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    Posts made by tookarook

    • RE: Dad vs Son All Out War

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 4 armour and 3 transports; Remaining resources: 3 PUs;

      Combat Move - Japanese
                  1 carrier moved from 60 Sea Zone to 56 Sea Zone
                  1 carrier moved from 60 Sea Zone to 56 Sea Zone
                  1 fighter moved from 60 Sea Zone to 56 Sea Zone
                  1 armour moved from Japan to 60 Sea Zone
                  1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
                  1 transport moved from 57 Sea Zone to 62 Sea Zone
                  1 armour moved from Soviet Far East to 62 Sea Zone
                  1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 fighter moved from Midway to Alaska
                  1 transport moved from 60 Sea Zone to 62 Sea Zone
                  1 artillery moved from Soviet Far East to 62 Sea Zone
                  1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 artillery moved from 63 Sea Zone to Alaska
                  1 armour moved from 63 Sea Zone to Alaska
                  1 armour moved from 63 Sea Zone to Alaska
                  1 bomber moved from Midway to Western United States
                  1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                  1 armour moved from Caucasus to Karelia S.S.R.
                  1 armour moved from Caucasus to Karelia S.S.R.
                  1 armour moved from Caucasus to Karelia S.S.R.
                  2 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
                  1 infantry moved from 63 Sea Zone to Alaska
                  1 infantry moved from 63 Sea Zone to Alaska
                  1 armour moved from Belgian Congo to Kenya
                        Japanese take Kenya from British
                  1 armour moved from Kenya to Union of South Africa

      Combat - Japanese
                  Strategic bombing raid in Western United States
                          AA fire in Western United States : 0/1 hits, 0.17 expected hits
                      Bombing raid in Western United States rolls: 4 and costs: 4 PUs.
                      Bombing raid costs 4 PUs
                  Battle in Union of South Africa
                      Japanese attack with 1 armour
                      British defend with 1 infantry
                          Japanese roll dice for 1 armour in Union of South Africa, round 2 : 0/1 hits, 0.50 expected hits
                          British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
                          1 armour owned by the Japanese lost in Union of South Africa
                      British win with 1 infantry remaining. Battle score for attacker is -5
                      Casualties for Japanese: 1 armour
                  Battle in Alaska
                      Japanese attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                      Americans defend with 2 armour and 1 infantry
                          Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Alaska, round 2 : 3/6 hits, 2.33 expected hits
                          Americans roll dice for 2 armour and 1 infantry in Alaska, round 2 : 0/3 hits, 1.33 expected hits
                          2 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
                      Japanese win, taking Alaska from Americans with 2 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                      Casualties for Americans: 2 armour and 1 infantry

      Non Combat Move - Japanese
                  1 fighter could not land in 63 Sea Zone and was removed
                  1 fighter moved from Alaska to 63 Sea Zone
                  1 bomber moved from Western United States to 56 Sea Zone
                  1 bomber moved from 56 Sea Zone to Midway
                  1 fighter moved from 56 Sea Zone to Midway

      Place Units - Japanese
                  3 transports placed in 60 Sea Zone
                  4 armour placed in Japan

      Turn Complete - Japanese
                  Japanese collect 47 PUs; end with 50 PUs

      Combat Hit Differential Summary :

      British : 0.67
          AA fire in Western United States : : -0.17
          Americans : -1.33
          Japanese : 0.17

      triplea_42739.0_Jap9.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Game 8 Kirk vs Jeff

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 armour, 1 carrier and 1 cruiser; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Manchuria to Buryatia S.S.R.
                  1 infantry moved from Manchuria to Buryatia S.S.R.
                  1 fighter moved from Manchuria to Buryatia S.S.R.
                  1 armour moved from Japan to 62 Sea Zone
                  1 armour moved from 62 Sea Zone to Buryatia S.S.R.
                  1 fighter moved from Japan to Buryatia S.S.R.
                  1 infantry moved from Kwangtung to Fukien
                  1 battleship moved from 38 Sea Zone to 35 Sea Zone
                  1 carrier moved from 38 Sea Zone to 35 Sea Zone
                  1 fighter moved from 38 Sea Zone to 35 Sea Zone
                  1 fighter moved from 38 Sea Zone to 35 Sea Zone
                  1 fighter moved from French Indo-China Thailand to 35 Sea Zone
                  1 fighter moved from Formosa to 35 Sea Zone
                  1 submarine moved from 46 Sea Zone to 51 Sea Zone
                  1 cruiser moved from 50 Sea Zone to 51 Sea Zone
                  1 infantry moved from Kiangsu to Fukien
                  1 infantry moved from French Indo-China Thailand to Fukien

      Combat - Japanese
                  Battle in Fukien
                      Japanese attack with 3 infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 3 infantry in Fukien, round 2 : 2/3 hits, 0.50 expected hits
                          Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Fukien
                      Japanese win, taking Fukien from Chinese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Buryatia S.S.R.
                      Japanese attack with 1 armour, 2 fighters and 2 infantry
                      Russians defend with 3 infantry
                          Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 armour, 2 fighters and 2 infantry in Buryatia S.S.R., round 2 : 4/5 hits, 1.83 expected hits
                          Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                          1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in 35 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier and 4 fighters
                      British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                          Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 35 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                          British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 destroyer owned by the British, 1 transport owned by the British, 1 carrier owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                      Japanese win with 1 battleship and 4 fighters remaining. Battle score for attacker is 25
                      Casualties for Japanese: 1 carrier
                      Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport

      Non Combat Move - Japanese
                  1 fighter could not land in 35 Sea Zone and was removed
                  1 fighter moved from 35 Sea Zone to French Indo-China Thailand
                  1 fighter moved from 35 Sea Zone to Burma
                  1 fighter moved from 35 Sea Zone to French Indo-China Thailand
                  1 fighter moved from Buryatia S.S.R. to Manchuria
                  1 fighter moved from Buryatia S.S.R. to Manchuria

      Place Units - Japanese
                  1 armour placed in Japan
                  1 carrier and 1 cruiser placed in 62 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 33 PUs; end with 33 PUs
                  Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
                  Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                  1 unit repaired.

      Combat Hit Differential Summary :

      British : 0.67
          Chinese : -0.33
          Russians : 0.00
          Japanese : 5.17

      triplea_43753.0_Jap1.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Game 8 Kirk vs Jeff

      Test summary from TripleA, engine version: 1.9, time: 3:59:09 AM

      posted in Play Boardgames
      tookarookT
      tookarook
    • Game 8 Kirk vs Jeff

      new game coming

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      Allies surrender

      good game

      new game coming soon

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 13

      Turn Complete - Russians

      Combat Hit Differential Summary :

      triplea_43659.0_Rus13.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 carrier moved from 55 Sea Zone to 57 Sea Zone
                  1 fighter moved from 55 Sea Zone to 60 Sea Zone
                  1 fighter moved from 55 Sea Zone to 60 Sea Zone
                  1 fighter moved from Western United States to 57 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 57 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 57 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 57 Sea Zone
                  1 destroyer moved from 55 Sea Zone to 57 Sea Zone
                  1 submarine moved from 55 Sea Zone to 57 Sea Zone
                  1 submarine moved from 55 Sea Zone to 57 Sea Zone
                  1 submarine moved from 55 Sea Zone to 57 Sea Zone
                  1 transport moved from 3 Sea Zone to 1 Sea Zone
                  1 transport moved from 3 Sea Zone to 1 Sea Zone
                  1 destroyer moved from 2 Sea Zone to 1 Sea Zone
                  1 transport moved from 3 Sea Zone to 1 Sea Zone
                  1 transport moved from 3 Sea Zone to 1 Sea Zone
                  1 transport moved from 3 Sea Zone to 1 Sea Zone

      Combat - Americans
                  Battle in 60 Sea Zone
                      Americans attack with 2 fighters
                      Japanese defend with 1 destroyer, 2 submarines and 1 transport
                          Americans roll dice for 2 fighters in 60 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 60 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                          1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 60 Sea Zone
                          Americans roll dice for 1 fighter in 60 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                          Americans roll dice for 1 fighter in 60 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                          Americans roll dice for 1 fighter in 60 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                          1 submarine owned by the Japanese lost in 60 Sea Zone
                      1 submarine owned by the Japanese Submerged
                          Americans roll dice for 1 fighter in 60 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 destroyer in 60 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                          1 destroyer owned by the Japanese lost in 60 Sea Zone
                      Americans win with 1 fighter remaining. Battle score for attacker is 18
                      Casualties for Americans: 1 fighter
                      Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport

      Non Combat Move - Americans
                  1 fighter moved from 60 Sea Zone to 57 Sea Zone

      Place Units - Americans
                  4 fighters and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs

      Combat Hit Differential Summary :

      Americans : 0.00
          Japanese : -1.67

      triplea_43659.0_Ame12.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 12

      Purchase Units - British
                  British buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Norway to Karelia S.S.R.
                  1 armour moved from Norway to Karelia S.S.R.
                  1 armour moved from Norway to Karelia S.S.R.
                  1 armour moved from Norway to Karelia S.S.R.
                  1 fighter moved from Norway to Karelia S.S.R.
                  1 bomber moved from United Kingdom to Karelia S.S.R.
                  1 fighter moved from United Kingdom to Karelia S.S.R.
                  1 infantry moved from 3 Sea Zone to Norway

      Combat - British
                  Battle in Karelia S.S.R.
                      British attack with 4 armour, 1 bomber and 2 fighters
                      Germans defend with 1 armour, 1 artillery and 10 infantry
                          British roll dice for 4 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 2 : 4/7 hits, 3.67 expected hits
                          Germans roll dice for 1 armour, 1 artillery and 10 infantry in Karelia S.S.R., round 2 : 2/12 hits, 4.17 expected hits
                          4 infantry owned by the Germans and 2 armour owned by the British lost in Karelia S.S.R.
                          British roll dice for 2 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 1/5 hits, 2.67 expected hits
                          Germans roll dice for 1 armour, 1 artillery and 6 infantry in Karelia S.S.R., round 3 : 4/8 hits, 2.83 expected hits
                          1 infantry owned by the Germans, 2 fighters owned by the British and 2 armour owned by the British lost in Karelia S.S.R.
                          British roll dice for 1 bomber in Karelia S.S.R., round 4 : 1/1 hits, 0.67 expected hits
                          Germans roll dice for 1 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 4 : 2/7 hits, 2.50 expected hits
                          1 infantry owned by the Germans and 1 bomber owned by the British lost in Karelia S.S.R.
                      Germans win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -37
                      Casualties for British: 4 armour, 1 bomber and 2 fighters
                      Casualties for Germans: 6 infantry

