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    Posts made by Tizkit

    • RE: G18L - variance (allies+24) vs Tizkit

      Ok, you hit 18 and I killed 7 carriers, tipped 2 battleships and killed 2 subs

      On Round 2 I got 18x hits.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      First round is 18 hits total.  I did 3 on carriers to move it forward past the sub shots.

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      No scramble plz.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      Important battle so just want to confirm loss orders…

      dmg capital ships->subs->destroyers->carriers->cruisers->fighters->battle ships?

      If you want we can go round by round.  Up to you.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 unit repaired.
                  2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                  1 tactical_bomber moved from Philippines to 33 Sea Zone
                  1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
                  2 fighters and 4 tactical_bombers moved from Japan to 33 Sea Zone
                  1 armour moved from Kazakhstan to Caucasus
                        Japanese take Caucasus from Russians
                  1 armour moved from Caucasus to Volgograd
                        Japanese take Volgograd from Russians
                  1 infantry moved from Vologda to Samara
                  1 infantry moved from Kazakhstan to Samara
                  3 bombers moved from Szechwan to Samara
                  1 bomber moved from Yunnan to 45 Sea Zone
                  1 bomber moved from Yunnan to 42 Sea Zone

      triplea_41168_Jap12.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Java to India
                  2 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                  1 artillery and 2 infantry moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Trans-Jordan to Egypt
                  1 infantry moved from French Central Africa to French Equatorial Africa

      Turn Complete - French

      Territory Summary for ANZAC and French :

      India : 3 fighters
          Malaya : 1 infantry
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          South Australia : 2 aaGuns, 2 artilleries and 4 infantry
          Java : 1 flag
          Dutch New Guinea : 1 flag, 2 infantry
          45 Sea Zone : 1 transport
          54 Sea Zone : 1 cruiser and 1 destroyer
          62 Sea Zone : 1 submarine
          Egypt : 3 infantry
          United Kingdom : 2 infantry
          Morocco : 2 infantry
          French Equatorial Africa : 1 infantry
          76 Sea Zone : 1 destroyer

      triplea_41406_Fre2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  3 fighters moved from Java to India
                  2 infantry moved from Java to 42 Sea Zone
                  2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  2 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                  1 artillery and 2 infantry moved from New South Wales to South Australia

      Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      Territory Summary for ANZAC :

      India : 3 fighters
          Malaya : 1 infantry
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          South Australia : 2 aaGuns, 2 artilleries and 4 infantry
          Java : 1 flag
          Dutch New Guinea : 1 flag, 2 infantry
          45 Sea Zone : 1 transport
          54 Sea Zone : 1 cruiser and 1 destroyer
          62 Sea Zone : 1 submarine
          Egypt : 2 infantry

      triplea_41406_ANZ2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Belarus to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Archangel to Belarus
                  3 infantry moved from Belarus to Smolensk
                  3 artilleries moved from Belarus to Smolensk
                  1 mech_infantry moved from Belarus to Smolensk
                  1 mech_infantry moved from Baltic States to Western Ukraine
                        Germans take Western Ukraine from Russians
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                  1 bomber moved from Western Germany to Smolensk
                  2 artilleries and 10 infantry moved from Western Germany to Holland Belgium
                  2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 tactical_bomber moved from Western Germany to Holland Belgium

      Combat - Germans
                  Battle in Smolensk
                      Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 8 infantry
                          Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  4/12 hits
                          Russians roll dice for 8 infantry in Smolensk, round 2 :  4/8 hits
                          1 mech_infantry owned by the Germans, 3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                          Germans roll dice for 3 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Smolensk, round 3 :  6/8 hits
                          Russians roll dice for 4 infantry in Smolensk, round 3 :  2/4 hits
                          2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                      Germans win, taking Smolensk from Russians with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
                      Casualties for Russians: 8 infantry
                  Battle in Holland Belgium
                      Germans attack with 4 artilleries, 11 infantry and 1 tactical_bomber
                      British defend with 4 infantry
                          Germans roll dice for 4 artilleries, 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  5/16 hits
                          British roll dice for 4 infantry in Holland Belgium, round 2 :  2/4 hits
                          2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
                      Germans win, taking Holland Belgium from British with 4 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 2 infantry
                      Casualties for British: 4 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Holland Belgium to Western Germany
                  2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                  1 armour moved from Baltic States to Belarus
                  1 artillery and 2 infantry moved from Novgorod to Belarus
                  4 mech_infantrys moved from Western Germany to Poland
                  3 armour and 5 mech_infantrys moved from Normandy Bordeaux to Western Germany
                  1 aaGun moved from Normandy Bordeaux to Holland Belgium
                  2 bombers moved from Smolensk to Western Germany
                  1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus

      Place Units - Germans
                  1 artillery and 2 infantry placed in Novgorod
                  3 infantry placed in Western Germany
                  3 armour and 3 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,3,1
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                  Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
          Poland : 4 mech_infantrys
          Germany : 3 armour, 1 factory_major and 3 mech_infantrys
          Holland Belgium : 1 aaGun, 4 artilleries and 9 infantry
          Belarus : 4 aaGuns, 14 armour, 11 artilleries, 1 bomber, 1 fighter, 2 infantry, 27 mech_infantrys and 1 tactical_bomber
          Karelia : 1 flag
          Baltic States : 1 flag
          Vyborg : 1 flag
          Archangel : 1 flag
          Eastern Poland : 2 armour and 2 mech_infantrys
          Bessarabia : 1 flag
          Western Ukraine : 1 flag, 1 mech_infantry
          Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Smolensk : 1 flag, 1 artillery
          113 Sea Zone : 1 submarine
          Bulgaria : 1 flag
          Finland : 1 flag, 6 infantry

      triplea_41168_Ger12.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      Yes, full scramble please.

      Apply first round hits like:
      1 hit -> destroyer
      2 hits -> destroyer, cruiser
      3 hits -> destroyer x2, cruiser
      4 hits -> destroyer x2, cruiser, tactical
      etc.

      If you go for a second round then just try to leave me with max defense.

      Thanks.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Italians
                  Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 mech_infantrys moved from Romania to Eastern Poland
                  1 mech_infantry moved from Romania to Ukraine
                        Italians take Ukraine from Russians
                  3 fighters moved from Belarus to Eastern Poland
                  3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                  3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                  3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk

      Combat - Italians
                  Battle in Tobruk
                  Battle in Eastern Poland
                      Italians attack with 3 fighters and 2 mech_infantrys
                      Russians defend with 1 mech_infantry
                          Italians roll dice for 3 fighters and 2 mech_infantrys in Eastern Poland, round 2 :  1/5 hits
                          Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                          1 mech_infantry owned by the Russians lost in Eastern Poland
                      Italians win, taking Tobruk from British, taking Eastern Poland from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry

      Non Combat Move - Italians
                  3 fighters moved from Eastern Poland to Belarus
                  2 mech_infantrys moved from Poland to Belarus
                  2 armour moved from Romania to Belarus
                  2 infantry moved from Northern Italy to Western Germany
                  1 mech_infantry moved from Northern Italy to Romania

      Place Units - Italians
                  2 artilleries and 5 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 21 PUs; end with 21 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

      Territory Summary for Italians :

      Cyprus : 1 flag
          Malta : 1 flag
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Tunisia : 1 flag
          Western Germany : 2 infantry
          Romania : 1 mech_infantry
          Tobruk : 3 artilleries and 3 infantry
          Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
          Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
          Belarus : 1 flag, 1 airfield, 4 armour, 3 fighters and 2 mech_infantrys
          Eastern Poland : 1 flag, 2 mech_infantrys
          Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
          96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
          93 Sea Zone : 1 flag, 1 submarine
          Greece : 1 flag
          99 Sea Zone : 1 flag
          Yugoslavia : 1 flag
          98 Sea Zone : 1 submarine

      triplea_41168_Ita11.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      Yeah go for it if you want to do a video.

      I had considered you doing that to wipe out anything built off of FIC but overlooked the land.

      Still a costly IPC trade for you though… will be interesting to see how that plays out.

      Gotta think for bit on the next turn… will hopefully get Italy done later today.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      I’m actually rethinking this.  If you haven’t done it yet I think I’d like to change my mind to scramble.  If you’ve already done it then no worries, I’d like to see how it plays out either way.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      Lets keep him on the land and try to preserve 1 infantry for me.

      Thought I considered all your possible shenanigans… but apparently not or I would have put planes on the land.  :p

      I’m definitely learning a lot from playing you… I don’t think I’ve had a game go this long where I’m playing Japan.  At least not where it mattered.

