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    Posts made by tookarook

    • RE: Global with Jeff

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery moved from Jehol to Chahar
              1 infantry moved from Jehol to Buyant-Uhaa
              1 infantry moved from Manchuria to Buyant-Uhaa
              1 artillery moved from Manchuria to Buyant-Uhaa
              1 infantry moved from Manchuria to Buyant-Uhaa
              1 infantry moved from Manchuria to Buyant-Uhaa
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 submarine moved from 19 Sea Zone to 6 Sea Zone
              1 destroyer moved from 19 Sea Zone to 6 Sea Zone
              1 cruiser moved from 19 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Buyant-Uhaa
                  Japanese attack with 1 artillery and 4 infantry
                  Neutral defend with 2 infantry
                      Japanese roll dice for 1 artillery and 4 infantry in Buyant-Uhaa, round 2 : 0/5 hits, 1.17 expected hits
                      Neutral roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Buyant-Uhaa, round 3 : 0/5 hits, 1.17 expected hits
                      Neutral roll dice for 2 infantry in Buyant-Uhaa, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Buyant-Uhaa
                      Japanese roll dice for 1 artillery and 3 infantry in Buyant-Uhaa, round 4 : 2/4 hits, 1.00 expected hits
                      Neutral roll dice for 2 infantry in Buyant-Uhaa, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Neutral lost in Buyant-Uhaa
                  Japanese loses 0 PUs for violating Buyant-Uhaas neutrality.
                  Japanese win, taking Buyant-Uhaa from Neutral with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Neutral: 2 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 armour and 1 fighter placed in Japan
              1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Neutral : 0.00
      Chinese : -0.33
      Japanese : -1.17
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Japanese round 17

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 6 armour and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Japan to 60 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour moved from 63 Sea Zone to Alaska
              1 fighter moved from Japan to 64 Sea Zone
              1 fighter moved from Japan to 64 Sea Zone
              1 fighter moved from 55 Sea Zone to Alaska
              1 fighter moved from 55 Sea Zone to Alaska
              1 fighter moved from 55 Sea Zone to Alaska
              1 fighter moved from Western Europe to 18 Sea Zone
              1 fighter moved from Western Europe to 18 Sea Zone
              1 battleship moved from 64 Sea Zone to 63 Sea Zone
              1 battleship moved from 64 Sea Zone to 63 Sea Zone
              1 battleship moved from 64 Sea Zone to 63 Sea Zone
              1 battleship moved from 64 Sea Zone to 63 Sea Zone
      
          Combat - Japanese
              Battle in 18 Sea Zone
                  Japanese attack with 2 fighters
                  Americans defend with 2 infantry and 1 transport
                      Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 transport in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      2 infantry owned by the Americans and 1 transport owned by the Americans lost in 18 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 infantry and 1 transport
              Battle in Alaska
                  Japanese attack with 2 armour and 3 fighters
                  Americans defend with 2 armour and 2 infantry
                      Japanese roll dice for 4 battleships in Alaska, round 2 : 3/4 hits, 2.67 expected hits
                      1 armour owned by the Americans and 2 infantry owned by the Americans lost in Alaska
                      Japanese roll dice for 2 armour and 3 fighters in Alaska, round 2 : 2/5 hits, 2.50 expected hits
                      Americans roll dice for 1 armour in Alaska, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 2 armour and 3 fighters remaining. Battle score for attacker is 16
                  Casualties for Americans: 2 armour and 2 infantry
      
          Non Combat Move - Japanese
              3 fighters could not land in Alaska and were removed
              2 fighters could not land in 18 Sea Zone and were removed
      
