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    Posts made by tmtm1

    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 25 PUs; 
              Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 artillery and 1 infantry moved from Bryansk to Belarus
              2 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              3 infantry moved from Tambov to Volgograd
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              2 artilleries and 2 infantry moved from Bryansk to Ukraine
              1 infantry moved from Kazakhstan to Caucasus
                    Russians take Caucasus from Germans
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 4 mech_infantrys
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
                      Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 3 mech_infantrys in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 4 mech_infantrys
              Battle in Ukraine
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 factory_minor and 3 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 2 artilleries in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 2 artilleries in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 2 artilleries in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 artilleries in Ukraine, round 7 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Belarus
                      Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belarus
                  Germans win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Smolensk to Russia
              4 aaGuns, 6 artilleries and 32 infantry moved from Bryansk to Russia
              4 artilleries and 11 infantry moved from Tambov to Russia
              1 infantry moved from Samara to Tambov
              2 aaGuns and 16 infantry moved from Vologda to Russia
      
          Place Units - Russians
              7 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -4.00
      Russians regular : -2.67
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 submarines moved from 63 Sea Zone to 26 Sea Zone
              1 destroyer moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - ANZAC
              2 infantry and 1 mech_infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Iraq to Persia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              5 artilleries moved from Southern France to 93 Sea Zone
              5 artilleries and 8 transports moved from 93 Sea Zone to 92 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
              9 artilleries, 4 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
              1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
              1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
              1 fighter moved from 93 Sea Zone to Southern Italy
              1 fighter moved from Southern France to Southern Italy
              9 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
              1 carrier moved from 91 Sea Zone to 95 Sea Zone
              1 destroyer moved from 91 Sea Zone to 95 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Southern Italy
                  Americans attack with 9 artilleries, 2 fighters and 4 infantry
                  Italians defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
                      Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 9 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits
                      Italians roll dice for 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/11 hits, 4.17 expected hits
                      4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 9 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/13 hits, 4.67 expected hits
                      Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
                      3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 9 artilleries and 2 fighters in Southern Italy, round 4 : 2/11 hits, 4.00 expected hits
                      Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits, 1.33 expected hits
                      2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                  Americans captures 12PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 7 artilleries and 2 fighters remaining. Battle score for attacker is 59
                  Casualties for Americans: 2 artilleries and 4 infantry
                  Casualties for Italians: 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
      
          Non Combat Move - Americans
              2 fighters moved from Southern Italy to 95 Sea Zone
              3 transports moved from 91 Sea Zone to 102 Sea Zone
              2 transports moved from 101 Sea Zone to 102 Sea Zone
              5 transports moved from 102 Sea Zone to 101 Sea Zone
              7 submarines moved from 10 Sea Zone to 26 Sea Zone
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer and 5 submarines placed in 10 Sea Zone
              1 fighter placed in Eastern United States
              9 infantry placed in Eastern United States
              1 artillery placed in Central United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 artillery and 2 infantry moved from Hopei to Anhwe
              4 infantry moved from Chahar to Jehol
              1 fighter moved from Hopei to Jehol
              1 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Jehol
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Jehol to Hopei
      
          Place Units - Chinese
              2 infantry placed in Kweichow
              2 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
              1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone
              2 transports moved from 91 Sea Zone to 95 Sea Zone
              1 transport moved from 91 Sea Zone to 95 Sea Zone
              2 transports moved from 91 Sea Zone to 106 Sea Zone
              3 fighters moved from India to Persia
              5 mech_infantrys moved from Iraq to Persia
              2 armour and 4 mech_infantrys moved from Eastern Persia to Persia
              1 fighter moved from Persia to 95 Sea Zone
              3 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 infantry moved from Union of South Africa to Rhodesia
              4 artilleries and 4 infantry moved from West India to Eastern Persia
              3 aaGuns and 18 infantry moved from India to West India
      
