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    Posts made by tmtm1

    • RE: Global Fun 5

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 cruiser moved from 54 Sea Zone to 63 Sea Zone
              1 carrier moved from 62 Sea Zone to 63 Sea Zone
              2 infantry moved from New South Wales to South Australia
              1 tactical_bomber moved from New South Wales to South Australia
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Alexandria
              1 fighter moved from Gibraltar to 93 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 carrier, 4 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from 93 Sea Zone to Southern France
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Southern France
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Southern France from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              2 mech_infantrys moved from Central United States to 101 Sea Zone
              1 aaGun moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
              2 fighters moved from Eastern United States to Morocco
              1 battleship and 1 carrier moved from 91 Sea Zone to 93 Sea Zone
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from Western United States to Eastern United States
      
          Place Units - Americans
              1 carrier and 4 transports placed in 101 Sea Zone
              4 artilleries and 4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Burma to Yunnan
              1 infantry moved from Szechwan to Yunnan
              3 artilleries moved from Szechwan to Kweichow
              1 fighter moved from Sikang to Kweichow
              3 artilleries moved from Szechwan to Shensi
              4 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 artilleries and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 3/7 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 3 artilleries and 1 fighter
                  Japanese defend with 3 infantry
                      Chinese roll dice for 3 artilleries and 1 fighter in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                      Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Kansu
              4 infantry placed in Kweichow
              Chinese undo move 2.
              4 infantry placed in Shensi
              Chinese undo move 2.
              2 infantry placed in Szechwan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      
          Purchase Units - British
              British repair damage of 3x factory_minor; Remaining resources: 37 PUs; 
              British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              5 artilleries and 1 infantry moved from Egypt to Alexandria
              1 bomber moved from Iraq to Alexandria
      
          Combat - British
              Battle in Alexandria
                  British attack with 5 artilleries, 1 bomber and 1 infantry
                  Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      British roll dice for 5 artilleries, 1 bomber and 1 infantry in Alexandria, round 2 : 1/7 hits, 2.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
                      2 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                      British roll dice for 3 artilleries and 1 bomber in Alexandria, round 3 : 1/4 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 1.83 expected hits
                      2 artilleries owned by the British and 1 infantry owned by the Italians lost in Alexandria
                  1 bomber owned by the British retreated
                  1 artillery owned by the British retreated to Egypt
                  Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
                  Casualties for British: 4 artilleries and 1 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              1 mech_infantry moved from Iraq to Egypt
              1 bomber moved from Alexandria to Egypt
              3 infantry moved from Iraq to Northwest Persia
              2 infantry moved from Persia to Northwest Persia
              1 artillery moved from Persia to Northwest Persia
              2 armour moved from Eastern Persia to India
              2 aaGuns and 4 infantry moved from Burma to India
              3 infantry moved from Eastern Persia to West India
              1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 infantry moved from Italian Somaliland to 76 Sea Zone
              1 infantry moved from Ethiopia to 76 Sea Zone
              2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 infantry moved from Morocco to 92 Sea Zone
              1 armour moved from Morocco to 92 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 armour and 1 infantry moved from 93 Sea Zone to Southern France
              1 fighter moved from Scotland to Southern France
              1 fighter moved from Scotland to 93 Sea Zone
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 destroyer moved from 91 Sea Zone to 93 Sea Zone
              2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              1 fighter and 2 infantry placed in Persia
              3 infantry placed in Iraq
              3 infantry placed in Egypt
              1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.67
      Americans regular : 0.50
      Italians regular : 1.00
      Japanese regular : -1.00
      British regular : -2.33
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery moved from Burma to Yunnan
              1 infantry moved from Szechwan to Yunnan
              3 artilleries moved from Szechwan to Kweichow
              1 fighter moved from Sikang to Kweichow
              3 artilleries moved from Szechwan to Shensi
              4 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 3 artilleries and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 3/7 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 3 artilleries and 1 fighter
                  Japanese defend with 3 infantry
                      Chinese roll dice for 3 artilleries and 1 fighter in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                      Japanese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Kansu
              4 infantry placed in Kweichow
              Chinese undo move 2.
              4 infantry placed in Shensi
              Chinese undo move 2.
              2 infantry placed in Szechwan
              2 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2.67
      Japanese regular : -1.67
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians repair damage of 8x factory_major; Remaining resources: 24 PUs; 
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              1 infantry moved from Volgograd to Tambov
              2 infantry moved from Samara to Russia
              1 mech_infantry moved from Volgograd to Russia
              1 infantry moved from Vologda to Archangel
              1 infantry moved from Vologda to Smolensk
              2 aaGuns, 3 artilleries, 1 fighter and 11 infantry moved from Vologda to Russia
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
              1 submarine moved from 114 Sea Zone to 115 Sea Zone
      
