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    Posts made by Toberwhompus

    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
              3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
              3 artilleries and 3 infantry moved from 79 Sea Zone to West India
              3 armour moved from India to West India
              1 bomber moved from Malaya to West India
              2 fighters moved from 37 Sea Zone to 80 Sea Zone
      
          Combat - Japanese
              Battle in 80 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                      Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits
                  Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                      British roll dice for 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits
                  Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                      1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
                      Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber in 80 Sea Zone, round 3 : 2/10 hits, 5.00 expected hits
                      British roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 3 : 6/10 hits, 4.33 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      2 fighters owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 80 Sea Zone
                      Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 80 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits
                      British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 4 : 5/8 hits, 3.67 expected hits
                      2 fighters owned by the Japanese, 2 destroyers owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the British and 1 cruiser owned by the Japanese lost in 80 Sea Zone
                      Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                      British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 5 : 2/5 hits, 2.67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
                      Japanese roll dice for 1 battleship in 80 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 battleship, 1 carrier, 1 fighter and 2 transports in 80 Sea Zone, round 6 : 2/3 hits, 1.67 expected hits
                      1 battleship owned by the Japanese and 1 fighter owned by the British lost in 80 Sea Zone
                  British win with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is -64
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
                  Casualties for British: 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 1 tactical_bomber
              Battle in West India
                  Japanese attack with 3 armour, 3 artilleries, 1 bomber and 3 infantry
                  British defend with 2 artilleries, 1 fighter and 3 infantry; ANZAC defend with 1 fighter
                      Japanese roll dice for 3 armour, 3 artilleries, 1 bomber and 3 infantry in West India, round 2 : 3/10 hits, 4.17 expected hits
                      UK_Pacific roll dice for 2 artilleries, 2 fighters and 3 infantry in West India, round 2 : 4/7 hits, 3.00 expected hits
                      3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in West India
                      Japanese roll dice for 3 armour, 2 artilleries and 1 bomber in West India, round 3 : 2/6 hits, 2.83 expected hits
                      UK_Pacific roll dice for 2 artilleries and 2 fighters in West India, round 3 : 2/4 hits, 2.00 expected hits
                      2 artilleries owned by the Japanese and 2 artilleries owned by the British lost in West India
                      Japanese roll dice for 3 armour and 1 bomber in West India, round 4 : 4/4 hits, 2.17 expected hits
                      UK_Pacific roll dice for 2 fighters in West India, round 4 : 2/2 hits, 1.33 expected hits
                      1 fighter owned by the ANZAC, 2 armour owned by the Japanese and 1 fighter owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 2 armour, 3 artilleries and 3 infantry
                  Casualties for British: 2 artilleries, 1 fighter and 3 infantry
                  Casualties for ANZAC: 1 fighter
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              3 transports moved from 39 Sea Zone to 36 Sea Zone
              1 bomber moved from West India to India
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              1 fighter moved from Japan to Philippines
              2 fighters moved from Japan to 37 Sea Zone
              1 fighter moved from Japan to 37 Sea Zone
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 37 Sea Zone
              1 artillery and 1 infantry placed in French Indo China
              1 destroyer placed in 36 Sea Zone
              3 submarines placed in 19 Sea Zone
              1 artillery and 2 infantry placed in India
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 70 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      British : 1.00
      ANZAC : -0.33
      UK_Pacific : 1.67
      Japanese : -5.00
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Japanese round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
              3 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
              3 artilleries and 3 infantry moved from 79 Sea Zone to West India
              3 armour moved from India to West India
              1 bomber moved from Malaya to West India
              2 fighters moved from 37 Sea Zone to 80 Sea Zone
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Karelia to Novgorod
              1 armour moved from Poland to Novgorod
              3 infantry moved from Ukraine to Rostov
              2 fighters moved from Romania to Rostov
              2 tactical_bombers moved from Romania to Rostov
              1 tactical_bomber moved from Romania to Novgorod
              2 infantry moved from Western Germany to 112 Sea Zone
              1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 111 Sea Zone
              2 infantry moved from 111 Sea Zone to Scotland
      
