Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Toyls
    3. Posts
    0% for April
    T
    • Profile
    • Following 4
    • Followers 1
    • Topics 10
    • Posts 805
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Toyls

    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 4 armour and 3 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Archangel to Belarus
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 armour moved from Russia to Bryansk
              1 armour moved from Volgograd to Bryansk
              1 mech_infantry moved from Volgograd to Bryansk
              3 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Russia to Bryansk
              1 mech_infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Novgorod to Belarus
              6 infantry moved from Novgorod to Belarus
      
          Non Combat Move - Russians
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              2 aaGuns moved from Russia to Bryansk
              2 aaGuns moved from Novgorod to Belarus
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 fighter moved from Novgorod to Russia
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
      
          Place Units - Russians
              3 armour placed in Ukraine
              3 artilleries placed in Novgorod
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 14
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: ANZAC round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship, 1 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry moved from 36 Sea Zone to French Indo China
              2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
              1 fighter moved from 36 Sea Zone to French Indo China
              1 artillery moved from 36 Sea Zone to Hainan
              1 carrier moved from 54 Sea Zone to 44 Sea Zone
                    ANZAC take 44 Sea Zone from Japanese
              1 carrier moved from 42 Sea Zone to 44 Sea Zone
              1 transport moved from 37 Sea Zone to 44 Sea Zone
              1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 20 Sea Zone to 19 Sea Zone
                    ANZAC take 19 Sea Zone from Japanese
              1 destroyer moved from 36 Sea Zone to 20 Sea Zone
              1 transport moved from 36 Sea Zone to 35 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Hainan
              EDIT: 2 artilleries and 4 infantry moved from France to Western Germany
      
          Combat - ANZAC
              Battle in Hainan
              Battle in French Indo China
                  ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor and 1 mech_infantry
                      ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,50 expected hits
                      Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in French Indo China
                  ANZAC win, taking Hainan from Japanese, taking French Indo China from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - ANZAC
              3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
              1 fighter moved from 36 Sea Zone to 44 Sea Zone
              1 transport moved from 54 Sea Zone to 32 Sea Zone
      
          Place Units - ANZAC
              1 infantry and 1 marine placed in Queensland
              1 battleship placed in 54 Sea Zone
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 28 PUs; end with 28 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -1,50
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 14
      
          Purchase Units - British
              British buy 3 fighters and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Norway to 112 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
              1 artillery and 1 infantry moved from 113 Sea Zone to Germany
              3 fighters moved from Norway to Germany
              1 submarine moved from 93 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in Germany
                  British attack with 1 artillery, 3 fighters and 1 infantry
                  Germans defend with 1 artillery, 1 factory_major and 1 mech_infantry
                      British roll dice for 1 artillery, 3 fighters and 1 infantry in Germany, round 2 : 1/5 hits, 2,17 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Germany, round 2 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                      British roll dice for 1 artillery and 3 fighters in Germany, round 3 : 2/4 hits, 1,83 expected hits
                      Germans roll dice for 1 artillery in Germany, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Germany
                  British captures 104PUs while taking Germans capital
                  British converts factory_major into different units
                  British win, taking Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 artillery and 1 mech_infantry
              triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
      
          Non Combat Move - British
              2 fighters moved from Germany to Norway
              1 fighter moved from Germany to 112 Sea Zone
              2 transports moved from 112 Sea Zone to 110 Sea Zone
              4 infantry moved from United Kingdom to 110 Sea Zone
              4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
              4 infantry moved from 112 Sea Zone to Norway
              1 transport moved from 81 Sea Zone to 72 Sea Zone
              1 carrier moved from 81 Sea Zone to 72 Sea Zone
      
          Place Units - British
              3 fighters placed in United Kingdom
              1 transport placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 137 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 140 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 143 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : 0,00
      British : -1,00
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Chinese round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 14
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              5 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Americans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 3 bombers, 3 fighters and 5 submarines; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              5 fighters moved from 112 Sea Zone to Germany
              6 bombers moved from United Kingdom to Germany
              1 tactical_bomber moved from United Kingdom to Germany
              1 mech_infantry moved from Norway to 112 Sea Zone
              1 mech_infantry moved from 112 Sea Zone to Denmark
              1 bomber moved from Philippines to Kiangsu
              1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
              1 transport moved from 42 Sea Zone to 46 Sea Zone
              1 submarine moved from 10 Sea Zone to 31 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 10 Sea Zone to 15 Sea Zone
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 marine moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 19 Sea Zone
              1 artillery and 1 marine moved from 19 Sea Zone to Manchuria
              1 bomber moved from Philippines to Manchuria
      
