Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. tmtm1
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 87
    • Best 2
    • Controversial 0
    • Groups 0

    Posts made by tmtm1

    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 7 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 artilleries and 18 infantry moved from Finland to Norway
              9 artilleries moved from Gibraltar to 91 Sea Zone
              9 infantry moved from Gibraltar to 91 Sea Zone
              9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
              9 artilleries moved from 112 Sea Zone to Norway
              9 infantry moved from 112 Sea Zone to Norway
              1 carrier moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from 112 Sea Zone to Gibraltar
              10 transports moved from 112 Sea Zone to 91 Sea Zone
              2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 fighter placed in 112 Sea Zone
              2 fighters placed in Norway
              4 fighters placed in Eastern United States
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Suiyuyan
      
          Place Units - Chinese
              1 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Northwest Persia to Caucasus
                    Russians take Caucasus from Germans
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
              2 armour, 6 artilleries, 34 infantry and 10 mech_infantrys moved from India to Burma
      
          Combat - British
              Battle in 39 Sea Zone
                  British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 39 Sea Zone
                  British win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Burma
                  British attack with 2 armour, 6 artilleries, 34 infantry and 10 mech_infantrys
                  Japanese defend with 1 infantry
                      British roll dice for 2 armour, 6 artilleries, 34 infantry and 10 mech_infantrys in Burma, round 2 : 15/52 hits, 11.33 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 2 armour, 6 artilleries, 33 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              3 aaGuns moved from India to Burma
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
              1 destroyer moved from 80 Sea Zone to 41 Sea Zone
              2 transports moved from 80 Sea Zone to 71 Sea Zone
              1 artillery moved from Persia to Northwest Persia
              6 infantry moved from Persia to Northwest Persia
              3 infantry moved from Iraq to Northwest Persia
              2 mech_infantrys moved from Iraq to Northwest Persia
              3 infantry moved from Egypt to Trans-Jordan
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
              2 fighters moved from 80 Sea Zone to India
      
          Place Units - British
              3 mech_infantrys placed in Persia
              2 mech_infantrys placed in Iraq
              1 infantry placed in Iraq
              3 infantry placed in Egypt
              3 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 7 PUs
              Some Units in India change ownership: 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Japanese regular : -0.33
      British regular : 3.17
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 7 fighters and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              2 artilleries and 18 infantry moved from Finland to Norway
              9 artilleries moved from Gibraltar to 91 Sea Zone
              9 infantry moved from Gibraltar to 91 Sea Zone
              9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 112 Sea Zone
              9 artilleries moved from 112 Sea Zone to Norway
              9 infantry moved from 112 Sea Zone to Norway
              1 carrier moved from 91 Sea Zone to 112 Sea Zone
              1 fighter moved from 112 Sea Zone to Gibraltar
              10 transports moved from 112 Sea Zone to 91 Sea Zone
              2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 fighter placed in 112 Sea Zone
              2 fighters placed in Norway
              4 fighters placed in Eastern United States
              1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 13
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 12 PUs; 
              Russians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Samara
              1 fighter moved from Russia to Vologda
              1 fighter moved from Russia to Samara
              1 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Samara
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  1 fighter owned by the Russians retreated
                  Germans win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Bryansk
                  Russians attack with 1 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Samara to Russia
              1 fighter moved from Vologda to Russia
              1 tactical_bomber moved from Bryansk to Russia
      
          Place Units - Russians
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 7 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -0.67
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Persia to Northwest Persia
              1 destroyer moved from 63 Sea Zone to 26 Sea Zone
              2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 artillery moved from South Australia to New South Wales
              1 infantry moved from South Australia to New South Wales
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 bomber moved from United Kingdom to Western Germany
              4 fighters moved from 112 Sea Zone to Western Germany
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 5 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Western Germany causes 7 damage total. 
              Cleaning up after air battles
      
          Non Combat Move - Americans
              4 fighters moved from Western Germany to 112 Sea Zone
              1 bomber moved from Western Germany to United Kingdom
              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
              2 artilleries and 17 infantry moved from Norway to Finland
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              8 artilleries moved from Eastern United States to 101 Sea Zone
              9 infantry moved from Central United States to 101 Sea Zone
              9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
              9 artilleries, 2 fighters and 9 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 airfield, 1 factory_minor and 1 harbour placed in Norway
              2 destroyers and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Suiyuyan to Shensi
                    Chinese take Shensi from Japanese
              2 infantry moved from Suiyuyan to Hopei
              1 infantry moved from Suiyuyan to Chahar
              1 fighter moved from Suiyuyan to Chahar
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Suiyuyan
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Iraq to Northwest Persia
              5 infantry moved from Persia to Northwest Persia
              7 artilleries and 11 infantry moved from Persia to Northwest Persia
              1 infantry moved from India to Burma
              1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
      
