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    Posts made by tookarook

    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Japanese round 20

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 20
      
          Purchase Units - Japanese
              Japanese buy 5 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour moved from 1 Sea Zone to Eastern Canada
              1 armour moved from 1 Sea Zone to Eastern Canada
              1 armour moved from 9 Sea Zone to Eastern Canada
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 fighter moved from Japan to Alaska
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 battleship moved from 64 Sea Zone to 55 Sea Zone
              1 battleship moved from 64 Sea Zone to 55 Sea Zone
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              5 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 6
      
          Politics - Germans
      
          Combat Move - Germans
      
          Turn Complete - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 fighter moved from Northern Italy to Western Germany
              1 fighter moved from France to Western Germany
              1 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Western Germany
              1 infantry moved from France to Western Germany
              1 infantry moved from France to Western Germany
              1 infantry moved from France to Western Germany
              1 infantry moved from Southern France to France
              1 infantry moved from Southern France to France
              1 mech_infantry moved from Morocco to Rio de Oro
                    Italians take Rio de Oro from Neutral_True
              1 cruiser moved from 96 Sea Zone to 92 Sea Zone
              1 destroyer moved from 96 Sea Zone to 92 Sea Zone
              1 destroyer moved from 96 Sea Zone to 92 Sea Zone
              1 cruiser moved from 96 Sea Zone to 92 Sea Zone
              1 transport moved from 96 Sea Zone to 92 Sea Zone
      
          Combat - Italians
              Battle in Western Germany
                  Italians attack with 2 fighters and 7 infantry
                  British defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                      AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters and 7 infantry in Western Germany, round 2 : 3/9 hits, 2.17 expected hits
                      British roll dice for 2 armour in Western Germany, round 2 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the British lost in Western Germany
                  Italians win, taking Western Germany from British with 2 fighters and 7 infantry remaining. Battle score for attacker is 12
                  Casualties for British: 2 armour
      
          Non Combat Move - Italians
              1 fighter moved from Western Germany to France
              1 fighter moved from Western Germany to France
      
          Place Units - Italians
              3 infantry placed in France
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 21 PUs; end with 22 PUs
              Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.83
      British : -1.00
      AA fire in Western Germany : : -0.33
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siberia to Amur
                    Japanese take Amur from Russians
              1 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 armour moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 cruiser moved from 6 Sea Zone to 19 Sea Zone
              1 destroyer moved from 6 Sea Zone to 19 Sea Zone
              1 carrier moved from 5 Sea Zone to 6 Sea Zone
              1 cruiser moved from 5 Sea Zone to 6 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
              1 fighter moved from Yunnan to 35 Sea Zone
              1 fighter moved from Kweichow to 35 Sea Zone
              1 artillery moved from Kweichow to Yunnan
              1 fighter moved from Chahar to Yunnan
              1 fighter moved from Manchuria to Yunnan
              1 fighter moved from Manchuria to Yunnan
              1 tactical_bomber moved from Manchuria to Yunnan
              1 fighter moved from Manchuria to Yunnan
              1 fighter moved from Manchuria to Yunnan
              1 tactical_bomber moved from Manchuria to Yunnan
              1 tactical_bomber moved from Manchuria to Kwangtung
              1 tactical_bomber moved from Manchuria to Kwangtung
              1 fighter moved from Manchuria to Kwangtung
              1 bomber moved from Manchuria to Kwangtung
              1 bomber moved from Manchuria to Kwangtung
              1 tactical_bomber moved from Manchuria to Kwangtung
              1 tactical_bomber moved from Manchuria to Kwangtung
              1 infantry moved from Kwangsi to Kwangtung
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 fighter moved from Chahar to Yunnan
      
          Combat - Japanese
              Battle in Kwangtung
                  Japanese attack with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
                  British defend with 1 harbour and 2 infantry
                      Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 4.17 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 bomber moved from Kwangtung to Yunnan
              1 bomber moved from Kwangtung to Yunnan
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Kwangtung to Kwangsi
              1 fighter moved from 35 Sea Zone to Kwangsi
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              2 armour and 1 infantry placed in Japan
              1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs (1 lost to blockades); end with 42 PUs
      

