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    Posts made by Toberwhompus

    • RE: DJ vs. JB - Game 1

      I used the edit feature to do a non-combat I forgot about: 1 Inf and 1 art from Norway to Finland.

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 15 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
              2 infantry moved from Eastern Poland to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
              3 fighters moved from Western Germany to Holland Belgium
              1 armour moved from France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from French
              4 armour and 3 artilleries moved from France to Holland Belgium
              2 bombers moved from Western Germany to Western Ukraine
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 4 armour, 3 artilleries and 3 fighters
                  French defend with 1 artillery and 1 infantry
                      Germans roll dice for 4 armour, 3 artilleries and 3 fighters in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits
                      French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                  Germans win, taking Holland Belgium from French with 4 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 artillery
                  Casualties for French: 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Western Ukraine to Germany
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
              2 artilleries and 6 infantry moved from Romania to Bessarabia
              1 armour moved from Bulgaria to Bessarabia
              1 armour moved from Eastern Poland to Bessarabia
              4 infantry moved from Bulgaria to Romania
              3 aaGuns moved from Slovakia Hungary to Eastern Poland
              3 infantry moved from Eastern Poland to Bessarabia
              2 artilleries and 8 infantry moved from Poland to Eastern Poland
              1 aaGun moved from Greater Southern Germany to Slovakia Hungary
              1 fighter moved from Western Germany to Eastern Poland
              2 tactical_bombers moved from Western Germany to Eastern Poland
              1 tactical_bomber moved from Western Germany to Bessarabia
              3 fighters moved from Holland Belgium to Western Germany
              3 infantry moved from Germany to Poland
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Norway: 1 artillery and 1 infantry
              EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry
              EDIT: Turning off Edit Mode
              3 armour placed in Romania
              2 artilleries and 7 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
              Germans collect 39 PUs (3 lost to blockades); end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.33
      French : 0.33
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Move Summary: Germans round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 15 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
              2 infantry moved from Eastern Poland to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
              3 fighters moved from Western Germany to Holland Belgium
              1 armour moved from France to Normandy Bordeaux
                    Germans take Normandy Bordeaux from French
              4 armour and 3 artilleries moved from France to Holland Belgium
              2 bombers moved from Western Germany to Western Ukraine
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
              2 fighters moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 armour and 2 infantry moved from Albania to Yugoslavia
              4 infantry moved from Southern Italy to 97 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              4 infantry moved from 97 Sea Zone to Yugoslavia
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 artillery and 1 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 infantry moved from Italian Somaliland to Kenya
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 armour and 6 infantry
                  Neutral_Allies defend with 3 infantry
                      Italians roll dice for 1 armour and 6 infantry in Yugoslavia, round 2 : 2/7 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Italians roll dice for 1 armour and 6 infantry in Yugoslavia, round 3 : 3/7 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 6 infantry remaining. Battle score for attacker is 9
                  Casualties for Neutral_Allies: 3 infantry
              Battle in Tunisia
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                  Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Southern France
                  Italians attack with 1 armour, 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 96 Sea Zone
                  Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                  British defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the British
                      Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Italians
                      British roll dice for 1 carrier, 2 cruisers and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      2 cruisers owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 96 Sea Zone
                      Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
                      British roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 transport owned by the British and 1 fighter owned by the British lost in 96 Sea Zone
                  Italians win with 1 battleship, 1 bomber, 2 cruisers and 2 fighters remaining. Battle score for attacker is 54
                  Casualties for Italians: 1 destroyer and 1 submarine
                  Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
      