          Combat - Americans
              Strategic bombing raid in Kiangsu
                      AA fire in Kiangsu : 0/1 hits, 0,17 expected hits
                  Bombing raid in Kiangsu rolls: 5,3 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Kiangsu causes 5 damage total. 
              Battle in Denmark
              Battle in Manchuria
                  Americans attack with 1 artillery, 1 bomber and 1 marine
                  Germans defend with 1 armour
                      Americans roll dice for 1 artillery, 1 bomber and 1 marine in Manchuria, round 2 : 1/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Germans and 1 artillery owned by the Americans lost in Manchuria
                  Americans win, taking Denmark from Germans, taking Manchuria from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 artillery
                  Casualties for Germans: 1 armour
              Battle in Germany
                  Americans attack with 6 bombers, 5 fighters and 1 tactical_bomber
                  Germans defend with 1 artillery, 1 factory_major, 10 infantry and 2 mech_infantrys
                      Americans roll dice for 6 bombers, 5 fighters and 1 tactical_bomber in Germany, round 2 : 6/18 hits, 8,17 expected hits
                      Germans roll dice for 1 artillery, 10 infantry and 2 mech_infantrys in Germany, round 2 : 5/13 hits, 4,33 expected hits
                      6 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 4 fighters owned by the Americans lost in Germany
                      Americans roll dice for 6 bombers and 1 fighter in Germany, round 3 : 5/13 hits, 5,50 expected hits
                      Germans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Germany, round 3 : 1/7 hits, 2,33 expected hits
                      4 infantry owned by the Germans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Germany
                   retreated to Germany
                  Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -27
                  Casualties for Americans: 5 fighters and 1 tactical_bomber
                  Casualties for Germans: 10 infantry and 1 mech_infantry
      
          Non Combat Move - Americans
              6 bombers moved from Germany to United Kingdom
              1 aaGun, 7 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
              1 aaGun and 7 infantry moved from 109 Sea Zone to United Kingdom
              1 carrier moved from 108 Sea Zone to 109 Sea Zone
              1 carrier moved from 108 Sea Zone to 109 Sea Zone
              4 infantry moved from Eastern United States to 101 Sea Zone
              1 carrier, 4 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              1 bomber moved from Kiangsu to Philippines
              2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
              2 carriers and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
              1 bomber moved from Manchuria to Philippines
              1 bomber moved from Western United States to Caroline Islands
      
          Place Units - Americans
              5 submarines placed in 10 Sea Zone
              3 bombers and 3 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,67
      Americans : -3,17
      AA fire in Kiangsu : : -0,17
      Japanese : 0,50
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: French round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 13
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Dice Statistics:

      Total
              1 was rolled 410 times
              2 was rolled 411 times
              3 was rolled 421 times
              4 was rolled 422 times
              5 was rolled 431 times
              6 was rolled 443 times
          Average roll : 3,545
          Median : 4,000
          Variance : 0,308
          Standard Deviation : 0,555
          Total rolls : 2538
      
      Null / Other
              1 was rolled 9 times
              2 was rolled 8 times
              3 was rolled 9 times
              4 was rolled 6 times
              5 was rolled 6 times
              6 was rolled 8 times
          Average roll : 3,348
          Median : 3,000
          Variance : 0,207
          Standard Deviation : 0,455
          Total rolls : 46
      
      Germans Combat
              1 was rolled 118 times
              2 was rolled 121 times
              3 was rolled 124 times
              4 was rolled 140 times
              5 was rolled 114 times
              6 was rolled 125 times
          Average roll : 3,520
          Median : 4,000
          Variance : 0,542
          Standard Deviation : 0,736
          Total rolls : 742
      
