I lose Inf, Rt, Tk, 3 Ftr.
You lose 7 Inf. Awful.
Round 3:
Attack:
Rolls: 4@3 7@4; Total Hits: 44@3: (4, 4, 4, 5)7@4: (5, 5, 2, 5, 1, 3, 2)
Defend:
Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (1, 1)2@3: (1, 6)3@4: (3, 1, 1)
I lose Inf, Rt, Tk, 3 Ftr.
You lose 7 Inf. Awful.
Round 3:
Attack:
Rolls: 4@3 7@4; Total Hits: 44@3: (4, 4, 4, 5)7@4: (5, 5, 2, 5, 1, 3, 2)
Defend:
Rolls: 2@2 2@3 3@4; Total Hits: 62@2: (1, 1)2@3: (1, 6)3@4: (3, 1, 1)
Came right back. I lose 9 Inf. You lose 4 AA, 2 US Inf.
Round 2:
Attack:
Rolls: 2@2 8@3 7@4; Total Hits: 72@2: (6, 2)8@3: (6, 6, 1, 4, 4, 5, 3, 6)7@4: (5, 5, 6, 4, 4, 1, 2)
Defend:
Rolls: 9@2 2@3 3@4; Total Hits: 69@2: (1, 3, 5, 3, 6, 4, 6, 6, 2)2@3: (2, 3)3@4: (6, 2, 2)
I lose 1 Ftr. Dice been going my way last 2 rounds or so.
Round 1:
Attack:
Rolls: 9@1 2@2 9@3 8@4; Total Hits: 69@1: (6, 2, 5, 3, 2, 4, 6, 4, 4)2@2: (6, 3)9@3: (6, 6, 3, 4, 4, 6, 6, 3, 3)8@4: (1, 1, 6, 4, 5, 5, 6, 5)
Defend:
Rolls: 11@2 2@3 3@4; Total Hits: 911@2: (1, 2, 1, 1, 3, 6, 4, 4, 4, 3, 2)2@3: (2, 3)3@4: (5, 1, 3)
Again nothing.
Build / Repair:
BB in z113
2 Ftr (20)
10 Inf (30)
Save -0-
Attacks:
Nor (1 AA@2, 3 AA@1, 10 Inf, Rt, 2 Tk, 3 Ftr):
7 Inf Fin
3 Inf, 2 Tk Ger, RT Pol via 3 Tr
1 CC 1 BB bombard
2 Bom EPl
2 Ftr z113
5 Ftr 5 Tac Ger
Bal (Mec):
2 Inf, Rt Pol
SUkr (Inf):
Inf NUkr
Inf Bes
Tac EPl
Bel (Inf):
2 Inf, Rt EPl
Let’s fight out the big one first.
American AA:
Rolls: 3@2; Total Hits: 03@2: (4, 6, 5)
British AA:
Rolls: 9@1; Total Hits: 19@1: (3, 1, 2, 2, 6, 4, 2, 2, 3)
I think that set-up would have made Nor very dicey.
But I think I would have had a decent attack on your fleet, and could have profitably employed the Boms against R (not doing so in any case is going to cause some issues).
G6:
Tech Rolls:
Rolls: 2@6; Total Hits: 22@6: (1, 3)
Second list (although I could really use Paratroopers now…):
Rolls: 1@6; Total Hits: 11@6: (3)
Max damage CPr
Irq, Nig twol
Non-Com:
Land Bom Egy
Tac NIta to TrJ
Ftr Egy to TrJ
Inf Egy to TrJ
Inf FEA to Sud
Inf, AA SIta to Syr via Tr z98
Mec Mor to Egy via Tr z92
Tr z92 to z97
Inf, 2 Mec TrJ to Irq
Inf Syr to Irq
Tk Egy to Irq
Sub z98 to z92
Rest of Navy z92 to z98
DD z95 to z98
Ftr z98 to TrJ
Build:
2 Tk, Mec Egy
3 Inf, Mec NIta
Sub z95
Earn 26 Ter + 17 NO = 43
For NOs - can you clarify if the G get the Irq/NPr/CPr NO if I controls? the abattlemap says no, but I think that’s incorrect?
Not going to be able to post G6 tonight. Not certain, but I think I am going to hit Nor w/ everything that can reach.
My guess at your OOL is: UK AA, US AA, US Inf, UK Inf, US RT, US Tk, UK Tk, US Ftr, UK Ftr.
Let me know if you have a different one, or if you want to go round by round.
Nothing, save 2 tokens.
Combat:
SBR CPer
Bom Egy
AA:
Rolls: 1@1; Total Hits: 01@1: (5)
SBR:
Rolls: 1@1; Total Hits: 01@1: (5)
Irq ():
Inf Trj
Nig ():
Inf FEA
I5:
Purchase:
1 Tech Roll (5)
3 Inf (9)
2 Mec (8 )
2 Tk (12)
1 Sub (6)
Save -0-
Tech Roll:
Rolls: 2@6; Total Hits: 22@6: (2, 1)
Second List if hit:
Rolls: 1@6; Total Hits: 11@6: (1)
You need to roll damage for my sub against Que for Anzac.
I’m interested to see I5/G6 too…a lot of choices.
Unfortunately, I might not get them up tonight.
