Ok, you hit 18 and I killed 7 carriers, tipped 2 battleships and killed 2 subs
On Round 2 I got 18x hits.
Ok, you hit 18 and I killed 7 carriers, tipped 2 battleships and killed 2 subs
On Round 2 I got 18x hits.
First round is 18 hits total. I did 3 on carriers to move it forward past the sub shots.
Important battle so just want to confirm loss orders…
dmg capital ships->subs->destroyers->carriers->cruisers->fighters->battle ships?
If you want we can go round by round. Up to you.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 33 Sea Zone
2 fighters and 4 tactical_bombers moved from Japan to 33 Sea Zone
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Japanese take Volgograd from Russians
1 infantry moved from Vologda to Samara
1 infantry moved from Kazakhstan to Samara
3 bombers moved from Szechwan to Samara
1 bomber moved from Yunnan to 45 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for ANZAC and French :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries and 4 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 3 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
76 Sea Zone : 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
India : 3 fighters
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 2 artilleries and 4 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
3 infantry moved from Belarus to Smolensk
3 artilleries moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
2 artilleries and 10 infantry moved from Western Germany to Holland Belgium
2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Smolensk
Germans attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 8 infantry
Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 4/12 hits
Russians roll dice for 8 infantry in Smolensk, round 2 : 4/8 hits
1 mech_infantry owned by the Germans, 3 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
Germans roll dice for 3 artilleries, 3 bombers, 1 fighter and 1 tactical_bomber in Smolensk, round 3 : 6/8 hits
Russians roll dice for 4 infantry in Smolensk, round 3 : 2/4 hits
2 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Russians: 8 infantry
Battle in Holland Belgium
Germans attack with 4 artilleries, 11 infantry and 1 tactical_bomber
British defend with 4 infantry
Germans roll dice for 4 artilleries, 11 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/16 hits
British roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits
2 infantry owned by the Germans and 4 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Baltic States to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Western Germany to Poland
3 armour and 5 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Smolensk to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Western Germany
3 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Poland : 4 mech_infantrys
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Holland Belgium : 1 aaGun, 4 artilleries and 9 infantry
Belarus : 4 aaGuns, 14 armour, 11 artilleries, 1 bomber, 1 fighter, 2 infantry, 27 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 6 infantry
Yes, full scramble please.
Apply first round hits like:
1 hit -> destroyer
2 hits -> destroyer, cruiser
3 hits -> destroyer x2, cruiser
4 hits -> destroyer x2, cruiser, tactical
etc.
If you go for a second round then just try to leave me with max defense.
Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
3 fighters moved from Belarus to Eastern Poland
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
Combat - Italians
Battle in Tobruk
Battle in Eastern Poland
Italians attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 3 fighters and 2 mech_infantrys in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Italians win, taking Tobruk from British, taking Eastern Poland from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
3 fighters moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
2 armour moved from Romania to Belarus
2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Western Germany : 2 infantry
Romania : 1 mech_infantry
Tobruk : 3 artilleries and 3 infantry
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 airfield, 4 armour, 3 fighters and 2 mech_infantrys
Eastern Poland : 1 flag, 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Yeah go for it if you want to do a video.
I had considered you doing that to wipe out anything built off of FIC but overlooked the land.
Still a costly IPC trade for you though… will be interesting to see how that plays out.
Gotta think for bit on the next turn… will hopefully get Italy done later today.
I’m actually rethinking this. If you haven’t done it yet I think I’d like to change my mind to scramble. If you’ve already done it then no worries, I’d like to see how it plays out either way.
Lets keep him on the land and try to preserve 1 infantry for me.
