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    Posts made by Toyls

    • RE: Maxi vs. Toyls

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Wake Island to Guam
              1 fighter moved from Wake Island to Guam
              1 fighter moved from Wake Island to Guam
              1 bomber moved from Midway to Kwangtung
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
              1 cruiser moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 bomber moved from Gibraltar to 94 Sea Zone
              3 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
              4 artilleries, 8 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
              1 submarine moved from 109 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 109 Sea Zone
              Battle in Morocco
              Battle in 94 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Italians defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Italians lost in 94 Sea Zone
                  Americans win, taking Morocco from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 94 Sea Zone to Gibraltar
              4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              5 transports placed in 101 Sea Zone
              5 artilleries and 5 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              8 infantry placed in Kiangsu
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 25 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - British
              6 infantry moved from Kwangsi to French Indo China
              2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
              1 mech_infantry moved from Ulaanbaatar to Amur
                    Russians take Amur from Japanese
              1 fighter moved from Samara to Russia
              1 fighter and 1 tactical_bomber moved from India to Shensi
              1 artillery moved from India to Burma
              2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 destroyer moved from 44 Sea Zone to 37 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 56 Sea Zone to 37 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
              2 infantry moved from 37 Sea Zone to Malaya
              1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
      
          Place Units - UK_Pacific
              1 fighter placed in 37 Sea Zone
              2 artilleries placed in Malaya
              2 fighters placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 31 PUs; end with 31 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 37 PUs
              Units Change Ownership
                  Some Units in India change ownership: 2 fighters
                  Some Units in Malaya change ownership: 2 artilleries
                  Some Units in 37 Sea Zone change ownership: 1 fighter
      

      Combat Hit Differential Summary :

      Italians : -0,17
      Americans : 0,00
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              8 infantry placed in Kiangsu
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 25 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Wake Island to Guam
              1 fighter moved from Wake Island to Guam
              1 fighter moved from Wake Island to Guam
              1 bomber moved from Midway to Kwangtung
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
              1 cruiser moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from Eastern United States to Gibraltar
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 bomber moved from Gibraltar to 94 Sea Zone
              3 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
              4 artilleries, 8 infantry, 4 mech_infantrys and 8 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
              1 submarine moved from 109 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 109 Sea Zone
              Battle in Morocco
              Battle in 94 Sea Zone
                  Americans attack with 1 bomber and 1 destroyer
                  Italians defend with 1 submarine
                      Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Italians lost in 94 Sea Zone
                  Americans win, taking Morocco from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 94 Sea Zone to Gibraltar
              4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              5 transports placed in 101 Sea Zone
              5 artilleries and 5 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Italians : -0,17
      Americans : 0,00
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Axis and Allies drengenes fog of war spil

      Jeg kunne godt være frisk på, at kalde den nu?

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians repair damage of 19x factory_major; Remaining resources: 28 PUs; 
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Timguska to Yenisey
                    Russians take Yenisey from Japanese
              1 armour moved from Timguska to Evenkiyskiy
                    Russians take Evenkiyskiy from Japanese
              1 armour moved from Evenkiyskiy to Urals
                    Russians take Urals from Japanese
              1 infantry moved from Russia to Tambov
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits
                      Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Tambov
                  Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 aaGun and 7 infantry moved from Kweichow to Shensi
      
          Place Units - Russians
              1 artillery and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 13 PUs; end with 13 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : 0,67
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Manual Gamesave Post: French round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 fighter moved from 56 Sea Zone to Western Australia
      
          Combat - ANZAC
              Battle in Philippines
      
          Non Combat Move - ANZAC
              1 submarine moved from 35 Sea Zone to 20 Sea Zone
      
          Turn Complete - ANZAC
      
          Combat Move - French
              1 fighter moved from Tobruk to Caucasus
              1 infantry moved from Egypt to Alexandria
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 fighter moved from 56 Sea Zone to Western Australia
      