          Combat - British
              Battle in Northwest Persia
                  British attack with 7 artilleries and 19 infantry
                  Germans defend with 3 infantry
                      British roll dice for 7 artilleries and 19 infantry in Northwest Persia, round 2 : 4/26 hits, 6.67 expected hits
                      Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 7 artilleries and 18 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Germans: 3 infantry
              Battle in Burma
                  British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Burma to India
              3 artilleries and 16 infantry moved from West India to India
              2 fighters moved from Eastern Persia to Persia
              3 infantry moved from Egypt to 81 Sea Zone
              1 infantry moved from Trans-Jordan to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
              4 infantry moved from 80 Sea Zone to Persia
              1 infantry moved from Trans-Jordan to Iraq
              2 mech_infantrys moved from Egypt to Iraq
              2 fighters moved from Persia to 80 Sea Zone
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 aaGun moved from United Kingdom to 110 Sea Zone
              1 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
              1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
              2 fighters moved from United Kingdom to Norway
              1 infantry moved from Norway to Finland
      
          Place Units - British
              1 carrier placed in 80 Sea Zone
              1 artillery and 2 infantry placed in Persia
              2 infantry placed in Iraq
              3 infantry placed in Egypt
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : 1.00
      Germans AA : -0.17
      Germans regular : 0.00
      British regular : -3.00
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 1 harbour and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Norway to Finland
                    Americans take Finland from Germans
              1 bomber moved from United Kingdom to Western Germany
              4 fighters moved from 112 Sea Zone to Western Germany
      
          Combat - Americans
              Air Battle in Western Germany
                  Americans attacks with 5 units heading to Western Germany
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Western Germany causes 7 damage total. 
              Cleaning up after air battles
      
          Non Combat Move - Americans
              4 fighters moved from Western Germany to 112 Sea Zone
              1 bomber moved from Western Germany to United Kingdom
              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
              2 artilleries and 17 infantry moved from Norway to Finland
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              8 artilleries moved from Eastern United States to 101 Sea Zone
              9 infantry moved from Central United States to 101 Sea Zone
              9 artilleries, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
              9 artilleries, 2 fighters and 9 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 airfield, 1 factory_minor and 1 harbour placed in Norway
              2 destroyers and 3 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0.17
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 12
      
          Purchase Units - Russians
              Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Bryansk to Rostov
              1 artillery and 1 infantry moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Tambov to Samara
              1 infantry moved from Russia to Vologda
              2 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Samara
              1 fighter moved from Russia to Vologda
              1 tactical_bomber moved from Russia to Smolensk
              1 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Rostov
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Samara
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                  1 fighter owned by the Russians retreated
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Belarus
                  Germans win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 artillery
              Battle in Ukraine
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
              Battle in Vologda
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Russians lost in Rostov
                  Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Smolensk
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry and 1 mech_infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Smolensk
                  1 tactical_bomber owned by the Russians retreated
                  Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Smolensk to Russia
              1 fighter moved from Samara to Russia
              1 fighter moved from Vologda to Russia
              2 armour, 4 artilleries and 7 infantry moved from Bryansk to Russia
              2 infantry moved from Tambov to Russia
      
          Place Units - Russians
              6 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 17 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.00
      Russians regular : -4.17
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: French round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 63 Sea Zone
      
          Place Units - ANZAC
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from West India to India
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 9 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
              9 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries moved from Gibraltar to 91 Sea Zone
              18 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 18 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
              4 fighters moved from 91 Sea Zone to 112 Sea Zone
              18 infantry moved from 112 Sea Zone to Norway
              2 artilleries moved from 112 Sea Zone to Norway
      
          Combat - Americans
              Battle in Norway
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  Americans win, taking Norway from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
              2 carriers moved from 91 Sea Zone to 112 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              10 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 artillery and 9 infantry placed in Central United States
              8 artilleries placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Shensi
              1 fighter moved from Chahar to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Suiyuyan
      