Thought I considered all your possible shenanigans… but apparently not or I would have put planes on the land. :p
I’m definitely learning a lot from playing you… I don’t think I’ve had a game go this long where I’m playing Japan. At least not where it mattered.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
3 infantry placed in Suiyuyan
Chinese undo move 2.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
Combat - British
Battle in Alexandria
British attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits
British roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 7/12 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 2/9 hits
2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 1/10 hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 armour and 1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 airfield placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 2 infantry and 1 mech_infantry
Suiyuyan : 13 infantry
Kweichow : 1 infantry
Tsinghai : 1 fighter and 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield, 3 fighters and 1 tactical_bomber
39 Sea Zone : 1 battleship
26 Sea Zone : 1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 2 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
Eastern United States : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 2 armour, 2 artilleries and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Italian Somaliland : 1 flag
102 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
71 Sea Zone : 1 transport
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Japanese roll dice for 11 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 13/15 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
Ha 13/15… if only it mattered.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
2 mech_infantrys moved from Kweichow to Sikang
1 bomber moved from Szechwan to Sikang
1 bomber moved from Timguska to Sikang
3 bombers moved from India to Sikang
1 submarine moved from 42 Sea Zone to 44 Sea Zone
9 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters moved from India to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 11 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 11 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 13/15 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 11 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Sikang
Japanese attack with 5 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 5 bombers and 2 mech_infantrys in Sikang, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to Philippines
11 fighters and 3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour, 2 infantry and 2 mech_infantrys moved from Amur to Korea
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kweichow to Shantung
3 mech_infantrys moved from Kweichow to Kiangsu
3 mech_infantrys moved from Kansu to Kazakhstan
1 aaGun, 4 infantry and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Urals to Kazakhstan
4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
2 tactical_bombers moved from Timguska to Hunan
5 bombers moved from Sikang to Szechwan
2 infantry and 1 mech_infantry moved from India to West India
1 mech_infantry moved from Burma to West India
Place Units - Japanese
1 artillery and 1 infantry placed in India
1 submarine placed in 39 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
3 tactical_bombers placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 2 bombers
EDIT: Adding units owned by Japanese to Yunnan: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 5 mech_infantrys
Kwangsi : 1 flag
Korea : 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor, 3 infantry and 5 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 4 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 3 bombers
Chahar : 1 flag
Sikang : 1 flag, 2 mech_infantrys
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 aaGun, 1 armour, 4 infantry and 11 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 6 submarines, 3 tactical_bombers and 3 transports
39 Sea Zone : 1 submarine
5 Sea Zone : 1 destroyer
West India : 1 flag, 4 artilleries, 3 infantry and 5 mech_infantrys
Urals : 1 flag
Novosibirsk : 1 flag, 4 mech_infantrys
Vologda : 1 flag, 1 infantry
Samara : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Belarus
5 infantry moved from Belarus to Smolensk
4 artilleries moved from Belarus to Smolensk
2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
2 artilleries and 6 infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Smolensk
Germans attack with 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 4 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Smolensk, round 2 : 4/14 hits
Russians roll dice for 1 artillery and 8 infantry in Smolensk, round 2 : 4/9 hits
4 infantry owned by the Germans and 4 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to Belarus
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in Normandy Bordeaux, round 2 : 4/16 hits
Americans roll dice for 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/8 hits
1 aaGun owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Normandy Bordeaux, round 3 : 4/14 hits
Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/5 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Americans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in Normandy Bordeaux, round 4 : 5/11 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Smolensk to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
3 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 aaGun moved from Germany to Western Germany
8 infantry moved from Germany to Western Germany
3 armour and 4 mech_infantrys moved from Karelia to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
Germans undo move 1.
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 4 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 39 PUs (5 lost to blockades); end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 5 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 2 armour, 1 factory_major and 2 mech_infantrys
Belarus : 4 aaGuns, 13 armour, 13 artilleries, 2 bombers, 1 fighter, 3 infantry, 28 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Finland : 1 flag, 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
5 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour moved from Russia to Bryansk
2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur
1 fighter moved from Novgorod to Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Territory Summary for Russians :
Shensi : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Amur : 2 aaGuns, 1 artillery and 18 infantry
Belarus : 1 aaGun, 4 artilleries and 18 infantry
Bryansk : 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russia : 1 airfield, 2 armour and 1 factory_major
Ukraine : 3 artilleries, 1 factory_minor, 1 fighter and 2 infantry
Western Ukraine : 2 aaGuns, 5 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
119 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Germany to Eastern Poland
3 fighters moved from Belarus to Eastern Poland
Combat - Italians
Battle in Eastern Poland
Italians attack with 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Eastern Poland, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Eastern Poland
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 fighters moved from Eastern Poland to Belarus
2 mech_infantrys moved from Western Germany to Poland
2 armour and 3 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Western Germany to Northern Italy
Place Units - Italians
3 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 armour and 3 mech_infantrys
Poland : 2 mech_infantrys
Northern Italy : 3 aaGuns, 3 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 airfield, 2 armour and 3 fighters
95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
99 Sea Zone : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Watch out for those French guys, apparently they mean business this game.