          Combat - ANZAC
              Battle in Philippines
      
          Non Combat Move - ANZAC
              1 submarine moved from 35 Sea Zone to 20 Sea Zone
      
          Turn Complete - ANZAC
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 bomber, 8 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber and 3 fighters moved from Western United States to 26 Sea Zone
              1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone
              1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers
                  Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits
                  Units damaged: 2 carriers owned by the Japanese
                      Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 26 Sea Zone, round 2 : 7/17 hits, 8,33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      4 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 26 Sea Zone
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 4 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 10/16 hits, 8,00 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 26 Sea Zone, round 3 : 5/13 hits, 7,00 expected hits
                      1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 5/12 hits, 6,67 expected hits
                      Japanese roll dice for 2 battleships, 1 fighter and 5 transports in 26 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                      1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                      3 transports owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 132
                  Casualties for Americans: 3 carriers, 4 destroyers, 3 fighters and 1 submarine
                  Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
      
          Non Combat Move - Americans
              3 fighters moved from 26 Sea Zone to Wake Island
              2 fighters moved from 26 Sea Zone to Midway
              1 tactical_bomber moved from 26 Sea Zone to Midway
              1 tactical_bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from 26 Sea Zone to Midway
              4 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
              5 transports moved from 106 Sea Zone to 101 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              2 artilleries and 8 infantry placed in Eastern United States
              Americans undo move 2.
              4 artilleries, 1 bomber and 5 infantry placed in Eastern United States
              3 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 49 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
              9 artilleries and 4 infantry moved from Shantung to Jehol
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              5 artilleries and 1 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              1 carrier and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
              2 infantry moved from West India to 79 Sea Zone
              2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
              1 transport moved from 39 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
              1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
              6 infantry moved from Kwangtung to Kwangsi
              1 mech_infantry moved from Jehol to Ulaanbaatar
                    UK_Pacific take Ulaanbaatar from Japanese
              1 fighter moved from India to Samara
              2 fighters and 1 tactical_bomber moved from Samara to Russia
              1 bomber moved from Samara to Kwangtung
              1 destroyer moved from 43 Sea Zone to 56 Sea Zone
              1 fighter moved from 44 Sea Zone to 56 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
      
          Combat - British
              Battle in Western Australia
      
          Non Combat Move - British
      
          Place Units - UK_Pacific
              1 factory_minor placed in Malaya
              1 artillery, 1 fighter and 1 tactical_bomber placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 32 PUs; end with 32 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 35 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 38 PUs
              Some Units in India change ownership: 1 artillery, 1 fighter and 1 tactical_bomber
      

      Combat Hit Differential Summary :

      Americans : 0,67
      Japanese : -2,67
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 bomber, 8 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber and 3 fighters moved from Western United States to 26 Sea Zone
              1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 10 Sea Zone to 12 Sea Zone
              1 battleship, 3 carriers, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 8 fighters, 1 submarine and 2 tactical_bombers
                  Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits
                  Units damaged: 2 carriers owned by the Japanese
                      Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 26 Sea Zone, round 2 : 7/17 hits, 8,33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      4 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 26 Sea Zone
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 battleship, 1 bomber, 4 destroyers, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 10/16 hits, 8,00 expected hits
                      Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 26 Sea Zone, round 3 : 5/13 hits, 7,00 expected hits
                      1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 4 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                      Americans roll dice for 1 battleship, 1 bomber, 8 fighters and 2 tactical_bombers in 26 Sea Zone, round 4 : 5/12 hits, 6,67 expected hits
                      Japanese roll dice for 2 battleships, 1 fighter and 5 transports in 26 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                      1 fighter owned by the Japanese, 2 transports owned by the Japanese, 2 battleships owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                      3 transports owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 132
                  Casualties for Americans: 3 carriers, 4 destroyers, 3 fighters and 1 submarine
                  Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
      
