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    Posts made by Toyls

    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 armour, 4 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              1 marine moved from Eastern United States to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 4 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 4 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
              1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              1 submarine moved from 17 Sea Zone to 19 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 fighter moved from Guam to 43 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 19 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Gibraltar
                  Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 0/3 hits, 1,67 expected hits
                      Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine in Gibraltar, round 2 : 3/12 hits, 4,33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 armour, 4 artilleries, 1 bomber, 5 infantry and 1 marine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Gibraltar to Morocco
              1 fighter moved from Eastern United States to Morocco
              1 fighter moved from 43 Sea Zone to Shan State
              1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              2 tactical_bombers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,67
      Americans : -3,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      @Maxiheimer Ja lidt:-) Prøvede faktisk at lokke dig til sealion:-)

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Germans
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              2 armour and 2 mech_infantrys moved from Shensi to Hopei
              2 infantry moved from Tsinghai to Shensi
              2 infantry moved from Tsagaan Olom to Suiyuyan
              3 infantry moved from Yakut S.S.R. to Ulaanbaatar
              4 infantry moved from Yakut S.S.R. to Dzavhan
              1 cruiser moved from 113 Sea Zone to 115 Sea Zone
      
          Combat - Russians
              Battle in Hopei
                  Russians attack with 2 armour and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Russians win, taking Hopei from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod
              3 artilleries moved from Baltic States to Belarus
              2 aaGuns moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Eastern Poland
              1 infantry moved from Western Ukraine to Bessarabia
              16 infantry moved from Baltic States to Belarus
              1 armour and 2 artilleries moved from Ukraine to Western Ukraine
              1 tactical_bomber moved from Russia to Western Ukraine
              2 infantry moved from Yakut S.S.R. to Ulaanbaatar
              1 infantry moved from Yakut S.S.R. to Dzavhan
              2 aaGuns and 1 infantry moved from Yakut S.S.R. to Dzavhan
              1 submarine moved from 111 Sea Zone to 109 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Russians : 1,67
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      nej vil jegikke

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      @Maxiheimer alså et play by forum, men manuelt post:-)

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      @Maxiheimer ja fik fejlda jeg postede

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Manual Gamesave Post: Germans round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 fighter moved from Sumatra to India
              2 fighters moved from Western Australia to Sumatra
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
              1 submarine moved from 54 Sea Zone to 33 Sea Zone
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              3 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      Skidt med kina:-)

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 artillery and 2 infantry moved from Western United States to Central United States
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              3 mech_infantrys moved from Central United States to Southeast Mexico
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              1 submarine moved from 35 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from Western United States to Southeast Mexico
              1 fighter moved from Philippines to Guam
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Central United States
              2 transports placed in 101 Sea Zone
              1 marine placed in Eastern United States
              1 carrier and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              3 infantry moved from Yunnan to Hunan
              1 fighter moved from Burma to Hunan
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Chinese creates battle in territory Anhwe
              Battle in Hunan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Hunan
                  Japanese win, taking Chahar from Japanese, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is -13
                  Casualties for Chinese: 1 fighter and 3 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Chahar
              2 infantry placed in Kweichow
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
              2 infantry moved from Persia to 80 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
              1 artillery and 3 infantry moved from 72 Sea Zone to Kenya
              1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
              1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
              1 bomber moved from Malta to Kenya
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              2 infantry moved from United Kingdom to Scotland
              1 fighter moved from United Kingdom to Scotland
              EDIT: 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 infantry moved from Eastern Persia to West India
              2 infantry moved from Persia to Eastern Persia
              1 cruiser moved from 96 Sea Zone to 98 Sea Zone
              1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
              3 infantry moved from India to Burma
              2 artilleries moved from India to Burma
              1 infantry moved from Shan State to Burma
              1 fighter and 1 tactical_bomber moved from Malta to Algeria
              4 infantry moved from Brazil to British Guiana
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2,00 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Scotland
                  British attack with 1 fighter and 2 infantry
                  Germans defend with 1 airfield and 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Scotland
                  British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Kenya
                  British attack with 1 artillery, 1 bomber and 3 infantry
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 bomber and 3 infantry in Kenya, round 2 : 2/5 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 bomber moved from Kenya to Belgian Congo
              1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
              1 fighter moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
              1 fighter moved from Scotland to United Kingdom
      
          Place Units - British
              10 infantry placed in United Kingdom
              2 artilleries placed in Egypt
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              7 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 7 infantry
      

      Combat Hit Differential Summary :

      Germans : -0,33
      British : -0,50
      Italians : 0,00
      Chinese : 0,33
      Japanese : 2,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine and 1 transport moved from 64 Sea Zone to 101 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 artillery and 2 infantry moved from Western United States to Central United States
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              3 mech_infantrys moved from Central United States to Southeast Mexico
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              1 submarine moved from 35 Sea Zone to 17 Sea Zone
              1 mech_infantry moved from Western United States to Southeast Mexico
              1 fighter moved from Philippines to Guam
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Central United States
              2 transports placed in 101 Sea Zone
              1 marine placed in Eastern United States
              1 carrier and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 armour, 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              2 infantry moved from Buyant-Uhaa to Manchuria
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 2 infantry
                  Japanese defend with 3 fighters and 1 tactical_bomber
                      Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2,50 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 3 : 4/4 hits, 2,50 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                  Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 infantry moved from Ulaanbaatar to Central Mongolia
              1 infantry moved from Dzavhan to Central Mongolia
              2 infantry moved from Olgiy to Tsagaan Olom
              10 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Buryatia to Ulaanbaatar
              1 infantry moved from Buryatia to Sakha
              1 infantry moved from Buryatia to Yakut S.S.R.
              2 infantry moved from Kazakhstan to Tsinghai
              2 mech_infantrys moved from Kazakhstan to Shensi
              2 armour moved from Kazakhstan to Shensi
              1 artillery and 13 infantry moved from Belarus to Baltic States
              2 artilleries and 5 infantry moved from Novgorod to Baltic States
              2 aaGuns moved from Novgorod to Baltic States
              1 fighter and 1 tactical_bomber moved from Russia to Baltic States
              1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
              3 armour moved from Ukraine to Belarus
      
