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    Posts made by Toberwhompus

    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              7 armour, 8 artilleries, 42 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
              1 artillery and 2 infantry moved from Rostov to Bryansk
              2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Rostov
              1 artillery moved from Volgograd to Rostov
              4 armour and 2 mech_infantrys moved from Novgorod to Bryansk
              1 artillery and 7 infantry moved from Archangel to Novgorod
      
          Non Combat Move - Russians
              1 aaGun moved from Belarus to Novgorod
              3 aaGuns moved from Ukraine to Bryansk
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Volgograd
              7 artilleries and 1 infantry placed in Russia
              Russians undo move 1.
              1 artillery and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Russians round 10

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              7 armour, 8 artilleries, 42 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
              1 artillery and 2 infantry moved from Rostov to Bryansk
              2 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Rostov
              1 artillery moved from Volgograd to Rostov
              4 armour and 2 mech_infantrys moved from Novgorod to Bryansk
              1 artillery and 7 infantry moved from Archangel to Novgorod
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Germans
              Germans buy 3 armour, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Western Ukraine to Bryansk
              2 fighters and 2 tactical_bombers moved from Romania to Bryansk
              1 infantry moved from Eastern Poland to Baltic States
              1 tactical_bomber moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Baltic States
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery
                      Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Bryansk
                  Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  Russians defend with 1 artillery and 1 infantry
                      Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/5 hits, 2.50 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
                  Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 infantry and 1 tactical_bomber
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Baltic States to Western Ukraine
              6 armour, 1 artillery and 16 infantry moved from Eastern Poland to Western Ukraine
              2 artilleries and 4 infantry moved from Germany to Poland
              3 aaGuns, 21 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine
              3 armour moved from Romania to Western Ukraine
              1 artillery moved from Karelia to Finland
              1 armour moved from Karelia to Finland
              1 infantry moved from Karelia to Vyborg
              1 submarine moved from 111 Sea Zone to 125 Sea Zone
              1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 111 Sea Zone to 112 Sea Zone
              2 aaGuns, 1 armour, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
              3 fighters moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              1 artillery moved from France to Western Germany
      
          Place Units - Germans
              3 armour placed in Romania
              2 submarines placed in 112 Sea Zone
              1 destroyer placed in 110 Sea Zone
              2 infantry placed in Western Germany
              5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 44 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 5 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Finland to Karelia S.S.R.
                    Germans take Karelia S.S.R. from Russians
              2 infantry moved from Finland to Karelia S.S.R.
              3 infantry moved from Belorussia to Karelia S.S.R.
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 infantry moved from Poland to Belorussia
              1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
              1 infantry moved from Poland to Ukraine S.S.R.
              1 armour moved from Baltic States to Karelia S.S.R.
              1 armour moved from Germany to Karelia S.S.R.
              1 armour moved from Germany to Karelia S.S.R.
              1 infantry moved from Northwestern Europe to 5 Sea Zone
              1 infantry moved from Norway to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 armour moved from Poland to Karelia S.S.R.
              1 armour moved from Northwestern Europe to Baltic States
              1 armour moved from Italy to Baltic States
              1 armour moved from France to Baltic States
              1 armour moved from France to Baltic States
              1 armour moved from Bulgaria Romania to Baltic States
              1 artillery moved from Algeria to Libya
              1 infantry moved from Algeria to Libya
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Morocco to 14 Sea Zone
              1 infantry moved from France to 14 Sea Zone
              2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Libya
              1 infantry moved from 15 Sea Zone to Libya
              1 submarine moved from 5 Sea Zone to 7 Sea Zone
              1 cruiser moved from 5 Sea Zone to 7 Sea Zone
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 13 Sea Zone
              1 submarine moved from 9 Sea Zone to 11 Sea Zone
              1 bomber moved from Ukraine S.S.R. to 17 Sea Zone
              1 fighter moved from Bulgaria Romania to Libya
              1 fighter moved from Germany to Libya
              1 fighter moved from Ukraine S.S.R. to Libya
              1 fighter moved from Poland to Libya
              1 submarine moved from 9 Sea Zone to 13 Sea Zone
      
