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    Posts made by toan6ca

    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - British
                  British buy 3 destroyers and 1 submarine; Remaining resources: 4 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from Yunnan to 37 Sea Zone
                  1 artillery and 6 infantry moved from Egypt to Trans-Jordan

      Combat - British
                  Battle in Trans-Jordan
                      British attack with 1 artillery and 6 infantry
                      Italians defend with 2 infantry
                      British win, taking Trans-Jordan from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 infantry
                  Battle in 37 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - British
                  1 fighter moved from 37 Sea Zone to Burma
                  1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
                  1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 infantry and 1 transport moved from 71 Sea Zone to 68 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 71 Sea Zone
                  1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                  2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 armour moved from Egypt to Belgian Congo
                  3 fighters and 1 tactical_bomber moved from Egypt to French West Africa
                  1 bomber moved from French Central Africa to United Kingdom
                  3 fighters moved from United Kingdom to Scotland
                  1 battleship and 1 cruiser moved from 101 Sea Zone to 103 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 71 Sea Zone
                  1 battleship and 1 cruiser moved from 62 Sea Zone to 33 Sea Zone
                  1 artillery and 6 infantry moved from India to Burma
                  2 aaGuns, 2 artilleries, 6 infantry and 1 tactical_bomber moved from Yunnan to Burma
                  1 mech_infantry moved from Ethiopia to French Equatorial Africa
                  1 artillery and 1 infantry moved from Eastern United States to Central United States
                  1 armour moved from Eastern United States to Central United States

      Place Units - British
                  3 destroyers and 1 submarine placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,4,6,4,3,2,4
                      Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,3,5,6,3,2,3,6
                  British collect 23 PUs (8 lost to blockades); end with 27 PUs total

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 6 PUs total
                  Some Units in India change ownership: 3 infantry

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy nothing; Remaining resources: 10 PUs;

      Combat Move - Chinese
                  3 infantry moved from Yunnan to Szechwan

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  5 infantry moved from Yunnan to Burma

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 2 carriers, 2 destroyers and 4 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  1 armour, 1 artillery, 1 battleship, 3 cruisers, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                  3 fighters and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                  1 fighter moved from 62 Sea Zone to 56 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                  3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 103 Sea Zone
                  2 fighters moved from 101 Sea Zone to 103 Sea Zone
                  1 fighter moved from 101 Sea Zone to 103 Sea Zone
                  1 fighter moved from 101 Sea Zone to 103 Sea Zone

      Combat - Americans
                  Battle in Caroline Islands
                      Americans attack with 1 armour, 1 artillery and 2 infantry
                      Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                      Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 aaGun and 1 infantry
                  Battle in 55 Sea Zone
                      Americans attack with 3 fighters and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 56 Sea Zone
                      Americans attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 destroyer
                      Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 103 Sea Zone
                      French loiter and taunt with ; British loiter and taunt with ; Americans attack with 3 carriers, 1 destroyer, 4 fighters and 1 submarine
                      Germans defend with 1 submarine
                      Americans win with 3 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 submarine
                      Casualties for Americans: 1 submarine

      Non Combat Move - Americans
                  2 infantry moved from Western United States to 10 Sea Zone
                  1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                  2 infantry moved from 89 Sea Zone to Southeast Mexico
                  2 bombers moved from Western United States to Wake Island
                  3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                  1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                  2 carriers moved from 62 Sea Zone to 33 Sea Zone
                  1 fighter moved from 56 Sea Zone to 62 Sea Zone
                  1 destroyer moved from 50 Sea Zone to 62 Sea Zone
                  1 infantry and 3 mech_infantrys moved from Eastern United States to Central United States
                  1 aaGun moved from Eastern United States to Central United States

      Place Units - Americans
                  2 carriers, 2 destroyers and 4 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      posted in League
      T
      toan6ca
    • RE: L13 G40 toan6ca (axis) vs suprise attack (Allies +8)

      Bump

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      OK good to know.  My plan in general was to preserve and extend my economic advantage, but now I’m starting to see the writing on the wall.  The obvious one is that I wouldn’t have overextended myself in Yunnan if I knew you could get to India so fast.

