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    Posts made by Tizkit

    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry; Remaining resources: 3 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from India to Kweichow
                  2 infantry moved from Trans-Jordan to Iraq

      Place Units - ANZAC
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,5,1,6,3,3,6,4,3,6,1,3,1,2,2
                  ANZAC collect 6 PUs (2 lost to blockades); end with 9 PUs

      triplea_40865_ANZ4.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      BTW, I have some travelling coming up so you might not hear from me for a while.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 factory_minor and 4 fighters; Remaining resources: 3 PUs;

      Combat Move - Americans
                  2 infantry moved from Korea to Manchuria
                  1 artillery moved from Korea to Manchuria
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                  2 bombers and 3 fighters moved from Western United States to 6 Sea Zone
                  1 fighter moved from 26 Sea Zone to 6 Sea Zone
                  3 fighters moved from Midway to 6 Sea Zone
                  1 battleship moved from 26 Sea Zone to 16 Sea Zone
                  2 cruisers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                  Battle in 6 Sea Zone
                      Americans attack with 4 bombers, 8 fighters and 1 tactical_bomber
                      Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports
                          Americans roll dice for 4 bombers, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  7/13 hits
                      Units damaged: 1 battleship owned by the Japanese
                          Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 6 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  8/11 hits
                          1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese and 7 fighters owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 4 bombers and 1 fighter in 6 Sea Zone, round 3 :  5/5 hits
                          Japanese roll dice for 1 battleship, 6 fighters and 2 transports in 6 Sea Zone, round 3 :  3/7 hits
                          2 bombers owned by the Americans, 5 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 2 bombers in 6 Sea Zone, round 4 :  1/2 hits
                          Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 6 Sea Zone, round 4 :  1/2 hits
                          1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 1 bomber in 6 Sea Zone, round 5 :  1/1 hits
                          Japanese roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 5 :  1/1 hits
                          1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 6 Sea Zone
                      Japanese win with 2 transports remaining. Battle score for attacker is -4
                      Casualties for Americans: 4 bombers, 8 fighters and 1 tactical_bomber
                      Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 6 fighters and 1 tactical_bomber
                  Battle in Manchuria
                      Americans attack with 1 artillery and 2 infantry
                      Japanese defend with 1 mech_infantry
                          Americans roll dice for 1 artillery and 2 infantry in Manchuria, round 2 :  2/3 hits
                          Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                          1 mech_infantry owned by the Japanese lost in Manchuria
                      Americans win, taking Manchuria from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in 16 Sea Zone
                      Americans attack with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines
                      Japanese defend with 1 destroyer
                          Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                  2 carriers moved from 26 Sea Zone to 16 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                  1 destroyer moved from 107 Sea Zone to 103 Sea Zone
                  1 fighter moved from 91 Sea Zone to United Kingdom
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to United Kingdom
                  1 mech_infantry moved from 110 Sea Zone to United Kingdom
                  1 submarine moved from 108 Sea Zone to 91 Sea Zone
                  1 armour moved from Korea to Manchuria
                  1 fighter moved from 91 Sea Zone to Mexico
                  1 infantry moved from Central United States to Western United States

      Place Units - Americans
                  1 factory_minor placed in Korea
                  2 bombers and 4 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 58 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Szechwan
                        Chinese take Szechwan from Japanese
                  13 infantry moved from Shensi to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  2 infantry moved from Tsinghai to Sikang
                  1 fighter moved from Tsinghai to Sikang

      Place Units - Chinese
                  2 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 12 PUs