          Combat - Germans
              Battle in Scotland
              Battle in Novgorod
                  Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Novgorod
                  Germans win, taking Scotland from British, taking Novgorod from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Rostov
                  Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Russians defend with 1 artillery, 2 infantry and 1 mech_infantry
                      Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/7 hits, 2.83 expected hits
                      Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                      Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 3/5 hits, 2.50 expected hits
                      Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
      
          Non Combat Move - Germans
              2 fighters and 2 tactical_bombers moved from Rostov to Romania
              1 tactical_bomber moved from Novgorod to Eastern Poland
              3 armour, 1 artillery and 17 infantry moved from Poland to Eastern Poland
              1 infantry moved from Western Ukraine to Bessarabia
              3 armour moved from Romania to Eastern Poland
              3 aaGuns, 21 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
              3 fighters moved from Western Germany to Normandy Bordeaux
              1 tactical_bomber moved from Western Germany to Normandy Bordeaux
              1 artillery moved from Western Germany to France
              1 infantry moved from France to Normandy Bordeaux
              2 artilleries moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 armour moved from Western Germany to Normandy Bordeaux
      
          Place Units - Germans
              1 destroyer placed in 110 Sea Zone
              3 armour placed in Romania
              3 infantry placed in Ukraine
              1 infantry placed in Normandy Bordeaux
              2 artilleries and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Germans round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 artilleries, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Karelia to Novgorod
              1 armour moved from Poland to Novgorod
              3 infantry moved from Ukraine to Rostov
              2 fighters moved from Romania to Rostov
              2 tactical_bombers moved from Romania to Rostov
              1 tactical_bomber moved from Romania to Novgorod
              2 infantry moved from Western Germany to 112 Sea Zone
              1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 111 Sea Zone
              2 infantry moved from 111 Sea Zone to Scotland
      

      Savegame

      posted in Play Boardgames
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      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 armour moved from Bessarabia to Baltic States
      
          Combat - Italians
              Battle in Baltic States
                  Italians attack with 2 armour
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour in Baltic States, round 2 : 0/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 armour in Baltic States, round 3 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Greece to Southern Italy
              1 fighter moved from Greece to Southern Italy
              2 artilleries moved from France to Southern France
              2 infantry moved from Greece to Albania
              2 infantry moved from Yugoslavia to Northern Italy
              1 mech_infantry moved from Northern Italy to Southern France
      
          Place Units - Italians
              2 infantry placed in Southern France
              1 infantry placed in Southern Italy
              1 armour and 2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.00
      Russians : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Italians round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 armour moved from Bessarabia to Baltic States
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Trans-Jordan to 34 Sea Zone
              1 fighter moved from Caucasus to 34 Sea Zone
      
          Combat - Russians
              Battle in 34 Sea Zone
                  Russians attack with 2 fighters
                  Japanese defend with 1 carrier and 1 transport
                      Russians roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Japanese lost in 34 Sea Zone
                      1 transport owned by the Japanese lost in 34 Sea Zone
                  Russians win with 2 fighters remaining. Battle score for attacker is 21
                  Casualties for Japanese: 1 carrier and 1 transport
      
          Non Combat Move - Russians
              1 fighter moved from 34 Sea Zone to West Russia
              1 fighter moved from 34 Sea Zone to Caucasus
              2 aaGuns, 4 armour and 2 artilleries moved from Ukraine S.S.R. to West Russia
              7 infantry moved from Ukraine S.S.R. to West Russia
              1 infantry moved from Archangel to West Russia
              1 artillery and 5 infantry moved from Russia to West Russia
              1 infantry moved from Caucasus to Persia
              3 infantry moved from Novosibirsk to Kazakh S.S.R.
              1 artillery and 2 infantry moved from Caucasus to West Russia
      
          Place Units - Russians
              1 artillery and 3 infantry placed in Caucasus
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Russians : 0.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Move Summary: Russians round 3

      TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Trans-Jordan to 34 Sea Zone
              1 fighter moved from Caucasus to 34 Sea Zone
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from French Indo China to 36 Sea Zone
              3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone
              3 infantry moved from Malaya to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
              3 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
              3 armour and 3 infantry moved from 39 Sea Zone to India
              8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to India
              3 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to India
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 11 armour, 2 artilleries, 3 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers
                  British defend with 3 aaGuns, 3 armour, 1 bomber, 1 fighter, 13 infantry, 1 mech_infantry and 3 tactical_bombers; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      AA fire in India : 4/9 hits, 1.50 expected hits
                      2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in India
                      Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 11 armour, 2 artilleries, 3 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 16/28 hits, 13.00 expected hits
                      UK_Pacific roll dice for 3 aaGuns, 3 armour, 1 bomber, 1 fighter, 13 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 10/22 hits, 8.50 expected hits
                      4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 aaGuns owned by the British, 2 armour owned by the Japanese, 1 bomber owned by the British and 13 infantry owned by the British lost in India
                      Japanese roll dice for 9 armour, 3 bombers, 3 fighters and 3 tactical_bombers in India, round 3 : 6/18 hits, 10.00 expected hits
                      UK_Pacific roll dice for 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in India, round 3 : 6/8 hits, 4.00 expected hits
                      2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 bomber owned by the Japanese, 2 tactical_bombers owned by the British, 3 armour owned by the Japanese and 3 armour owned by the British lost in India
                      Japanese roll dice for 6 armour, 2 bombers, 3 fighters and 1 tactical_bomber in India, round 4 : 6/12 hits, 6.50 expected hits
                      UK_Pacific roll dice for 1 fighter and 1 tactical_bomber in India, round 4 : 1/2 hits, 1.17 expected hits
                      1 bomber owned by the Japanese, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 6 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
                  Casualties for Japanese: 5 armour, 2 artilleries, 2 bombers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
                  Casualties for British: 3 aaGuns, 3 armour, 1 bomber, 1 fighter, 13 infantry, 1 mech_infantry and 3 tactical_bombers
      
          Non Combat Move - Japanese
              3 fighters moved from India to 39 Sea Zone
              1 tactical_bomber moved from India to 39 Sea Zone
              1 bomber moved from India to Malaya
              1 infantry moved from Tsinghai to Kansu
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 55 Sea Zone to 37 Sea Zone
              2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
              2 submarines moved from 42 Sea Zone to 39 Sea Zone
              1 transport moved from 19 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 artillery and 1 infantry placed in French Indo China
              1 submarine placed in 36 Sea Zone
              1 transport placed in 37 Sea Zone
              1 artillery and 1 infantry placed in Malaya
              2 fighters placed in Japan
              1 destroyer and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 65 PUs; end with 70 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      UK_Pacific : 3.33
      AA fire in India : : 2.50
      Japanese : -1.67
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Japanese round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from French Indo China to 36 Sea Zone
              3 armour and 3 transports moved from 36 Sea Zone to 37 Sea Zone
              3 infantry moved from Malaya to 37 Sea Zone
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
              3 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
              3 armour and 3 infantry moved from 39 Sea Zone to India
              8 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to India
              3 bombers, 3 fighters and 3 tactical_bombers moved from Shan State to India
      

      Savegame

      posted in Play Boardgames
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      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              14 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
              6 armour moved from Eastern Poland to Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              2 tactical_bombers moved from Romania to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2.50 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Ukraine
                  Germans attack with 20 armour, 4 artilleries, 14 infantry and 1 mech_infantry
                  Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                      Germans roll dice for 20 armour, 4 artilleries, 14 infantry and 1 mech_infantry in Ukraine, round 2 : 20/39 hits, 14.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
                  Germans win, taking Ukraine from Russians with 20 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              3 aaGuns moved from Bessarabia to Ukraine
              1 fighter and 3 tactical_bombers moved from Western Ukraine to Romania
              4 infantry moved from Eastern Poland to Poland
              2 infantry moved from Baltic States to Poland
              1 artillery moved from Eastern Poland to Poland
              6 infantry moved from Germany to Poland
              1 armour moved from Romania to Ukraine
              2 armour moved from Romania to Poland
              1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 115 Sea Zone to 112 Sea Zone
              1 artillery moved from France to Western Germany
              1 fighter moved from Western Germany to Romania
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              1 fighter placed in Western Germany
              2 infantry placed in Western Germany
              3 armour placed in Romania
              1 armour placed in Western Germany
              1 infantry placed in Normandy Bordeaux
              3 infantry placed in Germany
              Germans undo move 7.
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Novgorod: 1 armour, 2 artilleries and 2 infantry
              EDIT: Adding units owned by Germans to Karelia: 1 armour, 2 artilleries and 2 infantry
              EDIT: Removing units owned by Germans from Novgorod: 2 armour
              EDIT: Adding units owned by Germans to Poland: 2 armour
              EDIT: Turning off Edit Mode
              3 infantry placed in Novgorod
              Germans undo move 7.
              3 infantry placed in Novgorod
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Germans : 6.00
      Russians : -1.00
      