      Combat Hit Differential Summary :

      UK_Pacific : 0.33
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 5
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour and 8 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Slovakia Hungary to Germany
              1 infantry moved from Greater Southern Germany to Germany
              1 armour moved from Western Germany to France
              1 armour moved from Western Germany to France
              1 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to France
              1 infantry moved from Western Germany to France
      
          Non Combat Move - Germans
      
          Place Units - Germans
              3 infantry placed in Germany
              2 armour and 5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 28 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Algeria to Morocco
                    Italians take Morocco from French
              1 armour moved from Northern Italy to Holland Belgium
              1 infantry moved from France to Holland Belgium
              1 infantry moved from France to Holland Belgium
              1 infantry moved from France to Holland Belgium
              1 mech_infantry moved from France to Holland Belgium
              1 fighter moved from Tobruk to France
              1 fighter moved from Alexandria to Northern Italy
              1 infantry moved from Tobruk to Alexandria
      
          Combat - Italians
              Battle in Holland Belgium
                  Italians attack with 1 armour, 3 infantry and 1 mech_infantry
                  British defend with 1 artillery and 2 infantry
                      Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits
                      British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                      Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                  Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Italians: 3 infantry
                  Casualties for British: 1 artillery and 2 infantry
      
          Non Combat Move - Italians
      
          Place Units - Italians
              3 infantry placed in France
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 17 PUs
              Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.17
      British : 1.33
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Anhwe to Amur
              1 tactical_bomber moved from Chahar to Amur
              1 tactical_bomber moved from Anhwe to Amur
              1 fighter moved from Kiangsu to Amur
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Manchuria to Amur
              1 tactical_bomber moved from Manchuria to Amur
              1 tactical_bomber moved from Manchuria to Amur
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Manchuria to Amur
              1 bomber moved from Manchuria to Amur
              1 fighter and 1 tactical_bomber moved from Manchuria to Amur
              1 infantry moved from Korea to Amur
              1 armour moved from Soviet Far East to Amur
                    Japanese take Siberia from Russians
              1 armour moved from Soviet Far East to Amur
              1 fighter moved from Kiangsi to Hopei
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Chahar to Suiyuyan
              1 artillery moved from Chahar to Suiyuyan
              1 fighter moved from Hunan to Suiyuyan
              1 fighter moved from Kiangsi to Suiyuyan
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Soviet Far East to Siberia
              1 infantry moved from Soviet Far East to Siberia
              1 infantry moved from Soviet Far East to Siberia
              1 infantry moved from Soviet Far East to Siberia
              1 fighter moved from Japan to Amur
              1 cruiser moved from 3 Sea Zone to 5 Sea Zone
              1 carrier moved from 3 Sea Zone to 5 Sea Zone
              1 transport moved from 3 Sea Zone to 5 Sea Zone
              1 transport moved from 3 Sea Zone to 5 Sea Zone
              1 transport moved from 3 Sea Zone to 5 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to Amur
              1 tactical_bomber moved from 6 Sea Zone to Amur
      
          Combat - Japanese
              Japanese creates battle in territory 35 Sea Zone
              Battle in Suiyuyan
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 : 3/4 hits, 1.67 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Amur
                  Japanese attack with 2 armour, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                  Russians defend with 17 infantry
                      Japanese roll dice for 2 armour, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Amur, round 2 : 15/22 hits, 12.17 expected hits
                      Russians roll dice for 17 infantry in Amur, round 2 : 8/17 hits, 5.67 expected hits
                      1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 15 infantry owned by the Russians and 2 armour owned by the Japanese lost in Amur
                      Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Amur, round 3 : 9/14 hits, 8.33 expected hits
                      Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                  Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -25
                  Casualties for Japanese: 2 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                  Casualties for Russians: 17 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 tactical_bomber
                  Casualties for Americans: 1 destroyer and 1 transport
      
          Non Combat Move - Japanese
              1 bomber moved from Amur to Manchuria
              1 tactical_bomber moved from Amur to Manchuria
              1 bomber, 5 fighters and 5 tactical_bombers moved from Amur to Manchuria
              1 fighter moved from Suiyuyan to Chahar
              1 fighter moved from Suiyuyan to Chahar
              1 fighter moved from Hopei to Kweichow
      