      Purchase Units - British
                  British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 unit repaired.
                  1 infantry moved from Algeria to 92 Sea Zone
                  1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Egypt
                  1 artillery moved from Iraq to 80 Sea Zone
                  1 artillery and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                  1 infantry moved from Ethiopia to 76 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                  1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                  1 armour moved from Ethiopia to Egypt
                  1 artillery moved from Union of South Africa to 71 Sea Zone
                  1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                  1 infantry moved from Kenya to 72 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                  1 bomber moved from Union of South Africa to Egypt
                  2 fighters and 2 tactical_bombers moved from Persia to Egypt
                  1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                  1 artillery and 1 infantry moved from Burma to Yunnan
                  2 fighters moved from India to Yunnan
                  4 infantry moved from Algeria to 92 Sea Zone
                  2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Holland Belgium

      Combat - British
                  Battle in Holland Belgium
                  Battle in Egypt
                      British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                      Italians defend with 1 armour, 3 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
                          British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                          British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Egypt, round 2 :  8/12 hits
                          Italians roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 :  3/10 hits
                          1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians, 3 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
                          British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Egypt, round 3 :  3/9 hits
                          Italians roll dice for 1 armour in Egypt, round 3 :  0/1 hits
                          1 armour owned by the Italians lost in Egypt
                      British win, taking Holland Belgium from Germans, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                      Casualties for British: 3 infantry
                      Casualties for Italians: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                  Battle in Yunnan
                      British attack with 1 artillery, 2 fighters and 1 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 :  3/4 hits
                          Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  2 fighters moved from Yunnan to Kweichow
                  1 aaGun moved from Burma to Yunnan
                  13 infantry moved from India to Burma
                  1 aaGun moved from India to Burma
                  1 aaGun moved from India to West India
                  4 infantry moved from Iraq to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  2 fighters moved from Egypt to Trans-Jordan
                  1 bomber moved from Egypt to Iraq
                  2 tactical_bombers moved from Egypt to Trans-Jordan
                  2 fighters moved from 92 Sea Zone to Trans-Jordan
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery and 1 infantry moved from Quebec to Eastern United States
                  2 destroyers moved from 80 Sea Zone to 39 Sea Zone

      Place Units - British
                  1 factory_minor placed in Iraq
                  1 armour, 1 fighter and 1 mech_infantry placed in Persia

      Turn Complete - British
                  British collect 36 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  1 transport placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 7 PUs; end with 7 PUs
                  Some Units in 39 Sea Zone change ownership: 1 transport

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Korea : 1 flag, 1 factory_minor
          Manchuria : 1 armour, 1 artillery and 2 infantry
          Yunnan : 1 aaGun, 1 artillery and 1 infantry
          Kweichow : 2 fighters and 15 infantry
          Szechwan : 1 infantry
          Sikang : 1 fighter and 2 infantry
          Burma : 1 aaGun and 13 infantry
          India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
          Mexico : 1 fighter
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield
          39 Sea Zone : 2 destroyers and 1 transport
          16 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines
          7 Sea Zone : 1 artillery, 1 infantry and 1 transport
          6 Sea Zone : 1 destroyer
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
          West India : 1 aaGun
          Quebec : 1 factory_minor
          Trans-Jordan : 4 fighters and 2 tactical_bombers
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 2 artilleries, 1 harbour and 1 infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          British Guiana : 2 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
          Normandy Bordeaux : 2 infantry
          Holland Belgium : 1 flag, 2 infantry
          Italian Somaliland : 1 flag
          Ethiopia : 1 flag
          106 Sea Zone : 1 flag
          Eire : 1 flag
          Iraq : 1 flag, 1 bomber and 1 factory_minor
          Eastern Persia : 1 flag
          101 Sea Zone : 1 armour, 1 infantry and 1 transport
          81 Sea Zone : 1 battleship, 1 cruiser and 2 transports
          Brazil : 1 flag
          Northwest Persia : 1 flag, 4 infantry
          Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
          103 Sea Zone : 1 destroyer
          98 Sea Zone : 1 transport
          91 Sea Zone : 1 submarine
          110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports

      triplea_40865_UK_4.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      Scramble in SZ6?  Also, any particular order of losses?