          Place Units - Japanese
              6 armour placed in Japan
              2 transports placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.67
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 artillery moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 armour moved from Holland Belgium to France
              1 armour moved from Holland Belgium to France
              1 armour moved from Holland Belgium to France
              1 infantry moved from Holland Belgium to France
              1 fighter and 2 infantry moved from Holland Belgium to France
              1 fighter moved from Western Germany to France
              1 fighter moved from Western Germany to France
              1 infantry moved from Western Germany to France
              1 infantry moved from Western Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Western Germany to France
              1 armour moved from Slovakia Hungary to Eastern Poland
              1 armour moved from Poland to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 mech_infantry moved from Western Germany to France
              1 mech_infantry moved from Western Germany to France
              1 artillery moved from Western Germany to France
              1 bomber moved from Germany to United Kingdom
              1 armour moved from Romania to Eastern Poland
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Greater Southern Germany to Western Germany
              1 infantry moved from Greater Southern Germany to Western Germany
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 1 units heading to United Kingdom
                  British launches 3 interceptors out of United Kingdom
                      Defenders Fire,  : 2/3 hits, 1.00 expected hits
                      1 bomber owned by the Germans lost in United Kingdom
                  Air Battle is over, the attackers have all died
              Air Battle in France
                  Air Battle is over, the bombers have all died
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery and 2 infantry
                  French defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                      French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Normandy Bordeaux
                  French win with 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in France
                  Germans attack with 5 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour, 1 artillery and 1 infantry; French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 5 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 1/16 hits, 5.83 expected hits
                      French roll dice for 2 armour, 2 artilleries and 7 infantry in France, round 2 : 6/11 hits, 4.00 expected hits
                      5 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in France
                      Germans roll dice for 5 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 3/10 hits, 4.83 expected hits
                      French roll dice for 2 armour, 2 artilleries and 6 infantry in France, round 3 : 4/10 hits, 3.67 expected hits
                      1 artillery owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
                      Germans roll dice for 3 armour, 2 fighters and 1 tactical_bomber in France, round 4 : 5/6 hits, 3.17 expected hits
                      French roll dice for 2 armour, 2 artilleries and 3 infantry in France, round 4 : 3/7 hits, 2.67 expected hits
                      3 armour owned by the Germans, 3 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 2 fighters and 1 tactical_bomber in France, round 5 : 3/3 hits, 1.67 expected hits
                      French roll dice for 2 armour in France, round 5 : 0/2 hits, 1.00 expected hits
                      1 armour owned by the French and 1 armour owned by the British lost in France
                  Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -16
                  Casualties for Germans: 5 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                  Casualties for British: 1 armour, 1 artillery and 1 infantry
                  Casualties for French: 1 armour, 1 artillery and 6 infantry
              Battle in Eastern Poland
                  Germans attack with 3 armour and 3 infantry
                  Russians defend with 3 infantry
                      Germans roll dice for 3 armour and 3 infantry in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits
                      Russians roll dice for 3 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                      Germans roll dice for 3 armour and 2 infantry in Eastern Poland, round 3 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 3 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 fighter moved from France to Western Germany
              1 fighter moved from France to Holland Belgium
              1 fighter moved from France to Holland Belgium
              1 tactical_bomber moved from France to Holland Belgium
      
          Place Units - Germans
              1 armour, 1 bomber and 1 fighter placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 31 PUs; end with 33 PUs
              Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -6.17
      Defenders Fire,  : : 1.00
      French : 3.67
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 4:22:55 AM
      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • Global with Jeff

      Let’s try Global

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 17
      
          Purchase Units - Germans
              Germans buy 7 armour and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 6 Sea Zone to 8 Sea Zone
              1 submarine moved from 6 Sea Zone to 8 Sea Zone
              1 destroyer moved from 6 Sea Zone to 8 Sea Zone
              1 armour moved from Southern Europe to 14 Sea Zone
              1 armour moved from 14 Sea Zone to Libya
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
      
          Combat - Germans
              Battle in 8 Sea Zone
                  Germans attack with 1 destroyer and 2 submarines
                  British defend with 1 armour, 1 infantry and 1 transport; Americans defend with 1 transport
                      Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 transport owned by the British lost in 8 Sea Zone
                      Germans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 transport in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans, 1 transport owned by the Americans, 1 infantry owned by the British and 1 armour owned by the British lost in 8 Sea Zone
                  Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for British: 1 armour, 1 infantry and 1 transport
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 transport
              Battle in United Kingdom
                  Germans attack with 11 armour
                  British defend with 2 aaGuns, 24 armour, 2 artilleries and 1 factory
                      Germans roll dice for 11 armour in United Kingdom, round 2 : 6/11 hits, 5.50 expected hits
                      British roll dice for 24 armour and 2 artilleries in United Kingdom, round 2 : 9/26 hits, 12.67 expected hits
                      9 armour owned by the Germans, 2 artilleries owned by the British and 4 armour owned by the British lost in United Kingdom
                      Germans roll dice for 2 armour in United Kingdom, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 20 armour in United Kingdom, round 3 : 10/20 hits, 10.00 expected hits
                      2 armour owned by the Germans and 1 armour owned by the British lost in United Kingdom
                  British win with 19 armour remaining. Battle score for attacker is -22
                  Casualties for Germans: 11 armour
                  Casualties for British: 5 armour and 2 artilleries
      