      British Combat
              1 was rolled 37 times
              2 was rolled 44 times
              3 was rolled 47 times
              4 was rolled 31 times
              5 was rolled 31 times
              6 was rolled 42 times
          Average roll : 3,435
          Median : 3,000
          Variance : 0,993
          Standard Deviation : 0,996
          Total rolls : 232
      
      Italians Combat
              1 was rolled 14 times
              2 was rolled 29 times
              3 was rolled 28 times
              4 was rolled 18 times
              5 was rolled 26 times
              6 was rolled 26 times
          Average roll : 3,645
          Median : 3,000
          Variance : 1,311
          Standard Deviation : 1,145
          Total rolls : 141
      
      Americans Combat
              1 was rolled 54 times
              2 was rolled 40 times
              3 was rolled 59 times
              4 was rolled 62 times
              5 was rolled 74 times
              6 was rolled 51 times
          Average roll : 3,632
          Median : 4,000
          Variance : 1,921
          Standard Deviation : 1,386
          Total rolls : 340
      
      Neutral_Axis Combat
              2 was rolled 1 times
              5 was rolled 2 times
          Average roll : 4,000
          Median : 5,000
          Variance : 1,750
          Standard Deviation : 1,323
          Total rolls : 3
      
      Japanese Combat
              1 was rolled 105 times
              2 was rolled 78 times
              3 was rolled 80 times
              4 was rolled 83 times
              5 was rolled 86 times
              6 was rolled 97 times
          Average roll : 3,488
          Median : 4,000
          Variance : 1,066
          Standard Deviation : 1,032
          Total rolls : 529
      
      French Combat
              1 was rolled 10 times
              2 was rolled 6 times
              3 was rolled 4 times
              4 was rolled 7 times
              5 was rolled 8 times
              6 was rolled 9 times
          Average roll : 3,545
          Median : 4,000
          Variance : 0,543
          Standard Deviation : 0,737
          Total rolls : 44
      
      ANZAC Combat
              1 was rolled 3 times
              2 was rolled 4 times
              3 was rolled 3 times
              4 was rolled 6 times
              5 was rolled 2 times
              6 was rolled 7 times
          Average roll : 3,840
          Median : 4,000
          Variance : 0,785
          Standard Deviation : 0,886
          Total rolls : 25
      
      Neutral_Allies Combat
              1 was rolled 1 times
              2 was rolled 2 times
              3 was rolled 3 times
              4 was rolled 1 times
              5 was rolled 1 times
              6 was rolled 4 times
          Average roll : 3,917
          Median : 3,500
          Variance : 0,727
          Standard Deviation : 0,853
          Total rolls : 12
      
      Chinese Combat
              1 was rolled 11 times
              2 was rolled 21 times
              3 was rolled 19 times
              4 was rolled 21 times
              5 was rolled 19 times
              6 was rolled 18 times
          Average roll : 3,642
          Median : 4,000
          Variance : 0,637
          Standard Deviation : 0,798
          Total rolls : 109
      
      UK_Pacific Combat
              1 was rolled 2 times
              2 was rolled 6 times
              3 was rolled 4 times
          Average roll : 2,167
          Median : 2,000
          Variance : 2,909
          Standard Deviation : 1,706
          Total rolls : 12
      
      Russians Combat
              1 was rolled 46 times
              2 was rolled 51 times
              3 was rolled 41 times
              4 was rolled 47 times
              5 was rolled 62 times
              6 was rolled 56 times
          Average roll : 3,647
          Median : 4,000
          Variance : 0,945
          Standard Deviation : 0,972
          Total rolls : 303
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: UK_Pacific round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 13
      
          Purchase Units - British
              British buy 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 submarine moved from 97 Sea Zone to 99 Sea Zone
      
          Non Combat Move - British
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              2 tactical_bombers moved from 81 Sea Zone to Egypt
              1 aaGun and 2 infantry moved from Alexandria to Egypt
              3 aaGuns moved from United Kingdom to 109 Sea Zone
              2 artilleries moved from United Kingdom to 109 Sea Zone
              5 infantry moved from United Kingdom to 109 Sea Zone
              3 fighters moved from United Kingdom to Norway
              1 carrier and 1 fighter moved from 109 Sea Zone to 112 Sea Zone
              1 fighter moved from 109 Sea Zone to 112 Sea Zone
              1 battleship moved from 42 Sea Zone to 36 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
              1 artillery and 1 infantry moved from 125 Sea Zone to Norway
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
              1 artillery and 1 infantry moved from 112 Sea Zone to Norway
              2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
              2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
              1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
              1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
      