          Combat - Germans
              Battle in 11 Sea Zone
                  Germans attack with 1 submarine
                  Americans defend with 1 destroyer and 2 transports
                      Germans roll dice for 1 submarine in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 11 Sea Zone
                      2 transports owned by the Americans lost in 11 Sea Zone
                      Germans roll dice for 1 submarine in 11 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  Germans win with 1 submarine remaining. Battle score for attacker is 22
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in 17 Sea Zone
                  Germans attack with 1 bomber
                  British defend with 1 destroyer
                      Germans roll dice for 1 bomber in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 17 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 7 Sea Zone
                  Germans attack with 1 cruiser, 1 fighter and 1 submarine
                  British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
                      British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 fighter in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship, 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      1 destroyer owned by the British, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone
                      Germans roll dice for 1 cruiser and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
                      1 transport owned by the British lost in 7 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 23
                  Casualties for Germans: 1 cruiser and 1 submarine
                  Casualties for British: 1 battleship, 1 destroyer and 1 transport
                  Casualties for Russians: 1 submarine
              Battle in 13 Sea Zone
                  Germans attack with 1 fighter and 1 submarine
                  British defend with 1 cruiser
                      Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 13 Sea Zone
                  Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Germans
              1 fighter moved from 7 Sea Zone to Norway
              1 fighter moved from 13 Sea Zone to Algeria
              2 infantry moved from Bulgaria Romania to Poland
              1 aaGun and 3 infantry moved from Germany to Poland
              1 aaGun moved from France to Germany
              1 artillery moved from Southern Europe to Italy
              1 infantry moved from Southern Europe to Italy
              1 bomber moved from 17 Sea Zone to Italy
      
          Place Units - Germans
              5 armour placed in Germany
              1 artillery placed in Italy
              1 transport placed in 15 Sea Zone
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.00
      British : -0.17
      Americans : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: JTB (Axis) vs Tpus + TCPJ (Allies) v5 1942 SE TR

      TripleA Move Summary: Germans round 1

      TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 5 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Finland to Karelia S.S.R.
                    Germans take Karelia S.S.R. from Russians
              2 infantry moved from Finland to Karelia S.S.R.
              3 infantry moved from Belorussia to Karelia S.S.R.
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 infantry moved from Poland to Belorussia
              1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
              1 infantry moved from Poland to Ukraine S.S.R.
              1 armour moved from Baltic States to Karelia S.S.R.
              1 armour moved from Germany to Karelia S.S.R.
              1 armour moved from Germany to Karelia S.S.R.
              1 infantry moved from Northwestern Europe to 5 Sea Zone
              1 infantry moved from Norway to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
              1 armour moved from Poland to Karelia S.S.R.
              1 armour moved from Northwestern Europe to Baltic States
              1 armour moved from Italy to Baltic States
              1 armour moved from France to Baltic States
              1 armour moved from France to Baltic States
              1 armour moved from Bulgaria Romania to Baltic States
              1 artillery moved from Algeria to Libya
              1 infantry moved from Algeria to Libya
              1 transport moved from 15 Sea Zone to 14 Sea Zone
              1 infantry moved from Morocco to 14 Sea Zone
              1 infantry moved from France to 14 Sea Zone
              2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
              1 infantry moved from 15 Sea Zone to Libya
              1 infantry moved from 15 Sea Zone to Libya
              1 submarine moved from 5 Sea Zone to 7 Sea Zone
              1 cruiser moved from 5 Sea Zone to 7 Sea Zone
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 13 Sea Zone
              1 submarine moved from 9 Sea Zone to 11 Sea Zone
              1 bomber moved from Ukraine S.S.R. to 17 Sea Zone
              1 fighter moved from Bulgaria Romania to Libya
              1 fighter moved from Germany to Libya
              1 fighter moved from Ukraine S.S.R. to Libya
              1 fighter moved from Poland to Libya
              1 submarine moved from 9 Sea Zone to 13 Sea Zone
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: French round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Combat Move - French
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
      
