@david-06
@Chris_Henry
@insaneHoshi
Here is my thoughts on Italy and the Allies.
If Italy goes to war they lose. The Allies have way more income, and are on the defensive.
Yes, Taking Gib or Egypt is great, but one is a mountain city with a fort and a coastal gun, and another is a desert. Both must be taken in an amphibious assault, as not to allow the UK navy time to move through and kill yours. A few militia and infantry will secure one for the entire game. (As England, I like to drop a militia in Gibraltar or Cairo ever turn or both if possible.)
Italy has so much to defend and no enough to defend it. Any gains you make will be countered and stopped.
That said, if the UK is never able to counter, and must keep building up in the Med to stop you, then you keep that money there.
The goal of this is to force the UK to waste money defending aginst an attack that might never come, but they don’t know that. They will be forced to keep their navy around to watch yours, and keep building up their defenses in Africa.
It is not optimal. Optimal as Italy would be holding the Med, getting 20+ IPP a turn and having a navy. That however, is unrealistic, and rather luck based. The allies need to make a mistake for that to work. This just aims at a safe, efficient, and stable use of Italy.
On Italy’s tech, given average rolls, it takes one year to achieve a stage. Thus, they can have both Imp Construction at 2 and Wartime economy at 1 by Jul 39. Then you can get Imp Construction by the start of 42 (hopefully) and then get Wartime economy by 44 or so. (when you would ever go to war. )
On lend lease, I would only do it with money when left over. Not as my normal build. But then again, giving all of Italy’s money to germany is the same as sned Italian units there, but now they can attack together. It is also more flexible. Don’t send BBs to Japan though. Not unless it is absolutely necessary.