          Place Units - British
              3 fighters placed in Egypt
              1 transport placed in 71 Sea Zone
              2 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Americans round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 13
      
          Research Technology - Americans
              Americans spend 15 on tech rolls
                  Americans roll 6,6,3 and gets 2 hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 36 Sea Zone
              1 bomber moved from Dutch New Guinea to 36 Sea Zone
              1 bomber moved from Guam to 36 Sea Zone
              2 battleships, 2 cruisers, 1 destroyer and 7 submarines moved from 42 Sea Zone to 36 Sea Zone
              1 bomber moved from Ceylon to 36 Sea Zone
              4 bombers and 3 fighters moved from Java to 36 Sea Zone
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              6 bombers and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
              4 fighters moved from 109 Sea Zone to 113 Sea Zone
              1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from 112 Sea Zone to Norway
              1 cruiser moved from 109 Sea Zone to 112 Sea Zone
              2 carriers moved from 109 Sea Zone to 112 Sea Zone
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              2 carriers moved from 101 Sea Zone to 108 Sea Zone
      
          Combat - Americans
              Battle in Norway
              Battle in 113 Sea Zone
                  Americans attack with 6 bombers, 4 fighters and 1 tactical_bomber
                  Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
                      Americans roll dice for 6 bombers, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 8/17 hits, 7,67 expected hits
                      Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
                      1 transport owned by the Germans lost in 113 Sea Zone
                  Americans win, taking Norway from Germans with 6 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 58
                  Casualties for Americans: 2 fighters
                  Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
              Battle in 36 Sea Zone
                  Americans attack with 2 battleships, 7 bombers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 1 tactical_bomber
                  Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 9 submarines, 5 tactical_bombers and 2 transports
                      Americans roll dice for 7 submarines in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                  Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
                      Americans roll dice for 2 battleships, 7 bombers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 12/24 hits, 11,17 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Japanese roll dice for 9 submarines in 36 Sea Zone, round 2 : 2/9 hits, 1,50 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 9/20 hits, 9,67 expected hits
                      7 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 destroyers owned by the Japanese, 9 submarines owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone
                      Americans roll dice for 2 battleships, 7 bombers, 2 cruisers, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 10/22 hits, 10,33 expected hits
                      Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 7/18 hits, 9,00 expected hits
                      2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 5 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese, 3 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 36 Sea Zone
                      Americans roll dice for 2 battleships and 6 bombers in 36 Sea Zone, round 4 : 6/14 hits, 6,33 expected hits
                      Japanese roll dice for 5 fighters, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 5/8 hits, 4,83 expected hits
                      3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 3 bombers owned by the Americans and 2 battleships owned by the Americans lost in 36 Sea Zone
                      Americans roll dice for 3 bombers in 36 Sea Zone, round 5 : 3/6 hits, 2,50 expected hits
                      Japanese roll dice for 2 fighters and 2 transports in 36 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits
                      2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 bomber owned by the Americans lost in 36 Sea Zone
                      1 transport owned by the Japanese lost in 36 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 84
                  Casualties for Americans: 2 battleships, 5 bombers, 2 cruisers, 1 destroyer, 4 fighters, 7 submarines and 1 tactical_bomber
                  Casualties for Japanese: 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 9 submarines, 5 tactical_bombers and 2 transports
      
          Non Combat Move - Americans
              2 bombers moved from 36 Sea Zone to Philippines
              1 infantry and 1 marine moved from Queensland to 54 Sea Zone
              1 carrier moved from 54 Sea Zone to 33 Sea Zone
              1 artillery, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
              1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
              1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
              6 bombers moved from 113 Sea Zone to United Kingdom
              1 fighter moved from 113 Sea Zone to 112 Sea Zone
              1 fighter moved from 113 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from 113 Sea Zone to United Kingdom
              2 fighters moved from 101 Sea Zone to 112 Sea Zone
              1 fighter moved from 101 Sea Zone to 109 Sea Zone
              1 aaGun and 7 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 7 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
              2 transports moved from 102 Sea Zone to 101 Sea Zone
              1 mech_infantry moved from Tunisia to Tobruk
      