          Non Combat Move - ANZAC
              1 fighter moved from Queensland to Java
              1 artillery moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: ANZAC round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 7 Sea Zone to 6 Sea Zone
              1 armour moved from Karelia S.S.R. to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Archangel to Russia
              2 armour moved from West Russia to Russia
              2 bombers, 3 fighters and 1 infantry moved from Karelia S.S.R. to West Russia
              2 bombers and 3 fighters moved from West Russia to Russia
              1 artillery, 1 fighter and 3 infantry moved from Belorussia to West Russia
              1 fighter moved from West Russia to Russia
              1 fighter moved from Egypt to 15 Sea Zone
              1 destroyer moved from 17 Sea Zone to 15 Sea Zone
              1 carrier moved from 17 Sea Zone to 15 Sea Zone
              1 carrier moved from 17 Sea Zone to 15 Sea Zone
              2 infantry moved from Poland to Belorussia
              1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                    Germans take Ukraine S.S.R. from Russians
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 6 Sea Zone
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Germans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 15 Sea Zone
                  Germans attack with 2 carriers, 1 destroyer and 1 fighter
                  Americans defend with 1 carrier and 2 fighters
                      Germans roll dice for 2 carriers, 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 2/4 hits, 1.17 expected hits
                      Americans roll dice for 1 carrier and 2 fighters in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 15 Sea Zone
                      Germans roll dice for 2 carriers and 1 fighter in 15 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 carrier in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Americans lost in 15 Sea Zone
                  Germans win with 2 carriers and 1 fighter remaining. Battle score for attacker is 26
                  Casualties for Germans: 1 destroyer
                  Casualties for Americans: 1 carrier and 2 fighters
              Battle in Russia
                  Germans attack with 3 armour, 2 bombers and 4 fighters
                  Russians defend with 1 armour, 1 artillery, 1 factory and 5 infantry
                      Germans roll dice for 3 armour, 2 bombers and 4 fighters in Russia, round 2 : 5/9 hits, 4.83 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 5 infantry in Russia, round 2 : 1/7 hits, 2.50 expected hits
                      5 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                      Germans roll dice for 2 armour, 2 bombers and 4 fighters in Russia, round 3 : 5/8 hits, 4.33 expected hits
                      Russians roll dice for 1 armour and 1 artillery in Russia, round 3 : 1/2 hits, 0.83 expected hits
                      1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Russia
                  Germans captures 21PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 13
                  Casualties for Germans: 2 armour
                  Casualties for Russians: 1 armour, 1 artillery and 5 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Russia to Germany
              1 bomber moved from Russia to Germany
              4 fighters moved from Russia to Karelia S.S.R.
              1 artillery moved from Trans-Jordan to Egypt
              1 infantry moved from Trans-Jordan to Egypt
      
          Place Units - Germans
              2 armour placed in Karelia S.S.R.
              1 cruiser, 1 destroyer and 1 fighter placed in 15 Sea Zone
      
          Turn Complete - Germans
              Germans collect 52 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Germans : 2.50
      Americans : -1.00
      Russians : -1.33
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Move Summary: Germans round 4

      TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 7 Sea Zone to 6 Sea Zone
              1 armour moved from Karelia S.S.R. to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Archangel to Russia
              2 armour moved from West Russia to Russia
              2 bombers, 3 fighters and 1 infantry moved from Karelia S.S.R. to West Russia
              2 bombers and 3 fighters moved from West Russia to Russia
              1 artillery, 1 fighter and 3 infantry moved from Belorussia to West Russia
              1 fighter moved from West Russia to Russia
              1 fighter moved from Egypt to 15 Sea Zone
              1 destroyer moved from 17 Sea Zone to 15 Sea Zone
              1 carrier moved from 17 Sea Zone to 15 Sea Zone
              1 carrier moved from 17 Sea Zone to 15 Sea Zone
              2 infantry moved from Poland to Belorussia
              1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
                    Germans take Ukraine S.S.R. from Russians
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              1 infantry moved from Romania to Eastern Poland
              1 artillery moved from Romania to Eastern Poland
              1 infantry moved from Romania to Bessarabia
              3 artilleries, 8 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
              1 armour, 3 artilleries and 9 infantry moved from Northern Italy to Western Germany
              1 fighter moved from Southern Italy to Normandy Bordeaux
              1 armour moved from Southern Italy to Western Germany
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              1 destroyer placed in 95 Sea Zone
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Ukraine S.S.R. to West Russia
              1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia
              5 infantry moved from Russia to West Russia
      
          Combat - Russians
              Battle in West Russia
                  Russians attack with 1 artillery, 1 fighter and 9 infantry
                  Germans defend with 1 aaGun and 6 armour
                      AA fire in West Russia : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 artillery, 1 fighter and 9 infantry in West Russia, round 2 : 5/11 hits, 2.50 expected hits
                      Germans roll dice for 1 aaGun and 6 armour in West Russia, round 2 : 2/6 hits, 3.00 expected hits
                      2 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 armour owned by the Germans lost in West Russia
                  7 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus
                  Germans win with 2 armour remaining. Battle score for attacker is 23
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 aaGun and 4 armour
      