          Place Units - British
              3 fighters placed in Persia
              2 artilleries and 1 infantry placed in Iraq
              1 infantry placed in Egypt
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : -0.67
      Italians regular : -2.50
      Japanese regular : -0.83
      Italians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
                    Chinese take Yunnan from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 artillery and 2 infantry moved from Hopei to Anhwe
              4 infantry moved from Chahar to Jehol
              1 fighter moved from Hopei to Jehol
              1 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 1 artillery and 3 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Anhwe
                      Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Jehol
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Jehol
                  Chinese win, taking Jehol from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Jehol to Hopei
      
          Place Units - Chinese
              2 infantry placed in Kweichow
              2 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Japanese regular : -0.67
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 5 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              5 artilleries moved from Southern France to 93 Sea Zone
              5 artilleries and 8 transports moved from 93 Sea Zone to 92 Sea Zone
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
              9 artilleries, 4 infantry and 9 transports moved from 92 Sea Zone to 95 Sea Zone
              1 battleship and 1 cruiser moved from 93 Sea Zone to 95 Sea Zone
              1 carrier and 1 fighter moved from 93 Sea Zone to 95 Sea Zone
              1 fighter moved from 93 Sea Zone to Southern Italy
              1 fighter moved from Southern France to Southern Italy
              9 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
              1 carrier moved from 91 Sea Zone to 95 Sea Zone
              1 destroyer moved from 91 Sea Zone to 95 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in Southern Italy
                  Americans attack with 9 artilleries, 2 fighters and 4 infantry
                  Italians defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
                      Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                      Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 9 artilleries, 2 fighters and 4 infantry in Southern Italy, round 2 : 6/15 hits, 5.33 expected hits
                      Italians roll dice for 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/11 hits, 4.17 expected hits
                      4 aaGuns owned by the Italians, 1 bomber owned by the Italians, 2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 9 artilleries, 2 fighters and 2 infantry in Southern Italy, round 3 : 5/13 hits, 4.67 expected hits
                      Italians roll dice for 2 fighters, 2 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/7 hits, 3.00 expected hits
                      3 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                      Americans roll dice for 9 artilleries and 2 fighters in Southern Italy, round 4 : 2/11 hits, 4.00 expected hits
                      Italians roll dice for 2 fighters in Southern Italy, round 4 : 2/2 hits, 1.33 expected hits
                      2 artilleries owned by the Americans and 2 fighters owned by the Italians lost in Southern Italy
                  Americans captures 12PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 7 artilleries and 2 fighters remaining. Battle score for attacker is 59
                  Casualties for Americans: 2 artilleries and 4 infantry
                  Casualties for Italians: 4 aaGuns, 1 bomber, 2 fighters, 5 infantry and 3 mech_infantrys
      