          Place Units - Americans
              1 destroyer and 4 submarines placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              3 infantry placed in Eastern United States
              1 bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,67
      Americans : 2,50
      Japanese : -2,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Manual Gamesave Post: Americans round 13

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 13
      
          Research Technology - Americans
              Americans spend 15 on tech rolls
                  Americans roll 6,6,3 and gets 2 hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Super subs
      
          Activate Technology - Americans
              Americans activating Super subs
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 36 Sea Zone
              1 bomber moved from Dutch New Guinea to 36 Sea Zone
              1 bomber moved from Guam to 36 Sea Zone
              2 battleships, 2 cruisers, 1 destroyer and 7 submarines moved from 42 Sea Zone to 36 Sea Zone
              1 bomber moved from Ceylon to 36 Sea Zone
              4 bombers and 3 fighters moved from Java to 36 Sea Zone
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              6 bombers and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone
              4 fighters moved from 109 Sea Zone to 113 Sea Zone
              1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
              1 mech_infantry moved from 112 Sea Zone to Norway
              1 cruiser moved from 109 Sea Zone to 112 Sea Zone
              2 carriers moved from 109 Sea Zone to 112 Sea Zone
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              2 carriers moved from 101 Sea Zone to 108 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 12
      
          Combat Move - French
      
          Combat - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 airfield; Remaining resources: 15 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 39 Sea Zone to 42 Sea Zone
              1 submarine moved from 37 Sea Zone to 42 Sea Zone
              1 submarine moved from 36 Sea Zone to 42 Sea Zone
              1 submarine moved from 35 Sea Zone to 42 Sea Zone
              1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from New Guinea to 46 Sea Zone
              1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 artillery moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 submarine moved from 20 Sea Zone to 43 Sea Zone
      
          Combat - ANZAC
              Battle in Philippines
              Battle in Celebes
      
          Non Combat Move - ANZAC
              2 infantry moved from 42 Sea Zone to Java
              2 artilleries moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 airfield placed in Java
      
          Turn Complete - ANZAC
              ANZAC collect 26 PUs; end with 41 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 12
      
          Purchase Units - British
              British buy 1 artillery, 1 fighter, 5 infantry and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 battleship, 1 carrier and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
              3 artilleries and 10 infantry moved from Trans-Jordan to Egypt
              1 carrier moved from 110 Sea Zone to 109 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
              3 transports moved from 110 Sea Zone to 109 Sea Zone
      
          Non Combat Move - British
              1 aaGun and 2 infantry moved from Tobruk to Alexandria
              1 transport moved from 81 Sea Zone to 71 Sea Zone
      