      Non Combat Move - British
                  1 armour moved from Eastern Canada to Western United States
                  1 infantry moved from Eastern Canada to Eastern United States

      Place Units - British
                  2 submarines placed in 3 Sea Zone
                  2 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 20 PUs; end with 20 PUs

      Combat Hit Differential Summary :

      Germans : -1.50
          British : -1.00

      triplea_43659.0_Bri12.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 artillery moved from Norway to Karelia S.S.R.
                        Americans take Karelia S.S.R. from Germans
                  1 infantry moved from Soviet Far East to Buryatia S.S.R.
                        Americans take Buryatia S.S.R. from Japanese
                  1 fighter moved from Soviet Far East to Yakut S.S.R.
                  1 fighter moved from Soviet Far East to Yakut S.S.R.
                  1 fighter moved from Soviet Far East to Yakut S.S.R.
                  1 fighter moved from Soviet Far East to Yakut S.S.R.
                  1 fighter moved from Soviet Far East to Yakut S.S.R.
                  1 fighter moved from Western United States to Soviet Far East
                  1 destroyer moved from 9 Sea Zone to 2 Sea Zone

      Combat - Americans
                  Battle in Yakut S.S.R.
                      Americans attack with 5 fighters
                      Japanese defend with 3 armour
                          Americans roll dice for 5 fighters in Yakut S.S.R., round 2 : 2/5 hits, 2.50 expected hits
                          Japanese roll dice for 3 armour in Yakut S.S.R., round 2 : 2/3 hits, 1.50 expected hits
                          2 armour owned by the Japanese and 2 fighters owned by the Americans lost in Yakut S.S.R.
                          Americans roll dice for 3 fighters in Yakut S.S.R., round 3 : 2/3 hits, 1.50 expected hits
                          Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Japanese lost in Yakut S.S.R.
                      Americans win with 3 fighters remaining. Battle score for attacker is -5
                      Casualties for Americans: 2 fighters
                      Casualties for Japanese: 3 armour

      Non Combat Move - Americans
                  1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
                  1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
                  1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
                  1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
                  1 transport moved from 6 Sea Zone to 3 Sea Zone
                  1 transport moved from 6 Sea Zone to 3 Sea Zone
                  1 transport moved from 6 Sea Zone to 3 Sea Zone
                  1 transport moved from 6 Sea Zone to 3 Sea Zone
                  1 fighter moved from Buryatia S.S.R. to Soviet Far East
                  1 fighter moved from Buryatia S.S.R. to Soviet Far East
                  1 fighter moved from Buryatia S.S.R. to Soviet Far East

      Place Units - Americans
                  1 destroyer and 2 fighters placed in 55 Sea Zone
                  1 fighter and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 42 PUs; end with 43 PUs

      Combat Hit Differential Summary :

      Americans : 0.00
          Japanese : 0.00

      triplea_43659.0_Ame11.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 11

      Purchase Units - British
                  British buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

      Combat Move - British
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 armour moved from 6 Sea Zone to Norway
                  1 armour moved from Norway to Karelia S.S.R.
                  1 infantry moved from Norway to Karelia S.S.R.
                  1 fighter moved from Norway to Karelia S.S.R.
                  1 bomber moved from United Kingdom to Germany
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 armour moved from 6 Sea Zone to Norway
                  1 armour moved from 6 Sea Zone to Norway
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 armour moved from 6 Sea Zone to Norway
                  1 infantry moved from United Kingdom to 6 Sea Zone

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany : 0/1 hits, 0.17 expected hits
                      Bombing raid in Germany rolls: 1 and costs: 1 PU.
                      Bombing raid costs 1 PU
                  Battle in Karelia S.S.R.
                      British attack with 1 armour, 1 fighter and 1 infantry
                      Germans defend with 1 armour
                          British roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.17 expected hits
                          Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                          1 infantry owned by the British lost in Karelia S.S.R.
                          British roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 3 : 1/2 hits, 1.00 expected hits
                          Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
                          1 armour owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R.
                      British win with 1 fighter remaining. Battle score for attacker is -3
                      Casualties for British: 1 armour and 1 infantry
                      Casualties for Germans: 1 armour

      Non Combat Move - British
                  1 fighter moved from Karelia S.S.R. to Norway
                  1 bomber moved from Germany to United Kingdom

      Place Units - British
                  2 armour and 1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 20 PUs; end with 22 PUs

      Combat Hit Differential Summary :

      Germans : 1.00
          British : -1.17
          AA fire in Germany : : -0.17

      triplea_43659.0_Bri11.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 11

      Combat Move - Russians
                  1 submarine moved from 7 Sea Zone to 12 Sea Zone