          Non Combat Move - Americans
              2 fighters moved from Southern Italy to 95 Sea Zone
              3 transports moved from 91 Sea Zone to 102 Sea Zone
              2 transports moved from 101 Sea Zone to 102 Sea Zone
              5 transports moved from 102 Sea Zone to 101 Sea Zone
              7 submarines moved from 10 Sea Zone to 26 Sea Zone
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer and 5 submarines placed in 10 Sea Zone
              1 fighter placed in Eastern United States
              9 infantry placed in Eastern United States
              1 artillery placed in Central United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Italians regular : -2.50
      Japanese regular : -0.17
      Italians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Novosibirsk to Samara
                    Russians take Samara from Germans
              2 infantry moved from Tambov to Volgograd
              2 infantry moved from Tambov to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Russia to Rostov
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Germans
              4 artilleries and 6 infantry moved from Tambov to Bryansk
              1 artillery moved from Tambov to Bryansk
              1 infantry moved from Tambov to Bryansk
              2 artilleries moved from Tambov to Bryansk
              8 infantry moved from Tambov to Bryansk
              4 infantry moved from Tambov to Bryansk
              4 infantry moved from Tambov to Bryansk
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Bryansk
                  Russians attack with 7 artilleries and 23 infantry
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 7 artilleries and 23 infantry in Bryansk, round 2 : 10/30 hits, 7.33 expected hits
                      Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 7 artilleries and 22 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Rostov
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns and 8 infantry moved from Novosibirsk to Vologda
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Rostov to Russia
              7 infantry moved from Tambov to Bryansk
              2 artilleries moved from Tambov to Bryansk
              7 infantry moved from Tambov to Bryansk
              4 aaGuns moved from Tambov to Bryansk
              1 infantry moved from Russia to Smolensk
              9 infantry moved from Russia to Vologda
              2 armour moved from Tambov to Russia
              2 mech_infantrys moved from Tambov to Russia
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 2.33
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 63 Sea Zone to 26 Sea Zone
              2 submarines moved from 62 Sea Zone to 63 Sea Zone
              1 fighter moved from Queensland to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
              2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Northern Territory to South Australia
              1 infantry moved from Alexandria to Egypt
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Trans-Jordan to Iraq
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 11 infantry and 7 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Southern France to Northern Italy
              1 artillery moved from Southern France to Northern Italy
              2 fighters moved from 93 Sea Zone to Northern Italy
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 1 artillery, 2 fighters and 1 infantry
                  Italians defend with 1 factory_major and 2 infantry
                      Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
                      Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Northern Italy
                  Americans converts factory_major into different units
                  Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 93 Sea Zone to 91 Sea Zone
              1 fighter moved from Northern Italy to 93 Sea Zone
              6 transports moved from 93 Sea Zone to 92 Sea Zone
              5 artilleries moved from Gibraltar to 92 Sea Zone
              5 infantry moved from Gibraltar to 92 Sea Zone
              1 aaGun moved from Gibraltar to 92 Sea Zone
              1 aaGun, 5 artilleries, 5 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
              5 infantry moved from 93 Sea Zone to Southern France
              5 artilleries moved from 93 Sea Zone to Southern France
              1 aaGun moved from 93 Sea Zone to Southern France
              1 fighter moved from Northern Italy to Southern France
              1 transport moved from 93 Sea Zone to 94 Sea Zone
              1 mech_infantry moved from Tunisia to 94 Sea Zone
              1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from 93 Sea Zone to Southern France
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Gibraltar to 92 Sea Zone
              1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from 93 Sea Zone to Southern France
              4 artilleries moved from Central United States to 101 Sea Zone
              4 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
              6 transports moved from 91 Sea Zone to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              7 submarines placed in 10 Sea Zone
              3 infantry placed in Southern France
              8 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Szechwan
              1 fighter moved from Hopei to Szechwan
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              2 artilleries and 2 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 armour and 1 mech_infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Hopei
              1 infantry moved from Hopei to Kweichow
      
          Place Units - Chinese
              3 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Southern France to Holland Belgium
                    British take Holland Belgium from Germans
      
          Combat - British
      
          Non Combat Move - British
              4 artilleries and 8 infantry moved from Northwest Persia to Persia
              1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Persia
              2 mech_infantrys moved from Egypt to Iraq
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              5 transports moved from 93 Sea Zone to 91 Sea Zone
              1 fighter moved from Southern France to 93 Sea Zone
              2 armour moved from India to Eastern Persia
              3 fighters and 1 tactical_bomber moved from Russia to Persia
              4 artilleries moved from India to West India
              2 infantry moved from India to West India
              1 infantry moved from Burma to India
              2 mech_infantrys moved from Persia to Eastern Persia
              2 mech_infantrys moved from West India to Eastern Persia
              2 fighters moved from Persia to India
              2 infantry moved from India to West India
      
          Place Units - British
              3 mech_infantrys placed in Iraq
              3 infantry placed in Persia
              3 infantry placed in Egypt
              1 infantry and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 39 PUs; end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -0.17
      Japanese regular : -0.33
      Italians regular : -0.67
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kweichow to Szechwan
              1 fighter moved from Hopei to Szechwan
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              2 artilleries and 2 infantry moved from Hopei to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 2 artilleries and 2 infantry
                  Japanese defend with 1 armour and 1 mech_infantry
                      Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Hopei
              1 infantry moved from Hopei to Kweichow
      