          Place Units - Japanese
              2 armour and 3 infantry placed in Japan
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 35 PUs (1 lost to blockades); end with 35 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.67
      Chinese : -0.67
      Russians : 2.67
      Japanese : 5.50
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Germans round 20

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 20
      
          Purchase Units - Germans
              Germans buy 2 armour, 7 infantry and 4 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
              1 armour moved from 9 Sea Zone to Eastern Canada
              1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
              1 armour moved from 9 Sea Zone to Eastern Canada
              1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
              1 armour moved from 1 Sea Zone to Eastern Canada
              1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
              1 armour moved from 1 Sea Zone to Eastern Canada
              1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
              1 armour moved from 1 Sea Zone to Eastern Canada
              1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
              1 armour moved from 1 Sea Zone to Eastern Canada
              1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
              1 armour and 1 transport moved from 7 Sea Zone to 9 Sea Zone
              1 armour and 1 transport moved from 7 Sea Zone to 1 Sea Zone
              1 transport moved from 12 Sea Zone to 17 Sea Zone
              1 armour moved from French West Africa to 17 Sea Zone
              1 armour and 1 transport moved from 17 Sea Zone to 18 Sea Zone
              1 armour moved from 18 Sea Zone to Brazil
                    Germans take Brazil from Americans
              1 armour moved from Germany to 5 Sea Zone
              1 armour moved from Germany to 5 Sea Zone
              1 armour moved from Germany to 5 Sea Zone
              1 armour moved from Germany to 5 Sea Zone
              1 armour moved from Germany to 5 Sea Zone
              1 bomber moved from Germany to Eastern Canada
              1 destroyer moved from 12 Sea Zone to 9 Sea Zone
              1 submarine moved from 12 Sea Zone to 1 Sea Zone
              1 transport moved from 12 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 5 Sea Zone to 7 Sea Zone
      
          Combat - Germans
      
          Non Combat Move - Germans
      
          Place Units - Germans
              2 armour and 7 infantry placed in Germany
              1 transport placed in 5 Sea Zone
              3 transports placed in 14 Sea Zone
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 4
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 armour moved from Western Germany to Poland
              1 armour moved from Germany to Poland
              1 armour and 1 infantry moved from Germany to Poland
              1 artillery moved from Slovakia Hungary to Poland
              1 infantry moved from Slovakia Hungary to Poland
              1 infantry moved from Slovakia Hungary to Poland
              1 infantry moved from Slovakia Hungary to Eastern Poland
                    Germans take Eastern Poland from Russians
              1 fighter moved from Romania to Bessarabia
              1 tactical_bomber moved from Romania to Bessarabia
              1 tactical_bomber moved from Romania to Bessarabia
              1 infantry moved from Slovakia Hungary to Eastern Poland
              1 infantry moved from Slovakia Hungary to Eastern Poland
              1 infantry moved from Western Germany to Greater Southern Germany
              1 mech_infantry moved from Southern France to Normandy Bordeaux
              1 infantry moved from France to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Denmark to 113 Sea Zone
              1 infantry moved from Norway to 113 Sea Zone
              2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
              1 infantry moved from 111 Sea Zone to Scotland
              1 infantry moved from 111 Sea Zone to Scotland
              1 destroyer moved from 113 Sea Zone to 111 Sea Zone
              1 cruiser moved from 113 Sea Zone to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 cruiser moved from 113 Sea Zone to 111 Sea Zone
      