          Place Units - Chinese
              4 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Iraq to Northwest Persia
              1 mech_infantry moved from Eastern Persia to Kazakhstan
                    Russians take Kazakhstan from Germans
              3 infantry moved from West India to India
              1 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Eastern Persia to India
              2 fighters moved from Eastern Persia to India
              1 fighter moved from Eastern Persia to Northwest Persia
              1 fighter moved from Eastern Persia to Persia
              1 fighter moved from Persia to Northwest Persia
              3 artilleries and 12 infantry moved from West India to India
              1 infantry moved from Persia to Northwest Persia
              3 fighters moved from Eastern Persia to Persia
              3 fighters moved from Persia to Northwest Persia
              2 armour and 10 mech_infantrys moved from Eastern Persia to India
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
      
          Combat - British
              Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
              Germans scrambles to create a battle in territory 112 Sea Zone
              Battle in Sumatra
              Battle in 112 Sea Zone
                  British attack with 1 transport; Americans loiter and taunt
                  Germans defend with 3 fighters
                      Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      1 transport owned by the British lost in 112 Sea Zone
                      1 infantry owned by the British lost in Denmark
                  Germans win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is -7
                  Casualties for British: 1 transport
              Battle in Northwest Persia
                  British attack with 5 fighters and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 3.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Northwest Persia
                      British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 3 : 3/8 hits, 3.00 expected hits
                      Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in India
                  British attack with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                      British roll dice for 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/35 hits, 9.00 expected hits
                      Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                  British win, taking India from Japanese with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - British
              3 aaGuns moved from West India to India
              3 fighters and 1 tactical_bomber moved from India to Eastern Persia
              3 artilleries and 16 infantry moved from Eastern Persia to West India
              2 infantry moved from Iraq to Persia
              5 fighters moved from Northwest Persia to Persia
              2 infantry moved from Egypt to Trans-Jordan
              2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 mech_infantrys moved from Belgian Congo to Egypt
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
      
          Place Units - British
              1 airfield placed in Gibraltar
              3 infantry placed in Persia
              3 infantry placed in Iraq
              2 infantry placed in Egypt
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : -0.33
      Japanese regular : -1.00
      Germans regular : -1.17
      British regular : -3.00
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 9 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
              9 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries moved from Gibraltar to 91 Sea Zone
              18 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 18 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
              4 fighters moved from 91 Sea Zone to 112 Sea Zone
              18 infantry moved from 112 Sea Zone to Norway
              2 artilleries moved from 112 Sea Zone to Norway
      
          Combat - Americans
              Battle in Norway
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  Americans win, taking Norway from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
              2 carriers moved from 91 Sea Zone to 112 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              10 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 artillery and 9 infantry placed in Central United States
              8 artilleries placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hopei to Shensi
              1 fighter moved from Chahar to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 5
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Suiyuyan
      
          Place Units - Chinese
              4 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Iraq to Northwest Persia
              1 mech_infantry moved from Eastern Persia to Kazakhstan
                    Russians take Kazakhstan from Germans
              3 infantry moved from West India to India
              1 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Eastern Persia to India
              2 fighters moved from Eastern Persia to India
              1 fighter moved from Eastern Persia to Northwest Persia
              1 fighter moved from Eastern Persia to Persia
              1 fighter moved from Persia to Northwest Persia
              3 artilleries and 12 infantry moved from West India to India
              1 infantry moved from Persia to Northwest Persia
              3 fighters moved from Eastern Persia to Persia
              3 fighters moved from Persia to Northwest Persia
              2 armour and 10 mech_infantrys moved from Eastern Persia to India
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 infantry moved from Gibraltar to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
      
          Combat - British
              Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
              Germans scrambles to create a battle in territory 112 Sea Zone
              Battle in Sumatra
              Battle in 112 Sea Zone
                  British attack with 1 transport; Americans loiter and taunt
                  Germans defend with 3 fighters
                      Germans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                      1 transport owned by the British lost in 112 Sea Zone
                      1 infantry owned by the British lost in Denmark
                  Germans win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is -7
                  Casualties for British: 1 transport
              Battle in Northwest Persia
                  British attack with 5 fighters and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 2 : 1/8 hits, 3.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Northwest Persia
                      British roll dice for 5 fighters and 3 infantry in Northwest Persia, round 3 : 3/8 hits, 3.00 expected hits
                      Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in India
                  British attack with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                      British roll dice for 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/35 hits, 9.00 expected hits
                      Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                  British win, taking India from Japanese with 2 armour, 3 artilleries, 3 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - British
              3 aaGuns moved from West India to India
              3 fighters and 1 tactical_bomber moved from India to Eastern Persia
              3 artilleries and 16 infantry moved from Eastern Persia to West India
              2 infantry moved from Iraq to Persia
              5 fighters moved from Northwest Persia to Persia
              2 infantry moved from Egypt to Trans-Jordan
              2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 mech_infantrys moved from Belgian Congo to Egypt
              2 infantry moved from Gibraltar to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
      
