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    Posts made by Tirano

    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers and 4 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Central United States
              1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
              2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
              1 armour moved from 54 Sea Zone to Queensland
              3 fighters moved from Hawaiian Islands to 54 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier, 2 destroyers and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
              EDIT: Changing PUs for Americans from 72 to 75
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Kweichow
              1 fighter moved from Sikang to Kweichow
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              3 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      
          Purchase Units - British
              British repair damage of 12x factory_major; Remaining resources: 30 PUs; 
              British buy 1 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 3x factory_major; Remaining resources: 20 PUs; 
              UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 artilleries and 3 infantry moved from United Kingdom to Scotland
              2 fighters moved from United Kingdom to Scotland
              1 artillery moved from Trans-Jordan to Iraq
              3 infantry moved from Persia to Iraq
              2 fighters moved from Egypt to Iraq
              1 tactical_bomber moved from Egypt to Iraq
              1 bomber moved from Ethiopia to Iraq
              1 mech_infantry moved from Yunnan to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              2 mech_infantrys moved from Yunnan to Malaya
              1 mech_infantry moved from Yunnan to Malaya
              1 fighter moved from Yunnan to 37 Sea Zone
              1 tactical_bomber moved from Yunnan to Malaya
      
          Combat - British
              Battle in 37 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Malaya
                  British attack with 3 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 harbour and 1 infantry
                      British roll dice for 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Malaya
                  British win, taking Malaya from Japanese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Iraq
                  British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3.33 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 2 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Scotland
                  British attack with 3 artilleries, 2 fighters and 3 infantry
                  Germans defend with 1 airfield and 6 infantry
                      British roll dice for 3 artilleries, 2 fighters and 3 infantry in Scotland, round 2 : 2/8 hits, 3.00 expected hits
                      Germans roll dice for 6 infantry in Scotland, round 2 : 1/6 hits, 2.00 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                      British roll dice for 3 artilleries, 2 fighters and 2 infantry in Scotland, round 3 : 1/7 hits, 2.67 expected hits
                      Germans roll dice for 4 infantry in Scotland, round 3 : 3/4 hits, 1.33 expected hits
                      1 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Scotland
                      British roll dice for 2 artilleries and 2 fighters in Scotland, round 4 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 3 infantry in Scotland, round 4 : 3/3 hits, 1.00 expected hits
                      2 infantry owned by the Germans, 2 artilleries owned by the British and 1 fighter owned by the British lost in Scotland
                   retreated to Scotland
                  Germans win with 1 infantry remaining. Battle score for attacker is -16
                  Casualties for British: 3 artilleries, 1 fighter and 3 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - British
              1 fighter moved from Scotland to United Kingdom
              1 destroyer moved from 76 Sea Zone to 98 Sea Zone
              1 armour and 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 bomber, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
              1 infantry moved from Trans-Jordan to Egypt
              1 fighter moved from Union of South Africa to Egypt
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 artillery moved from 81 Sea Zone to Egypt
              1 battleship, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
              1 fighter moved from Yunnan to India
              1 tactical_bomber moved from Malaya to Yunnan
              1 fighter moved from 37 Sea Zone to Yunnan
              5 infantry moved from Yunnan to Burma
              2 infantry moved from French Indo China to Yunnan
              3 aaGuns moved from Yunnan to Burma
              1 infantry moved from Siam to Shan State
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
              1 armour and 1 infantry moved from 89 Sea Zone to Southeast Mexico
      
          Place Units - British
              1 armour, 1 fighter and 2 infantry placed in United Kingdom
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              1 artillery, 4 infantry and 1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 16 PUs; end with 16 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
              Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
      

      Combat Hit Differential Summary :