          Non Combat Move - Germans
      
          Place Units - Germans
              7 armour placed in Germany
              3 transports placed in 5 Sea Zone
              1 transport were produced but were not placed
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -2.83
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: British round 7

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7
      
          Purchase Units - British
              British buy 3 armour and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Western Europe
              1 armour moved from 6 Sea Zone to Western Europe
              1 armour moved from 6 Sea Zone to Western Europe
              1 armour moved from 6 Sea Zone to Western Europe
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Western Europe
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Western Europe
              1 armour moved from United Kingdom to 6 Sea Zone
      
          Combat - British
              Battle in Western Europe
                  British attack with 6 armour
                  Germans defend with 1 aaGun, 3 armour and 11 infantry
                      British roll dice for 6 armour in Western Europe, round 2 : 5/6 hits, 3.00 expected hits
                      Germans roll dice for 3 armour and 11 infantry in Western Europe, round 2 : 5/14 hits, 5.17 expected hits
                      5 infantry owned by the Germans and 5 armour owned by the British lost in Western Europe
                      British roll dice for 1 armour in Western Europe, round 3 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 3 armour and 6 infantry in Western Europe, round 3 : 3/9 hits, 3.50 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the British lost in Western Europe
                  Germans win with 3 armour and 5 infantry remaining. Battle score for attacker is -12
                  Casualties for British: 6 armour
                  Casualties for Germans: 6 infantry
      
          Non Combat Move - British
      
          Place Units - British
              3 armour placed in United Kingdom
              1 transport placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 2.50
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 7
      
          Research Technology - Russians
      
          Combat Move - Russians
              1 armour moved from Caucasus to Russia
              1 infantry moved from Caucasus to Russia
              1 infantry moved from Caucasus to Russia
      
          Combat - Russians
              Battle in Russia
                  Russians attack with 1 armour and 2 infantry
                  Germans defend with 1 aaGun, 7 armour and 1 factory
                      Russians roll dice for 1 armour and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 7 armour in Russia, round 2 : 4/7 hits, 3.50 expected hits
                      2 infantry owned by the Russians and 1 armour owned by the Russians lost in Russia
                  Germans win with 7 armour remaining. Battle score for attacker is -11
                  Casualties for Russians: 1 armour and 2 infantry
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : -0.83
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 5 armour and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Soviet Far East to Yakut S.S.R.
                    Americans take Yakut S.S.R. from Japanese
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              1 fighter moved from Soviet Far East to Yakut S.S.R.
              1 fighter moved from Soviet Far East to Yakut S.S.R.
              1 armour moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
              1 armour moved from Eastern United States to 10 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
              1 battleship moved from 55 Sea Zone to 56 Sea Zone
              1 artillery moved from 6 Sea Zone to Norway
              1 destroyer moved from 6 Sea Zone to 8 Sea Zone
              1 destroyer moved from 6 Sea Zone to 8 Sea Zone
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 fighter moved from Yakut S.S.R. to Soviet Far East
              1 fighter moved from Yakut S.S.R. to Soviet Far East
      
          Place Units - Americans
              5 armour placed in Western United States
              2 transports placed in 55 Sea Zone
      
          Turn Complete - Americans
              Americans collect 42 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 2 fighters and 2 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 55 Sea Zone
              1 fighter moved from Japan to 55 Sea Zone
              1 fighter moved from Japan to 55 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 64 Sea Zone to 57 Sea Zone
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
              1 destroyer moved from 55 Sea Zone to 54 Sea Zone
              1 submarine moved from 55 Sea Zone to 54 Sea Zone
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Norway to 7 Sea Zone
              1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 fighter moved from Midway to Alaska
              1 fighter moved from Midway to Alaska
              1 fighter moved from Midway to Alaska
              1 fighter moved from Midway to Alaska
              1 fighter moved from Midway to Alaska
              1 infantry moved from 63 Sea Zone to Alaska
              1 battleship moved from 55 Sea Zone to 64 Sea Zone
              1 carrier moved from 55 Sea Zone to 64 Sea Zone
              1 battleship moved from 55 Sea Zone to 64 Sea Zone
              1 battleship moved from 55 Sea Zone to 64 Sea Zone
              1 battleship moved from 55 Sea Zone to 64 Sea Zone
      