          Combat - Germans
              Battle in Scotland
              Battle in Bessarabia
                  Germans attack with 1 fighter and 2 tactical_bombers
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 fighter and 2 tactical_bombers in Bessarabia, round 2 : 1/3 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                      Germans roll dice for 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 0/2 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in Bessarabia
                      Germans roll dice for 1 tactical_bomber in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia
                  Russians win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is -26
                  Casualties for Germans: 1 fighter and 2 tactical_bombers
                  Casualties for Russians: 2 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 3 infantry and 1 mech_infantry
                  British defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                      Germans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 0.67 expected hits
                      British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.50 expected hits
                      British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 4 : 3/5 hits, 1.67 expected hits
                      1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                  British win with 1 artillery and 4 infantry remaining. Battle score for attacker is -13
                  Casualties for Germans: 3 infantry and 1 mech_infantry
              Battle in Poland
                  Germans attack with 3 armour, 1 artillery and 3 infantry
                  Russians defend with 4 armour
                      Germans roll dice for 3 armour, 1 artillery and 3 infantry in Poland, round 2 : 1/7 hits, 2.50 expected hits
                      Russians roll dice for 4 armour in Poland, round 2 : 2/4 hits, 2.00 expected hits
                      1 armour owned by the Russians and 2 infantry owned by the Germans lost in Poland
                      Germans roll dice for 3 armour, 1 artillery and 1 infantry in Poland, round 3 : 4/5 hits, 2.17 expected hits
                      Russians roll dice for 3 armour in Poland, round 3 : 2/3 hits, 1.50 expected hits
                      3 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Poland
                  Germans win, taking Poland from Russians with 3 armour remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 artillery and 3 infantry
                  Casualties for Russians: 4 armour
      
          Non Combat Move - Germans
      
          Place Units - Germans
              3 infantry placed in Western Germany
              2 armour and 1 infantry placed in Germany
              2 armour placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 36 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.33
      British : 1.00
      Russians : 1.17
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 3
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Purchase Units - Italians
              Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Libya to Tobruk
              1 armour moved from Tunisia to Morocco
                    Italians take Algeria from French
              1 mech_infantry moved from Tunisia to Algeria
              1 destroyer moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              1 submarine moved from 97 Sea Zone to 96 Sea Zone
              1 destroyer moved from 97 Sea Zone to 96 Sea Zone
              1 transport moved from 95 Sea Zone to 96 Sea Zone
              1 fighter moved from Southern France to 96 Sea Zone
              1 fighter moved from France to 96 Sea Zone
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                      1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
                  Italians win with 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 37
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
              Battle in Morocco
                  Italians attack with 1 armour
                  French defend with 1 infantry
                      Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                      French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits
                      French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits
                      French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits
                      French roll dice for 1 infantry in Morocco, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 6 : 1/1 hits, 0.50 expected hits
                      French roll dice for 1 infantry in Morocco, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 armour owned by the Italians lost in Morocco
                  French win with no units remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 armour
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from 96 Sea Zone to Alexandria
              1 fighter moved from 96 Sea Zone to Tobruk
      
          Place Units - Italians
              2 infantry and 1 mech_infantry placed in France
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 17 PUs
              Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.50
      British : -0.17
      French : -0.67
      

      Savegame

      posted in Play Boardgames
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      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 3
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Purchase Units - Japanese
              Japanese buy 1 cruiser, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 armour moved from 3 Sea Zone to Soviet Far East
              1 armour moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 fighter moved from 3 Sea Zone to Soviet Far East
              1 fighter moved from 3 Sea Zone to Soviet Far East
              1 mech_infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 infantry moved from Manchuria to Amur
              1 tactical_bomber moved from Manchuria to Sakha
              1 tactical_bomber moved from Manchuria to Siberia
              1 fighter moved from Manchuria to Amur
              1 fighter moved from Manchuria to Sakha
              1 fighter moved from Manchuria to Amur
              1 infantry moved from Yunnan to Kweichow
              1 artillery moved from Yunnan to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Yunnan to Kweichow
              1 bomber moved from Shantung to Kweichow
              1 fighter moved from Shantung to Kweichow
              1 tactical_bomber moved from Jehol to Suiyuyan
              1 fighter moved from Jehol to Kweichow
              1 infantry moved from Buyant-Uhaa to Chahar
              1 infantry moved from Buyant-Uhaa to Chahar
              1 artillery moved from Buyant-Uhaa to Chahar
              1 fighter moved from Korea to Anhwe
              1 bomber moved from Korea to Anhwe
              1 tactical_bomber moved from Korea to Anhwe
              1 fighter moved from Okinawa to Kiangsu
              1 infantry moved from Kiangsi to Kwangsi
              1 fighter moved from Anhwe to Kiangsi
              1 fighter moved from Kiangsu to Kiangsi
              1 tactical_bomber moved from Jehol to Hopei
              1 bomber moved from Anhwe to Hopei
              1 artillery moved from Suiyuyan to Hopei
              1 infantry moved from Suiyuyan to Hopei
      