      I’m a bit choked because I put quite a bit of time and thought into this game and it’s frustrating that I didn’t fully understand that rule, which nullifies all my planning.  On top of it, the time now feels even more wasted since I’ve admittedly been spending too much time on this game in general lately, at the expense of other things that should be a bigger priority for me.

      So yeah there’s a bit of a sour taste towards the game at the moment.  To be clear though, this is my own fault and has nothing to do with you, so no need to say sorry.  And this particular game had been quite enjoyable up until that move.

      Anyways, sorry for the rant above.  I’ll get over it and I do appreciate having you as an opponent.  I think this game is now tilting in your favour and the writing’s starting to be on the wall, but I will play it out a bit longer.  I think I need a little break from it at the moment though, so maybe I’ll post tomorrow… sorry.

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      Well, that really sucks.  I didn’t realize you could move sea units through a sea zone that you conquered in the same turn.  If that’s true, then my fault for not knowing the rules.  Pretty much screws up my entire plan though - I may play a bit longer but will probably tender my resignation fairly soon…

      Well played by you though.

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Germans
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Purchase Units - Russians
                  Russians buy 4 artilleries, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
                  EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
                  EDIT: Turning off Edit Mode
                  2 artilleries and 3 infantry moved from Karelia to Finland
                  9 infantry moved from Korea to Amur

      Combat - Russians
                  Battle in Finland
                      Russians attack with 2 artilleries and 3 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 2 artilleries and 3 infantry in Finland, round 2 :  1/5 hits
                          Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                      Russians win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Amur
                      Russians attack with 9 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 9 infantry in Amur, round 2 :  0/9 hits
                          Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                          Russians roll dice for 9 infantry in Amur, round 3 :  4/9 hits
                          Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Amur
                      Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Korea to Amur
                  2 mech_infantrys moved from Novgorod to Karelia
                  1 mech_infantry moved from Belarus to Karelia
                  1 infantry moved from Caucasus to Northwest Persia
                        Russians take Northwest Persia from Neutral_Allies
                  1 mech_infantry moved from Volgograd to Northwest Persia
                  1 mech_infantry moved from Bryansk to Caucasus
                  2 mech_infantrys moved from Belarus to Tambov
                  1 artillery and 1 infantry moved from Ukraine to Rostov
                  7 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                  1 armour moved from Novgorod to Karelia
                  1 armour moved from Belarus to Tambov
                  6 infantry moved from Timguska to Novosibirsk
                  1 submarine moved from 124 Sea Zone to 109 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
                  1 aaGun moved from Novgorod to Belarus
                  3 artilleries moved from Novgorod to Belarus
                  8 infantry moved from Belarus to Novgorod

      Place Units - Russians
                  2 artilleries and 1 mech_infantry placed in Volgograd
                  2 fighters placed in Ukraine
                  2 artilleries placed in Novgorod

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,2,5,3
                  Russians collect 39 PUs (3 lost to blockades); end with 40 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Volgograd: 1 fighter and 1 tactical_bomber
                  EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                  EDIT: Turning off Edit Mode

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      Hi, I’ll post Russia by Sunday night…

      posted in League
      T
      toan6ca
    • RE: L13 G40 toan6ca (axis) vs suprise attack (Allies +8)

      Sorry about that.  I did have overwhelming odds to win, but on top of that I rolled quite well.

      Did you want to continue the game?

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      Man this game is crazy back and forth.  Just when I think I’m gaining an advantage in one area, you seem to break through in another!  This is starting to consume my life LOL!