          Place Units - British
              1 airfield placed in Gibraltar
              3 infantry placed in Persia
              3 infantry placed in Iraq
              2 infantry placed in Egypt
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : -0.33
      Japanese regular : -1.00
      Germans regular : -1.17
      British regular : -3.00
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 9 artilleries, 1 destroyer and 9 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
              2 fighters moved from United Kingdom to 109 Sea Zone
              1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
              9 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries moved from Gibraltar to 91 Sea Zone
              18 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 18 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
              4 fighters moved from 91 Sea Zone to 112 Sea Zone
              18 infantry moved from 112 Sea Zone to Norway
              2 artilleries moved from 112 Sea Zone to Norway
      
          Combat - Americans
              Battle in Norway
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  Americans win, taking Norway from Germans, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - Americans
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
              2 carriers moved from 91 Sea Zone to 112 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              10 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 artillery and 9 infantry placed in Central United States
              8 artilleries placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Germans regular : -0.17
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Ukraine
                    Russians take Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
              1 infantry moved from Russia to Smolensk
              3 infantry moved from Russia to Tambov
              1 fighter moved from Russia to Rostov
              1 artillery moved from Russia to Smolensk
              1 fighter and 1 tactical_bomber moved from Russia to Tambov
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 3 mech_infantrys
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Germans lost in Tambov
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1.67 expected hits
                      Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Germans: 3 mech_infantrys
              Battle in Smolensk
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 fighter moved from Rostov to Russia
              55 infantry moved from Bryansk to Russia
              6 aaGuns moved from Bryansk to Russia
      
          Place Units - Russians
              8 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2.00
      Russians regular : 1.33
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              5 infantry moved from New South Wales to South Australia
              1 mech_infantry moved from New South Wales to South Australia
              1 artillery moved from New South Wales to South Australia
              1 infantry moved from Iraq to Persia
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Eastern Persia to West India
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 92 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              10 infantry moved from Eastern United States to 101 Sea Zone
              8 infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 18 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 18 infantry moved from 91 Sea Zone to Gibraltar
              5 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              10 submarines placed in 10 Sea Zone
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Kiangsu
                    Chinese take Kiangsu from Japanese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Chahar
      
          Place Units - Chinese
              4 infantry placed in Jehol
              Chinese undo move 1.
              1 infantry placed in Sikang
              1 infantry placed in Shensi
              1 infantry placed in Hopei
              1 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 harbour and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Eastern Persia to India
              2 fighters moved from Eastern Persia to India
              5 fighters moved from Persia to India
      
          Combat - British
              Battle in India
                  British attack with 8 fighters, 4 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 8 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 5/13 hits, 5.33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 : 1/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India
                  British win, taking India from Japanese with 8 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 fighter moved from India to Eastern Persia
              2 fighters moved from India to Eastern Persia
              1 tactical_bomber moved from India to Eastern Persia
              1 fighter moved from India to Eastern Persia
              1 fighter moved from India to Eastern Persia
              1 fighter moved from India to Eastern Persia
              2 fighters moved from India to Eastern Persia
              2 armour moved from West India to Eastern Persia
              7 mech_infantrys moved from West India to Eastern Persia
              2 mech_infantrys moved from West India to Eastern Persia
              3 artilleries and 3 infantry moved from Northwest Persia to Persia
              5 infantry moved from Iraq to Persia
              1 infantry moved from Iraq to Persia
              1 infantry moved from Trans-Jordan to 98 Sea Zone
              2 mech_infantrys moved from Egypt to 98 Sea Zone
              3 infantry moved from Egypt to 98 Sea Zone
              4 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 80 Sea Zone
              4 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
              1 mech_infantry moved from 80 Sea Zone to Eastern Persia
              1 infantry moved from Trans-Jordan to Iraq
              1 cruiser and 3 destroyers moved from 98 Sea Zone to 80 Sea Zone
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              2 mech_infantrys moved from Union of South Africa to Belgian Congo
              3 infantry moved from Quebec to 106 Sea Zone
              3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from 91 Sea Zone to United Kingdom
      