      Non Combat Move - Russians

      Turn Complete - Russians

      Combat Hit Differential Summary :

      triplea_43659.0_Rus11.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 fighter moved from Western United States to Soviet Far East
                  1 fighter moved from Western United States to Soviet Far East
                  1 fighter moved from Western United States to Soviet Far East
                  1 fighter moved from Midway to Soviet Far East
                  1 fighter moved from Midway to Soviet Far East
                  1 infantry moved from Soviet Far East to Yakut S.S.R.
                        Americans take Yakut S.S.R. from Japanese
                  1 transport moved from 8 Sea Zone to 6 Sea Zone
                  1 armour moved from Norway to Karelia S.S.R.
                        Americans take Karelia S.S.R. from Germans
                  1 armour moved from Karelia S.S.R. to Archangel
                        Americans take Archangel from Germans
                  1 artillery moved from United Kingdom to 6 Sea Zone
                  1 artillery moved from 6 Sea Zone to Norway
                  1 destroyer moved from 7 Sea Zone to 9 Sea Zone

      Combat - Americans

      Non Combat Move - Americans

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 55 Sea Zone
                  1 fighter placed in Western United States

      Turn Complete - Americans
                  Americans collect 44 PUs; end with 46 PUs

      Combat Hit Differential Summary :

      triplea_43659.0_Ame10.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 9

      Purchase Units - Germans
                  Germans buy 1 armour, 1 bomber and 4 fighters; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 armour moved from Karelia S.S.R. to Norway
                  1 armour moved from Eastern Europe to Norway
                  1 armour moved from Eastern Europe to Norway
                  1 armour moved from Libya to Italian East Africa
                        Germans take Italian East Africa from British
                  1 infantry moved from Anglo Egypt to Italian East Africa
                  1 artillery moved from Anglo Egypt to French Equatorial Africa
                        Germans take French Equatorial Africa from British
                  1 fighter moved from Western Europe to Gibraltar
                  1 fighter moved from Western Europe to Gibraltar
                  1 fighter moved from Germany to Norway
                  1 fighter moved from Germany to Norway
                  1 fighter moved from Germany to Norway
                  1 fighter moved from Germany to Norway
                  1 fighter moved from Germany to Norway
                  1 armour moved from Southern Europe to Western Europe
                  1 transport moved from 14 Sea Zone to 12 Sea Zone
                  1 fighter moved from Germany to Norway
                  1 armour moved from Southern Europe to Western Europe
                  1 armour moved from Southern Europe to Western Europe
                  1 armour moved from Southern Europe to Western Europe
                  1 infantry moved from Germany to Western Europe
                  1 infantry moved from Balkans to Germany
                  1 infantry moved from Archangel to Karelia S.S.R.
                  1 fighter moved from Libya to 35 Sea Zone
                  1 fighter moved from Libya to 35 Sea Zone

      Combat - Germans
                  Germans creates battle in territory 6 Sea Zone
                  Battle in 6 Sea Zone
                      Germans attack with 1 destroyer, 2 submarines and 2 transports
                      British defend with 1 transport
                          Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                          1 transport owned by the British lost in 6 Sea Zone
                      Germans win with 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                      Casualties for British: 1 transport
                  Battle in 12 Sea Zone
                      Germans attack with 1 transport
                      Americans defend with 1 transport
                          Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 1 transport in 12 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                          1 transport owned by the Germans lost in 12 Sea Zone
                      Americans win with 1 transport remaining. Battle score for attacker is -8
                      Casualties for Germans: 1 transport
                  Battle in Gibraltar
                      Germans attack with 2 fighters
                      British defend with 1 fighter
                          Germans roll dice for 2 fighters in Gibraltar, round 2 : 2/2 hits, 1.00 expected hits
                          British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Germans and 1 fighter owned by the British lost in Gibraltar
                      Germans win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 fighter
                      Casualties for British: 1 fighter
                  Battle in 35 Sea Zone
                      Germans attack with 2 fighters
                      British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                          Germans roll dice for 2 fighters in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                          British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                          1 destroyer owned by the British, 1 transport owned by the British and 2 fighters owned by the Germans lost in 35 Sea Zone
                      British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 fighters
                      Casualties for British: 1 destroyer and 1 transport

      Non Combat Move - Germans
                  1 fighter moved from Gibraltar to Western Europe

      Place Units - Germans
                  1 armour, 1 bomber and 4 fighters placed in Germany

      Turn Complete - Germans
                  Germans collect 63 PUs; end with 65 PUs

      Combat Hit Differential Summary :

      Germans : 3.33
          British : 1.50
          Americans : 0.67

      triplea_42739.0_Ger9.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Jeff vs Kirk game seven

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 10

      Purchase Units - British
                  British buy 4 armour and 1 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 fighter moved from United Kingdom to Karelia S.S.R.
                  1 fighter moved from United Kingdom to Karelia S.S.R.
                  1 fighter moved from Norway to Karelia S.S.R.
                  1 fighter moved from Norway to Karelia S.S.R.
                  1 infantry moved from Norway to Karelia S.S.R.
                  1 armour moved from Norway to Karelia S.S.R.
                  1 armour moved from Norway to Karelia S.S.R.
                  1 armour moved from Norway to Karelia S.S.R.
                  1 infantry moved from United Kingdom to 6 Sea Zone
                  1 infantry moved from 6 Sea Zone to Norway
                  1 armour moved from United Kingdom to 6 Sea Zone
                  1 armour moved from 6 Sea Zone to Norway
                  1 bomber moved from United Kingdom to Germany