          Place Units - Russians
              7 infantry placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.50
      Russians regular : -0.50
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Gibraltar
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 destroyer, 2 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 16 Sea Zone to 25 Sea Zone
              3 fighters moved from Hawaiian Islands to 25 Sea Zone
              2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 5 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters moved from 25 Sea Zone to Hawaiian Islands
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              4 transports placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              2 fighters and 4 infantry placed in Eastern United States
              Americans undo move 3.
              2 infantry placed in Central United States
              2 fighters and 2 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              2 infantry moved from Yunnan to Szechwan
              1 artillery and 1 infantry moved from Yunnan to Burma
              1 artillery moved from Yunnan to Szechwan
              1 fighter moved from Yunnan to Burma
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Burma
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  Chinese win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Burma to Szechwan
              1 fighter moved from Szechwan to Sikang
      
          Place Units - Chinese
              Turning on Edit Mode
              EDIT: Removing units owned by Chinese from Yunnan: 5 artilleries
              EDIT: Adding units owned by Chinese to Szechwan: 5 artilleries
              EDIT: Turning off Edit Mode
              4 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Yunnan to Shan State
                    UK_Pacific take Shan State from Japanese
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from Kenya to Italian Somaliland
                    British take Italian Somaliland from Italians
              3 fighters moved from United Kingdom to 125 Sea Zone
              1 bomber and 1 tactical_bomber moved from Malta to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
      
          Combat - British
              Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 125 Sea Zone
                  British attack with 3 fighters
                  Germans defend with 1 cruiser, 1 destroyer and 1 submarine
                  1 submarine owned by the Germans submerged
                      British roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 125 Sea Zone
                  British win with 2 fighters remaining. Battle score for attacker is 10
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 cruiser and 1 destroyer
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  Italians defend with 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                      Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the British, 1 transport owned by the Italians, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 fighter and 1 tactical_bomber
                  Casualties for Italians: 2 fighters and 1 transport
      
          Non Combat Move - British
              2 fighters moved from 125 Sea Zone to Scotland
              1 armour and 1 artillery moved from British Guiana to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
              1 armour and 1 artillery moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Morocco
              4 infantry moved from Brazil to British Guiana
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Persia to Eastern Persia
              4 infantry moved from Yunnan to Burma
              2 aaGuns moved from Yunnan to Burma
              1 fighter moved from Yunnan to India
              2 armour moved from Egypt to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
              1 infantry moved from Egypt to 81 Sea Zone
              2 armour, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
              2 armour and 2 infantry moved from 80 Sea Zone to Eastern Persia
              1 cruiser moved from 72 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
              1 artillery moved from Anglo Egyptian Sudan to Egypt
              1 mech_infantry moved from Egypt to Iraq
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from United Kingdom to Scotland
              1 infantry moved from United Kingdom to Scotland
              1 fighter and 1 tactical_bomber moved from Egypt to Iraq
              1 bomber moved from 97 Sea Zone to Iraq
              1 fighter and 1 tactical_bomber moved from Iraq to Persia
      
          Place Units - British
              1 airfield placed in Persia
              1 artillery and 2 infantry placed in Persia
              3 infantry placed in Iraq
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,1,4,4,4,6,3
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.00
      Americans regular : -1.50
      Italians regular : 0.67
      Japanese regular : 0.00
      Germans regular : 0.17
      British regular : 1.67
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Belarus
              1 artillery and 1 infantry moved from Archangel to Novgorod
              1 fighter and 1 tactical_bomber moved from Russia to Belarus
              1 fighter moved from Russia to 127 Sea Zone
      