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 factory_minor and 4 fighters; Remaining resources: 3 PUs;

      Combat Move - Americans
                  2 infantry moved from Korea to Manchuria
                  1 artillery moved from Korea to Manchuria
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                  2 bombers and 3 fighters moved from Western United States to 6 Sea Zone
                  1 fighter moved from 26 Sea Zone to 6 Sea Zone
                  3 fighters moved from Midway to 6 Sea Zone
                  1 battleship moved from 26 Sea Zone to 16 Sea Zone
                  2 cruisers and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone

      triplea_40865_Ame4.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Bryansk to Belarus
                  1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Ukraine
                  1 fighter moved from Russia to Belarus
                  1 fighter moved from Russia to Western Ukraine
                  1 tactical_bomber moved from Russia to Ukraine
                  1 infantry moved from Amur to Manchuria
                        Chinese take Manchuria from Japanese

      Combat - Russians
                  Battle in Belarus
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                          Italians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Belarus
                      Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Ukraine
                      Russians attack with 1 infantry and 1 tactical_bomber
                      Germans defend with 1 factory_minor and 1 mech_infantry
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  0/2 hits
                          Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Ukraine
                      retreated to Ukraine
                      Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      retreated to Western Ukraine
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Belarus to Russia
                  1 fighter moved from Western Ukraine to Russia
                  1 tactical_bomber moved from Ukraine to Russia
                  1 mech_infantry moved from Kansu to Tsinghai
                  8 infantry moved from Amur to Korea
                  1 aaGun moved from Amur to Korea
                  1 mech_infantry moved from Bryansk to Russia
                  8 armour moved from Bryansk to Russia

      Place Units - Russians
                  7 artilleries and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs

      Territory Summary for Russians :

      Korea : 1 aaGun and 8 infantry
          Manchuria : 1 infantry
          Tsinghai : 1 mech_infantry
          Amur : 1 aaGun, 1 artillery and 7 infantry
          Belarus : 1 infantry
          Bryansk : 4 aaGuns, 10 artilleries and 28 infantry
          Russia : 1 airfield, 12 armour, 7 artilleries, 1 factory_major, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
          Volgograd : 1 factory_minor
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      triplea_40865_Rus4.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      Sorry, didn’t post ANZAC… why does it post US, China, UK all together, but it doesn’t do that for ANZAC/France?

      P.S. going to be travelling and you might not hear from me until next week.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from Tobruk to Alexandria
                        British take Alexandria from Italians
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                        British take Anglo Egyptian Sudan from Italians
                  1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                  1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                  2 infantry moved from Tunisia to Libya

      triplea_40865_Fre3.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 bombers, 3 fighters and 2 transports; Remaining resources: 4 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone

      Combat - Americans
                  Battle in Korea
                      Americans attack with 1 armour, 1 artillery and 2 infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 :  3/4 hits
                          Japanese roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Korea
                      Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Americans
                  2 bombers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                  1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
                  2 fighters moved from Western United States to Midway
                  1 fighter moved from Western United States to 91 Sea Zone
                  1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 122 Sea Zone to 107 Sea Zone
                  1 submarine moved from 122 Sea Zone to 108 Sea Zone
                  1 fighter moved from Quebec to 91 Sea Zone
                  1 mech_infantry moved from Brazil to 86 Sea Zone
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                  1 artillery moved from Central United States to Western United States
                  2 infantry moved from Brazil to British Guiana
                  1 fighter moved from Western United States to Midway

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  2 bombers and 3 fighters placed in Western United States
                  1 transport placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 fighter moved from Kansu to Hopei
                  11 infantry moved from Suiyuyan to Shensi
                  2 infantry moved from Kansu to Shensi
                  1 infantry moved from Suiyuyan to Hopei
                  1 infantry moved from Suiyuyan to Shensi