      Just as an FYI I may not be posting as often over the next 24-48 hours…

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Politics - French
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from United Kingdom to 101 Sea Zone
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 destroyer moved from 39 Sea Zone to 77 Sea Zone

      Turn Complete - French

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                  1 infantry moved from Burma to Shan State
                        UK_Pacific take Shan State from Japanese
                  4 fighters moved from New South Wales to 54 Sea Zone

      Combat - ANZAC
                  Battle in 54 Sea Zone
                      ANZAC attack with 1 destroyer and 4 fighters
                      Japanese defend with 1 submarine
                      ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine

      Non Combat Move - ANZAC
                  3 fighters moved from 54 Sea Zone to 62 Sea Zone
                  1 fighter moved from 54 Sea Zone to South Australia
                  1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                  1 transport moved from 61 Sea Zone to 62 Sea Zone
                  1 artillery moved from New South Wales to South Australia
                  1 infantry moved from South Australia to New South Wales

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 15 PUs total

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 fighter and 5 infantry; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Burma to Shan State
                  1 fighter and 1 tactical_bomber moved from India to Shan State
                  1 cruiser moved from 81 Sea Zone to 76 Sea Zone
                  1 artillery moved from Kenya to 72 Sea Zone
                  1 infantry moved from Kenya to 72 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
                  1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                        British take Ethiopia from Italians

      Combat - British
                  Battle in British Somaliland
                      British attack with 1 artillery and 1 infantry
                      Italians defend with 1 infantry
                          British roll dice for 1 cruiser in British Somaliland, round 2 :  1/1 hits
                          Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in British Somaliland
                      British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Shan State
                      British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                          1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  1 battleship and 1 cruiser moved from 61 Sea Zone to 62 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                  1 fighter moved from United Kingdom to 101 Sea Zone
                  1 bomber moved from United Kingdom to French Central Africa
                  2 fighters moved from 81 Sea Zone to Egypt
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                  1 destroyer moved from 81 Sea Zone to 76 Sea Zone
                  1 carrier moved from 81 Sea Zone to 76 Sea Zone
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  2 infantry moved from Kenya to Anglo Egyptian Sudan
                  2 artilleries moved from Burma to Yunnan
                  2 aaGuns moved from Burma to Yunnan
                  4 infantry moved from Burma to Yunnan
                  1 infantry moved from Burma to Yunnan
                  1 artillery and 1 infantry moved from India to Burma
                  1 artillery and 1 infantry moved from Quebec to Eastern United States
                  1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
                  1 infantry moved from Burma to Yunnan

      Place Units - British
                  1 fighter and 2 infantry placed in United Kingdom
                  3 infantry placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,4
                  British collect 31 PUs; end with 34 PUs total

      Place Units - UK_Pacific
                  1 artillery and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 9 PUs; end with 9 PUs total
                  Some Units in India change ownership: 1 artillery and 6 infantry

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  7 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 7 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 4 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

      posted in League
      T
      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 3 carriers and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 armour, 1 artillery and 2 infantry moved from Line Islands to 29 Sea Zone
                  4 fighters moved from 29 Sea Zone to 101 Sea Zone
                  1 destroyer moved from 29 Sea Zone to 50 Sea Zone
                  1 armour, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 29 Sea Zone to 62 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Line Islands to 62 Sea Zone
                  1 fighter moved from Guam to 62 Sea Zone
                  1 bomber moved from Line Islands to Western United States
                  1 destroyer and 1 submarine moved from 61 Sea Zone to 62 Sea Zone
                  3 mech_infantrys moved from Central United States to Eastern United States
                  1 aaGun moved from Central United States to Eastern United States
                  1 mech_infantry moved from Western United States to Central United States
                  1 infantry moved from Central United States to Eastern United States

      Place Units - Americans
                  3 carriers placed in 101 Sea Zone
                  1 submarine placed in 101 Sea Zone
                  Note to player Americans: America has joined the Allies, and declared war on the Axis!
                  Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

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      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  12 infantry moved from Amur to Korea