          Place Units - Chinese
              3 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : -0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 11 infantry and 7 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Southern France to Northern Italy
              1 artillery moved from Southern France to Northern Italy
              2 fighters moved from 93 Sea Zone to Northern Italy
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in Northern Italy
                  Americans attack with 1 artillery, 2 fighters and 1 infantry
                  Italians defend with 1 factory_major and 2 infantry
                      Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1.67 expected hits
                      Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Northern Italy
                  Americans converts factory_major into different units
                  Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 93 Sea Zone to 91 Sea Zone
              1 fighter moved from Northern Italy to 93 Sea Zone
              6 transports moved from 93 Sea Zone to 92 Sea Zone
              5 artilleries moved from Gibraltar to 92 Sea Zone
              5 infantry moved from Gibraltar to 92 Sea Zone
              1 aaGun moved from Gibraltar to 92 Sea Zone
              1 aaGun, 5 artilleries, 5 infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
              5 infantry moved from 93 Sea Zone to Southern France
              5 artilleries moved from 93 Sea Zone to Southern France
              1 aaGun moved from 93 Sea Zone to Southern France
              1 fighter moved from Northern Italy to Southern France
              1 transport moved from 93 Sea Zone to 94 Sea Zone
              1 mech_infantry moved from Tunisia to 94 Sea Zone
              1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from 93 Sea Zone to Southern France
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Gibraltar to 92 Sea Zone
              1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 mech_infantry moved from 93 Sea Zone to Southern France
              4 artilleries moved from Central United States to 101 Sea Zone
              4 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
              6 transports moved from 91 Sea Zone to 101 Sea Zone
              4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              7 submarines placed in 10 Sea Zone
              3 infantry placed in Southern France
              8 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.17
      Japanese regular : -0.17
      Italians regular : -0.67
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Bryansk
              1 infantry moved from Novosibirsk to Samara
              1 tactical_bomber moved from Russia to Samara
              1 infantry moved from Novosibirsk to Samara
              2 artilleries and 2 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  1 tactical_bomber owned by the Russians retreated
                  Germans win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Bryansk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tambov
                      Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 3 : 2/3 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Samara to Russia
              1 infantry moved from Novosibirsk to Kazakhstan
              4 aaGuns, 2 armour, 11 artilleries, 54 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
              5 infantry moved from Vologda to Russia
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Bryansk to Russia
              1 tactical_bomber moved from Tambov to Russia
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 20 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.67
      Russians regular : -2.00
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 45 Sea Zone to Northern Territory
              1 fighter moved from Queensland to 26 Sea Zone
              1 fighter moved from South Australia to Queensland
              2 aaGuns, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from South Australia to Northern Territory
              4 infantry moved from Queensland to Northern Territory
              1 destroyer moved from 62 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from 93 Sea Zone to Southern France
              2 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
      
          Combat - Americans
              Battle in Southern France
      
          Non Combat Move - Americans
              6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Algeria to 92 Sea Zone
              1 aaGun moved from Morocco to 92 Sea Zone
              4 artilleries moved from Morocco to 92 Sea Zone
              4 infantry moved from Morocco to 92 Sea Zone
              2 infantry moved from Algeria to 92 Sea Zone
              1 aaGun, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
              4 artilleries moved from 93 Sea Zone to Southern France
              1 mech_infantry moved from 93 Sea Zone to Southern France
              1 aaGun moved from 93 Sea Zone to Southern France
              6 infantry moved from 93 Sea Zone to Southern France
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 93 Sea Zone
              1 carrier moved from 91 Sea Zone to 93 Sea Zone
              2 fighters moved from 91 Sea Zone to 93 Sea Zone
              5 artilleries moved from Central United States to 101 Sea Zone
              1 aaGun and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              5 infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 5 artilleries, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun, 5 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
      