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany : 0/1 hits, 0.17 expected hits
                      Bombing raid in Germany rolls: 5 and costs: 5 PUs.
                      Bombing raid costs 5 PUs
                  Battle in Karelia S.S.R.
                      British attack with 3 armour, 4 fighters and 1 infantry
                      Germans defend with 7 armour
                          British roll dice for 3 armour, 4 fighters and 1 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.67 expected hits
                          Germans roll dice for 7 armour in Karelia S.S.R., round 2 : 2/7 hits, 3.50 expected hits
                          3 armour owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Karelia S.S.R.
                          British roll dice for 2 armour and 4 fighters in Karelia S.S.R., round 3 : 0/6 hits, 3.00 expected hits
                          Germans roll dice for 4 armour in Karelia S.S.R., round 3 : 2/4 hits, 2.00 expected hits
                          2 armour owned by the British lost in Karelia S.S.R.
                          British roll dice for 4 fighters in Karelia S.S.R., round 4 : 2/4 hits, 2.00 expected hits
                          Germans roll dice for 4 armour in Karelia S.S.R., round 4 : 1/4 hits, 2.00 expected hits
                          2 armour owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
                          British roll dice for 3 fighters in Karelia S.S.R., round 5 : 2/3 hits, 1.50 expected hits
                          Germans roll dice for 2 armour in Karelia S.S.R., round 5 : 2/2 hits, 1.00 expected hits
                          2 armour owned by the Germans and 2 fighters owned by the British lost in Karelia S.S.R.
                      British win with 1 fighter remaining. Battle score for attacker is -13
                      Casualties for British: 3 armour, 3 fighters and 1 infantry
                      Casualties for Germans: 7 armour

      Non Combat Move - British
                  1 fighter moved from Karelia S.S.R. to Norway
                  1 bomber moved from Germany to United Kingdom

      Place Units - British
                  4 armour and 1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 21 PUs; end with 22 PUs

      Combat Hit Differential Summary :

      Germans : -1.50
          British : -3.17
          AA fire in Germany : : -0.17

      triplea_43659.0_Bri10.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Total War with Jeff

      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

      Game History

      Round: 1

      Bid Purchase - Germany
                  Note to players Germany:  Total World War      The following options are available by purchasing and placing them under the logo within Greenland:  - No Notifications  Play the game without those nice images to sp….
                  Germany buy 1 BonusTechnology and 1 ShareTechnology; 3 PU unused
                  Germany retains 3 PUS not spent in bid phase

      Bid Placement - Germany
                  1 BonusTechnology and 1 ShareTechnology placed in Optionsland
                  Trigger ItalyNationalAdv2: Setting attack to 7 for unitAttachment attached to italianBattleship
                  Trigger ItalyNationalAdv1: Setting attack to 6 for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting isAAforCombatOnly to true for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting isAAforBombingThisUnitOnly to true for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting mayOverStackAA to true for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting isAAforFlyOverOnly to true for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting maxAAattacks to 1 for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting maxRoundsAA to -1 for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to italianCruiser
                  Trigger ItalyNationalAdv1: Setting targetsAA to germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser
                  Trigger JapanNationalAdv1: Setting attackAA to 3 for unitAttachment attached to japaneseDestroyer
                  Trigger JapanNationalAdv1: Setting isDestroyer to true for unitAttachment attached to japaneseDestroyer
                  Trigger BritainNationalAdv1: Setting attackAA to 2 for unitAttachment attached to britishAntiAirGun
                  Trigger BritainNationalAdv1: Setting defense to 2 for unitAttachment attached to britishAntiAirGun
                  Trigger GermanyNationalAdv1: Setting attackAA to 3 for unitAttachment attached to germanAntiTankGun
                  Trigger ItalyNationalAdv3: Setting attack to 7 for unitAttachment attached to italianBattleship-damaged
                  Trigger GermanyNationalAdv: Germany activates ImprovedAntiTank
                  Trigger RussiaNationalAdv: Russia activates Logistics
                  Trigger ItalyNationalAdv: Italy activates ImprovedHulls
                  Trigger BritainNationalAdv: Britain activates ImprovedAntiAircraft
                  Trigger UsaNationalAdv: Usa activates Production
                  Trigger JapanNationalAdv: Japan activates ImprovedDestroyers

      Digging Trenches - Germany
                  Germany collect 71 PUs; end with 109 PUs
                  Objective GermanBidsaver1: Germany met a national objective for an additional -109 PUs; end with 0 PUs
                  Units generate 3 techTokens; Germany end with 3 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in West Africa change ownership: 1 germanCombatEngineer

      Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 8 PUs
                  Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 11 PUs

      Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 11 PUs
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in West Africa change ownership: 1 germanCombatEngineer
                  Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
                  Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs

      Research Technology - Germany
                  Note to players Germany:
                  Note to players Germany:
                  Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy
                  Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain
                  Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
                  Germany spend 0 on tech rolls
                      Germany rolls : 0/1 hits, 0.00 expected hits

      Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanDestroyer moved from 26 Sea Zone to 27 Sea Zone
                  1 germanSubmarine moved from 25 Sea Zone to 27 Sea Zone
                  1 germanSubmarine moved from 8 Sea Zone to 12 Sea Zone
                  1 germanTank moved from Tripolitania to Tobruk
                  1 germanFighter moved from Tripolitania to Tobruk
                  1 germanTank moved from Al Kufrah to Tobruk
                  1 germanInfantry moved from Al Kufrah to Tobruk
                  1 germanInfantry moved from Al Kufrah to Tobruk
                  1 germanInfantry moved from Cyrenaica to Tobruk
                  1 germanMech.Infantry moved from Cyrenaica to Tobruk
                  1 germanArtillery moved from Cyrenaica to Tobruk
                  1 germanAntiTankGun moved from Al Kufrah to Tobruk
                  1 germanCombatEngineer moved from Algeria to Tunisia
                  1 germanInfantry moved from Gold Coast to Nigeria
                  1 germanInfantry moved from Southern Ukraine to Crimea
                  1 germanArtillery moved from Southern Ukraine to Crimea
                  1 germanTank moved from Western Ukraine to Crimea
                  1 germanMech.Infantry moved from Western Ukraine to Crimea
                  1 germanFighter moved from Eastern Poland to Crimea
                  1 germanCombatEngineer moved from West Africa to French West Africa
                  1 germanInfantry moved from West Africa to French West Africa
                  1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone
                  1 germanDestroyer moved from 27 Sea Zone to 28 Sea Zone
                  1 germanCruiser moved from 27 Sea Zone to 28 Sea Zone
                  1 germanFighter moved from Denmark to 28 Sea Zone
                  1 germanNavalFighter moved from Norway to 28 Sea Zone
                  1 germanFighter moved from Northern Germany to 28 Sea Zone

      Combat - Germany
                  Battle in Tobruk
                      Germany attack with 1 germanAntiTankGun, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks
                      Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
                          AntiAircraftGun fire in Tobruk : 0/1 hits, 0.17 expected hits
                          Germany roll dice for 1 germanAntiTankGun, 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks in Tobruk, round 2 : 3/1 hits, 2.50 expected hits
                          Britain roll dice for 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 2 : 1/1 hits, 1.92 expected hits
                          1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain, 1 britishParatrooper owned by the Britain and 1 germanAntiTankGun owned by the Germany lost in Tobruk
                          Germany roll dice for 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks in Tobruk, round 3 : 3/1 hits, 2.42 expected hits
                          Britain roll dice for 1 britishFortification in Tobruk, round 3 : 0/1 hits, 0.92 expected hits
                          1 britishFortification owned by the Britain lost in Tobruk
                      Some non-combat units are destroyed:
                      Germany win, taking Tobruk from Britain with 1 germanArtillery, 1 germanFighter, 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 19
                      Casualties for Germany: 1 germanAntiTankGun
                      Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
                  Battle in Crimea
                      Germany attack with 1 germanArtillery, 1 germanFighter, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank
                      Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys
                          AntiAircraftGun fire in Crimea : 0/1 hits, 0.08 expected hits
                          Germany roll dice for 1 germanArtillery, 1 germanFighter, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank in Crimea, round 2 : 2/1 hits, 1.58 expected hits
                          Russia roll dice for 1 russianAntiAirGun, 1 russianArtillery, 1 russianFortification and 2 russianInfantrys in Crimea, round 2 : 2/1 hits, 2.17 expected hits
                          1 germanInfantry owned by the Germany, 1 russianArtillery owned by the Russia, 1 germanArtillery owned by the Germany and 1 russianAntiAirGun owned by the Russia lost in Crimea
                          Germany roll dice for 1 germanFighter, 1 germanMech.Infantry and 1 germanTank in Crimea, round 3 : 1/1 hits, 1.08 expected hits
                          Russia roll dice for 1 russianFortification and 2 russianInfantrys in Crimea, round 3 : 2/1 hits, 1.75 expected hits
                          1 russianInfantry owned by the Russia, 1 germanMech.Infantry owned by the Germany and 1 germanFighter owned by the Germany lost in Crimea
                          Germany roll dice for 1 germanTank in Crimea, round 4 : 0/1 hits, 0.50 expected hits
                          Russia roll dice for 1 russianFortification and 1 russianInfantry in Crimea, round 4 : 2/1 hits, 1.33 expected hits
                          1 germanTank owned by the Germany lost in Crimea
                      Russia win with 1 russianFortification and 1 russianInfantry remaining. Battle score for attacker is -18
                      Casualties for Germany: 1 germanArtillery, 1 germanFighter, 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank
                      Casualties for Russia: 1 russianAntiAirGun, 1 russianArtillery and 1 russianInfantry
                  Battle in 28 Sea Zone
                      Germany attack with 1 germanCruiser, 1 germanDestroyer, 2 germanFighters, 1 germanNavalFighter and 1 germanSubmarine
                      Russia defend with 1 russianDestroyer
                          Germany roll dice for 1 germanSubmarine in 28 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 russianDestroyer owned by the Russia lost in 28 Sea Zone
                      Germany win, taking 28 Sea Zone from Neutral with 1 germanCruiser, 1 germanDestroyer, 2 germanFighters, 1 germanNavalFighter and 1 germanSubmarine remaining. Battle score for attacker is 8
                      Casualties for Russia: 1 russianDestroyer
                  Battle in Nigeria
                      Germany attack with 1 germanInfantry
                      Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                          Germany roll dice for 1 germanInfantry in Nigeria, round 2 : 1/1 hits, 0.17 expected hits
                          Britain roll dice for 1 britishInfantry in Nigeria, round 2 : 0/1 hits, 0.42 expected hits
                          1 britishInfantry owned by the Britain lost in Nigeria
                      Germany win, taking Nigeria from Britain with 1 germanInfantry remaining. Battle score for attacker is 3
                      Casualties for Britain: 1 britishInfantry