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Shensi
                      Chinese attack with 14 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 14 infantry in Shensi, round 2 :  2/14 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      Purchase Units - British
                  British buy 1 artillery, 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  3 infantry moved from Persia to Iraq
                  1 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  2 fighters moved from India to Burma
                  1 tactical_bomber moved from India to Burma
                  1 infantry moved from Tanganyika Territory to 72 Sea Zone
                  1 artillery moved from Kenya to 72 Sea Zone
                  1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                  2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                  1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                  1 fighter moved from 110 Sea Zone to 92 Sea Zone
                  1 fighter moved from United Kingdom to 92 Sea Zone

      Combat - British
                  Battle in Iraq
                      British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 1 infantry
                          British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Neutral_Axis: 1 infantry
                  Battle in Burma
                      British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery
                          British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                          Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                          British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/5 hits
                          Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in 92 Sea Zone
                      British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                      Italians defend with 1 cruiser, 1 destroyer and 1 submarine
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 :  2/6 hits
                          Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                          Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the British
                          1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 92 Sea Zone
                          British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 92 Sea Zone, round 3 :  2/6 hits
                          Italians roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                          1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                      British win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                      Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
                      Casualties for British: 1 destroyer

      Non Combat Move - British
                  5 infantry moved from United Kingdom to 110 Sea Zone
                  5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                  5 infantry moved from 92 Sea Zone to Algeria
                  1 mech_infantry moved from Eire to United Kingdom
                  1 tactical_bomber moved from Iraq to Persia
                  2 fighters moved from Iraq to Persia
                  1 tactical_bomber moved from Burma to Persia
                  2 fighters moved from Burma to India
                  1 mech_infantry moved from India to Shan State
                  1 aaGun moved from India to Burma
                  1 infantry moved from Italian Somaliland to Ethiopia
                  1 armour moved from Italian Somaliland to Ethiopia
                  1 infantry moved from Tanganyika Territory to Kenya

      Place Units - British
                  1 factory_minor placed in Persia
                  1 artillery and 1 bomber placed in Union of South Africa
                  1 transport placed in 71 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 32 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 7 PUs; end with 7 PUs
                  Some Units in India change ownership: 2 infantry

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Korea : 1 flag, 1 armour, 1 artillery and 2 infantry
          Shensi : 14 infantry
          Hopei : 1 infantry
          Tsinghai : 1 fighter and 2 infantry
          Shan State : 1 mech_infantry
          Burma : 1 aaGun, 1 artillery and 1 infantry
          India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield and 3 fighters
          Amur : 2 bombers, 1 fighter and 1 tactical_bomber
          26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
          10 Sea Zone : 1 transport
          6 Sea Zone : 2 transports
          63 Sea Zone : 1 destroyer
          Central United States : 1 factory_major and 1 infantry
          Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
          Quebec : 1 artillery, 1 factory_minor and 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Union of South Africa : 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
          British Guiana : 2 infantry
          Scotland : 1 airfield
          Kenya : 1 infantry
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
          Morocco : 1 infantry and 1 mech_infantry
          Algeria : 5 infantry
          Italian Somaliland : 1 flag
          Ethiopia : 1 flag, 1 armour and 1 infantry
          80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
          108 Sea Zone : 1 submarine
          106 Sea Zone : 1 flag
          Eire : 1 flag
          Iraq : 1 flag, 1 artillery and 4 infantry
          92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
          Eastern Persia : 1 flag
          101 Sea Zone : 1 transport
          71 Sea Zone : 1 transport
          Brazil : 1 flag
          Persia : 1 flag, 1 factory_minor, 2 fighters and 2 tactical_bombers
          91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
          107 Sea Zone : 1 destroyer

      triplea_40865_UK_3.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 fighter moved from Kansu to Hopei
                  11 infantry moved from Suiyuyan to Shensi
                  2 infantry moved from Kansu to Shensi
                  1 infantry moved from Suiyuyan to Hopei
                  1 infantry moved from Suiyuyan to Shensi