          Combat - Japanese
              Battle in 54 Sea Zone
                  Japanese attack with 2 destroyers and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                  Japanese win with 2 destroyers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in 7 Sea Zone
                  Japanese attack with 2 fighters
                  British defend with 1 destroyer
                      Japanese roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 destroyer owned by the British lost in 7 Sea Zone
                  Japanese win with 2 fighters remaining. Battle score for attacker is 12
                  Casualties for British: 1 destroyer
              Battle in Alaska
                  Japanese attack with 5 fighters and 1 infantry
                  Americans defend with 3 armour and 2 infantry
                      Japanese roll dice for 5 fighters and 1 infantry in Alaska, round 2 : 1/6 hits, 2.67 expected hits
                      Americans roll dice for 3 armour and 2 infantry in Alaska, round 2 : 2/5 hits, 2.17 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                      Japanese roll dice for 4 fighters in Alaska, round 3 : 1/4 hits, 2.00 expected hits
                      Americans roll dice for 3 armour and 1 infantry in Alaska, round 3 : 2/4 hits, 1.83 expected hits
                      2 fighters owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                      Japanese roll dice for 2 fighters in Alaska, round 4 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 3 armour in Alaska, round 4 : 0/3 hits, 1.50 expected hits
                      1 armour owned by the Americans lost in Alaska
                      Japanese roll dice for 2 fighters in Alaska, round 5 : 1/2 hits, 1.00 expected hits
                      Americans roll dice for 2 armour in Alaska, round 5 : 2/2 hits, 1.00 expected hits
                      2 fighters owned by the Japanese and 1 armour owned by the Americans lost in Alaska
                  Americans win with 1 armour remaining. Battle score for attacker is -37
                  Casualties for Japanese: 5 fighters and 1 infantry
                  Casualties for Americans: 2 armour and 2 infantry
      
          Non Combat Move - Japanese
              1 destroyer moved from 55 Sea Zone to 20 Sea Zone
              1 carrier moved from 55 Sea Zone to 20 Sea Zone
              1 fighter moved from 7 Sea Zone to Western Europe
              1 fighter moved from 7 Sea Zone to Western Europe
      
          Place Units - Japanese
              2 armour and 2 fighters placed in Japan
              2 transports were produced but were not placed
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      British : -0.50
      Americans : 0.00
      Japanese : -2.00
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: British round 6

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6
      
          Purchase Units - British
              British buy 3 armour; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 armour moved from Karelia S.S.R. to West Russia
              1 armour moved from Karelia S.S.R. to West Russia
              1 armour moved from Karelia S.S.R. to West Russia
              1 infantry moved from Karelia S.S.R. to Belorussia
                    British take Belorussia from Germans
              1 armour moved from Karelia S.S.R. to West Russia
              1 armour moved from Karelia S.S.R. to West Russia
              1 armour moved from Norway to Belorussia
              1 infantry moved from Karelia S.S.R. to West Russia
              1 infantry moved from Norway to Karelia S.S.R.
              1 infantry moved from Karelia S.S.R. to West Russia
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Norway
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Norway
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Norway
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Norway
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
      
          Combat - British
              Battle in West Russia
                  British attack with 5 armour and 2 infantry
                  Germans defend with 5 infantry
                      British roll dice for 5 armour and 2 infantry in West Russia, round 2 : 4/7 hits, 2.83 expected hits
                      Germans roll dice for 5 infantry in West Russia, round 2 : 2/5 hits, 1.67 expected hits
                      4 infantry owned by the Germans and 2 infantry owned by the British lost in West Russia
                      British roll dice for 5 armour in West Russia, round 3 : 1/5 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in West Russia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the British lost in West Russia
                  British win, taking West Russia from Germans with 4 armour remaining. Battle score for attacker is 4
                  Casualties for British: 1 armour and 2 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - British
      
          Place Units - British
              3 armour placed in United Kingdom
      
          Turn Complete - British
              British collect 21 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 16
      