          Place Units - Americans
              3 submarines placed in 10 Sea Zone
              4 transports placed in 101 Sea Zone
              4 artilleries and 4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Hopei to Anhwe
              1 infantry moved from Shensi to Kweichow
              1 artillery and 1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
              2 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Northwest Persia to Caucasus
              3 fighters and 1 tactical_bomber moved from Persia to Caucasus
              2 infantry moved from India to Burma
              1 fighter moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Caucasus
                  British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                  British win, taking Caucasus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Caucasus to Russia
              3 artilleries moved from Iraq to Northwest Persia
              2 mech_infantrys moved from Persia to West India
              2 infantry moved from Trans-Jordan to Iraq
              1 mech_infantry moved from Egypt to Iraq
              1 fighter moved from 93 Sea Zone to Southern France
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              2 infantry moved from Morocco to 92 Sea Zone
              2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              2 infantry moved from 93 Sea Zone to Southern France
              2 artilleries and 1 mech_infantry moved from Tobruk to 96 Sea Zone
              1 infantry moved from Tobruk to 96 Sea Zone
              1 infantry moved from Libya to 96 Sea Zone
              2 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
              1 artillery moved from Algeria to 94 Sea Zone
              2 infantry moved from Algeria to 94 Sea Zone
              3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 93 Sea Zone
              3 artilleries, 4 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
              1 cruiser and 3 destroyers moved from 96 Sea Zone to 93 Sea Zone
              1 bomber moved from Egypt to Southern France
              1 infantry moved from Rhodesia to Belgian Congo
              1 fighter moved from Burma to India
      
          Place Units - British
              1 artillery and 2 infantry placed in Iraq
              2 fighters and 1 mech_infantry placed in Persia
              2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Germans regular : 0.67
      British regular : 1.67
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
                    Chinese take Chahar from Japanese
              1 infantry moved from Kweichow to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Kweichow to Anhwe
                    Chinese take Anhwe from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Suiyuyan to Chahar
              2 infantry moved from Hopei to Anhwe
              1 infantry moved from Shensi to Kweichow
              1 artillery and 1 infantry moved from Shensi to Hopei
              1 fighter moved from Shensi to Hopei
              2 infantry moved from Shensi to Hopei
      
          Place Units - Chinese
              3 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
      
          Combat - Americans
              Battle in Southern France
      
          Non Combat Move - Americans
              6 transports moved from 91 Sea Zone to 92 Sea Zone
              1 mech_infantry moved from Algeria to 92 Sea Zone
              1 aaGun moved from Morocco to 92 Sea Zone
              4 artilleries moved from Morocco to 92 Sea Zone
              4 infantry moved from Morocco to 92 Sea Zone
              2 infantry moved from Algeria to 92 Sea Zone
              1 aaGun, 4 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 93 Sea Zone
              4 artilleries moved from 93 Sea Zone to Southern France
              1 mech_infantry moved from 93 Sea Zone to Southern France
              1 aaGun moved from 93 Sea Zone to Southern France
              6 infantry moved from 93 Sea Zone to Southern France
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 94 Sea Zone to 93 Sea Zone
              1 carrier moved from 91 Sea Zone to 93 Sea Zone
              2 fighters moved from 91 Sea Zone to 93 Sea Zone
              5 artilleries moved from Central United States to 101 Sea Zone
              1 aaGun and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              5 infantry moved from Central United States to 101 Sea Zone
              1 aaGun, 5 artilleries, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun, 5 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
      
          Place Units - Americans
              3 submarines placed in 10 Sea Zone
              4 transports placed in 101 Sea Zone
              4 artilleries and 4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 10x factory_major; Remaining resources: 21 PUs; 
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Novosibirsk to Vologda
              2 fighters and 1 tactical_bomber moved from Russia to Vologda
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 2.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
              2 fighters and 1 tactical_bomber moved from Vologda to Russia
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.33
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from New South Wales to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 artillery moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
      