          Place Units - Russians
              1 armour and 2 artilleries placed in Ukraine
              3 artilleries placed in Novgorod
              1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Russians : -0,50
      Japanese : 0,00
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      nej tak
      :-)

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 infantry
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                  1 infantry owned by the ANZAC retreated to Egypt
                  Italians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to Sumatra
              2 fighters moved from New Zealand to Western Australia
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Morocco to Algeria
      
          Combat - French
              Battle in Southern France
                  French attack with 1 artillery and 1 infantry
                  Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits
                      1 aaGun owned by the Italians lost in Southern France
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits, 1,17 expected hits
                      1 infantry owned by the French lost in Southern France
                      French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 1/3 hits, 1,17 expected hits
                      1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                  Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Italians: 1 aaGun and 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 92 Sea Zone
                  French attack with 1 cruiser, 1 destroyer and 1 fighter
                  Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      1 destroyer owned by the Italians, 1 destroyer owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone
                      French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 92 Sea Zone
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 fighter remaining. Battle score for attacker is 13
                  Casualties for French: 1 cruiser and 1 destroyer
                  Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
      
          Non Combat Move - French
              1 fighter moved from 92 Sea Zone to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from Syria to Trans-Jordan
              2 infantry moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : -0,33
      French : 1,00
      ANZAC : -0,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - ANZAC
              Battle in Anglo Egyptian Sudan
                  ANZAC attack with 2 infantry
                  Italians defend with 1 infantry
                      ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                  1 infantry owned by the ANZAC retreated to Egypt
                  Italians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 infantry moved from New Guinea to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to Sumatra
              2 fighters moved from New Zealand to Western Australia
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,67
      ANZAC : -0,33
      

      Savegame

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 battleship and 1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 submarine moved from 26 Sea Zone to 64 Sea Zone
              1 cruiser moved from 10 Sea Zone to 89 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 fighter moved from 10 Sea Zone to Eastern United States
              1 fighter moved from Western United States to 101 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              2 submarines placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 unit repaired.
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 cruiser moved from 39 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from India to Iraq
              1 fighter moved from India to Iraq
              1 mech_infantry moved from Egypt to Iraq
              2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 destroyer moved from 71 Sea Zone to 80 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/7 hits, 3,67 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 1/5 hits, 2,83 expected hits
                      Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 1/4 hits, 2,67 expected hits
                      1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                      British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 4/4 hits, 2,33 expected hits
                      Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 4 : 1/3 hits, 2,00 expected hits
                      1 transport owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                  Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                  Casualties for Germans: 1 fighter
              Battle in 96 Sea Zone
                  British attack with 1 cruiser
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Iraq
                  British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                      British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Neutral_Axis lost in Iraq
                      British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              2 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
              1 fighter and 1 tactical_bomber moved from Iraq to Syria
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from British Guiana to Brazil
                    British take Brazil from Neutral_Allies
              2 infantry moved from 41 Sea Zone to Sumatra
                    UK_Pacific take Sumatra from Dutch
              3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
              1 battleship moved from 110 Sea Zone to 92 Sea Zone
              1 destroyer moved from 109 Sea Zone to 92 Sea Zone
              1 infantry moved from Scotland to 109 Sea Zone
              1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
              1 infantry moved from 92 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 infantry moved from Malaya to Shan State
      
          Place Units - British
              1 factory_minor placed in Egypt
              5 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
              British collect 31 PUs (3 lost to blockades); end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 21 PUs; end with 21 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      British : -3,17
      Italians : -2,17
      Chinese : -0,17
      Neutral_Axis : -1,33
      Japanese : -0,67
      

      Savegame

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      Toyls
    • RE: Maxi vs. Toyls

      Scramble?

      posted in Play Boardgames
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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 unit repaired.
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              2 infantry moved from Malaya to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
              1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
              1 cruiser moved from 39 Sea Zone to 80 Sea Zone
              1 tactical_bomber moved from India to Iraq
              1 fighter moved from India to Iraq
              1 mech_infantry moved from Egypt to Iraq
              2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 destroyer moved from 71 Sea Zone to 80 Sea Zone
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 armour moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 5 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 2 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 infantry moved from Suiyuyan to Hopei
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,17
      Japanese : -0,67
      

      Savegame

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 transport moved from 10 Sea Zone to 89 Sea Zone
              1 battleship and 1 carrier moved from 10 Sea Zone to 89 Sea Zone
              1 destroyer moved from 10 Sea Zone to 89 Sea Zone
              1 transport moved from 26 Sea Zone to 64 Sea Zone
              1 submarine moved from 26 Sea Zone to 64 Sea Zone
              1 cruiser moved from 10 Sea Zone to 89 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 fighter moved from 10 Sea Zone to Eastern United States
              1 fighter moved from Western United States to 101 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Eastern United States
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
              2 submarines placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

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