          Purchase Units - Germans
              Germans buy 8 armour and 3 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 armour moved from Germany to Southern Europe
              1 armour moved from Germany to 5 Sea Zone
              1 armour moved from Germany to 5 Sea Zone
              1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 9 armour
                  British defend with 2 aaGuns, 24 armour, 2 artilleries, 1 factory and 7 infantry
                      Germans roll dice for 9 armour in United Kingdom, round 2 : 6/9 hits, 4.50 expected hits
                      British roll dice for 24 armour, 2 artilleries and 7 infantry in United Kingdom, round 2 : 14/33 hits, 15.00 expected hits
                      9 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
                  British win with 24 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -27
                  Casualties for Germans: 9 armour
                  Casualties for British: 6 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              8 armour placed in Germany
              2 transports placed in 5 Sea Zone
              1 transport placed in 14 Sea Zone
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.50
      British : -1.00
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 6
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Caucasus
              1 infantry moved from Russia to Caucasus
              1 armour moved from Russia to Caucasus
              1 infantry moved from Russia to Caucasus
              1 infantry moved from Russia to Novosibirsk
              1 infantry moved from Russia to Novosibirsk
              1 armour moved from Russia to Novosibirsk
              1 submarine moved from 6 Sea Zone to 5 Sea Zone
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 1 armour and 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                  Russians win, taking Novosibirsk from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Caucasus
                  Russians attack with 1 armour and 3 infantry
                  Germans defend with 1 aaGun, 1 armour and 1 factory
                      Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Kazakh S.S.R.
              1 infantry moved from Russia to Novosibirsk
              1 infantry moved from Russia to Kazakh S.S.R.
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.50
      Russians : 0.17
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
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      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 battleship and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 battleship moved from 56 Sea Zone to 60 Sea Zone
              1 battleship moved from 56 Sea Zone to 60 Sea Zone
              1 carrier moved from 56 Sea Zone to 60 Sea Zone
              1 submarine moved from 56 Sea Zone to 60 Sea Zone
              1 submarine moved from 56 Sea Zone to 60 Sea Zone
              1 submarine moved from 56 Sea Zone to 60 Sea Zone
              1 destroyer moved from 56 Sea Zone to 60 Sea Zone
              1 destroyer moved from 56 Sea Zone to 60 Sea Zone
              1 destroyer moved from 56 Sea Zone to 60 Sea Zone
              1 fighter moved from 56 Sea Zone to 60 Sea Zone
              1 fighter moved from 56 Sea Zone to 60 Sea Zone
              1 fighter moved from Midway to 60 Sea Zone
              1 fighter moved from Midway to 60 Sea Zone
      
          Combat - Americans
              Battle in 60 Sea Zone
                  Americans attack with 2 battleships, 1 carrier, 3 destroyers, 4 fighters and 3 submarines
                  Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 3 submarines and 5 transports
                      Americans roll dice for 3 submarines in 60 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                      Japanese roll dice for 3 submarines in 60 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                      Americans roll dice for 2 battleships, 1 carrier, 3 destroyers and 4 fighters in 60 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits
                      Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer and 5 transports in 60 Sea Zone, round 2 : 5/10 hits, 3.67 expected hits
                      5 transports owned by the Japanese, 3 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 60 Sea Zone
                      Americans roll dice for 2 battleships, 2 destroyers and 4 fighters in 60 Sea Zone, round 3 : 7/8 hits, 4.33 expected hits
                      Japanese roll dice for 2 battleships and 2 carriers in 60 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                      2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 60 Sea Zone
                  Americans win with 2 battleships and 2 fighters remaining. Battle score for attacker is 60
                  Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters and 3 submarines
                  Casualties for Japanese: 2 battleships, 2 carriers, 1 destroyer, 3 submarines and 5 transports
      
          Non Combat Move - Americans
              1 fighter moved from 60 Sea Zone to Soviet Far East
              1 fighter moved from 60 Sea Zone to Soviet Far East
      
          Place Units - Americans
              2 armour placed in Eastern United States
              1 transport placed in 10 Sea Zone
              1 battleship placed in 55 Sea Zone
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Americans : 5.67
      Japanese : 2.00
      