          Non Combat Move - ANZAC
              1 carrier and 1 cruiser moved from 63 Sea Zone to 26 Sea Zone
              4 infantry moved from South Australia to Queensland
              2 fighters moved from South Australia to Queensland
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Alexandria to Egypt
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs; 
      
          Combat Move - Americans
              4 infantry moved from Morocco to Algeria
              1 artillery and 1 mech_infantry moved from Morocco to Algeria
              1 mech_infantry moved from Morocco to Algeria
      
          Combat - Americans
              Battle in Algeria
                  Americans attack with 1 artillery, 4 infantry and 2 mech_infantrys
                  Italians defend with 1 artillery
                      Americans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Algeria, round 2 : 1/7 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Americans
              1 destroyer moved from 93 Sea Zone to 91 Sea Zone
              1 transport moved from 93 Sea Zone to 91 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 94 Sea Zone
              4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
              4 artilleries, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              2 fighters moved from Morocco to 91 Sea Zone
      
          Place Units - Americans
              5 transports placed in 101 Sea Zone
              5 artilleries and 5 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Tsinghai to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 artillery and 1 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Shensi
              2 infantry moved from Shensi to Hopei
              1 artillery moved from Shensi to Hopei
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from 93 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry moved from 96 Sea Zone to Libya
              2 artilleries moved from Egypt to 81 Sea Zone
              4 infantry moved from Egypt to 81 Sea Zone
              2 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
              2 artilleries moved from 96 Sea Zone to Tobruk
              4 infantry moved from 96 Sea Zone to Tobruk
              1 bomber moved from Egypt to Tobruk
              1 mech_infantry moved from Egypt to Tobruk
              1 fighter moved from 94 Sea Zone to Tobruk
              2 infantry moved from India to Burma
              1 artillery moved from India to Burma
              1 fighter moved from India to Burma
      
          Combat - British
              Battle in Libya
              Battle in Tobruk
                  British attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                      British roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/9 hits, 3.00 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the British lost in Tobruk
                      British roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 5/8 hits, 2.83 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1.50 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                  British win, taking Libya from Italians, taking Tobruk from Italians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                  Casualties for British: 3 infantry
                  Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
              Battle in Burma
                  British attack with 1 artillery, 1 fighter and 2 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              3 infantry moved from West India to India
              3 infantry moved from Iraq to Northwest Persia
              2 infantry moved from Persia to Northwest Persia
              1 destroyer moved from 93 Sea Zone to 96 Sea Zone
              1 fighter moved from Tobruk to 94 Sea Zone
              1 bomber moved from Tobruk to Egypt
              2 infantry moved from Egypt to Trans-Jordan
              1 infantry moved from Union of South Africa to Rhodesia
              1 artillery and 2 infantry moved from Morocco to Algeria
              1 transport moved from 91 Sea Zone to 88 Sea Zone
              2 infantry moved from British Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              3 artilleries placed in Iraq
              1 fighter and 2 mech_infantrys placed in Persia
              1 mech_infantry placed in Egypt
      
          Turn Complete - British
              British collect 36 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Americans regular : -0.50
      Japanese regular : 0.33
      Italians regular : 0.67
      British regular : -1.83
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
              1 infantry moved from Shensi to Hopei
                    Chinese take Hopei from Japanese
              1 infantry moved from Szechwan to Kweichow
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Tsinghai to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Shensi to Suiyuyan
              1 artillery and 1 infantry moved from Shensi to Hopei
              1 fighter moved from Kweichow to Shensi
              2 infantry moved from Shensi to Hopei
              1 artillery moved from Shensi to Hopei
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.67
      

      Savegame

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    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; 
              Russians buy 9 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Archangel to Smolensk
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  1 fighter owned by the Russians retreated
                  2 infantry owned by the Russians retreated to Russia
                  Germans win with 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Smolensk to Russia
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 26 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -3.00
      Russians regular : -2.50
      

      Savegame

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