          Non Combat Move - Americans
              3 fighters moved from 26 Sea Zone to Wake Island
              2 fighters moved from 26 Sea Zone to Midway
              1 tactical_bomber moved from 26 Sea Zone to Midway
              1 tactical_bomber moved from 26 Sea Zone to Wake Island
              1 bomber moved from 26 Sea Zone to Midway
              4 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
              5 transports moved from 106 Sea Zone to 101 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              2 artilleries and 8 infantry placed in Eastern United States
              Americans undo move 2.
              4 artilleries, 1 bomber and 5 infantry placed in Eastern United States
              3 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 49 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,67
      Japanese : -2,67
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy nothing; Remaining resources: 26 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Buyant-Uhaa to Amur
                    Russians take Amur from Japanese
              1 armour and 1 mech_infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              1 armour and 1 mech_infantry moved from Tsagaan Olom to Timguska
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Battle in Timguska
                  Russians attack with 1 armour and 1 mech_infantry
                  Japanese defend with 1 aaGun
                      1 aaGun owned by the Japanese lost in Timguska
                  Russians win, taking Timguska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                  Casualties for Japanese: 1 aaGun
      
          Non Combat Move - Russians
              1 aaGun and 7 infantry moved from Anhwe to Kweichow
              1 aaGun, 5 armour, 4 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber moved from Bryansk to Russia
              3 infantry moved from Volgograd to Tambov
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6
              Russians collect 17 PUs (3 lost to blockades); end with 43 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Manual Gamesave Post: French round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
      
          Turn Complete - ANZAC
      
          Combat Move - French
              1 fighter moved from Gibraltar to Tobruk
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 43 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
      
          Turn Complete - ANZAC
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 submarines moved from 110 Sea Zone to 109 Sea Zone
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from Malta to Gibraltar
              5 transports moved from 107 Sea Zone to 106 Sea Zone
              4 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
              1 fighter moved from Kwangtung to Guam
              1 fighter moved from Southeast Mexico to 10 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 carrier, 3 destroyers and 2 tactical_bombers placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,3,1,4,5,4,6,1,3,3,6,5,5,5
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Kiangsu
                    Chinese take Kiangsu from Japanese
              1 infantry moved from Anhwe to Jehol
                    Chinese take Jehol from Japanese
              8 artilleries and 6 infantry moved from Anhwe to Shantung
      
          Combat - Chinese
              Battle in Shantung
                  Chinese attack with 8 artilleries and 6 infantry
                  Japanese defend with 1 factory_minor and 11 infantry
                      Chinese roll dice for 8 artilleries and 6 infantry in Shantung, round 2 : 5/14 hits, 4,67 expected hits
                      Japanese roll dice for 11 infantry in Shantung, round 2 : 3/11 hits, 3,67 expected hits
                      5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 8 artilleries and 3 infantry in Shantung, round 3 : 2/11 hits, 3,67 expected hits
                      Japanese roll dice for 6 infantry in Shantung, round 3 : 2/6 hits, 2,00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 8 artilleries and 1 infantry in Shantung, round 4 : 3/9 hits, 3,00 expected hits
                      Japanese roll dice for 4 infantry in Shantung, round 4 : 1/4 hits, 1,33 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 8 artilleries in Shantung, round 5 : 3/8 hits, 2,67 expected hits
                      Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                  Chinese win, taking Shantung from Japanese with 8 artilleries remaining. Battle score for attacker is 15
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 11 infantry
              Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
              Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 4 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 20 PUs; end with 20 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              11 infantry moved from Kwangsi to Kwangtung
              5 infantry moved from Kiangsi to Kwangtung
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
              1 artillery moved from 43 Sea Zone to Borneo
              1 infantry moved from 43 Sea Zone to Borneo
              1 destroyer moved from 43 Sea Zone to 44 Sea Zone
              1 carrier and 1 fighter moved from 43 Sea Zone to 44 Sea Zone
              1 fighter moved from Anhwe to 44 Sea Zone
              1 fighter and 1 tactical_bomber moved from Eastern Persia to Novosibirsk
              1 bomber moved from India to Novosibirsk
              1 bomber moved from Anhwe to Manchuria
              1 armour and 2 artilleries moved from Libya to Tunisia
              1 destroyer moved from 39 Sea Zone to 43 Sea Zone
              1 fighter moved from India to Samara
              1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
              3 artilleries moved from Kiangsi to Kwangtung
              1 mech_infantry moved from Kiangsi to Jehol
      