      Combat - Russians
                  Battle in Korea
                      Russians attack with 12 infantry
                      Japanese defend with 2 infantry
                          Russians roll dice for 12 infantry in Korea, round 2 :  1/12 hits
                          Japanese roll dice for 2 infantry in Korea, round 2 :  2/2 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                          Russians roll dice for 10 infantry in Korea, round 3 :  4/10 hits
                          Japanese roll dice for 1 infantry in Korea, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                      Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 infantry
                      Casualties for Russians: 3 infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  2 aaGuns moved from Amur to Korea
                  6 infantry moved from Yenisey to Timguska
                  3 infantry moved from Novgorod to Karelia
                  1 artillery moved from Novgorod to Karelia
                  1 armour and 1 mech_infantry moved from Belarus to Novgorod
                  1 mech_infantry moved from Bryansk to Novgorod
                  1 infantry moved from Novgorod to Belarus
                  1 artillery and 3 infantry moved from Bryansk to Belarus
                  3 mech_infantrys moved from Russia to Belarus
                  1 mech_infantry moved from Volgograd to Bryansk
                  2 artilleries moved from Ukraine to Western Ukraine
                  1 fighter moved from Novgorod to Ukraine
                  1 armour moved from Western Ukraine to Belarus
                  1 artillery moved from Novgorod to Karelia
                  1 infantry moved from Novgorod to Belarus
                  1 submarine moved from 109 Sea Zone to 124 Sea Zone

      Place Units - Russians
                  1 fighter placed in Russia
                  3 artilleries placed in Novgorod
                  1 artillery and 2 infantry placed in Ukraine
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
                  Russians collect 40 PUs; end with 41 PUs total

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      toan6ca
    • RE: L13 G40 toan6ca (axis) vs suprise attack (Allies +8)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round :3

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 2 PUs;

      Combat Move - Germans
                  4 armour moved from Western Germany to 113 Sea Zone
                  6 artilleries and 10 infantry moved from Germany to 113 Sea Zone
                  4 armour, 6 artilleries, 1 cruiser, 10 infantry and 10 transports moved from 113 Sea Zone to 110 Sea Zone
                  4 armour, 6 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                  2 fighters moved from Holland Belgium to 110 Sea Zone
                  2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                  1 bomber moved from Southern France to 110 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
                  1 tactical_bomber moved from Holland Belgium to United Kingdom
                  1 bomber moved from Southern France to United Kingdom

      Combat - Germans
                  British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                  Battle in 110 Sea Zone
                      Germans attack with 1 bomber, 1 cruiser, 2 fighters, 2 tactical_bombers and 10 transports
                      French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
                          Germans roll dice for 1 bomber, 1 cruiser, 2 fighters, 2 tactical_bombers and 10 transports in 110 Sea Zone, round 1 :  3/6 hits
                          British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 :  1/4 hits
                          1 fighter owned by the British , 1 fighter owned by the French , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                          Germans roll dice for 1 bomber, 1 cruiser, 1 fighter, 2 tactical_bombers and 10 transports in 110 Sea Zone, round 2 :  3/5 hits
                          British roll dice for 1 fighter in 110 Sea Zone, round 2 :  0/1 hits
                          1 fighter owned by the British lost in 110 Sea Zone
                      Germans win with 1 bomber, 1 cruiser, 1 fighter, 2 tactical_bombers and 10 transports remaining. Battle score for attacker is 28
                      Casualties for Germans: 1 fighter
                      Casualties for French: 1 fighter
                      Casualties for British: 1 destroyer and 2 fighters
                  Battle in United Kingdom
                      Germans attack with 4 armour, 6 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 tactical_bombers
                      French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
                          AA guns fire in United Kingdom :  0/5 hits
                          Germans roll dice for 4 armour, 6 artilleries, 1 bomber, 1 fighter, 10 infantry and 3 tactical_bombers in United Kingdom, round 1 :  10/25 hits
                          British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry in United Kingdom, round 1 :  5/13 hits
                          3 infantry owned by the British , 2 infantry owned by the French , 5 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                          Germans roll dice for 4 armour, 6 artilleries, 1 bomber, 1 fighter, 5 infantry and 3 tactical_bombers in United Kingdom, round 2 :  8/20 hits
                          British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in United Kingdom, round 2 :  2/8 hits
                          5 infantry owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 fighter owned by the British lost in United Kingdom
                      Germans captures 36PUs while taking British capital
                      Germans converts factory_major into different units
                      Germans win, taking United Kingdom from British with 4 armour, 6 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 52
                      Casualties for Germans: 7 infantry
                      Casualties for French: 2 infantry
                      Casualties for British: 5 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
                  Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