          Place Units - British
              1 harbour placed in Persia
              2 artilleries and 1 infantry placed in Persia
              3 infantry placed in Iraq
              2 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
              British collect 34 PUs (2 lost to blockades); end with 34 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.50
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Anhwe to Kiangsu
                    Chinese take Kiangsu from Japanese
              1 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Chahar
      
          Place Units - Chinese
              4 infantry placed in Jehol
              Chinese undo move 1.
              1 infantry placed in Sikang
              1 infantry placed in Shensi
              1 infantry placed in Hopei
              1 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 bomber and 10 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 92 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from Eastern United States to 91 Sea Zone
              1 fighter moved from Gibraltar to United Kingdom
              1 fighter moved from 91 Sea Zone to United Kingdom
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 artillery moved from Central United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              10 infantry moved from Eastern United States to 101 Sea Zone
              8 infantry moved from Central United States to 101 Sea Zone
              2 artilleries, 18 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
              2 artilleries and 18 infantry moved from 91 Sea Zone to Gibraltar
              5 submarines moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              10 submarines placed in 10 Sea Zone
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians repair damage of 2x factory_major; Remaining resources: 32 PUs; 
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 mech_infantrys moved from Russia to Volgograd
              1 infantry moved from Smolensk to Archangel
              1 mech_infantry moved from Russia to Archangel
              1 fighter moved from Russia to Archangel
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
              1 artillery and 1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Tambov
              1 artillery moved from Russia to Tambov
              2 artilleries and 2 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 infantry
                      Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Archangel
                  Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Archangel
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 4 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 5 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 6 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Tambov
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 2 artilleries in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 2 artilleries remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Archangel to Russia
              6 aaGuns, 2 armour, 6 artilleries and 67 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.67
      Russians regular : 1.50
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 destroyer moved from 63 Sea Zone to 26 Sea Zone
              1 infantry moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              1 artillery and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Persia to Northwest Persia
              1 infantry moved from Persia to Eastern Persia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 9 transports moved from 95 Sea Zone to 92 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
      
          Place Units - Americans
              1 artillery, 3 fighters and 1 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
              1 carrier placed in 101 Sea Zone
              5 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Hopei to Yunnan
              2 infantry moved from Hopei to Anhwe
              2 infantry moved from Chahar to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 4 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kweichow
              1 infantry placed in Hunan
              1 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Persia to India
              2 infantry moved from Persia to Northwest Persia
              3 artilleries moved from Persia to Northwest Persia
              1 infantry moved from Persia to Northwest Persia
              2 fighters moved from Persia to India
              2 fighters moved from Persia to Northwest Persia
      
          Combat - British
              Battle in Northwest Persia
                  British attack with 3 artilleries, 2 fighters and 3 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 3 artilleries, 2 fighters and 3 infantry in Northwest Persia, round 2 : 3/8 hits, 3.00 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 3 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in India
                  British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 2.50 expected hits
                      Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                  British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from India to Eastern Persia
              3 artilleries and 4 infantry moved from Eastern Persia to West India
              9 mech_infantrys moved from Persia to West India
              2 armour moved from Persia to West India
              2 fighters moved from Northwest Persia to Persia
              1 cruiser, 3 destroyers and 3 transports moved from 95 Sea Zone to 98 Sea Zone
              2 infantry moved from Trans-Jordan to Iraq
              2 artilleries and 1 infantry moved from Iraq to Persia
              2 artilleries and 12 infantry moved from Persia to Eastern Persia
              2 infantry moved from Egypt to Trans-Jordan
              2 mech_infantrys moved from Belgian Congo to Egypt
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Rhodesia to Belgian Congo
      
          Place Units - British
              3 infantry placed in Persia
              3 infantry placed in Iraq
              3 infantry placed in Egypt
              3 infantry placed in Quebec
              2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
              British collect 36 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Americans regular : 0.50
      Japanese regular : 1.50
      Germans regular : -0.33
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • RE: Global Fun 5

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Hopei to Yunnan
              2 infantry moved from Hopei to Anhwe
              2 infantry moved from Chahar to Anhwe
      
          Combat - Chinese
              Battle in Anhwe
                  Chinese attack with 4 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                  Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Szechwan
              1 infantry placed in Kweichow
              1 infantry placed in Hunan
              1 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 12 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Japanese regular : 1.33
      

      Savegame

      posted in Play Boardgames
      tmtm1T
      tmtm1
    • 1 / 1