          Combat - British
              Battle in Borneo
              Battle in Tunisia
                  British attack with 1 armour and 2 artilleries
                  Italians defend with 1 armour and 1 fighter
                      British roll dice for 1 armour and 2 artilleries in Tunisia, round 2 : 0/3 hits, 1,17 expected hits
                      Italians roll dice for 1 armour and 1 fighter in Tunisia, round 2 : 1/2 hits, 1,17 expected hits
                      1 artillery owned by the British lost in Tunisia
                      British roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0,83 expected hits
                      Italians roll dice for 1 armour and 1 fighter in Tunisia, round 3 : 1/2 hits, 1,17 expected hits
                      1 artillery owned by the British lost in Tunisia
                  1 armour owned by the British retreated to Libya
                  Italians win, taking Borneo from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -8
                  Casualties for British: 2 artilleries
              Battle in Manchuria
                  British attack with 1 bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 bomber in Manchuria, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
                      1 bomber owned by the British lost in Manchuria
                  Japanese win with 1 infantry remaining. Battle score for attacker is -12
                  Casualties for British: 1 bomber
              Battle in Novosibirsk
                  British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
                  British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 44 Sea Zone
                  British attack with 1 carrier, 1 destroyer and 1 fighter; ANZAC loiter and taunt
                  Japanese defend with 1 submarine
                      British roll dice for 1 carrier, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 44 Sea Zone
                  British win, taking 44 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - British
              1 bomber, 1 fighter and 1 tactical_bomber moved from Novosibirsk to Samara
              2 infantry moved from Trans-Jordan to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 aaGun moved from Kiangsi to Kwangtung
      
          Place Units - UK_Pacific
              2 transports placed in 39 Sea Zone
              1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 31 PUs; end with 31 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 34 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 37 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
                  Some Units in 39 Sea Zone change ownership: 2 transports
      

      Combat Hit Differential Summary :

      British : -1,33
      Italians : -0,33
      Chinese : -1,00
      Japanese : -1,50
      

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Kiangsu
                    Chinese take Kiangsu from Japanese
              1 infantry moved from Anhwe to Jehol
                    Chinese take Jehol from Japanese
              8 artilleries and 6 infantry moved from Anhwe to Shantung
      
          Combat - Chinese
              Battle in Shantung
                  Chinese attack with 8 artilleries and 6 infantry
                  Japanese defend with 1 factory_minor and 11 infantry
                      Chinese roll dice for 8 artilleries and 6 infantry in Shantung, round 2 : 5/14 hits, 4,67 expected hits
                      Japanese roll dice for 11 infantry in Shantung, round 2 : 3/11 hits, 3,67 expected hits
                      5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 8 artilleries and 3 infantry in Shantung, round 3 : 2/11 hits, 3,67 expected hits
                      Japanese roll dice for 6 infantry in Shantung, round 3 : 2/6 hits, 2,00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 8 artilleries and 1 infantry in Shantung, round 4 : 3/9 hits, 3,00 expected hits
                      Japanese roll dice for 4 infantry in Shantung, round 4 : 1/4 hits, 1,33 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                      Chinese roll dice for 8 artilleries in Shantung, round 5 : 3/8 hits, 2,67 expected hits
                      Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                  Chinese win, taking Shantung from Japanese with 8 artilleries remaining. Battle score for attacker is 15
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 11 infantry
              Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
              Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 4 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 20 PUs; end with 20 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Chinese : -1,00
      Japanese : -1,33
      