          Non Combat Move - Italians
              2 fighters moved from 96 Sea Zone to Southern Italy
              1 bomber moved from 96 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
              Italians collect 18 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians : 2.17
      British : -0.67
      French : 1.00
      Neutral_Allies : -1.33
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Move Summary: Italians round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 battleship and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone
              1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
              2 fighters moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Northern Italy to 96 Sea Zone
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 armour and 2 infantry moved from Albania to Yugoslavia
              4 infantry moved from Southern Italy to 97 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              4 infantry moved from 97 Sea Zone to Yugoslavia
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour and 1 mech_infantry moved from Tobruk to Tunisia
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 artillery and 1 infantry moved from Ethiopia to Kenya
                    Italians take Kenya from British
              1 infantry moved from Italian Somaliland to Kenya
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              4 infantry moved from Korea to Amur
              4 infantry moved from Manchuria to Amur
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.33 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from Yunnan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              1 armour moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              1 fighter moved from Formosa to Kwangsi
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
              1 aaGun moved from Manchuria to Jehol
              1 fighter moved from Korea to Manchuria
              1 fighter moved from Okinawa to Manchuria
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from Yunnan to Kwangsi
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : 1.17
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Move Summary: Japanese round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 artillery and 1 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              4 infantry moved from Korea to Amur
              4 infantry moved from Manchuria to Amur
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              4 infantry moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              1 artillery moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 armour and 1 infantry moved from Romania to Bessarabia
              1 fighter moved from Slovakia Hungary to Bessarabia
              1 tactical_bomber moved from Poland to Bessarabia
              2 infantry moved from Slovakia Hungary to Eastern Poland
              1 armour and 3 infantry moved from Poland to Eastern Poland
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              3 armour moved from Holland Belgium to France
              2 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Eastern Poland
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
                      Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                      1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
                  Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                  Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                  Casualties for French: 1 cruiser and 1 fighter
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                  Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in France
                  Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 4/19 hits, 5.83 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans, 3 infantry owned by the French and 4 mech_infantrys owned by the Germans lost in France
                      Germans roll dice for 5 armour, 3 artilleries and 4 infantry in France, round 3 : 4/12 hits, 4.67 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 0/8 hits, 3.33 expected hits
                      3 infantry owned by the French and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 3 artilleries and 4 infantry in France, round 4 : 6/12 hits, 4.67 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 4/4 hits, 2.00 expected hits
                      4 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 16
                  Casualties for Germans: 7 infantry and 4 mech_infantrys
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 7 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 2/9 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania
                  Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Neutral_Allies: 2 infantry
              Battle in Eastern Poland
                  Germans attack with 2 armour and 5 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 2 armour and 5 infantry in Eastern Poland, round 2 : 2/7 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Bessarabia
                  Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/4 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 bomber moved from 110 Sea Zone to Western Germany
              1 bomber moved from 111 Sea Zone to Western Germany
              2 fighters moved from 111 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              2 tactical_bombers moved from 111 Sea Zone to Western Germany
              3 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
              1 armour moved from Slovakia Hungary to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 artillery moved from Germany to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              1 artillery and 1 infantry moved from 113 Sea Zone to Norway
              2 artilleries moved from Germany to Poland
              8 infantry moved from Germany to Poland
              2 aaGuns moved from Western Germany to France
              1 aaGun moved from Western Germany to Greater Southern Germany
              2 aaGuns moved from Germany to Slovakia Hungary
              1 aaGun moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              1 destroyer placed in 113 Sea Zone
              1 fighter placed in Western Germany
              1 factory_minor placed in Romania
      
          Turn Complete - Germans
              Germans collect 38 PUs; end with 57 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -1.83
      French : 1.33
      Neutral_Allies : -0.67
      Russians : -0.33
      

      Production/PUs Summary :

      Germans : 38 / 62
      Russians : 36 / 37
      Japanese : 26 / 26
      Americans : 52 / 52
      Chinese : 12 / 12
      British : 28 / 28
      UK_Pacific : 17 / 17
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 8 / 0
      Neutral_True : 18 / 0
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      Let me know your scrambles in the North Sea and the English Channel. You should be able to click on the “Savegame” and download a save game file that shows the map after my combat moves. You can also click in the History to see what my purchases were: Ftr, minor factory, destroyer.