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  1/2 hits
                          Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery
                  Battle in Shensi
                      Chinese attack with 14 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 14 infantry in Shensi, round 2 :  2/14 hits
                          Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 14 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Tsinghai

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      Territory Summary for Chinese :

      Shensi : 14 infantry
          Hopei : 1 infantry
          Tsinghai : 1 fighter and 2 infantry

      triplea_40865_Chi3.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 bombers, 3 fighters and 2 transports; Remaining resources: 4 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone

      Combat - Americans
                  Battle in Korea
                      Americans attack with 1 armour, 1 artillery and 2 infantry
                      Japanese defend with 2 infantry
                          Americans roll dice for 1 armour, 1 artillery and 2 infantry in Korea, round 2 :  3/4 hits
                          Japanese roll dice for 2 infantry in Korea, round 2 :  0/2 hits
                          2 infantry owned by the Japanese lost in Korea
                      Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Americans
                  2 bombers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                  1 cruiser, 1 destroyer and 1 submarine moved from 16 Sea Zone to 26 Sea Zone
                  2 fighters moved from Western United States to Midway
                  1 fighter moved from Western United States to 91 Sea Zone
                  1 carrier and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 122 Sea Zone to 107 Sea Zone
                  1 submarine moved from 122 Sea Zone to 108 Sea Zone
                  1 fighter moved from Quebec to 91 Sea Zone
                  1 mech_infantry moved from Brazil to 86 Sea Zone
                  1 infantry moved from Brazil to 86 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Morocco
                  1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                  1 artillery moved from Central United States to Western United States
                  2 infantry moved from Brazil to British Guiana
                  1 fighter moved from Western United States to Midway

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  2 bombers and 3 fighters placed in Western United States
                  1 transport placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 59 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

      Territory Summary for Americans :

      Korea : 1 flag, 1 armour, 1 artillery and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
          Midway : 1 airfield and 3 fighters
          Amur : 2 bombers, 1 fighter and 1 tactical_bomber
          26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines
          10 Sea Zone : 1 transport
          6 Sea Zone : 2 transports
          63 Sea Zone : 1 destroyer
          Central United States : 1 factory_major and 1 infantry
          Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
          British Guiana : 2 infantry
          Morocco : 1 infantry and 1 mech_infantry
          108 Sea Zone : 1 submarine
          106 Sea Zone : 1 flag
          101 Sea Zone : 1 transport
          Brazil : 1 flag
          91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
          107 Sea Zone : 1 destroyer

      triplea_40865_Ame3.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      Scramble?

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 bombers, 3 fighters and 2 transports; Remaining resources: 4 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone

      triplea_40865_Ame3.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      Man, that Greek standing army.  I almost felt bad for you.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Germans
                      Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

      Combat Move - Russians
                  5 infantry moved from Amur to Korea
                  1 artillery moved from Amur to Korea

      Combat - Russians
                  Battle in Korea
                      Russians attack with 1 artillery and 5 infantry
                      Japanese defend with 3 infantry
                          Russians roll dice for 1 artillery and 5 infantry in Korea, round 2 :  1/6 hits
                          Japanese roll dice for 3 infantry in Korea, round 2 :  1/3 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                      1 artillery owned by the Russians and 4 infantry owned by the Russians retreated to Amur
                      Japanese win with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 mech_infantry moved from Novosibirsk to Kansu
                  2 fighters moved from Novosibirsk to Russia
                  3 infantry moved from Russia to Bryansk
                  7 artilleries moved from Russia to Bryansk
                  2 aaGuns, 8 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk

      Place Units - Russians
                  4 armour and 3 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 37 PUs

      Territory Summary for Russians :