          Combat - Japanese
              Japanese creates battle in territory Sakha
              Japanese creates battle in territory Siberia
              Battle in Soviet Far East
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                  Chinese defend with 1 artillery and 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Kweichow, round 2 : 2/7 hits, 2.67 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Kweichow, round 3 : 1/6 hits, 2.50 expected hits
                      Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Kweichow
                  Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artillery and 2 infantry
              Battle in Hopei
                  Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.83 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                      Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Hopei, round 3 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
                  Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from Hopei to Chahar
              1 bomber moved from Hopei to Anhwe
              1 tactical_bomber moved from Siberia to Amur
              1 fighter moved from Sakha to Amur
              1 tactical_bomber moved from Sakha to Amur
              1 fighter moved from Kweichow to Hunan
              1 fighter moved from Amur to Manchuria
              1 fighter moved from Amur to Manchuria
              1 fighter moved from Amur to Manchuria
              1 tactical_bomber moved from Amur to Manchuria
              1 tactical_bomber moved from Amur to Manchuria
              1 fighter moved from Soviet Far East to Amur
              1 fighter moved from Soviet Far East to Manchuria
              1 fighter moved from Amur to Manchuria
              1 fighter moved from Kweichow to Yunnan
              1 bomber moved from Kweichow to Yunnan
      
          Place Units - Japanese
              1 cruiser, 1 fighter and 1 submarine placed in 6 Sea Zone
              1 infantry placed in Japan
              Japanese undo move 1.
              1 fighter placed in Japan
              1 cruiser and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Japanese : -3.50
      

      Savegame

      posted in Play Boardgames
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      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 3
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 battleship moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 submarine moved from 117 Sea Zone to 124 Sea Zone
              1 artillery moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 artillery moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 armour moved from Western Germany to Poland
              1 armour moved from Western Germany to Poland
              1 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              1 artillery moved from Germany to Poland
              1 infantry moved from Western Germany to France
              1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
              1 bomber moved from Western Germany to Novgorod
              1 tactical_bomber moved from France to Bessarabia
              1 tactical_bomber moved from France to Bessarabia
              1 infantry moved from Romania to Bessarabia
              1 infantry moved from Romania to Bessarabia
              1 fighter moved from France to Bessarabia
              1 armour moved from Western Germany to Poland
              1 artillery moved from Germany to Poland
              1 armour moved from Western Germany to Poland
              1 artillery moved from Germany to Poland
              1 armour moved from Western Germany to Poland
              1 artillery moved from Germany to Poland
              1 fighter moved from Norway to Poland
      
          Combat - Germans
              Strategic bombing raid in Novgorod
                      AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                  Bombing raid in Novgorod rolls: 1 and causes: 1 damage to unit: factory_minor
                  Bombing raid in Novgorod causes 1 damage total. 
              Battle in Bessarabia
                  Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                  Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
              Battle in 124 Sea Zone
                  Germans attack with 2 submarines
                  Russians defend with 1 submarine
                  1 submarine owned by the Russians Submerged
                      Germans roll dice for 2 submarines in 124 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
      
          Non Combat Move - Germans
              1 fighter moved from Bessarabia to Romania
              1 tactical_bomber moved from Bessarabia to Romania
              1 tactical_bomber moved from Bessarabia to Romania
              1 bomber moved from Novgorod to Poland
      
          Place Units - Germans
              2 armour and 1 infantry placed in Germany
              1 armour placed in Western Germany
              1 cruiser and 1 destroyer placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 33 PUs; end with 33 PUs
              Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.33
      Russians : 1.33
      AA fire in Novgorod : : -0.17
      