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              4 infantry moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              3 infantry moved from Western Germany to France
              1 artillery moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 fighter moved from Norway to 111 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 armour and 1 infantry moved from Romania to Bessarabia
              1 fighter moved from Slovakia Hungary to Bessarabia
              1 tactical_bomber moved from Poland to Bessarabia
              2 infantry moved from Slovakia Hungary to Eastern Poland
              1 armour and 3 infantry moved from Poland to Eastern Poland
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              3 armour moved from Holland Belgium to France
              2 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Eastern Poland
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ vs. JB - Game 1

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 3:11:57 PM
      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • DJ vs. JB - Game 1

      Test game for Play by Forum

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      No intercept - thanks.

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      Yes, scramble 3 fighters.  I think that battle didn’t look as bad for me when I ran the numbers before.  <sigh>  I’ve let you back into this game with a couple of mistakes, and you’ve capitalized.</sigh>

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Deiganator (Axis) vs. Toberwhompus (Allies) No Bid G40

      No scramble to SZ 110.

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Chef v Tob

      No scramble into SZ 127.  I think this is the only place I have a scramble option, right?

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Chef v Tob

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - French
                  1 infantry moved from Normandy Bordeaux to Holland Belgium
                        French take Holland Belgium from Germans
                  1 artillery moved from Normandy Bordeaux to Holland Belgium
                  1 infantry moved from French West Africa to French Central Africa
                  1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                  1 infantry moved from Morocco to Algeria
                  1 infantry moved from Syria to Trans-Jordan
                  1 infantry moved from Algeria to Tunisia

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Chef v Tob

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  2 infantry moved from New South Wales to 62 Sea Zone
                  1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone

      Non Combat Move - ANZAC
                  2 infantry moved from 42 Sea Zone to Java
                        ANZAC take Java from Dutch
                  1 fighter moved from Queensland to Malaya
                  2 fighters moved from New Zealand to Queensland
                  2 aaGuns moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 16 PUs total

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Chef v Tob

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 unit repaired.
                  1 infantry moved from Egypt to 98 Sea Zone
                  1 artillery moved from Egypt to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery moved from 76 Sea Zone to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 cruiser moved from 98 Sea Zone to 76 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                  1 fighter moved from Malta to 96 Sea Zone
                  2 infantry moved from India to 39 Sea Zone
                  1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 battleship moved from 37 Sea Zone to 41 Sea Zone

      Combat - British
                  Battle in 96 Sea Zone
                      British attack with 2 fighters and 1 tactical_bomber
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for British: 1 fighter
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in Ethiopia
                      British attack with 1 artillery, 2 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                  1 carrier moved from 98 Sea Zone to 81 Sea Zone
                  1 fighter moved from 96 Sea Zone to Egypt
                  1 tactical_bomber moved from 96 Sea Zone to Egypt
                  1 carrier moved from 81 Sea Zone to 76 Sea Zone
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from India to Burma
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  2 infantry moved from 41 Sea Zone to Sumatra
                        UK_Pacific take Sumatra from Dutch
                  1 armour moved from Quebec to 106 Sea Zone
                  1 infantry moved from Quebec to 106 Sea Zone
                  1 infantry moved from Ontario to Quebec
                  1 artillery moved from Ontario to Quebec
                  1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 infantry moved from 109 Sea Zone to United Kingdom
                  1 armour moved from 109 Sea Zone to United Kingdom
                  1 fighter moved from Scotland to United Kingdom
                  1 aaGun moved from Scotland to United Kingdom
                  2 infantry moved from Scotland to United Kingdom
                  1 battleship moved from 110 Sea Zone to 109 Sea Zone
                  1 battleship moved from 111 Sea Zone to 109 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 109 Sea Zone

      Place Units - British
                  1 transport placed in 71 Sea Zone
                  1 destroyer placed in 109 Sea Zone
                  1 artillery and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  1 armour, 1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 21 PUs; end with 22 PUs total
                  Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Chef v Tob

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  4 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 1 artillery and 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 2 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  1 fighter moved from Szechwan to Shensi
                  2 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Kweichow to Szechwan
                  1 infantry moved from Kweichow to Szechwan

      Place Units - Chinese
                  4 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      posted in Play Boardgames
      T
      Toberwhompus
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