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 fighter moved from Eastern United States to 26 Sea Zone
                  1 fighter moved from Guam to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to Midway
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 armour moved from Western United States to 10 Sea Zone
                  1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 mech_infantry moved from Central United States to Western United States

      Place Units - Americans
                  1 carrier and 1 destroyer placed in 10 Sea Zone
                  1 fighter placed in Western United States
                  1 fighter placed in Eastern United States
                  1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Kweichow
                  1 fighter moved from Shensi to Kweichow
                  9 infantry moved from Shensi to Suiyuyan

      Combat - Chinese
                  Battle in Suiyuyan
                      Chinese attack with 9 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 9 infantry in Suiyuyan, round 2 :  1/9 hits
                          Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Suiyuyan
                      Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                          Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  2/2 hits
                          Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Tsinghai

      Place Units - Chinese
                  1 infantry placed in Tsinghai
                  1 infantry placed in Tsinghai
                  3 infantry placed in Suiyuyan
                  Chinese undo move 2.
                  1 infantry placed in Suiyuyan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs

      Purchase Units - British
                  British buy 1 airfield, 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Politics - British
                  British takes Political Action: Political Action British To War With Japanese
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

      Combat Move - British
                  2 infantry moved from Shan State to Yunnan
                  1 mech_infantry moved from India to Yunnan
                  2 fighters and 1 tactical_bomber moved from India to Yunnan
                  1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                  1 artillery, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                  2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                  1 armour moved from Anglo Egyptian Sudan to Alexandria
                  1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
                  1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria

      Combat - British
                  Battle in Alexandria
                      British attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                      Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                          British roll dice for 1 cruiser in Alexandria, round 2 :  1/1 hits
                          British roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 :  7/12 hits
                          Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 :  2/9 hits
                          2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
                          British roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 :  1/10 hits
                          Italians roll dice for 1 fighter in Alexandria, round 3 :  1/1 hits
                          1 fighter owned by the Germans and 1 artillery owned by the British lost in Alexandria
                      British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 45
                      Casualties for Germans: 1 fighter and 2 tactical_bombers
                      Casualties for British: 1 artillery and 2 infantry
                      Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  Battle in Yunnan
                      British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery and 2 infantry
                          British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  4/6 hits
                          Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                          2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                      British win, taking Yunnan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 artillery and 2 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Yunnan to India
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                  1 infantry moved from Rhodesia to Belgian Congo
                  1 infantry moved from Rhodesia to Tanganyika Territory
                  1 mech_infantry moved from Eire to United Kingdom

      Place Units - British
                  1 armour and 1 artillery placed in Union of South Africa
                  1 transport placed in 71 Sea Zone
                  1 airfield placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
                  British collect 27 PUs (3 lost to blockades); end with 27 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

      Place Units - UK_Pacific
                  3 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                  Some Units in India change ownership: 3 infantry and 2 mech_infantrys

      Territory Summary for Americans, British, Chinese and UK_Pacific :

      Yunnan : 2 infantry and 1 mech_infantry
          Suiyuyan : 13 infantry
          Kweichow : 1 infantry
          Tsinghai : 1 fighter and 1 infantry
          India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
          Malaya : 1 harbour and 1 infantry
          Kwangtung : 1 harbour and 2 infantry
          Philippines : 1 airfield, 1 harbour and 2 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 mech_infantrys
          Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
          Midway : 1 airfield, 3 fighters and 1 tactical_bomber
          39 Sea Zone : 1 battleship
          26 Sea Zone : 1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports
          10 Sea Zone : 1 carrier and 1 destroyer
          54 Sea Zone : 1 destroyer and 1 submarine
          Central United States : 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
          Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
          Belgian Congo : 1 infantry
          Iceland : 1 airfield
          Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
          Alexandria : 2 armour, 2 artilleries and 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
          Union of South Africa : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
          Scotland : 1 airfield
          Malta : 1 aaGun and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
          Tanganyika Territory : 1 infantry
          Italian Somaliland : 1 flag
          102 Sea Zone : 1 transport
          Eire : 1 flag
          Eastern Persia : 1 flag
          101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
          71 Sea Zone : 1 transport
          Persia : 1 flag, 3 infantry
          98 Sea Zone : 1 cruiser, 2 destroyers and 2 transports

      triplea_41406_UK_2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      @Tizkit:

      Japanese roll dice for 11 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 :  13/15 hits
                          Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits

      Ha 13/15… if only it mattered.

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 armour moved from Novosibirsk to Samara
                        Japanese take Samara from Russians
                  1 armour moved from Samara to Kazakhstan
                        Japanese take Kazakhstan from Russians
                  1 infantry moved from Novosibirsk to Vologda
                        Japanese take Vologda from Russians
                  2 mech_infantrys moved from Kweichow to Sikang
                  1 bomber moved from Szechwan to Sikang
                  1 bomber moved from Timguska to Sikang
                  3 bombers moved from India to Sikang
                  1 submarine moved from 42 Sea Zone to 44 Sea Zone
                  9 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                  1 tactical_bomber moved from Philippines to 44 Sea Zone
                  2 fighters moved from India to 44 Sea Zone