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 3 destroyers and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 submarines moved from 110 Sea Zone to 109 Sea Zone
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
              1 bomber moved from Malta to Gibraltar
              5 transports moved from 107 Sea Zone to 106 Sea Zone
              4 mech_infantrys moved from Central United States to New Brunswick Nova Scotia
              1 fighter moved from Kwangtung to Guam
              1 fighter moved from Southeast Mexico to 10 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 carrier, 3 destroyers and 2 tactical_bombers placed in 10 Sea Zone
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,2,3,1,4,5,4,6,1,3,3,6,5,5,5
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Hopei to Buyant-Uhaa
              1 armour and 1 mech_infantry moved from Hopei to Tsagaan Olom
              7 infantry moved from Hopei to Anhwe
              1 infantry moved from Smolensk to Belarus
              1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
              2 armour and 4 infantry moved from Russia to Bryansk
              5 infantry moved from Ukraine to Bryansk
              1 infantry moved from Smolensk to Bryansk
      
          Combat - Russians
              Russians creates battle in territory 125 Sea Zone
              Battle in Belarus
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
              1 aaGun moved from Hopei to Anhwe
      
          Place Units - Russians
              7 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Russians : 0,67
      

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Combat Move - ANZAC
              1 cruiser moved from 50 Sea Zone to 26 Sea Zone
              1 submarine moved from 56 Sea Zone to 54 Sea Zone
              1 submarine moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 submarine moved from 37 Sea Zone to 19 Sea Zone
                    ANZAC take 19 Sea Zone from Japanese
              2 infantry moved from Shan State to 38 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              1 fighter moved from Malaya to Borneo
      
          Combat - ANZAC
              Battle in 26 Sea Zone
                  ANZAC attack with 1 cruiser
                  Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters
                      ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters in 26 Sea Zone, round 2 : 7/13 hits, 6,50 expected hits
                      1 cruiser owned by the ANZAC lost in 26 Sea Zone
                  Japanese win with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 1 cruiser
              Battle in Borneo
                  ANZAC attack with 1 fighter and 2 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 5 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 6 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Borneo to 43 Sea Zone
      
          Turn Complete - ANZAC
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -2,00
      Japanese : 0,50
      

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      Toyls
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      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Combat Move - ANZAC
              1 cruiser moved from 50 Sea Zone to 26 Sea Zone
              1 submarine moved from 56 Sea Zone to 54 Sea Zone
              1 submarine moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 submarine moved from 37 Sea Zone to 19 Sea Zone
                    ANZAC take 19 Sea Zone from Japanese
              2 infantry moved from Shan State to 38 Sea Zone
              2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
              2 infantry moved from 43 Sea Zone to Borneo
              1 fighter moved from Malaya to Borneo
      
          Combat - ANZAC
              Battle in 26 Sea Zone
                  ANZAC attack with 1 cruiser
                  Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters
                      ANZAC roll dice for 1 cruiser in 26 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters in 26 Sea Zone, round 2 : 7/13 hits, 6,50 expected hits
                      1 cruiser owned by the ANZAC lost in 26 Sea Zone
                  Japanese win with 2 battleships, 2 carriers, 1 cruiser, 4 destroyers and 4 fighters remaining. Battle score for attacker is -12
                  Casualties for ANZAC: 1 cruiser
              Battle in Borneo
                  ANZAC attack with 1 fighter and 2 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 fighter and 2 infantry in Borneo, round 2 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 5 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter and 1 infantry in Borneo, round 6 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Borneo to 43 Sea Zone
      
          Turn Complete - ANZAC
      

      Combat Hit Differential Summary :