      Savegame

      posted in Play Boardgames
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      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 infantry moved from Libya to Tunisia
              1 infantry moved from Libya to Tunisia
              1 armour moved from Tobruk to Tunisia
              1 mech_infantry moved from Tobruk to Alexandria
              1 infantry moved from Tobruk to Alexandria
              1 infantry moved from Tobruk to Alexandria
              1 infantry moved from Tobruk to Alexandria
              1 infantry moved from Tobruk to Libya
              1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 armour moved from Albania to 97 Sea Zone
              1 infantry moved from Albania to 97 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser moved from 93 Sea Zone to 96 Sea Zone
              1 transport moved from 93 Sea Zone to 95 Sea Zone
              1 cruiser moved from 93 Sea Zone to 97 Sea Zone
              1 battleship moved from 93 Sea Zone to 96 Sea Zone
              1 infantry moved from France to Normandy Bordeaux
              1 armour moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 fighter moved from Northern Italy to Normandy Bordeaux
              1 infantry moved from Northern Italy to Southern France
              1 infantry moved from Northern Italy to Southern France
              1 infantry moved from Northern Italy to France
              1 fighter moved from Northern Italy to Normandy Bordeaux
      
          Combat - Italians
              Battle in Normandy Bordeaux
                  Italians attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
                  British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
                      British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                  French defend with 2 infantry
                      Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                      French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 2 infantry owned by the Italians lost in Tunisia
                      Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 2 infantry
                  Casualties for French: 2 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Normandy Bordeaux to Southern France
              1 fighter moved from Normandy Bordeaux to France
      
          Place Units - Italians
              1 cruiser, 2 destroyers and 1 submarine placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      British : 0.17
      French : 1.00
      

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 battleship and 1 cruiser; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 artillery moved from Chahar to Suiyuyan
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Hunan to Kweichow
              1 artillery moved from Hunan to Kweichow
              1 tactical_bomber moved from Kiangsu to Kweichow
              1 bomber moved from Kiangsu to Kweichow
              1 fighter moved from Kiangsu to Kweichow
              1 fighter moved from Formosa to Kiangsu
              1 infantry moved from Kwangsi to Yunnan
                    Japanese take Yunnan from Chinese
              1 artillery moved from Kwangsi to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              1 fighter moved from Japan to Korea
              1 tactical_bomber moved from Japan to Korea
              1 fighter moved from Japan to Manchuria
              1 fighter moved from Japan to Manchuria
              1 bomber moved from Japan to Shantung
              1 fighter moved from Japan to Shantung
              1 tactical_bomber moved from Japan to Jehol
              1 fighter moved from Japan to Jehol
              1 bomber moved from Japan to Korea
              1 tactical_bomber moved from Japan to Jehol
              1 fighter moved from Japan to Manchuria
              1 tactical_bomber moved from Japan to Manchuria
              1 armour moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
              1 carrier moved from 6 Sea Zone to 3 Sea Zone
              1 fighter moved from 6 Sea Zone to 3 Sea Zone
              1 fighter moved from 6 Sea Zone to 3 Sea Zone
              1 cruiser moved from 6 Sea Zone to 3 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 carrier moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 battleship moved from 33 Sea Zone to 35 Sea Zone
              1 battleship moved from 6 Sea Zone to 35 Sea Zone
              1 cruiser moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 artilleries, 1 fighter and 6 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits, 2.50 expected hits
                      Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Kweichow, round 2 : 3/9 hits, 3.33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 bomber and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1.17 expected hits
                      Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kweichow, round 3 : 1/7 hits, 2.67 expected hits
                      1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 1 bomber in Kweichow, round 4 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 4/6 hits, 2.33 expected hits
                      1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -28
                  Casualties for Japanese: 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              1 battleship and 1 cruiser placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      tookarookT
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    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Japanese round 19

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 19
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 fighter and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 armour and 1 transport moved from 57 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour moved from Alaska to Western Canada
              1 armour moved from Alaska to Western Canada
              1 armour moved from Alaska to Western Canada
              1 fighter moved from Japan to Alaska
              1 fighter moved from 55 Sea Zone to Western Canada
              1 fighter moved from 55 Sea Zone to Western Canada
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 battleship moved from 63 Sea Zone to 64 Sea Zone
              1 battleship moved from 63 Sea Zone to 64 Sea Zone
              1 battleship moved from 63 Sea Zone to 64 Sea Zone
              1 battleship moved from 63 Sea Zone to 64 Sea Zone
      