          Non Combat Move - Russians
              1 fighter moved from West Russia to Caucasus
              2 infantry moved from Evenki National Okrug to Novosibirsk
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Caucasus
              1 armour and 3 infantry placed in Russia
              Russians undo move 1.
              1 artillery and 1 infantry placed in Caucasus
              1 infantry placed in Russia
              Russians undo move 3.
              Russians undo move 2.
              Russians undo move 1.
              1 armour and 1 artillery placed in Caucasus
              5 infantry placed in Russia
              Russians undo move 2.
              Russians undo move 1.
              1 armour, 1 artillery and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      AA fire in West Russia : : -0.17
      Russians : 2.50
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Move Summary: Russians round 4

      TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Research Technology - Russians
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Ukraine S.S.R. to West Russia
              1 artillery, 1 fighter and 3 infantry moved from Caucasus to West Russia
              5 infantry moved from Russia to West Russia
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              2 tactical_bombers moved from Eastern United States to 110 Sea Zone
              5 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
              5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
              2 bombers moved from Queensland to 35 Sea Zone
              4 carriers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 mech_infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 2 bombers
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Neutral with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in Java
                  Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                  Americans win, taking Java from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 110 Sea Zone
                  British loiter and taunt; Americans attack with 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 infantry, 2 tactical_bombers and 6 transports
                  Germans defend with 1 destroyer
                      Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
              1 bomber moved from 35 Sea Zone to Guam
              1 bomber moved from 35 Sea Zone to Guam
              1 fighter moved from Wake Island to Guam
              1 tactical_bomber moved from Wake Island to Guam
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
              2 destroyers and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from Persia to 80 Sea Zone
              1 armour moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to West India
              1 mech_infantry moved from Persia to West India
              1 mech_infantry moved from Persia to West India
              1 armour moved from Iraq to Eastern Persia
              1 armour, 2 fighters and 1 mech_infantry moved from Egypt to Trans-Jordan
              2 fighters moved from Trans-Jordan to Eastern Persia
              1 fighter moved from Tobruk to Egypt
              1 artillery moved from Tobruk to Alexandria
              1 artillery moved from United Kingdom to Scotland
              2 infantry moved from United Kingdom to Scotland
              1 fighter moved from 110 Sea Zone to Scotland
              1 fighter moved from 110 Sea Zone to Scotland
              1 tactical_bomber moved from United Kingdom to Scotland
              3 infantry moved from Union of South Africa to Rhodesia
              1 carrier moved from 80 Sea Zone to 81 Sea Zone
              2 armour, 1 battleship, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
              2 armour and 2 infantry moved from 39 Sea Zone to India
      
          Combat - British
              Battle in India
                  British attack with 2 armour and 2 infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 2 armour and 2 infantry in India, round 2 : 3/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in India, round 2 : 1/4 hits, 1.17 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the British lost in India
                  British win, taking India from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 19
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry
              Battle in West India
                  British attack with 1 infantry and 2 mech_infantrys
                  Japanese defend with 1 armour
                      British roll dice for 1 infantry and 2 mech_infantrys in West India, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour in West India, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 infantry and 2 mech_infantrys in West India, round 3 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour in West India, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in West India
                  British win, taking West India from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Scotland
                  British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield and 2 infantry
                      British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/6 hits, 2.50 expected hits
                      Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                  British win, taking Scotland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Scotland to United Kingdom
              1 fighter moved from Scotland to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
      
          Place Units - British
              2 transports placed in 110 Sea Zone
              2 armour and 1 mech_infantry placed in Egypt
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 35 PUs; end with 36 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : 1.50
      Americans : 1.33
      Japanese : -2.17
      

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      Toberwhompus
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: British round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 2 armour, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from Persia to 80 Sea Zone
              1 armour moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to West India
              1 mech_infantry moved from Persia to West India
              1 mech_infantry moved from Persia to West India
              1 armour moved from Iraq to Eastern Persia
              1 armour, 2 fighters and 1 mech_infantry moved from Egypt to Trans-Jordan
              2 fighters moved from Trans-Jordan to Eastern Persia
              1 fighter moved from Tobruk to Egypt
              1 artillery moved from Tobruk to Alexandria
              1 artillery moved from United Kingdom to Scotland
              2 infantry moved from United Kingdom to Scotland
              1 fighter moved from 110 Sea Zone to Scotland
              1 fighter moved from 110 Sea Zone to Scotland
              1 tactical_bomber moved from United Kingdom to Scotland
              3 infantry moved from Union of South Africa to Rhodesia
              1 carrier moved from 80 Sea Zone to 81 Sea Zone
              2 armour, 1 battleship, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
              2 armour and 2 infantry moved from 39 Sea Zone to India
      