          Place Units - British
              2 transports placed in 109 Sea Zone
              1 fighter placed in 109 Sea Zone
              1 artillery placed in United Kingdom
              3 infantry placed in Egypt
              2 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,6,5
              British collect 32 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 17 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Germany
              1 bomber moved from United Kingdom to Germany
              2 fighters moved from 110 Sea Zone to Western Germany
              1 fighter moved from United Kingdom to Western Germany
              1 bomber moved from United Kingdom to Western Germany
              1 bomber moved from United Kingdom to Western Germany
              1 tactical_bomber moved from Eastern United States to United Kingdom
              1 fighter moved from Eastern United States to 110 Sea Zone
              2 bombers moved from Western United States to United Kingdom
              4 transports moved from 107 Sea Zone to 101 Sea Zone
              2 transports moved from 110 Sea Zone to 102 Sea Zone
              2 bombers moved from Java to Philippines
              1 bomber moved from Java to India
              4 bombers moved from Java to Celebes
              1 fighter moved from Dutch New Guinea to Java
              2 fighters moved from 30 Sea Zone to Java
              1 carrier, 1 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
              5 submarines moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 mech_infantry moved from Morocco to Tunisia
              1 artillery moved from Morocco to Algeria
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 5 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                      AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Western Germany rolls: 7,3 and causes: 6 damage to unit: airfield
                  Bombing raid in Western Germany rolls: 7,4 and causes: 7 damage to unit: factory_major
                  Bombing raid in Western Germany causes 13 damage total.  Damaged units is as follows: airfield = 6, factory_major = 7
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/2 hits, 0,33 expected hits
                  Bombing raid in Germany rolls: 6,6,4,3 and causes: 10 damage to unit: factory_major
                  Bombing raid in Germany causes 10 damage total. 
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0,17 expected hits
                  Bombing raid in India rolls: 5,5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in India causes 5 damage total. 
              Battle in Philippines
                  Americans attack with 2 bombers
                  Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
                      Americans roll dice for 2 bombers in Philippines, round 2 : 2/4 hits, 1,67 expected hits
                      Japanese roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Philippines
                  Americans win with 2 bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Celebes
                  Americans attack with 4 bombers
                  Japanese defend with 3 mech_infantrys
                      Americans roll dice for 4 bombers in Celebes, round 2 : 2/8 hits, 3,33 expected hits
                      Japanese roll dice for 3 mech_infantrys in Celebes, round 2 : 0/3 hits, 1,00 expected hits
                      2 mech_infantrys owned by the Japanese lost in Celebes
                      Americans roll dice for 4 bombers in Celebes, round 3 : 3/8 hits, 3,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Celebes
                  Americans win with 4 bombers remaining. Battle score for attacker is 12
                  Casualties for Japanese: 3 mech_infantrys
              Cleaning up after air battles
      
          Non Combat Move - Americans
              4 bombers moved from Celebes to Java
              1 bomber moved from Philippines to Dutch New Guinea
              1 bomber moved from Philippines to Guam
              2 cruisers moved from 37 Sea Zone to 42 Sea Zone
              2 battleships moved from 37 Sea Zone to 42 Sea Zone
              2 submarines moved from 43 Sea Zone to 42 Sea Zone
              1 infantry and 1 marine moved from 54 Sea Zone to Queensland
              1 destroyer moved from 43 Sea Zone to 42 Sea Zone
              1 bomber moved from India to Ceylon
              2 bombers moved from Germany to United Kingdom
              2 bombers moved from Western Germany to United Kingdom
              1 fighter moved from 110 Sea Zone to 109 Sea Zone
              2 carriers moved from 110 Sea Zone to 109 Sea Zone
              1 cruiser moved from 110 Sea Zone to 109 Sea Zone
              1 transport moved from 110 Sea Zone to 109 Sea Zone
              3 fighters moved from Western Germany to 109 Sea Zone
              1 destroyer moved from 5 Sea Zone to 8 Sea Zone
              1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
              1 fighter moved from 30 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 101 Sea Zone
              3 fighters placed in 101 Sea Zone
              8 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      AA fire in Western Germany : : -0,33
      Americans : -1,33
      AA fire in India : : -0,17
      Japanese : -1,67
      AA fire in Germany : : -0,33
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11
      
          Combat Move - French
              2 infantry moved from Alexandria to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 36 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 transport moved from 50 Sea Zone to 54 Sea Zone
              1 submarine moved from 42 Sea Zone to 35 Sea Zone
                    ANZAC take 35 Sea Zone from Japanese
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 62 Sea Zone to 42 Sea Zone
              1 submarine moved from 42 Sea Zone to 39 Sea Zone
              2 infantry moved from Alexandria to Egypt
              1 carrier moved from 36 Sea Zone to 43 Sea Zone
              2 fighters moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from 43 Sea Zone to 41 Sea Zone
              1 tactical_bomber moved from Dutch New Guinea to 43 Sea Zone
      
          Combat - ANZAC
              Battle in Borneo
              Battle in Sumatra
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 artillery placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 23 PUs; end with 24 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11
      