      Non Combat Move - Germany
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger GermanySpring1: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Germany
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine
                  1 germanNavalFighter moved from 28 Sea Zone to Finland
                  1 germanFighter moved from 28 Sea Zone to Finland
                  1 germanFighter moved from 28 Sea Zone to Finland
                  1 germanFighter moved from Tobruk to Cyrenaica

      Purchase Units - Germany
                  Germany repair damage of 3x Rail; Remaining resources: 32 PUs; 5 techTokens;
                  Germany buy 1 germanTacticalBomber and 3 germanTanks; Remaining resources: 2 PUs; 5 techTokens;

      Place Units - Germany
                  3 germanTanks placed in Western Germany
                  1 germanTacticalBomber placed in Southern Germany

      Activate Technology - Germany
                  triggerAttachmengermanImpAT: Setting defense to 2 for unitAttachment attached to germanAntiTankGun

      Turn Complete - Germany
                  Germany collect 72 PUs; end with 74 PUs
                  Units generate 3 techTokens; Germany end with 8 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in French West Africa change ownership: 1 germanCombatEngineer
                      Some Units in Tunisia change ownership: 1 germanCombatEngineer

      Purchase Units - VichyFrance
                  VichyFrance buy 1 germanInfantry and 1 germanTransport; Remaining resources: 1 PUs;

      Place Units - VichyFrance
                  1 germanTransport placed in 47 Sea Zone
                  1 germanInfantry placed in Vichy France

      Turn Complete - VichyFrance
                  VichyFrance collect 17 PUs; end with 18 PUs
                  Units Change Ownership
                      Some Units in 47 Sea Zone change ownership: 1 germanTransport
                      Some Units in Algeria change ownership: 1 Material
                      Some Units in French West Africa change ownership: 1 germanCombatEngineer
                      Some Units in Tunisia change ownership: 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 germanInfantry

      Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanInfantry and 1 germanTank; Remaining resources: 2 PUs;

      Place Units - DanubeAxis
                  1 germanInfantry and 1 germanTank placed in Hungary Slovakia

      Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 14 PUs
                  Some Units in Hungary Slovakia change ownership: 1 germanInfantry and 1 germanTank

      Purchase Units - Finland
                  Finland buy 1 germanDestroyer; Remaining resources: 0 PUs;

      Place Units - Finland
                  1 germanDestroyer placed in 28 Sea Zone

      Turn Complete - Finland
                  Finland collect 8 PUs; end with 8 PUs
                  Units Change Ownership
                      Some Units in 28 Sea Zone change ownership: 1 germanDestroyer
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Crimea : : -0.08
          Germany rolls : : 0.00
          AntiAircraftGun fire in Tobruk : : -0.17
          Britain : -2.25
          Germany : 2.42
          Russia : 0.75

      triplea_43734.0_Fin1.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Total War with Jeff

      Test summary from TripleA, engine version: 1.9, time: 5:08:03 AM

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Total War with Jeff

      I did not know what I was doing

      I am going to start over and post another first round so ignore the first one

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Total War with Jeff

      TripleA Turn Summary for game: Total World War: December 1941 BETA, version: 2.8.0.5

      Game History

      Round: 1

      Bid Purchase - Germany
                  Note to players Germany:  Total World War      The following options are available by purchasing and placing them under the logo within Greenland:  - No Notifications  Play the game without those nice images to sp….
                  Germany buy 1 BonusTechnology, 1 NoNotifications and 1 ShareTechnology; 2 PU unused
                  Germany retains 2 PUS not spent in bid phase

      Digging Trenches - Germany
                  Germany collect 71 PUs; end with 108 PUs
                  Objective GermanBidsaver1: Germany met a national objective for an additional -108 PUs; end with 0 PUs
                  Units generate 3 techTokens; Germany end with 3 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in West Africa change ownership: 1 germanCombatEngineer

      Reconnaissance Missions - Finland
                  Finland collect 0 PUs; end with 8 PUs
                  Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Reinforcing - DanubeAxis
                  DanubeAxis collect 0 PUs; end with 11 PUs

      Counter Intelligence Operations - VichyFrance
                  VichyFrance collect 0 PUs; end with 11 PUs
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in West Africa change ownership: 1 germanCombatEngineer
                  Trigger Starttechtokens: Germany met a national objective for an additional 2 techTokens; end with 5 techTokens
                  Trigger StartPUs: Germany met a national objective for an additional 35 PUs; end with 35 PUs