          Combat - Japanese
              Battle in Western Canada
                  Japanese attack with 3 armour and 2 fighters
                  Americans defend with 2 armour, 1 artillery, 1 fighter and 6 infantry
                      Japanese roll dice for 3 armour and 2 fighters in Western Canada, round 2 : 3/5 hits, 2.50 expected hits
                      British roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Western Canada, round 2 : 4/10 hits, 4.17 expected hits
                      1 fighter owned by the Japanese, 3 armour owned by the Japanese and 3 infantry owned by the Americans lost in Western Canada
                      Japanese roll dice for 1 fighter in Western Canada, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Western Canada, round 3 : 2/7 hits, 3.17 expected hits
                      1 fighter owned by the Japanese lost in Western Canada
                  British win with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is -26
                  Casualties for Japanese: 3 armour and 2 fighters
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              4 armour and 1 fighter placed in Japan
              2 transports placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      British : -1.33
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      tookarookT
      tookarook
    • RE: Global with Jeff

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 2
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 5 armour and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
              1 armour moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 fighter moved from Western Germany to Normandy Bordeaux
              1 infantry moved from Western Germany to Holland Belgium
              1 mech_infantry moved from Western Germany to Southern France
                    Germans take Southern France from French
              1 cruiser moved from 113 Sea Zone to 115 Sea Zone
              1 battleship moved from 113 Sea Zone to 115 Sea Zone
              1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 bomber moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Western Germany to Holland Belgium
      
          Combat - Germans
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                  Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: factory_major
                  Bombing raid in United Kingdom causes 2 damage total. 
              Battle in Normandy Bordeaux
                  Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 2.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 fighter
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
                  French defend with 1 infantry
                      Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
                      French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in 115 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser and 1 transport
                  Russians defend with 1 battleship and 1 transport
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Russians
                      Russians roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 battleship and 1 transport in 115 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Russians lost in 115 Sea Zone
                      1 transport owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 27
                  Casualties for Russians: 1 battleship and 1 transport
              Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
      
          Non Combat Move - Germans
              1 bomber moved from United Kingdom to Western Germany
              1 fighter moved from Normandy Bordeaux to France
              1 tactical_bomber moved from Normandy Bordeaux to France
              1 tactical_bomber moved from Holland Belgium to France
      
          Place Units - Germans
              5 armour and 2 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 34 PUs (2 lost to blockades); end with 36 PUs
              Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      French : 0.00
      Russians : -1.33
      AA fire in United Kingdom : : -0.17
      

      Savegame

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    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Germans round 19

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 19
      
          Purchase Units - Germans
              Germans buy 5 armour and 5 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              6 armour and 6 transports moved from 7 Sea Zone to 9 Sea Zone
              1 destroyer moved from 7 Sea Zone to 12 Sea Zone
              1 submarine moved from 7 Sea Zone to 12 Sea Zone
              1 transport moved from 14 Sea Zone to 12 Sea Zone
              1 transport moved from 14 Sea Zone to 12 Sea Zone
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              2 transports moved from 5 Sea Zone to 7 Sea Zone
              1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 6 Sea Zone to 7 Sea Zone
              3 transports moved from 6 Sea Zone to 7 Sea Zone
              1 armour moved from French Equatorial Africa to French West Africa
                    Germans take French West Africa from British
              6 armour moved from 9 Sea Zone to Eastern Canada
      