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Germans round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              14 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
              6 armour moved from Eastern Poland to Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              2 tactical_bombers moved from Romania to Western Ukraine
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
      

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 aaGuns, 2 armour, 1 artillery and 5 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,6,3
              ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Italians
              3 fighters moved from Southern Italy to 98 Sea Zone
      
          Combat - Italians
              Battle in 98 Sea Zone
                  Italians attack with 3 fighters
                  French defend with 1 destroyer
                      Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 98 Sea Zone
                  Italians win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
      
          Non Combat Move - Italians
              3 fighters moved from 98 Sea Zone to Greece
              2 armour moved from Yugoslavia to Bessarabia
              1 artillery and 2 infantry moved from Yugoslavia to Romania
              2 infantry moved from Albania to Yugoslavia
              1 artillery moved from Northern Italy to Southern France
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.50
      French : -0.33
      

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Italians round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Italians
              3 fighters moved from Southern Italy to 98 Sea Zone
      

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yunnan to Burma
              1 artillery, 6 infantry and 2 mech_infantrys moved from Shan State to Burma
              2 armour moved from Shan State to Burma
              3 armour moved from French Indo China to Burma
              3 armour moved from Malaya to Burma
              1 bomber moved from Shan State to 42 Sea Zone
              2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 55 Sea Zone
              2 infantry moved from 55 Sea Zone to Northern Territory
              2 artilleries moved from 55 Sea Zone to Northern Territory
              3 fighters and 3 tactical_bombers moved from Shan State to Burma
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Northern Territory
              Battle in Burma
                  Japanese attack with 8 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers
                  British defend with 2 artilleries and 1 infantry
                      Japanese roll dice for 8 armour, 2 artilleries, 5 fighters, 6 infantry, 2 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 14/28 hits, 12.17 expected hits
                      UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Burma
                  Japanese win, taking Northern Territory from ANZAC, taking Burma from UK_Pacific with 8 armour, 2 artilleries, 5 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 2 artilleries and 1 infantry
      
          Non Combat Move - Japanese
              2 tactical_bombers moved from Burma to 37 Sea Zone
              2 fighters moved from Burma to 37 Sea Zone
              3 fighters and 3 tactical_bombers moved from Burma to Shan State
              1 bomber moved from 42 Sea Zone to Shan State
              1 bomber moved from Japan to Shan State
              1 transport moved from 37 Sea Zone to 19 Sea Zone
              3 transports moved from 37 Sea Zone to 36 Sea Zone
              2 submarines moved from 39 Sea Zone to 42 Sea Zone
              1 bomber moved from Caroline Islands to Shan State
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
      
          Place Units - Japanese
              1 harbour placed in Hainan
              1 destroyer placed in 6 Sea Zone
              2 fighters placed in Japan
              3 armour placed in French Indo China
              3 infantry placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 62 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      UK_Pacific : 1.00
      Japanese : 1.83
      