      Germans : 2.67
      British : -0.67
      Chinese : 0.00
      Neutral_Axis : 1.00
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Kweichow
              1 fighter moved from Sikang to Kweichow
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Yunnan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - Chinese
              3 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 11 PUs; end with 11 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers and 4 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 bomber moved from Hawaiian Islands to Eastern United States
              1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Central United States
              1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
              2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
              1 armour moved from 54 Sea Zone to Queensland
              3 fighters moved from Hawaiian Islands to 54 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier, 2 destroyers and 4 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
              EDIT: Changing PUs for Americans from 72 to 75
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 6 bombers and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 94 Sea Zone to 93 Sea Zone
              1 fighter moved from 54 Sea Zone to 43 Sea Zone
              1 fighter moved from 54 Sea Zone to 37 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 37 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 37 Sea Zone
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in 93 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                  Italians win with no units remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 37 Sea Zone to Shan State
              1 armour moved from Burma to Shan State
              1 artillery and 1 infantry moved from India to Burma
              1 fighter moved from 43 Sea Zone to 35 Sea Zone
              1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from Queensland to 35 Sea Zone
              2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Eastern United States to Quebec
              1 carrier, 2 destroyers, 2 fighters, 3 submarines and 6 transports moved from 101 Sea Zone to 106 Sea Zone
              2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
              3 infantry moved from 106 Sea Zone to Quebec
              1 transport moved from 39 Sea Zone to 59 Sea Zone
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              6 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,6
              Americans collect 61 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 3 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Non Combat Move - British
              1 mech_infantry moved from Persia to Caucasus
              1 fighter moved from Persia to Burma
              1 fighter moved from Burma to Shan State
              1 aaGun and 3 infantry moved from Burma to Shan State
              5 infantry moved from India to Burma
              1 infantry moved from Eastern Persia to West India
              1 transport moved from 81 Sea Zone to 80 Sea Zone
              1 battleship moved from 54 Sea Zone to 35 Sea Zone
      
          Place Units - UK_Pacific
              5 infantry placed in India
              Turning on Edit Mode
              EDIT: Removing units owned by British from Burma: 1 aaGun
              EDIT: Removing units owned by British from Burma: 1 fighter
              EDIT: Removing units owned by British from Shan State: 1 fighter
              EDIT: Adding units owned by UK_Pacific to India: 1 aaGun and 2 fighters
              EDIT: Turning off Edit Mode
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 12 PUs; end with 12 PUs
              Some Units in India change ownership: 1 aaGun, 2 fighters and 5 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from Yunnan: 1 artillery and 1 mech_infantry
              EDIT: Adding units owned by UK_Pacific to Shan State: 1 artillery and 1 mech_infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Americans : 0.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 6 bombers and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 94 Sea Zone to 93 Sea Zone
              1 fighter moved from 54 Sea Zone to 43 Sea Zone
              1 fighter moved from 54 Sea Zone to 37 Sea Zone
      
          Combat - Americans
              Battle in 43 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 37 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 destroyer and 1 transport
                      Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 37 Sea Zone
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in 93 Sea Zone
                  Americans attack with 1 submarine
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                  Italians win with no units remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 37 Sea Zone to Shan State
              1 armour moved from Burma to Shan State
              1 artillery and 1 infantry moved from India to Burma
              1 fighter moved from 43 Sea Zone to 35 Sea Zone
              1 battleship, 2 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
              1 fighter moved from Queensland to 35 Sea Zone
              2 aaGuns, 2 armour, 2 artilleries and 6 infantry moved from Eastern United States to Quebec
              1 carrier, 2 destroyers, 2 fighters, 3 submarines and 6 transports moved from 101 Sea Zone to 106 Sea Zone
              2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
              3 infantry moved from 106 Sea Zone to Quebec
              1 transport moved from 39 Sea Zone to 59 Sea Zone
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              6 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,6
              Americans collect 61 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.33
      Americans : 0.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Siberia to Soviet Far East
                    Russians take Soviet Far East from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 submarine moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 122 Sea Zone to 106 Sea Zone
              3 mech_infantrys moved from Novgorod to Belarus
              3 armour moved from Ukraine to Belarus
              2 infantry moved from Belarus to Eastern Poland
              2 infantry moved from Ukraine to Western Ukraine
              1 artillery and 1 infantry moved from Russia to Bryansk
      
          Place Units - Russians
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Novgorod
              1 bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 17 infantry
              EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 17 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      Absolutely!

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 5 mech_infantrys; Remaining resources: 4 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Siberia to Soviet Far East
                    Russians take Soviet Far East from Japanese
              1 mech_infantry moved from Volgograd to Tsinghai
                    Chinese take Tsinghai from Japanese
              1 mech_infantry moved from Volgograd to Sikang
                    Chinese take Sikang from Japanese
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Italians
              5 armour, 11 artilleries and 26 infantry moved from Bryansk to Belarus
              3 armour moved from Russia to Belarus
              3 mech_infantrys moved from Russia to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 8 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 8 armour, 11 artilleries, 26 infantry and 3 mech_infantrys in Belarus, round 2 : 15/48 hits, 14.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 8 armour, 11 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 aaGuns moved from Bryansk to Belarus
              1 mech_infantry moved from Volgograd to Samara
              1 infantry moved from Siberia to Amur
              1 infantry moved from Buryatia to Amur
              2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R.
              8 infantry moved from Russia to Vologda
      