      Non Combat Move - Germans
                  4 infantry moved from Bulgaria to Romania
                  1 aaGun moved from Slovakia Hungary to Romania
                  1 infantry moved from Yugoslavia to Romania
                  1 fighter moved from Holland Belgium to Southern Italy
                  1 aaGun moved from France to Southern France
                  1 fighter moved from 110 Sea Zone to Southern France
                  2 armour moved from Normandy Bordeaux to Western Germany
                  4 infantry moved from Slovakia Hungary to Romania
                  1 armour moved from Yugoslavia to Romania
                  2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                  2 aaGuns, 3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
                  1 bomber moved from 110 Sea Zone to Western Germany
                  1 bomber moved from United Kingdom to Western Germany
                  2 tactical_bombers moved from 110 Sea Zone to Southern France
                  1 tactical_bomber moved from United Kingdom to Holland Belgium
                  1 tactical_bomber moved from United Kingdom to Holland Belgium
                  1 fighter moved from United Kingdom to 110 Sea Zone
                  1 tactical_bomber moved from United Kingdom to 110 Sea Zone

      Place Units - Germans
                  1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                  8 infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 47 PUs; end with 85 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs

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      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 cruiser moved from 107 Sea Zone to 101 Sea Zone
                  1 infantry moved from Trans-Jordan to Egypt

      Turn Complete - French

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      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from New South Wales to South Australia
                  1 aaGun moved from Queensland to South Australia
                  3 fighters moved from Queensland to New South Wales
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to South Australia
                  1 cruiser and 1 destroyer moved from 56 Sea Zone to 61 Sea Zone
                  1 infantry moved from Shan State to Burma

      Place Units - ANZAC
                  2 artilleries and 1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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      toan6ca
    • RE: Toan6ca (Allies + 10) vs MiamiUMike - G40.2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 2

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Purchase Units - British
                  British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from Shan State to Yunnan
                  2 infantry moved from Union of South Africa to 71 Sea Zone
                  2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                  1 artillery moved from Persia to 80 Sea Zone
                  1 infantry moved from Persia to 80 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                  1 artillery and 3 infantry moved from 72 Sea Zone to Kenya
                  2 infantry moved from Persia to 80 Sea Zone
                  2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                  1 armour moved from Egypt to Anglo Egyptian Sudan
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  1 tactical_bomber moved from India to Yunnan
                  1 fighter and 1 tactical_bomber moved from Egypt to Kenya
                  1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan

      Combat - British
                  Battle in Yunnan
                      British attack with 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery
                      British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery
                      Casualties for British: 1 infantry
                  Battle in Kenya
                      British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 1 infantry
                      British win, taking Kenya from Italians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in Anglo Egyptian Sudan
                      British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                      Italians defend with 1 infantry
                      British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - British
                  1 fighter moved from India to 81 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                  1 fighter moved from Anglo Egyptian Sudan to Egypt
                  1 battleship moved from 107 Sea Zone to 101 Sea Zone
                  1 cruiser moved from 102 Sea Zone to 101 Sea Zone
                  1 bomber moved from New Brunswick Nova Scotia to United Kingdom
                  1 infantry moved from Shan State to Burma
                  1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                  1 battleship and 1 cruiser moved from 56 Sea Zone to 61 Sea Zone
                  2 artilleries and 4 infantry moved from India to Burma
                  1 tactical_bomber moved from Yunnan to Burma
                  1 tactical_bomber moved from Burma to India
                  1 fighter moved from Egypt to 81 Sea Zone

      Place Units - British
                  1 infantry placed in Union of South Africa
                  1 fighter and 8 infantry placed in United Kingdom
                  British undo move 2.
                  British undo move 1.
                  1 fighter and 9 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
                  British collect 28 PUs (2 lost to blockades); end with 28 PUs total

      Place Units - UK_Pacific
                  1 artillery, 1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                  Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry

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      toan6ca
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