      Savegame

      posted in Play Boardgames
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      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 1 factory and 3 fighters; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              1 infantry and 1 transport moved from 57 Sea Zone to 55 Sea Zone
              1 fighter moved from 55 Sea Zone to Western United States
              1 fighter moved from 55 Sea Zone to Western United States
              1 fighter moved from 55 Sea Zone to Western United States
              1 fighter moved from 55 Sea Zone to Western United States
              1 fighter moved from Midway to Western United States
              1 fighter moved from Midway to Western United States
              1 fighter moved from Midway to Western United States
              1 infantry moved from 55 Sea Zone to Western United States
              1 fighter moved from Japan to 56 Sea Zone
              1 fighter moved from Japan to Midway
              1 fighter moved from 56 Sea Zone to Midway
              1 fighter moved from Japan to Midway
              1 fighter moved from Japan to Midway
              1 fighter moved from Japan to Midway
              1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 infantry moved from Manchuria to 61 Sea Zone
              1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
      
          Combat - Japanese
              Battle in Western United States
                  Japanese attack with 7 fighters and 1 infantry
                  Americans defend with 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 8 infantry
                      AA fire in Western United States : 0/7 hits, 1.17 expected hits
                      Japanese roll dice for 4 battleships in Western United States, round 2 : 3/4 hits, 2.67 expected hits
                      3 infantry owned by the Americans lost in Western United States
                      Japanese roll dice for 7 fighters and 1 infantry in Western United States, round 2 : 5/8 hits, 3.67 expected hits
                      Americans roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry in Western United States, round 2 : 2/12 hits, 4.67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Western United States
                      Japanese roll dice for 6 fighters in Western United States, round 3 : 3/6 hits, 3.00 expected hits
                      Americans roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Western United States, round 3 : 3/7 hits, 3.00 expected hits
                      3 fighters owned by the Japanese, 1 armour owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Western United States
                      Japanese roll dice for 3 fighters in Western United States, round 4 : 0/3 hits, 1.50 expected hits
                      Americans roll dice for 2 armour and 1 fighter in Western United States, round 4 : 2/3 hits, 1.83 expected hits
                      2 fighters owned by the Japanese lost in Western United States
                      Japanese roll dice for 1 fighter in Western United States, round 5 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 2 armour and 1 fighter in Western United States, round 5 : 3/3 hits, 1.83 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Western United States
                  Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -20
                  Casualties for Americans: 2 armour, 1 artillery, 1 bomber and 8 infantry
                  Casualties for Japanese: 7 fighters and 1 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 factory placed in India
              3 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 46 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      AA fire in Western United States : : -1.17
      Americans : -1.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
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    • RE: Newer War KirkvJeff

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Norway to Karelia S.S.R.
              1 armour moved from Norway to Karelia S.S.R.
              1 armour moved from Norway to Karelia S.S.R.
              1 infantry moved from Norway to Karelia S.S.R.
              1 infantry moved from Norway to Karelia S.S.R.
              1 armour moved from Norway to Karelia S.S.R.
              1 armour moved from Norway to Karelia S.S.R.
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Norway
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
              1 infantry moved from Norway to Karelia S.S.R.
              1 infantry moved from Norway to Karelia S.S.R.
              1 artillery moved from Norway to Karelia S.S.R.
      
          Combat - British
              Battle in Karelia S.S.R.
                  British attack with 5 armour, 1 artillery and 4 infantry
                  Germans defend with 1 infantry
                      British roll dice for 5 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 2/10 hits, 3.67 expected hits
                      Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia S.S.R.
                  British win, taking Karelia S.S.R. from Germans with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
      
          Place Units - British
              4 armour and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -1.67
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans buy 8 armour and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Western Europe to 6 Sea Zone
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Southern Europe to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 infantry moved from Germany to Western Europe
              1 infantry moved from Germany to Western Europe
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 armour moved from 6 Sea Zone to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
              1 fighter moved from Norway to United Kingdom
      