          Purchase Units - British
              British repair damage of 4x factory_minor; Remaining resources: 41 PUs; 
              British buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 battleship, 1 carrier and 1 fighter moved from 36 Sea Zone to 41 Sea Zone
                    UK_Pacific take 41 Sea Zone from Japanese
              1 carrier moved from 98 Sea Zone to 81 Sea Zone
              1 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry moved from Iraq to Trans-Jordan
              1 artillery moved from Iraq to Trans-Jordan
              3 infantry moved from Egypt to Trans-Jordan
              1 armour and 1 mech_infantry moved from Tobruk to Egypt
              1 fighter moved from Eastern Persia to Egypt
              1 tactical_bomber moved from Eastern Persia to 81 Sea Zone
              1 tactical_bomber moved from Persia to 81 Sea Zone
              2 artilleries and 1 infantry moved from Persia to Iraq
              1 armour moved from Eastern Persia to Iraq
              2 infantry moved from Libya to Tobruk
      
          Combat - British
              British creates battle in territory 97 Sea Zone
      
          Non Combat Move - British
              1 aaGun moved from Libya to Tobruk
              1 artillery and 5 infantry moved from 110 Sea Zone to United Kingdom
              2 fighters moved from 110 Sea Zone to 109 Sea Zone
              2 fighters moved from 109 Sea Zone to 110 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Trans-Jordan
      
          Place Units - British
              3 infantry placed in Iraq
              3 infantry placed in Egypt
              1 carrier and 1 transport placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 11
      
          Research Technology - Americans
              Americans spend 10 on tech rolls
                  Americans roll 5,5 and gets 0 hits
              Americans removing all Technology Tokens after unsuccessful research.
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              4 bombers moved from Dutch New Guinea to Sumatra
              3 bombers moved from Dutch New Guinea to Borneo
              1 bomber moved from Eastern United States to Normandy Bordeaux
              1 bomber moved from Eastern United States to United Kingdom
              1 aaGun, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 108 Sea Zone to 110 Sea Zone
              2 bombers moved from Western United States to United Kingdom
              1 tactical_bomber moved from 36 Sea Zone to Borneo
              1 battleship moved from 54 Sea Zone to 37 Sea Zone
              1 destroyer moved from 54 Sea Zone to 43 Sea Zone
              2 submarines moved from 54 Sea Zone to 43 Sea Zone
              5 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 25 Sea Zone to 5 Sea Zone
              1 infantry and 1 marine moved from Western United States to 10 Sea Zone
              1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 carrier moved from 10 Sea Zone to 30 Sea Zone
              2 fighters moved from Dutch New Guinea to 30 Sea Zone
              4 transports moved from 110 Sea Zone to 107 Sea Zone
              1 battleship and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
              2 transports moved from 36 Sea Zone to 42 Sea Zone
              2 artilleries and 1 infantry moved from Algeria to Morocco
      
          Combat - Americans
              Strategic bombing raid in Normandy Bordeaux
                      AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                  Bombing raid in Normandy Bordeaux rolls: 3,3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Normandy Bordeaux causes 3 damage total. 
              Battle in 5 Sea Zone
                  Americans attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 5 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Borneo
                  Americans attack with 3 bombers and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 bombers and 1 tactical_bomber in Borneo, round 2 : 3/7 hits, 3,00 expected hits
                      Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Borneo
                  Americans win with 3 bombers remaining. Battle score for attacker is -8
                  Casualties for Americans: 1 tactical_bomber
                  Casualties for Japanese: 1 infantry
              Battle in Sumatra
                  Americans attack with 4 bombers
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 4 bombers in Sumatra, round 2 : 3/8 hits, 3,33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                  Americans win with 4 bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Americans
              4 bombers moved from Sumatra to Java
              3 bombers moved from Borneo to Java
              1 bomber moved from Normandy Bordeaux to United Kingdom
              1 aaGun moved from 110 Sea Zone to United Kingdom
              1 mech_infantry moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 tactical_bombers placed in Eastern United States
              2 bombers placed in Western United States
              1 carrier placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              2 fighters placed in 10 Sea Zone
              Americans undo move 5.
              Americans undo move 1.
              1 fighter and 1 tactical_bomber placed in Eastern United States
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,33
      AA fire in Normandy Bordeaux : : -0,17
      Japanese : 0,00
      

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • RE: Maxi vs. Toyls G40 Balance mode

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

      Game History

      Round: 10
      
          Combat Move - French
              2 infantry moved from Tobruk to Alexandria
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toyls
    • 1
    • 2
    • 15
    • 16
    • 17
    • 18
    • 19
    • 40
    • 41
    • 17 / 41