      Kansu : 1 mech_infantry
          Amur : 2 aaGuns, 1 artillery and 16 infantry
          Bryansk : 4 aaGuns, 8 armour, 10 artilleries, 31 infantry and 1 mech_infantry
          Russia : 1 airfield, 4 armour, 1 factory_major, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
          Ukraine : 1 factory_minor
          Volgograd : 1 factory_minor
          Novgorod : 1 airfield, 1 factory_minor and 1 harbour
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 39 / 50
          Russians : 36 / 37
          Japanese : 45 / 52
          Americans : 52 / 72
          Chinese : 7 / 8
          British : 29 / 36
          UK_Pacific : 7 / 6
          Italians : 14 / 19
          ANZAC : 14 / 15
          French : 11 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 1 times
                  3 was rolled 4 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 3.556
              Median : 3.000
              Variance : 1.375
              Standard Deviation : 1.173
              Total rolls : 9

      Russians Combat
                  2 was rolled 1 times
                  3 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.333
              Median : 3.000
              Variance : 2.400
              Standard Deviation : 1.549
              Total rolls : 6

      Japanese Combat
                  1 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 5.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      triplea_40865_Rus3.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Java to India
                  1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                  1 armour moved from New South Wales to South Australia
                  1 infantry moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                  ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs

      Combat Move - French
                  1 fighter moved from Scotland to 123 Sea Zone
                  1 infantry moved from Libya to Tobruk
                        French take Tobruk from Italians

      Combat - French
                  Battle in 123 Sea Zone
                      French attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 123 Sea Zone
                      French win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport

      Non Combat Move - French
                  1 fighter moved from 123 Sea Zone to United Kingdom
                  1 infantry moved from Scotland to United Kingdom
                  1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                  2 infantry moved from Algeria to Tunisia
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 80 Sea Zone to 77 Sea Zone

      Turn Complete - French

      Territory Summary for ANZAC and French :

      India : 3 fighters
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 factory_minor, 1 harbour and 2 infantry
          South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
          Java : 1 flag, 2 infantry
          62 Sea Zone : 1 cruiser and 1 transport
          Trans-Jordan : 3 infantry
          United Kingdom : 1 fighter and 2 infantry
          French Equatorial Africa : 1 infantry
          Normandy Bordeaux : 1 factory_minor and 1 harbour
          Tunisia : 2 infantry
          Tobruk : 1 flag, 1 infantry
          Libya : 1 flag
          77 Sea Zone : 1 destroyer
          110 Sea Zone : 1 cruiser and 1 destroyer

      triplea_40865_Fre2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Java to India
                  1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                  1 armour moved from New South Wales to South Australia
                  1 infantry moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 transport placed in 62 Sea Zone
                  2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
                  ANZAC collect 13 PUs (1 lost to blockades); end with 15 PUs

      Territory Summary for ANZAC :

      India : 3 fighters
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 factory_minor, 1 harbour and 2 infantry
          South Australia : 2 aaGuns, 1 armour, 1 artillery and 3 infantry
          Java : 1 flag, 2 infantry
          62 Sea Zone : 1 cruiser and 1 transport
          Trans-Jordan : 2 infantry

      triplea_40865_ANZ2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      Was having some errors so couldn’t get the US turn to post.  I moved forward but looks like US posted with UK anyway but I had to cut some things out or it wouldn’t fit.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 bomber and 4 fighters; Remaining resources: 0 PUs;

      Politics - Americans
                  Americans takes Political Action: Political Action Americans To War With Germans
                      Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                  Americans takes Political Action: Political Action Americans To War With Italians
                      Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone
                        Americans take 106 Sea Zone from Germans
                  1 fighter moved from Eastern United States to 122 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                  1 fighter moved from Hawaiian Islands to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone
                  1 fighter moved from Guam to 6 Sea Zone
                  1 submarine moved from 26 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                  1 submarine moved from 54 Sea Zone to 43 Sea Zone