          Place Units - Russians
              5 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 37 Sea Zone to 19 Sea Zone
                    ANZAC take 20 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 19 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                      ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Rostov to Russia
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 54 Sea Zone
              1 fighter placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Tobruk to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 37 Sea Zone to 19 Sea Zone
                    ANZAC take 20 Sea Zone from Japanese
      
          Combat - ANZAC
              Battle in 19 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 19 Sea Zone
                      ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              2 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Rostov to Russia
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 54 Sea Zone
              1 fighter placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Java to Yunnan
              1 infantry moved from Shan State to Yunnan
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Changing PUs for ANZAC from 20 to 23
              EDIT: Turning off Edit Mode
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 106 Sea Zone
              1 infantry moved from French Central Africa to French Equatorial Africa
              3 infantry moved from Algeria to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Java to Yunnan
              1 infantry moved from Shan State to Yunnan
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Turning on Edit Mode
              EDIT: Changing PUs for ANZAC from 20 to 23
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 97 Sea Zone to 94 Sea Zone
      
          Non Combat Move - Americans
              3 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
              2 fighters moved from United Kingdom to 101 Sea Zone
              6 transports moved from 106 Sea Zone to 101 Sea Zone
              1 armour moved from French Indo China to Burma
              4 fighters moved from Northern Territory to 54 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              3 mech_infantrys moved from United Kingdom to Eire
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
              2 armour, 2 artilleries and 6 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 1 PU
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; 
              UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Burma to Yunnan
              1 mech_infantry moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                  Japanese defend with 3 armour
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 3 armour
      
          Non Combat Move - British
              1 fighter moved from Yunnan to Burma
              3 infantry moved from India to Burma
              1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt
              1 infantry moved from Persia to Eastern Persia
      
          Place Units - British
              1 carrier and 1 destroyer placed in 106 Sea Zone
              1 artillery placed in Quebec
              1 fighter and 1 mech_infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
              British collect 35 PUs (2 lost to blockades); end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Some Units in India change ownership: 5 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 4 fighters and 1 tactical_bomber
              EDIT: Adding units owned by British to 106 Sea Zone: 4 fighters
              EDIT: Adding units owned by British to Quebec: 1 tactical_bomber
              EDIT: Removing units owned by Americans from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to India: 1 artillery and 1 infantry
              EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by British from Rostov: 2 fighters
              EDIT: Adding units owned by British to Bryansk: 2 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : 0.17
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 97 Sea Zone to 94 Sea Zone
      
          Non Combat Move - Americans
              3 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
              2 fighters moved from United Kingdom to 101 Sea Zone
              6 transports moved from 106 Sea Zone to 101 Sea Zone
              1 armour moved from French Indo China to Burma
              4 fighters moved from Northern Territory to 54 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              3 mech_infantrys moved from United Kingdom to Eire
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
              2 armour, 2 artilleries and 6 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 1 PU
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs; 
              UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Burma to Yunnan
              1 mech_infantry moved from Burma to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                  Japanese defend with 3 armour
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                      Japanese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 3 armour
      
          Non Combat Move - British
              1 fighter moved from Yunnan to Burma
              3 infantry moved from India to Burma
              1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Alexandria to Egypt
              1 infantry moved from Persia to Eastern Persia
      
          Place Units - British
              1 carrier and 1 destroyer placed in 106 Sea Zone
              1 artillery placed in Quebec
              1 fighter and 1 mech_infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
              British collect 35 PUs (2 lost to blockades); end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Some Units in India change ownership: 5 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 4 fighters and 1 tactical_bomber
              EDIT: Adding units owned by British to 106 Sea Zone: 4 fighters
              EDIT: Adding units owned by British to Quebec: 1 tactical_bomber
              EDIT: Removing units owned by Americans from 39 Sea Zone: 1 artillery, 1 infantry and 1 transport
              EDIT: Adding units owned by Americans to India: 1 artillery and 1 infantry
              EDIT: Adding units owned by Americans to 39 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      British : 0.17
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 1 PU
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 97 Sea Zone to 94 Sea Zone
      