          Combat - Russians
              Battle in 127 Sea Zone
                  Russians attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 127 Sea Zone
                  Russians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Novgorod
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                      Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Novgorod, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                  Germans win with no units remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Belarus to Russia
              1 fighter moved from 127 Sea Zone to Vologda
              2 aaGuns, 3 artilleries and 13 infantry moved from Archangel to Vologda
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
              1 mech_infantry moved from Northwest Persia to Volgograd
              3 infantry moved from Bryansk to Russia
              1 infantry moved from Bryansk to Russia
              2 aaGuns, 2 armour, 8 artilleries and 1 mech_infantry moved from Bryansk to Russia
              2 infantry moved from Volgograd to Samara
              1 infantry moved from Bryansk to Russia
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.00
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Queensland to South Australia
              2 infantry moved from Queensland to South Australia
              2 infantry moved from New South Wales to South Australia
              1 mech_infantry moved from New South Wales to South Australia
              2 aaGuns moved from New South Wales to South Australia
              3 fighters moved from Queensland to South Australia
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              2 infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
              1 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
              1 destroyer moved from 81 Sea Zone to 97 Sea Zone
      
          Combat - French
              Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 2 fighters and 1 transport
                      French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      1 destroyer owned by the French lost in 97 Sea Zone
                  Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -8
                  Casualties for French: 1 destroyer
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      French regular : -0.33
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from Queensland to South Australia
              2 infantry moved from Queensland to South Australia
              2 infantry moved from New South Wales to South Australia
              1 mech_infantry moved from New South Wales to South Australia
              2 aaGuns moved from New South Wales to South Australia
              3 fighters moved from Queensland to South Australia
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              2 infantry and 1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
              2 destroyers placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries and 2 factory_minors; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              2 infantry moved from 72 Sea Zone to Kenya
              1 cruiser moved from 76 Sea Zone to 72 Sea Zone
              1 fighter and 1 tactical_bomber moved from Syria to Anglo Egyptian Sudan
              1 bomber moved from Malta to Northern Italy
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 7 damage total. 
              Battle in Anglo Egyptian Sudan
                  British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in Kenya
                  British attack with 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Kenya, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Kenya
                  British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
              1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 bomber moved from Northern Italy to Malta
              1 infantry moved from British Guiana to Brazil
                    British take Brazil from Neutral_Allies
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
              1 armour and 1 mech_infantry moved from Iraq to Egypt
              1 infantry moved from Iraq to Trans-Jordan
              1 infantry moved from Persia to Iraq
              1 infantry moved from Eastern Persia to Persia
              2 aaGuns moved from Burma to Yunnan
              1 aaGun moved from Burma to India
              2 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Yunnan
              1 artillery and 2 infantry moved from Burma to India
              1 aaGun and 2 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Iraq
              1 factory_minor placed in Persia
              1 armour and 2 artilleries placed in Egypt
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Some Units in India change ownership: 2 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Italians regular : -1.33
      Japanese regular : -0.33
      British regular : -0.17
      Italians AA : -0.17
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 3 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 destroyer placed in 101 Sea Zone
              2 destroyers placed in 10 Sea Zone
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Baltic States
              2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Baltic States to Russia
              3 artilleries moved from Russia to Bryansk
              1 infantry moved from Novgorod to Belarus
              2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Archangel
              1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 mech_infantry moved from Volgograd to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              5 infantry moved from Western Ukraine to Bryansk
              1 artillery moved from Western Ukraine to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              2 infantry moved from Rostov to Ukraine
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.17
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              2 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 artillery moved from Normandy Bordeaux to Southern France
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
      