      Combat - Americans
                  Battle in 43 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 43 Sea Zone
                          Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                      Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in 122 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 submarine
                      Germans defend with 2 submarines
                          Americans roll dice for 1 submarine in 122 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 2 submarines in 122 Sea Zone, round 2 :  0/2 hits
                          1 submarine owned by the Germans lost in 122 Sea Zone
                          Americans roll dice for 1 submarine in 122 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 :  1/2 hits
                          Germans roll dice for 1 submarine in 122 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Germans lost in 122 Sea Zone
                      Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for Germans: 2 submarines
                  Battle in 16 Sea Zone
                      Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                      Japanese defend with 1 destroyer
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 16 Sea Zone
                      Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in 6 Sea Zone
                      Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                      Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                          Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/6 hits
                          Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 :  2/4 hits
                          1 destroyer owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  2/4 hits
                          Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 :  1/2 hits
                          2 fighters owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                      Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Americans: 3 fighters
                      Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters

      Non Combat Move - Americans
                  1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                  1 armour moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 armour moved from 26 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                  1 mech_infantry moved from Eastern United States to 101 Sea Zone
                  1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 mech_infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 carrier and 1 cruiser moved from 101 Sea Zone to 106 Sea Zone
                  1 fighter moved from 122 Sea Zone to Quebec
                  1 infantry moved from Central United States to Western United States
                  1 artillery moved from Eastern United States to Central United States

      Place Units - Americans
                  1 bomber and 4 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Hopei
                  1 fighter moved from Shensi to Hopei
                  10 infantry moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Suiyuyan
                      Chinese attack with 10 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 10 infantry in Suiyuyan, round 2 :  1/10 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Kansu

      Place Units - Chinese
                  3 infantry placed in Suiyuyan
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs

      Purchase Units - British
                  British buy 1 carrier and 2 transports; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Scotland to 119 Sea Zone
                  1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                  1 infantry moved from 110 Sea Zone to Holland Belgium
                  1 battleship, 1 cruiser and 2 destroyers moved from 111 Sea Zone to 110 Sea Zone
                  2 fighters moved from United Kingdom to Holland Belgium
                  1 fighter moved from Scotland to Holland Belgium
                  1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
                  1 transport moved from 80 Sea Zone to 76 Sea Zone
                  1 artillery moved from Ethiopia to 76 Sea Zone
                  1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                  1 artillery moved from 72 Sea Zone to Kenya
                  1 armour and 1 infantry moved from Ethiopia to Italian Somaliland
                  1 cruiser and 2 destroyers moved from 80 Sea Zone to 72 Sea Zone
                  1 battleship moved from 39 Sea Zone to 72 Sea Zone
                  1 mech_infantry moved from India to Shan State
                  2 fighters moved from India to Shan State
                  1 tactical_bomber moved from India to Shan State

      Combat - British
                  Battle in 98 Sea Zone
                      British attack with 2 fighters and 1 tactical_bomber
                      Italians defend with 1 transport
                          1 transport owned by the Italians lost in 98 Sea Zone
                      British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Italians: 1 transport
                  Battle in Holland Belgium
                      British attack with 3 fighters and 1 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 battleship in Holland Belgium, round 2 :  0/1 hits
                          British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  0/4 hits
                          Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                          British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 :  0/4 hits
                          Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                          British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 4 :  1/4 hits
                          Germans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Holland Belgium
                      British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Italian Somaliland
                      British attack with 1 armour and 1 infantry
                      Italians defend with 1 bomber
                          British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 :  0/2 hits
                          Italians roll dice for 1 bomber in Italian Somaliland, round 2 :  0/1 hits
                          British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 3 :  1/2 hits
                          Italians roll dice for 1 bomber in Italian Somaliland, round 3 :  0/1 hits
                          1 bomber owned by the Italians lost in Italian Somaliland
                      British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
                      Casualties for Italians: 1 bomber
                  Battle in Kenya
                      British attack with 1 artillery
                      Italians defend with 1 infantry
                          British roll dice for 1 battleship in Kenya, round 2 :  1/1 hits
                          Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                          1 infantry owned by the Italians lost in Kenya
                      British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry
                  Battle in Shan State
                      British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  2 infantry moved from Rhodesia to Tanganyika Territory
                  2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                  1 infantry moved from Quebec to Eastern United States
                  1 armour moved from Quebec to Eastern United States
                  1 mech_infantry moved from United Kingdom to Eire
                        British take Eire from Neutral_Allies
                  1 aaGun moved from Scotland to United Kingdom
                  2 fighters moved from Shan State to India
                  1 tactical_bomber moved from Shan State to India
                  2 fighters moved from Holland Belgium to United Kingdom
                  1 fighter moved from Holland Belgium to 110 Sea Zone