      ANZAC : -2,00
      Japanese : 0,50
      

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      Toyls
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      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 104 Sea Zone to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
              5 transports moved from 109 Sea Zone to 107 Sea Zone
              1 bomber moved from Malta to Southern Italy
              1 fighter moved from Hopei to Kwangtung
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 carrier moved from 10 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Southern Italy
                      AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
                  Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern Italy causes 6 damage total. 
              Battle in 25 Sea Zone
                  Americans attack with 1 carrier and 1 destroyer
                  Japanese defend with 2 submarines
                      Americans roll dice for 1 carrier and 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                      Americans roll dice for 1 carrier and 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 carrier and 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 1 carrier and 1 destroyer in 25 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 submarines
              Battle in 110 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                  Germans defend with 4 submarines and 3 transports
                      Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                      Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                      Americans roll dice for 3 submarines in 110 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
                      2 submarines owned by the Germans lost in 110 Sea Zone
                      3 transports owned by the Germans lost in 110 Sea Zone
                      Americans roll dice for 3 submarines in 110 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits
                  Americans win with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 45
                  Casualties for Germans: 4 submarines and 3 transports
      
          Non Combat Move - Americans
              1 carrier moved from 109 Sea Zone to 91 Sea Zone
              2 cruisers moved from 109 Sea Zone to 91 Sea Zone
              1 battleship moved from 109 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
              1 fighter moved from Gibraltar to Southeast Mexico
              1 fighter moved from 110 Sea Zone to 91 Sea Zone
              1 bomber moved from Southern Italy to Malta
      
          Place Units - Americans
              1 battleship, 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,6,5,1,4,3,6,6,2,6,2,6,6,3,6
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              4 artilleries and 7 infantry moved from Hopei to Anhwe
                    Chinese take Anhwe from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 artilleries placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              6 infantry moved from Kwangtung to Kiangsi
              3 artilleries moved from Kwangtung to Kiangsi
              1 fighter moved from Hopei to Kiangsi
              1 mech_infantry moved from Yunnan to Kiangsi
              1 carrier moved from 39 Sea Zone to 43 Sea Zone
              1 destroyer moved from 41 Sea Zone to 43 Sea Zone
              1 artillery moved from Sumatra to 41 Sea Zone
              1 transport moved from 42 Sea Zone to 39 Sea Zone
              1 artillery and 1 infantry moved from Burma to India
              10 infantry moved from Yunnan to Kwangsi
              1 bomber moved from Burma to Shantung
              1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
                    British take Libya from Italians
              1 infantry moved from Greece to 99 Sea Zone
              1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
              1 infantry moved from French Indo China to Kwangsi
      
          Combat - British
              Strategic bombing raid in Shantung
                      AA fire in Shantung : 0/1 hits, 0,17 expected hits
                  Bombing raid in Shantung rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Shantung causes 6 damage total. 
              Battle in Celebes
              Battle in Kiangsi
                  British attack with 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
                  Japanese defend with 3 infantry
                      British roll dice for 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/11 hits, 3,17 expected hits
                      Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                      British roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Kiangsi, round 3 : 2/10 hits, 3,00 expected hits
                      Japanese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Kiangsi
                  British win, taking Celebes from Japanese, taking Kiangsi from Japanese with 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - British
              1 fighter moved from Kiangsi to Anhwe
              1 aaGun moved from Kwangtung to Kiangsi
              1 bomber moved from Shantung to Anhwe
              1 infantry moved from 81 Sea Zone to Trans-Jordan
              1 tactical_bomber moved from Egypt to Eastern Persia
              1 fighter moved from Egypt to Eastern Persia
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Place Units - UK_Pacific
              1 destroyer placed in 39 Sea Zone
              1 bomber and 1 fighter placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
              UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 bomber and 1 fighter
                  Some Units in 39 Sea Zone change ownership: 1 destroyer
      

      Combat Hit Differential Summary :

      Germans : -0,83
      British : -3,17
      AA fire in Southern Italy : : -0,17
      Americans : -1,33
      AA fire in Shantung : : -0,17
      Japanese : -0,50
      

      Savegame

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      Toyls
    • RE: Maxi vs. Toyls

      TripleA Manual Gamesave Post: Chinese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              4 artilleries and 7 infantry moved from Hopei to Anhwe
                    Chinese take Anhwe from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 artilleries placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 13 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Toyls
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