          Non Combat Move - Americans
              3 infantry moved from Western United States to 10 Sea Zone
              1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
              1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 89 Sea Zone
              2 fighters moved from United Kingdom to 101 Sea Zone
              6 transports moved from 106 Sea Zone to 101 Sea Zone
              1 armour moved from French Indo China to Burma
              4 fighters moved from Northern Territory to 54 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              3 mech_infantrys moved from United Kingdom to Eire
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
      
          Place Units - Americans
              1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
              2 armour, 2 artilleries and 6 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies +19), OOB, #1

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 97 Sea Zone to 93 Sea Zone
              2 infantry moved from Bryansk to Belarus
              4 fighters and 1 tactical_bomber moved from Rostov to Belarus
              3 mech_infantrys moved from Urals to Novosibirsk
              3 mech_infantrys moved from Novosibirsk to Kansu
              2 infantry moved from Sakha to Siberia
                    Russians take Siberia from Japanese
              3 mech_infantrys moved from Volgograd to Sikang
      
          Combat - Russians
              Battle in Sikang
                  Russians attack with 3 mech_infantrys
                  Japanese defend with 1 mech_infantry
                      Russians roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Sikang
                      Russians roll dice for 2 mech_infantrys in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Sikang
                      Russians roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Sikang
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                  Casualties for Russians: 3 mech_infantrys
              Battle in Kansu
                  Russians attack with 3 mech_infantrys
                  Japanese defend with 1 bomber
                      Russians roll dice for 3 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 bomber in Kansu, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 3 mech_infantrys in Kansu, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 bomber in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 3 mech_infantrys in Kansu, round 4 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 bomber in Kansu, round 4 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 3 mech_infantrys in Kansu, round 5 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 bomber in Kansu, round 5 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Japanese lost in Kansu
                  Russians win, taking Kansu from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 bomber
              Battle in Belarus
                  Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.00 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 armour moved from Rostov to Russia
              1 artillery moved from Russia to Bryansk
              2 mech_infantrys moved from Rostov to Russia
              4 aaGuns, 5 armour, 7 artilleries and 19 infantry moved from Rostov to Bryansk
              4 fighters and 1 tactical_bomber moved from Belarus to Russia
      
          Place Units - Russians
              3 mech_infantrys placed in Volgograd
              4 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 24 PUs; end with 24 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sakha: 2 aaGuns and 8 infantry
              EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 8 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 0.67
      Russians : -2.00
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 7 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 armour moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to Central United States
              1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              3 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Turning on Edit Mode
              EDIT: Changing PUs for Americans from 77 to 82
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Szechwan to Kweichow
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 5 artilleries, 1 fighter and 1 infantry; Remaining resources: 4 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Siam
                    UK_Pacific take Siam from Japanese
              2 infantry moved from Shan State to French Indo China
              2 fighters and 1 tactical_bomber moved from Burma to French Indo China
              1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
              1 bomber moved from Malta to Italian Somaliland
      
          Combat - British
              Battle in Italian Somaliland
                  British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland
                  British win, taking Italian Somaliland from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in French Indo China
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 2 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits, 2.00 expected hits
                      Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
              3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
              4 mech_infantrys moved from India to Yunnan
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 destroyer moved from 71 Sea Zone to 76 Sea Zone
              1 battleship moved from 75 Sea Zone to 76 Sea Zone
              1 bomber moved from Italian Somaliland to Ethiopia
              2 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Egypt to Trans-Jordan
              2 fighters and 1 tactical_bomber moved from Malta to Egypt
              1 armour and 1 infantry moved from French Guiana to Brazil
                    British take Brazil from Neutral_Allies
              1 transport moved from 88 Sea Zone to 86 Sea Zone
              1 mech_infantry moved from Eire to United Kingdom
      
          Place Units - British
              1 artillery and 1 infantry placed in Union of South Africa
              1 fighter placed in Union of South Africa
              4 artilleries placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 37 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              1 fighter and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 23 PUs
              Some Units in India change ownership: 1 fighter and 2 infantry
      

      Combat Hit Differential Summary :

      British : 0.50
      Italians : 0.67
      Americans : 0.00
      Chinese : 3.00
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Suiyuyan
              2 infantry moved from Shensi to Hopei
              2 infantry moved from Szechwan to Kweichow
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kweichow
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : 3.00
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
    • RE: trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 fighters and 3 infantry; Remaining resources: 7 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              1 armour moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to Central United States
              1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 101 Sea Zone
              2 fighters placed in 101 Sea Zone
              3 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Turning on Edit Mode
              EDIT: Changing PUs for Americans from 77 to 82
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : 0.00
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      T
      Tirano
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