      Combat - Japanese
                  Battle in 44 Sea Zone
                      Japanese attack with 11 fighters, 1 submarine and 4 tactical_bombers
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 11 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 :  13/15 hits
                          Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
                      Japanese win with 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in Sikang
                      Japanese attack with 5 bombers and 2 mech_infantrys
                      Russians defend with 1 infantry
                          Japanese roll dice for 5 bombers and 2 mech_infantrys in Sikang, round 2 :  4/7 hits
                          Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Sikang
                      Japanese win, taking Sikang from Chinese with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Japanese
                  1 tactical_bomber moved from 44 Sea Zone to Philippines
                  11 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to Philippines
                  1 armour, 2 infantry and 2 mech_infantrys moved from Amur to Korea
                  1 fighter moved from 6 Sea Zone to Korea
                  1 tactical_bomber moved from 6 Sea Zone to Korea
                  1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                  1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                  3 mech_infantrys moved from Kweichow to Shantung
                  3 mech_infantrys moved from Kweichow to Kiangsu
                  3 mech_infantrys moved from Kansu to Kazakhstan
                  1 aaGun, 4 infantry and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
                  1 mech_infantry moved from Urals to Kazakhstan
                  4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
                  2 tactical_bombers moved from Timguska to Hunan
                  5 bombers moved from Sikang to Szechwan
                  2 infantry and 1 mech_infantry moved from India to West India
                  1 mech_infantry moved from Burma to West India

      Place Units - Japanese
                  1 artillery and 1 infantry placed in India
                  1 submarine placed in 39 Sea Zone
                  1 destroyer and 1 submarine placed in 36 Sea Zone
                  1 mech_infantry placed in French Indo China
                  1 artillery and 2 infantry placed in Shantung
                  3 infantry placed in Kiangsu
                  3 tactical_bombers placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Szechwan: 2 bombers
                  EDIT: Adding units owned by Japanese to Yunnan: 2 bombers
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 81 PUs; end with 81 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

      Territory Summary for Japanese :

      Iwo Jima : 1 infantry
          Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 5 mech_infantrys
          Kwangsi : 1 flag
          Korea : 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
          Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 5 mech_infantrys
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 4 tactical_bombers
          Jehol : 1 flag
          Manchuria : 1 flag
          Hainan : 1 harbour
          Shensi : 1 flag
          Yunnan : 1 flag, 2 bombers
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag, 2 tactical_bombers
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Szechwan : 1 flag, 3 bombers
          Chahar : 1 flag
          Sikang : 1 flag, 2 mech_infantrys
          Anhwe : 1 flag
          Ceylon : 1 flag
          Shan State : 1 flag
          Burma : 1 flag
          India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 tactical_bomber
          Sakha : 1 flag
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag
          Soviet Far East : 1 flag
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Siberia : 1 flag
          Kazakhstan : 1 flag, 1 aaGun, 1 armour, 4 infantry and 11 mech_infantrys
          Buryatia : 1 flag
          French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
          Java : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          37 Sea Zone : 1 flag
          36 Sea Zone : 1 destroyer and 1 submarine
          35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines, 3 tactical_bombers and 3 transports
          39 Sea Zone : 1 submarine
          5 Sea Zone : 1 destroyer
          West India : 1 flag, 4 artilleries, 3 infantry and 5 mech_infantrys
          Urals : 1 flag
          Novosibirsk : 1 flag, 4 mech_infantrys
          Vologda : 1 flag, 1 infantry
          Samara : 1 flag

      triplea_41168_Jap11.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 armour moved from Belarus to Eastern Poland
                        Germans take Eastern Poland from Russians
                  1 armour moved from Eastern Poland to Belarus
                  5 infantry moved from Belarus to Smolensk
                  4 artilleries moved from Belarus to Smolensk
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
                  1 bomber moved from Western Germany to Smolensk
                  2 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 mech_infantry moved from Western Germany to France
                  1 mech_infantry moved from France to Normandy Bordeaux
                  2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                  1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  1 armour moved from Western Germany to Normandy Bordeaux

      Combat - Germans
                  Battle in Smolensk
                      Germans attack with 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                      Russians defend with 1 artillery and 8 infantry
                          Germans roll dice for 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 :  4/14 hits
                          Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 2 :  4/9 hits
                          4 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
                      1 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to Belarus
                      Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 4 infantry
                      Casualties for Russians: 4 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
                      British defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                          Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 :  4/16 hits
                          Americans roll dice for 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/8 hits
                          1 aaGun owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
                          Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 :  4/14 hits
                          Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 :  3/5 hits
                          1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                          Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Normandy Bordeaux, round 4 :  5/11 hits
                          Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                          1 artillery owned by the British lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 17
                      Casualties for Germans: 5 infantry
                      Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
                      Casualties for Americans: 1 mech_infantry