          Combat - Germans
              Battle in 12 Sea Zone
                  Germans attack with 1 destroyer, 1 submarine and 2 transports
                  Americans defend with 1 transport
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer and 2 transports in 12 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 transport in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 transport owned by the Americans lost in 12 Sea Zone
                  Germans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 transport
              Battle in Eastern Canada
                  Germans attack with 6 armour
                  Americans defend with 3 infantry
                      Germans roll dice for 6 armour in Eastern Canada, round 2 : 3/6 hits, 3.00 expected hits
                      British roll dice for 3 infantry in Eastern Canada, round 2 : 2/3 hits, 1.00 expected hits
                      2 armour owned by the Germans and 3 infantry owned by the Americans lost in Eastern Canada
                  Germans win, taking Eastern Canada from British with 4 armour remaining. Battle score for attacker is -1
                  Casualties for Germans: 2 armour
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              5 armour placed in Germany
              5 transports placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 69 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      British : 1.00
      Americans : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Japanese round 18

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 18
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 1 fighter and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 fighter moved from 55 Sea Zone to Alaska
              1 fighter moved from 55 Sea Zone to Alaska
              1 armour and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 armour moved from 63 Sea Zone to Alaska
              1 transport moved from 57 Sea Zone to 60 Sea Zone
              1 transport moved from 63 Sea Zone to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 armour and 1 transport moved from 60 Sea Zone to 57 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
              1 armour moved from Norway to 6 Sea Zone
      
          Combat - Japanese
              Battle in Alaska
                  Japanese attack with 4 armour and 2 fighters
                  Americans defend with 1 armour and 1 infantry
                      Japanese roll dice for 4 battleships in Alaska, round 2 : 4/4 hits, 2.67 expected hits
                      1 armour owned by the Americans and 1 infantry owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 4 armour and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 armour and 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Alaska to 55 Sea Zone
              1 fighter moved from Alaska to 55 Sea Zone
      
          Place Units - Japanese
              5 armour and 1 fighter placed in Japan
              2 transports placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 48 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Global with Jeff

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.9.1

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 armour moved from Northern Italy to France
              1 infantry moved from Northern Italy to France
              1 infantry moved from Northern Italy to France
              1 artillery moved from Northern Italy to France
              1 fighter moved from Northern Italy to France
              1 fighter moved from Southern Italy to France
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 infantry moved from Southern Italy to 95 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 infantry moved from 93 Sea Zone to Southern France
              1 infantry moved from 93 Sea Zone to Southern France
              1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              1 battleship moved from 95 Sea Zone to 93 Sea Zone
              1 cruiser moved from 97 Sea Zone to 93 Sea Zone
              1 destroyer moved from 97 Sea Zone to 93 Sea Zone
              1 artillery moved from Northern Italy to France
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      1 destroyer owned by the French, 2 destroyers owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 4
                  Casualties for Italians: 2 destroyers
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in France
                  Italians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
                  French defend with 1 airfield, 1 factory_major and 1 fighter
                      Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in France, round 2 : 4/7 hits, 2.83 expected hits
                      French roll dice for 1 fighter in France, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the French and 1 infantry owned by the Italians lost in France
                  Italians captures 19PUs while taking French capital
                  Italians converts factory_major into different units
                  Italians win, taking France from French with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 fighter
              Battle in Southern France
                  Italians attack with 2 infantry
                  French defend with 1 artillery, 1 harbour and 1 infantry
                      Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Southern France
                  French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Italians: 2 infantry
              Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
              Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
      
          Non Combat Move - Italians
              1 fighter moved from France to Northern Italy
              1 fighter moved from France to Northern Italy
      
          Place Units - Italians
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.17
      French : 2.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Dad vs Son All Out War

      TripleA Turn Summary: Germans round 18

      TripleA Turn Summary for game: World War II Revised LHTR, version: 1.4.1

      Game History

      Round: 18
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 bomber, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 transport moved from 5 Sea Zone to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 destroyer moved from 8 Sea Zone to 7 Sea Zone
              1 submarine moved from 8 Sea Zone to 7 Sea Zone
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 armour moved from Germany to Western Europe
              1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 transport moved from 6 Sea Zone to 7 Sea Zone
              1 armour moved from Western Europe to 7 Sea Zone
              1 armour moved from Libya to French Equatorial Africa
      
          Non Combat Move - Germans
      
          Place Units - Germans
              6 armour, 1 bomber and 1 infantry placed in Germany
              2 transports placed in 5 Sea Zone
      
          Turn Complete - Germans
              Germans collect 65 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Savegame

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