      Place Units - British
                  1 carrier and 2 transports placed in 110 Sea Zone

      Turn Complete - British
                  British collect 34 PUs; end with 36 PUs

      Place Units - UK_Pacific
                  1 artillery, 3 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,4,5,1,5,5,2,6,4,4,4
                  UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                  Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Suiyuyan : 13 infantry
          Kansu : 1 fighter and 2 infantry
          Hopei : 1 infantry
          Shan State : 1 mech_infantry
          India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
          Midway : 1 airfield
          Amur : 1 bomber, 1 fighter and 1 tactical_bomber
          43 Sea Zone : 1 flag, 1 submarine
          26 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
          16 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
          62 Sea Zone : 1 destroyer
          Central United States : 1 artillery, 1 factory_major and 1 infantry
          Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
          Quebec : 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
          Trans-Jordan : 2 fighters and 1 tactical_bomber
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 harbour
          Union of South Africa : 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Kenya : 1 artillery
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
          Tanganyika Territory : 2 infantry
          Holland Belgium : 1 flag, 1 infantry
          Italian Somaliland : 1 flag, 1 armour and 1 infantry
          Ethiopia : 1 flag
          122 Sea Zone : 1 destroyer and 1 submarine
          106 Sea Zone : 1 flag, 1 carrier and 1 cruiser
          86 Sea Zone : 1 transport
          Eire : 1 flag, 1 mech_infantry
          92 Sea Zone : 1 destroyer
          Eastern Persia : 1 flag
          72 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
          Brazil : 1 flag, 3 infantry and 1 mech_infantry
          Persia : 1 flag, 3 infantry
          110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports

      triplea_40865_UK_2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance vs Tikit (allies+24)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Hopei
                  1 fighter moved from Shensi to Hopei
                  10 infantry moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Hopei
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Hopei
                      Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Suiyuyan
                      Chinese attack with 10 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 10 infantry in Suiyuyan, round 2 :  1/10 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 10 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hopei to Kansu

      Place Units - Chinese
                  3 infantry placed in Suiyuyan
                  2 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 8 PUs

      Territory Summary for Chinese :

      Suiyuyan : 13 infantry
          Kansu : 1 fighter and 2 infantry
          Hopei : 1 infantry

      Production/PUs Summary :

      Germans : 39 / 49
          Russians : 37 / 37
          Japanese : 46 / 52
          Americans : 52 / 72
          Chinese : 7 / 8
          British : 28 / 32
          UK_Pacific : 6 / 17
          Italians : 12 / 10
          ANZAC : 14 / 15
          French : 11 / 0
          Dutch : 7 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 4 times
                  3 was rolled 5 times
                  4 was rolled 3 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.353
              Median : 3.000
              Variance : 1.062
              Standard Deviation : 1.031
              Total rolls : 17

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 4 times
                  3 was rolled 4 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.286
              Median : 3.000
              Variance : 0.923
              Standard Deviation : 0.961
              Total rolls : 14

      Japanese Combat
                  3 was rolled 1 times
                  4 was rolled 2 times
              Average roll : 3.667
              Median : 4.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      triplea_40865_Chi2.tsvg

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      Tizkit
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