I’ll move the IC to Mal.
Nothing else changes (actually, it’s probably better in Mal).
Who knew the russians would fight so hard to defend Chinese homeland. Retreat Bom.
Non-Com:
Land Planes:
Tsi:
1 Ftr 1 Tac Tsi (from She) land z20 on CV from z37
2 Ftr 2 Tac Tsi (from She and Hun) land Yun
Bom land Yun
Ftr Tac (from Mal) land She
Bom Kan to Yun
1 Ftr 1 Tac Shn to Yun
1 Tac Shn and Ftr Tac Sum on CVs z41
Last Ftr Shn to Yun
Others:
2 Inf Sze, 3 Tk Kwe, Inf 2 Rt Kwa to Yun
3 Tk Ksu to Kwe
4 Ftrs Jap and Kor to CV + new CV z6
SS z37 to z54
DD z37 to z41
Tr z36 to z35
Inf Jap, Inf Man to Phi via Tr
Build:
mIC Yun
3 Mec Ksu
Inf Jap
Navy in z6
Earn 65 Ter + 5 NO (Indies) = 70.
Shn twol
Sum twlo inf
Kan I lose inf.
Round 2:
Attack:
Rolls: 1@1 1@4; Total Hits: 01@1: (2)1@4: (6)
Defend:
Rolls: 1@2; Total Hits: 11@2: (1)
Tsi taken w/ 2 RT, Tk and all air remaining.
Other Battles:
Kan (Inf)
2 Inf Sui
Bom Kwa
Attack:
Rolls: 2@1 1@4; Total Hits: 02@1: (3, 4)1@4: (5)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)
Shn (2 Inf)
Inf, Tk Yun
2 Ftr, 2 Tac z37
Attack:
Rolls: 1@1 3@3 2@4; Total Hits: 31@1: (5)3@3: (5, 5, 2)2@4: (4, 2)
Defend:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Sum (Inf)
RT Cel
Inf Jav both via Tr z44
Ftr, Tac z37
Attack:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 3)1@3: (3)1@4: (4)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)
I lose my last inf, you lose 6 more so down to 3.
Round 3:
Attack:
Rolls: 3@2 5@3 5@4; Total Hits: 83@2: (6, 2, 5)5@3: (2, 2, 5, 4, 2)5@4: (4, 5, 2, 3, 3)
Defend:
Rolls: 3@2; Total Hits: 13@2: (1, 3, 3)
I lose 7 inf, you lose 8 inf.
Round 2:
Attack:
Rolls: 4@2 5@3 5@4; Total Hits: 64@2: (4, 6, 2, 1)5@3: (1, 4, 1, 1, 5)5@4: (5, 6, 4, 6, 5)
Defend:
Rolls: 9@2; Total Hits: 19@2: (3, 3, 4, 4, 5, 1, 3, 6, 5)
Finally a hit! And it’s LR Aircraft, sweet.
Combat Moves:
Kan (Inf)
2 Inf Sui
Bom Kwa
Shn (2 Inf)
Inf, Tk Yun
2 Ftr, 2 Tac z37
Sum (Inf)
RT Cel
Inf Jav both via Tr z44
Ftr, Tac z37
Tsi (17 Inf)
8 Inf 3 Rt 1 Tk 2 Ftr 2 Tac She
Ftr Tac Hun
Ftr Tac Mal
Bom Kwa
There’s a chance Tsi could interrelate w/ the others, so I’ll roll it first.
Attack:
Rolls: 5@1 6@2 5@3 5@4; Total Hits: 85@1: (2, 2, 2, 4, 5)6@2: (4, 6, 3, 4, 1, 6)5@3: (4, 2, 6, 6, 2)5@4: (4, 1, 2, 3, 1)
Defend:
Rolls: 17@2; Total Hits: 717@2: (2, 2, 2, 3, 6, 6, 3, 2, 3, 4, 4, 4, 6, 1, 2, 4, 1)
J5:
Purchase:
1 Inf (3)
3 Mech (12)
1 mIC (12)
1 CV (16)
1 DD (8 )
1 Tr (7)
2 Tech Rolls
Save -0-
Tech Rolls:
Rolls: 2@1; Total Hits: 02@1: (3, 6)
If hit, use second list
Rolls: 1@1; Total Hits: 01@1: (5)
NUkr twol.
Non-Com:
Land Planes:
Bel, NUKr, Bes to EPl
2 Ftr land on CV (in z113)
Everything else to WGr
Others:
z115 fleet to z113
Everything Hol to WGr, except 2 RT to Fr
3 Inf Pol to EPl
3 Inf 3 Rt Ger to Pol
Tr z98 to z92
Sub z125 to z119
Build:
2 Inf WGer, Inf Fr, Inf Ger
Tac WGr
DD, Trs z113
Collect:
45 Ter + 5 NO = 50
Bel cleared, not taken.
NUkr Rd 3:
A:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 6)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Bes, Bal, Den twol
Bel lose 1 Inf.
Rd 2:
Attack:
Rolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (3)
Defend:
Rolls: 1@2; Total Hits: 11@2: (2)
NUkr Rd 2:
Attack:
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 5)1@3: (4)
Defend:
Rolls: 1@2; Total Hits: 01@2: (4)