      Research Technology - Germany
                  Note to players Germany:
                  Note to players Germany:
                  Germany spend 12 on tech rolls
                      Germany rolls : 0/1 hits, 0.00 expected hits

      Combat Move - Germany
                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                  Trigger GermanProduction: Germany has their production frontier changed to: germanProduction
                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                  1 germanTank moved from Al Kufrah to Tobruk
                  1 germanInfantry moved from Al Kufrah to Tobruk
                  1 germanInfantry moved from Al Kufrah to Tobruk
                  1 germanInfantry moved from Cyrenaica to Tobruk
                  1 germanMech.Infantry moved from Cyrenaica to Tobruk
                  1 germanAntiTankGun moved from Al Kufrah to Tobruk
                  1 germanTank moved from Tripolitania to Tobruk

      Combat - Germany
                  Battle in Tobruk
                      Germany attack with 1 germanAntiTankGun, 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks
                      Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper
                          Germany roll dice for 1 germanAntiTankGun, 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks in Tobruk, round 2 : 1/1 hits, 1.83 expected hits
                          Britain roll dice for 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 2 : 1/1 hits, 1.83 expected hits
                          1 britishAntiAirGun owned by the Britain and 1 germanAntiTankGun owned by the Germany lost in Tobruk
                          Germany roll dice for 3 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks in Tobruk, round 3 : 2/1 hits, 1.75 expected hits
                          Britain roll dice for 1 britishFortification, 1 britishInfantry and 1 britishParatrooper in Tobruk, round 3 : 1/1 hits, 1.75 expected hits
                          1 britishInfantry owned by the Britain, 1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Tobruk
                          Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 2 germanTanks in Tobruk, round 4 : 2/1 hits, 1.58 expected hits
                          Britain roll dice for 1 britishFortification in Tobruk, round 4 : 1/1 hits, 0.92 expected hits
                          1 germanInfantry owned by the Germany and 1 britishFortification owned by the Britain lost in Tobruk
                      Some non-combat units are destroyed:
                      Germany win, taking Tobruk from Britain with 1 germanInfantry, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is 13
                      Casualties for Germany: 1 germanAntiTankGun and 2 germanInfantrys
                      Casualties for Britain: 1 britishAntiAirGun, 1 britishFortification, 1 britishInfantry and 1 britishParatrooper

      Non Combat Move - Germany
                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                  Trigger GermanySpring1: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Germany
                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Novgorod
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Orel Kursk
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lativa Estonia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Smolensk
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Norway
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Belorussia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Northern Finland
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pskov
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Kharkov
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Western Karelia
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Lithuania
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Pinsk Marshes
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Finland
                  Trigger GermanySpring2: has removed 1 Winter owned by Germany in Eastern Ukraine

      Purchase Units - Germany
                  Germany buy 1 Train and 1 germanStrategicBomber; Remaining resources: 0 PUs; 8 techTokens;

      Place Units - Germany
                  1 Train placed in Western Germany
                  1 germanStrategicBomber placed in Eastern Germany

      Turn Complete - Germany
                  Germany collect 71 PUs; end with 71 PUs
                  Units generate 3 techTokens; Germany end with 11 techTokens
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in West Africa change ownership: 1 germanCombatEngineer

      Purchase Units - VichyFrance
                  VichyFrance buy 1 germanFighter; Remaining resources: 0 PUs;

      Place Units - VichyFrance
                  1 germanFighter placed in Vichy France

      Turn Complete - VichyFrance
                  VichyFrance collect 17 PUs; end with 17 PUs
                  Units Change Ownership
                      Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer
                      Some Units in Vichy France change ownership: 1 germanFighter
                      Some Units in West Africa change ownership: 1 germanCombatEngineer

      Purchase Units - DanubeAxis
                  DanubeAxis buy 1 germanDestroyer and 1 germanInfantry; Remaining resources: 0 PUs;

      Place Units - DanubeAxis
                  1 germanInfantry placed in Hungary Slovakia
                  1 germanDestroyer placed in 55 Sea Zone

      Turn Complete - DanubeAxis
                  DanubeAxis collect 12 PUs; end with 12 PUs
                  Units Change Ownership
                      Some Units in 55 Sea Zone change ownership: 1 germanDestroyer
                      Some Units in Hungary Slovakia change ownership: 1 germanInfantry

      Purchase Units - Finland
                  Finland buy 1 germanTransport; Remaining resources: 1 PUs;

      Place Units - Finland
                  1 germanTransport placed in 28 Sea Zone
                  Finland undo move 1.
                  1 germanTransport placed in 28 Sea Zone

      Turn Complete - Finland
                  Finland collect 8 PUs; end with 9 PUs
                  Units Change Ownership
                      Some Units in 28 Sea Zone change ownership: 1 germanTransport
                      Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer

      Combat Hit Differential Summary :

      Germany rolls : : 0.00
          Britain : -1.50
          Germany : -0.17

      triplea_43734.0_Fin1.tsvg

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Total War with Jeff

      Test summary from TripleA, engine version: 1.9, time: 4:10:14 AM

      posted in Play Boardgames
      tookarookT
      tookarook
    • Total War with Jeff

      new game coming soon but yes still finishing our current game

      posted in Play Boardgames
      tookarookT
      tookarook
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