Kz5Kl9oOZSA&t=409s) on the topic. It will give you the idea. I do hope for an FAQ on this subject.
See also this thread: https://www.axisandallies.org/forums/topic/36890/the-faq-thread/51
That post has the best summary of this issue, but most of page 2 deals with that as well.
I hope those proofs, as well as the weight of the consensus of the community and designers, shows you that one can combat move through a canal when going to war. (assuming optonail rule 1.15 is not in effect.)
-Trig
@AlphaAeffchen, sorry for hijacking the thread. Subs may not move through channels if they are closed, as canals are so shallow that you can’t submerge in them. (for example see the recent suez blockage. You couldn’t submerge a sub in water that shallow. This is stated in 1.15.
(You may move a sub through a closed strait however, as they are deeper and bigger.)
PS: All of this ignores optional rule “combat moving through canals” which bans any combat move through neutral canals. I highly encourage playing with this rule, as it emilanted this situation.
That said, the existence of this optional rule (which modifies or changes a base rule) shows that this move is legal in the base game.