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Japanese round 7

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Yunnan to Burma
              1 artillery, 6 infantry and 2 mech_infantrys moved from Shan State to Burma
              2 armour moved from Shan State to Burma
              3 armour moved from French Indo China to Burma
              3 armour moved from Malaya to Burma
              1 bomber moved from Shan State to 42 Sea Zone
              2 artilleries and 2 infantry moved from Solomon Islands to 49 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 49 Sea Zone to 55 Sea Zone
              2 infantry moved from 55 Sea Zone to Northern Territory
              2 artilleries moved from 55 Sea Zone to Northern Territory
              3 fighters and 3 tactical_bombers moved from Shan State to Burma
              2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
      

      Savegame

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Caucasus to 17 Sea Zone
              1 armour moved from West Russia to Belorussia
                    Russians take Belorussia from Germans
              1 armour moved from Belorussia to Ukraine S.S.R.
              2 armour moved from Caucasus to Ukraine S.S.R.
              5 infantry moved from Caucasus to Ukraine S.S.R.
              1 armour moved from West Russia to Ukraine S.S.R.
              2 artilleries moved from West Russia to Ukraine S.S.R.
              2 infantry moved from West Russia to Ukraine S.S.R.
              1 infantry moved from West Russia to Ukraine S.S.R.
      
          Combat - Russians
              Battle in 17 Sea Zone
                  Russians attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 17 Sea Zone
                  Russians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Ukraine S.S.R.
                  Russians attack with 4 armour, 2 artilleries and 8 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 4 armour, 2 artilleries and 8 infantry in Ukraine S.S.R., round 2 : 4/14 hits, 4.33 expected hits
                      Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                  Russians win, taking Ukraine S.S.R. from Germans with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 infantry moved from West Russia to Belorussia
              1 infantry moved from Russia to Archangel
              2 aaGuns moved from Caucasus to Ukraine S.S.R.
              1 fighter moved from 17 Sea Zone to Trans-Jordan
              2 infantry moved from Vologda to Novosibirsk
              1 infantry moved from Evenki National Okrug to Novosibirsk
              1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
              2 infantry moved from Yakut S.S.R. to Evenki National Okrug
      
          Place Units - Russians
              1 artillery and 3 infantry placed in Caucasus
              1 artillery and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : -0.33
      

      Savegame

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Move Summary: Russians round 2

      TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 fighter moved from Caucasus to 17 Sea Zone
              1 armour moved from West Russia to Belorussia
                    Russians take Belorussia from Germans
              1 armour moved from Belorussia to Ukraine S.S.R.
              2 armour moved from Caucasus to Ukraine S.S.R.
              5 infantry moved from Caucasus to Ukraine S.S.R.
              1 armour moved from West Russia to Ukraine S.S.R.
              2 artilleries moved from West Russia to Ukraine S.S.R.
              2 infantry moved from West Russia to Ukraine S.S.R.
              1 infantry moved from West Russia to Ukraine S.S.R.
      

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Archangel to Novgorod
              1 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Belarus
              2 infantry moved from Bessarabia to Ukraine
              1 tactical_bomber moved from Bessarabia to Ukraine
              1 fighter and 2 tactical_bombers moved from Karelia to Belarus
              1 armour moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 armour moved from Vyborg to Novgorod
      
          Combat - Germans
              Battle in Ukraine
                  Germans attack with 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery and 1 factory_minor
                      Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery
              Battle in Belarus
                  Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.17 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 3/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 3 : 0/3 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry and 2 tactical_bombers in Belarus, round 4 : 3/3 hits, 1.17 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 fighter and 2 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Belarus to Romania
              1 tactical_bomber moved from Ukraine to Romania
              1 tactical_bomber moved from Belarus to Novgorod
              1 artillery and 1 infantry moved from Karelia to Novgorod
              2 infantry moved from Western Germany to 112 Sea Zone
              1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Baltic States
              7 infantry moved from Poland to Eastern Poland
              3 armour moved from Romania to Eastern Poland
              5 infantry moved from Germany to Poland
              1 fighter moved from Western Germany to Novgorod
      
          Place Units - Germans
              3 armour placed in Romania
              1 armour, 1 artillery and 1 infantry placed in Novgorod
              1 fighter placed in Western Germany
              4 infantry placed in Germany
              2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 48 PUs; end with 48 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : 2.00
      

      Savegame

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