          Combat - French
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
              Battle in 97 Sea Zone
                  French attack with 1 cruiser and 1 destroyer
                  Germans defend with 1 fighter; Italians defend with 2 fighters and 1 transport
                      French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                      1 destroyer owned by the French lost in 97 Sea Zone
                      French roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 3 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                      1 cruiser owned by the French lost in 97 Sea Zone
                  Italians win with 3 fighters and 1 transport remaining. Battle score for attacker is -20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Holland Belgium
                  French attack with 1 fighter and 1 infantry
                  Germans defend with 1 tactical_bomber
                      French roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 tactical_bomber in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                      1 tactical_bomber owned by the Germans lost in Holland Belgium
                  French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 tactical_bomber
              Battle in Southern France
                  French attack with 1 artillery
                  Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                      French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Italians win with 1 artillery remaining. Battle score for attacker is -4
                  Casualties for French: 1 artillery
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - French
              1 fighter moved from Holland Belgium to United Kingdom
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from Morocco to Algeria
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      French regular : -1.67
      Germans regular : -0.50
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              2 fighters moved from New Zealand to Queensland
              1 cruiser moved from 63 Sea Zone to 62 Sea Zone
      
          Place Units - ANZAC
              2 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 bomber moved from Central United States to 110 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 battleship and 2 submarines
                  2 submarines owned by the Germans submerged
                      Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Americans lost in 110 Sea Zone
                  Germans win with 1 battleship remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Kweichow to Hunan
              2 infantry moved from Yunnan to Hunan
              1 fighter moved from Szechwan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is -6
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Hunan to Yunnan
              1 infantry moved from Shensi to Kweichow
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Alexandria to 98 Sea Zone
              1 infantry moved from Egypt to 98 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 armour and 1 infantry moved from 80 Sea Zone to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 fighter and 1 tactical_bomber moved from India to Iraq
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 cruiser and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
              1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
              1 fighter moved from Scotland to 110 Sea Zone
              2 fighters moved from United Kingdom to 110 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 destroyer and 3 fighters
                  Germans defend with 1 battleship and 2 submarines
                      British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                  Germans and British reach a stalemate
                  . Battle score for attacker is 18
                  Casualties for British: 1 destroyer
                  Casualties for Germans: 1 battleship and 1 submarine
              Battle in Iraq
                  British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis lost in Iraq
                      British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.00 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Iraq to Syria
              1 infantry moved from Alexandria to Egypt
              1 artillery moved from Alexandria to Egypt
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 infantry moved from India to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              2 infantry moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
              3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
              1 infantry moved from Malaya to Shan State
              1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              3 fighters moved from 110 Sea Zone to United Kingdom
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
              1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
              1 destroyer moved from 106 Sea Zone to 88 Sea Zone
              1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 factory_minor placed in Egypt
              2 artilleries placed in Union of South Africa
              1 transport placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 32 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 14 PUs; end with 14 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.17
      Americans regular : 0.33
      Italians regular : -0.50
      Japanese regular : 0.33
      Germans regular : 0.33
      Neutral_Axis regular : -1.33
      British regular : 1.67
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Kweichow to Hunan
              2 infantry moved from Yunnan to Hunan
              1 fighter moved from Szechwan to Hunan
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 6 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 7 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Hunan, round 7 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is -6
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Chahar
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Hunan to Yunnan
              1 infantry moved from Shensi to Kweichow
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.17
      Japanese regular : 0.33
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 bomber moved from Central United States to 110 Sea Zone
      
          Combat - Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 battleship and 2 submarines
                  2 submarines owned by the Germans submerged
                      Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Americans lost in 110 Sea Zone
                  Germans win with 1 battleship remaining. Battle score for attacker is -12
                  Casualties for Americans: 1 bomber
      
          Non Combat Move - Americans
              1 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 fighter moved from Eastern United States to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier and 2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Germans regular : 0.33
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 9 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              2 infantry moved from Caucasus to Rostov
              1 armour moved from Volgograd to Bryansk
              2 infantry moved from Bessarabia to Western Ukraine
              1 infantry moved from Eastern Poland to Bessarabia
              3 infantry moved from Baltic States to Novgorod
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Belarus to Novgorod
              1 armour and 1 mech_infantry moved from Russia to Bryansk
              3 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Archangel to Novgorod
              1 artillery and 1 infantry moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              2 aaGuns moved from Russia to Bryansk
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              3 artilleries placed in Novgorod
              3 artilleries placed in Ukraine
              3 artilleries placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      Testing Forum poster

      Test summary from TripleA, engine version: 2.5.22294, time: 7:27:37 PM
      Savegame

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