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    Toberwhompus

    @Toberwhompus

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    Latest posts made by Toberwhompus

    • RE: Join the ABGB discord: Much more GW36 activity is found there.

      @theveteran Thanks very much!

      posted in Global War 1936
      T
      Toberwhompus
    • RE: Join the ABGB discord: Much more GW36 activity is found there.

      @theveteran I’m not sure if I managed to post this already or not, but could you provide an updated link? Thank you very much!

      posted in Global War 1936
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Chahar to Manchuria
              2 mech_infantrys moved from Shantung to Manchuria
              1 destroyer moved from 37 Sea Zone to 44 Sea Zone
              1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry moved from 39 Sea Zone to Ceylon
              1 infantry moved from India to West India
              1 armour moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 armour moved from Szechwan to Yunnan
              1 armour and 1 mech_infantry moved from Kweichow to Yunnan
              2 artilleries moved from Kweichow to Hunan
              1 artillery moved from Burma to 38 Sea Zone
              1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to Kwangsi
              1 cruiser moved from 42 Sea Zone to 36 Sea Zone
              1 battleship and 2 carriers moved from 42 Sea Zone to 39 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                    Japanese take 6 Sea Zone from Americans
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from Japan to Manchuria
              2 bombers moved from Shantung to Manchuria
              1 tactical_bomber moved from Java to 44 Sea Zone
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
      
          Combat - Japanese
              Battle in Ceylon
              Battle in Manchuria
                  Japanese attack with 2 bombers, 2 fighters and 3 mech_infantrys
                  Russians defend with 2 aaGuns, 1 armour, 1 artillery and 4 infantry
                      AA fire in Manchuria : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Manchuria, round 2 : 2/7 hits, 2.83 expected hits
                      Chinese roll dice for 2 aaGuns, 1 armour, 1 artillery and 4 infantry in Manchuria, round 2 : 0/6 hits, 2.17 expected hits
                      2 aaGuns owned by the Russians lost in Manchuria
                      Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Manchuria, round 3 : 3/7 hits, 2.83 expected hits
                      Chinese roll dice for 1 armour, 1 artillery and 4 infantry in Manchuria, round 3 : 3/6 hits, 2.17 expected hits
                      3 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Manchuria
                      Japanese roll dice for 2 bombers and 2 fighters in Manchuria, round 4 : 2/4 hits, 2.33 expected hits
                      Chinese roll dice for 1 armour, 1 artillery and 1 infantry in Manchuria, round 4 : 1/3 hits, 1.17 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Manchuria
                      Japanese roll dice for 2 bombers and 1 fighter in Manchuria, round 5 : 3/3 hits, 1.83 expected hits
                      Chinese roll dice for 1 armour in Manchuria, round 5 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the Russians lost in Manchuria
                  Japanese win, taking Ceylon from UK_Pacific with 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery and 4 infantry
                  Casualties for Japanese: 2 fighters and 3 mech_infantrys
              Battle in Hunan
                  Japanese attack with 2 artilleries
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 artilleries in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 armour and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 20 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 20 Sea Zone
                  Japanese win, taking 20 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 44 Sea Zone
                  Japanese attack with 1 destroyer and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Japanese lost in 44 Sea Zone
                  1 submarine owned by the Americans Submerged
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from 44 Sea Zone to Philippines
              2 fighters moved from Java to India
              1 transport moved from 42 Sea Zone to 35 Sea Zone
              1 infantry moved from Anhwe to Jehol
              1 infantry moved from Shantung to Jehol
              2 bombers moved from Manchuria to Japan
              1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 transport moved from 38 Sea Zone to 39 Sea Zone
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              1 tactical_bomber placed in India
              2 destroyers placed in 39 Sea Zone
              1 destroyer placed in 37 Sea Zone
              1 armour and 2 mech_infantrys placed in Shantung
              1 artillery and 1 infantry placed in Malaya
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
              Japanese collect 62 PUs; end with 67 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans : 0.50
      Chinese : -2.00
      AA fire in Manchuria : : -0.67
      Japanese : 0.33
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Move Summary: Japanese round 5

      TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Chahar to Manchuria
              2 mech_infantrys moved from Shantung to Manchuria
              1 destroyer moved from 37 Sea Zone to 44 Sea Zone
              1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 infantry moved from 39 Sea Zone to Ceylon
              1 infantry moved from India to West India
              1 armour moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 armour moved from Szechwan to Yunnan
              1 armour and 1 mech_infantry moved from Kweichow to Yunnan
              2 artilleries moved from Kweichow to Hunan
              1 artillery moved from Burma to 38 Sea Zone
              1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to Kwangsi
              1 cruiser moved from 42 Sea Zone to 36 Sea Zone
              1 battleship and 2 carriers moved from 42 Sea Zone to 39 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                    Japanese take 6 Sea Zone from Americans
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 fighters moved from Japan to Manchuria
              2 bombers moved from Shantung to Manchuria
              1 tactical_bomber moved from Java to 44 Sea Zone
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Volgograd to Rostov
              5 armour, 2 artilleries, 20 infantry and 6 mech_infantrys moved from Baltic States to Poland
              1 armour moved from Novgorod to Poland
              1 infantry moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 artillery and 4 infantry moved from Archangel to Novgorod
              1 infantry moved from Bryansk to Rostov
              3 artilleries moved from Russia to Bryansk
              6 infantry moved from Vologda to Russia
              2 infantry moved from Kansu to Tsinghai
              1 artillery and 10 infantry moved from Amur to Manchuria
              1 armour moved from Siberia to Manchuria
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 1 armour, 1 artillery and 10 infantry
                  Japanese defend with 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                      Russians roll dice for 1 armour, 1 artillery and 10 infantry in Manchuria, round 2 : 2/12 hits, 2.67 expected hits
                      Japanese roll dice for 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.17 expected hits
                      2 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Manchuria
                      Russians roll dice for 1 armour, 1 artillery and 8 infantry in Manchuria, round 3 : 5/10 hits, 2.33 expected hits
                      Japanese roll dice for 1 aaGun, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 0/8 hits, 3.17 expected hits
                      4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 1 armour, 1 artillery and 8 infantry in Manchuria, round 4 : 2/10 hits, 2.33 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 4 : 2/4 hits, 1.83 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 1 armour, 1 artillery and 6 infantry in Manchuria, round 5 : 3/8 hits, 2.00 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 5 : 2/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 37
                  Casualties for Russians: 6 infantry
                  Casualties for Japanese: 3 aaGuns, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
              Battle in Poland
                  Russians attack with 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys in Poland, round 2 : 7/34 hits, 8.33 expected hits
                      Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 6 armour, 2 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 artillery and 3 infantry
                  Italians defend with 1 armour
                      Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                      Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Italians lost in Rostov
                  Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Amur to Manchuria
              1 aaGun moved from Baltic States to Poland
              1 aaGun moved from Baltic States to Poland
      
          Place Units - Russians
              1 armour and 3 artilleries placed in Russia
              2 armour placed in Novgorod
              1 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Italians : 0.00
      Russians : 0.50
      Japanese : -3.33
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Move Summary: Russians round 5

      TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 2 infantry moved from Volgograd to Rostov
              5 armour, 2 artilleries, 20 infantry and 6 mech_infantrys moved from Baltic States to Poland
              1 armour moved from Novgorod to Poland
              1 infantry moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 artillery and 4 infantry moved from Archangel to Novgorod
              1 infantry moved from Bryansk to Rostov
              3 artilleries moved from Russia to Bryansk
              6 infantry moved from Vologda to Russia
              2 infantry moved from Kansu to Tsinghai
              1 artillery and 10 infantry moved from Amur to Manchuria
              1 armour moved from Siberia to Manchuria
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 armour moved from Romania to Greece
              2 bombers moved from Western Ukraine to Greece
      
          Combat - Germans
              Battle in Greece
                  Germans attack with 2 armour and 2 bombers
                  British defend with 2 infantry
                      Germans roll dice for 2 armour and 2 bombers in Greece, round 2 : 3/4 hits, 2.33 expected hits
                      British roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Greece
                  Germans win, taking Greece from British with 2 armour and 2 bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Greece to Ukraine
              4 aaGuns, 4 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine
              1 armour moved from Romania to Ukraine
              1 armour moved from Bessarabia to Ukraine
              1 infantry moved from Romania to Yugoslavia
              2 mech_infantrys moved from Western Germany to Slovakia Hungary
              3 armour moved from Germany to Romania
              1 mech_infantry moved from Germany to Romania
              4 infantry moved from Poland to Germany
              1 infantry moved from Poland to Germany
              2 infantry moved from Western Germany to Germany
      
          Place Units - Germans
              1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
              1 armour and 9 infantry placed in Germany
              3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,1,3,1,5,3,2,5
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
              Germans collect 42 PUs (8 lost to blockades); end with 42 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Move Summary: Germans round 5

      TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 1 artillery, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 armour moved from Romania to Greece
              2 bombers moved from Western Ukraine to Greece
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 4
      
          Combat Move - French
              1 mech_infantry moved from Iraq to Eastern Persia
              1 mech_infantry moved from Iraq to Eastern Persia
              4 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus
    • RE: Oztea 1941 Game (DJ v. JB)

      TripleA Move Summary: French round 4

      TripleA Move Summary for game: Ozteas 1941 Global Setup, version: 4.0

      Game History

      Round: 4
      
          Combat Move - French
              1 mech_infantry moved from Iraq to Eastern Persia
              1 mech_infantry moved from Iraq to Eastern Persia
              4 infantry moved from Egypt to Trans-Jordan
      

      Savegame

      posted in Play Boardgames
      T
      Toberwhompus