      Non Combat Move - Germans
                  1 aaGun moved from Holland Belgium to Normandy Bordeaux
                  1 bomber moved from Smolensk to Western Germany
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                  3 artilleries moved from Novgorod to Belarus
                  1 mech_infantry moved from Poland to Belarus
                  1 mech_infantry moved from Germany to Baltic States
                  1 armour moved from Germany to Baltic States
                  1 aaGun moved from Germany to Western Germany
                  8 infantry moved from Germany to Western Germany
                  3 armour and 4 mech_infantrys moved from Karelia to Belarus

      Place Units - Germans
                  1 artillery and 2 infantry placed in Novgorod
                  Germans undo move 1.
                  1 artillery and 2 infantry placed in Novgorod
                  2 artilleries and 4 mech_infantrys placed in Western Germany
                  2 armour and 2 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,3
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
                  Germans collect 39 PUs (5 lost to blockades); end with 39 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
          Germany : 2 armour, 1 factory_major and 2 mech_infantrys
          Belarus : 4 aaGuns, 13 armour, 13 artilleries, 2 bombers, 1 fighter, 3 infantry, 28 mech_infantrys and 1 tactical_bomber
          Karelia : 1 flag
          Baltic States : 1 flag, 1 armour and 1 mech_infantry
          Vyborg : 1 flag
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          113 Sea Zone : 1 submarine
          Bulgaria : 1 flag
          Finland : 1 flag, 6 infantry

      triplea_41168_Ger11.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Sikang to Shensi
                  1 fighter moved from Szechwan to Shensi
                  1 tactical_bomber moved from Szechwan to Shensi
                  5 infantry moved from Novgorod to Belarus
                  3 artilleries moved from Novgorod to Belarus
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  1 submarine moved from 125 Sea Zone to 110 Sea Zone
                  1 artillery moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Western Ukraine
                  2 aaGuns moved from Bryansk to Western Ukraine
                  1 artillery and 1 infantry moved from Russia to Bryansk
                  3 artilleries moved from Ukraine to Western Ukraine
                  2 infantry moved from Rostov to Ukraine
                  1 armour moved from Russia to Bryansk
                  2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
                  1 fighter moved from Novgorod to Ukraine

      Place Units - Russians
                  3 artilleries placed in Novgorod
                  3 artilleries placed in Ukraine
                  2 armour placed in Russia
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 38 PUs

      Territory Summary for Russians :

      Shensi : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
          Amur : 2 aaGuns, 1 artillery and 18 infantry
          Belarus : 1 aaGun, 4 artilleries and 18 infantry
          Bryansk : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
          Russia : 1 airfield, 2 armour and 1 factory_major
          Ukraine : 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry
          Western Ukraine : 2 aaGuns, 5 artilleries and 7 infantry
          Volgograd : 1 factory_minor
          Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
          119 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      triplea_41406_Rus2.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: G18L - variance (allies+24) vs Tizkit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Italians
                  Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Germany to Eastern Poland
                  3 fighters moved from Belarus to Eastern Poland

      Combat - Italians
                  Battle in Eastern Poland
                      Italians attack with 3 fighters and 1 mech_infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 2 :  3/4 hits
                          Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                          1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
                      Italians win with 3 fighters remaining. Battle score for attacker is -1
                      Casualties for Italians: 1 mech_infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  3 fighters moved from Eastern Poland to Belarus
                  2 mech_infantrys moved from Western Germany to Poland
                  2 armour and 3 mech_infantrys moved from Northern Italy to Romania
                  2 aaGuns moved from Western Germany to Northern Italy

      Place Units - Italians
                  3 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

      Territory Summary for Italians :

      Cyprus : 1 flag
          Malta : 1 flag
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          Tunisia : 1 flag
          Romania : 2 armour and 3 mech_infantrys
          Poland : 2 mech_infantrys
          Northern Italy : 3 aaGuns, 3 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
          Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
          Belarus : 1 flag, 1 airfield, 2 armour and 3 fighters
          95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
          93 Sea Zone : 1 flag, 1 submarine
          Greece : 1 flag
          99 Sea Zone : 1 flag
          Yugoslavia : 1 flag
          98 Sea Zone : 1 submarine

      triplea_41168_Ita10.tsvg

      posted in League
      TizkitT
      Tizkit
    • RE: Tizkit + 20 Allies -VS- dawgoneit Axis

      Watch out for those French guys, apparently they mean business this game.

      posted in League
      TizkitT
      Tizkit
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