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              2 tactical_bombers moved from Eastern United States to 110 Sea Zone
              5 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
              5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
              2 bombers moved from Queensland to 35 Sea Zone
              4 carriers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 mech_infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
      
          Combat - Americans
              Battle in 35 Sea Zone
                  Americans attack with 2 bombers
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 42 Sea Zone
                  Americans attack with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 carriers, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win, taking 42 Sea Zone from Neutral with 4 carriers, 5 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in Java
                  Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Java, round 2 : 4/8 hits, 3.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                  Americans win, taking Java from Japanese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in 110 Sea Zone
                  British loiter and taunt; Americans attack with 5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 infantry, 2 tactical_bombers and 6 transports
                  Germans defend with 1 destroyer
                      Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 110 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Americans win with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              5 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom
              1 bomber moved from 35 Sea Zone to Guam
              1 bomber moved from 35 Sea Zone to Guam
              1 fighter moved from Wake Island to Guam
              1 tactical_bomber moved from Wake Island to Guam
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
              1 fighter moved from 110 Sea Zone to United Kingdom
              1 fighter moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              3 artilleries and 3 infantry placed in Eastern United States
              1 destroyer placed in 101 Sea Zone
              2 destroyers and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 1.33
      Japanese : -1.00
      

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    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Americans round 9

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
              2 tactical_bombers moved from Eastern United States to 110 Sea Zone
              5 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
              5 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 7 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
              2 bombers moved from Queensland to 35 Sea Zone
              4 carriers, 5 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 mech_infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java
      

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      Toberwhompus
    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to Persia
              1 fighter moved from 35 Sea Zone to Persia
              1 armour moved from India to Persia
              1 infantry moved from India to Persia
              1 artillery moved from India to Persia
              1 artillery moved from India to 35 Sea Zone
              1 infantry moved from India to 35 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
              1 submarine moved from 36 Sea Zone to 34 Sea Zone
              1 infantry moved from Kwangtung to Yunnan
                    Japanese take Yunnan from Americans
              1 infantry moved from Szechwan to Kazakh S.S.R.
              3 bombers moved from Anhwei to Kazakh S.S.R.
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
      
          Combat - Japanese
              Battle in Persia
                  Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 0/5 hits, 2.17 expected hits
                      British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Persia, round 3 : 2/5 hits, 2.17 expected hits
                      British roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Persia
                  Japanese win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 3 bombers and 1 infantry
                  Russians defend with 3 infantry
                      Japanese roll dice for 3 bombers and 1 infantry in Kazakh S.S.R., round 2 : 2/4 hits, 2.17 expected hits
                      Russians roll dice for 3 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
                      Japanese roll dice for 3 bombers in Kazakh S.S.R., round 3 : 3/3 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakh S.S.R.
                  Japanese win with 3 bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 3 infantry
      
          Non Combat Move - Japanese
              3 bombers moved from Kazakh S.S.R. to Kwangtung
              2 fighters moved from Persia to 17 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Egypt
              2 armour placed in Kiangsu
              2 armour placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      British : -0.67
      Russians : -0.33
      Japanese : -1.50
      

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    • RE: DJ & AC (Allies) vs. JB (Axis) - 1942.2

      TripleA Move Summary: Japanese round 3

      TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 4 armour and 1 factory; Remaining resources: 2 PUs; 
      
          Combat Move - Japanese
              1 fighter moved from 35 Sea Zone to Persia
              1 fighter moved from 35 Sea Zone to Persia
              1 armour moved from India to Persia
              1 infantry moved from India to Persia
              1 artillery moved from India to Persia
              1 artillery moved from India to 35 Sea Zone
              1 infantry moved from India to 35 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
              1 submarine moved from 36 Sea Zone to 34 Sea Zone
              1 infantry moved from Kwangtung to Yunnan
                    Japanese take Yunnan from Americans
              1 infantry moved from Szechwan to Kazakh S.S.R.
              3 bombers moved from Anhwei to Kazakh S.S.R.
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
      

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