          Combat - Germans
              Battle in United Kingdom
                  Germans attack with 7 armour and 7 fighters
                  British defend with 1 aaGun, 23 armour, 2 artilleries, 1 factory and 14 infantry
                      AA fire in United Kingdom : 0/7 hits, 1.17 expected hits
                      Germans roll dice for 7 armour and 7 fighters in United Kingdom, round 2 : 7/14 hits, 7.00 expected hits
                      British roll dice for 23 armour, 2 artilleries and 14 infantry in United Kingdom, round 2 : 16/39 hits, 16.83 expected hits
                      7 fighters owned by the Germans, 7 armour owned by the Germans and 7 infantry owned by the British lost in United Kingdom
                  British win with 23 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is -84
                  Casualties for Germans: 7 armour and 7 fighters
                  Casualties for British: 7 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              8 armour placed in Germany
              2 transports placed in 5 Sea Zone
              1 transport placed in 14 Sea Zone
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -0.83
      AA fire in United Kingdom : : -1.17
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 5
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Sinkiang to Yakut S.S.R.
              1 armour moved from Sinkiang to Yakut S.S.R.
              1 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 armour moved from Russia to Yakut S.S.R.
              1 armour moved from Russia to Yakut S.S.R.
              1 infantry moved from Caucasus to Russia
              1 infantry moved from Caucasus to Russia
              1 infantry moved from Caucasus to Russia
              1 armour moved from Russia to Yakut S.S.R.
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 5 armour and 1 infantry
                  Japanese defend with 5 infantry
                      Russians roll dice for 5 armour and 1 infantry in Yakut S.S.R., round 2 : 2/6 hits, 2.67 expected hits
                      Japanese roll dice for 5 infantry in Yakut S.S.R., round 2 : 3/5 hits, 1.67 expected hits
                      2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Russians lost in Yakut S.S.R.
                      Russians roll dice for 3 armour in Yakut S.S.R., round 3 : 0/3 hits, 1.50 expected hits
                      Japanese roll dice for 3 infantry in Yakut S.S.R., round 3 : 2/3 hits, 1.00 expected hits
                      2 armour owned by the Russians lost in Yakut S.S.R.
                      Russians roll dice for 1 armour in Yakut S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 3 infantry in Yakut S.S.R., round 4 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Yakut S.S.R.
                  Japanese win with 2 infantry remaining. Battle score for attacker is -19
                  Casualties for Russians: 5 armour and 1 infantry
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              3 armour and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Russians : -1.67
      Japanese : 3.33
      

      Savegame

      posted in Play Boardgames
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      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 5 armour and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from 6 Sea Zone to Norway
              1 infantry moved from 6 Sea Zone to Norway
              1 transport moved from 8 Sea Zone to 6 Sea Zone
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
              1 artillery moved from United Kingdom to 6 Sea Zone
              1 infantry moved from Midway to 56 Sea Zone
              1 infantry moved from Midway to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Soviet Far East
              1 infantry moved from 62 Sea Zone to Soviet Far East
              1 infantry moved from Midway to 56 Sea Zone
              1 infantry moved from Midway to 56 Sea Zone
              2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Soviet Far East
              1 infantry moved from 62 Sea Zone to Soviet Far East
              1 destroyer moved from 55 Sea Zone to 56 Sea Zone
              1 battleship moved from 55 Sea Zone to 56 Sea Zone
              1 submarine moved from 55 Sea Zone to 56 Sea Zone
      
          Combat - Americans
              Battle in Soviet Far East
                  Americans attack with 4 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 4 infantry in Soviet Far East, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Soviet Far East
                      Americans roll dice for 3 infantry in Soviet Far East, round 3 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 transports placed in 10 Sea Zone
              5 armour placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 43 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.17
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Newer War KirkvJeff

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from United Kingdom to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Norway
              1 infantry moved from 6 Sea Zone to Norway
              1 infantry moved from 6 Sea Zone to Norway
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
              1 infantry moved from United Kingdom to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Norway
              1 artillery moved from United Kingdom to 6 Sea Zone
              1 artillery moved from 6 Sea Zone to Norway
              1 destroyer moved from 6 Sea Zone to 5 Sea Zone
              1 battleship moved from 6 Sea Zone to 5 Sea Zone
              1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 battleship moved from 12 Sea Zone to 14 Sea Zone
              1 battleship moved from 12 Sea Zone to 14 Sea Zone
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 battleship, 1 destroyer and 1 transport
                  Germans defend with 1 destroyer and 1 transport
                      British roll dice for 1 battleship, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 transport owned by the British lost in 5 Sea Zone
                      British roll dice for 1 battleship and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 battleship remaining. Battle score for attacker is 0
                  Casualties for British: 1 destroyer and 1 transport
                  Casualties for Germans: 1 destroyer and 1 transport
      
          Non Combat Move - British
      
          Place Units - British
              1 armour and 1 infantry placed in United Kingdom
              2 transports placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 22 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
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