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    Posts made by tinydictator

    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - British
                  British repair 3 damage on 3 airfields; Remaining resources: 27 PUs;
                  Turning on Edit Mode
                  EDIT: Changing PUs for British from 27 to 30
                  EDIT: Changing PUs for UK_Pacific from 5 to 2
                  EDIT: Turning off Edit Mode
                  British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 3 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair 2 damage on 2 factory_majors; Remaining resources: 0 PUs;
                  UK_Pacific buy nothing; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Libya to Tobruk
                        British take Tobruk from Italians
                  1 armour, 1 artillery and 2 infantry moved from Union of South Africa to 71 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Persia
                  1 submarine moved from 80 Sea Zone to 81 Sea Zone
                  1 cruiser and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 bomber moved from India to 81 Sea Zone
                  2 fighters and 1 tactical_bomber moved from India to Persia

      Combat - British
                  Battle in 81 Sea Zone
                      British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                      Italians defend with 1 cruiser, 3 destroyers, 1 submarine and 2 transports
                      1 cruiser owned by the British retreated to 76 Sea Zone
                      Italians win with 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is -20
                      Casualties for British: 1 bomber, 1 destroyer and 1 submarine
                      Casualties for Italians: 1 submarine
                  Battle in Persia
                      British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                      British win, taking Persia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Italians: 1 armour, 1 artillery and 1 infantry

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 aaGun, 2 artilleries and 8 infantry moved from India to West India
                  2 fighters and 1 tactical_bomber moved from Persia to West India
                  2 armour and 1 mech_infantry moved from Kenya to Belgian Congo
                  5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                  1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
                  1 fighter moved from United Kingdom to Algeria
                  3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                  3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                  3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                  1 armour moved from Algeria to Tunisia
                  EDIT: 1 armour and 1 fighter moved from Algeria to Tunisia
                  1 battleship moved from 110 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 110 Sea Zone to 91 Sea Zone

      Place Units - British
                  1 fighter and 2 infantry placed in Union of South Africa
                  1 destroyer placed in 110 Sea Zone
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 30 PUs; end with 33 PUs total

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter and 3 infantry moved from Kansu to Suiyuyan

      Place Units - Chinese
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 9 PUs total

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Malta to Western Germany
                  1 bomber moved from United Kingdom to Western Germany
                  3 fighters moved from 110 Sea Zone to Western Germany
                  3 bombers moved from United Kingdom to Baltic States
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                  1 bomber moved from Hawaiian Islands to Solomon Islands
                  2 fighters moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 49 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 transport moved from 42 Sea Zone to 61 Sea Zone
                  1 fighter moved from Hawaiian Islands to 16 Sea Zone
                  1 armour moved from Normandy Bordeaux to Holland Belgium
                        Americans take Holland Belgium from Germans
                  1 armour moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Normandy Bordeaux to Southern France
                        Americans take Southern France from Italians

      Combat - Americans
                  Air Battle in Western Germany
                      Americans attacks with 5 units heading to Western Germany
                      Germans launches 4 interceptors out of Western Germany
                      2 fighters owned by the Germans lost in Western Germany
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Western Germany
                      Bombing raid in Western Germany rolls: 7,7 and causes: 13 damage to unit: factory_major
                      Bombing raid in Western Germany causes 13 damage total.
                  Battle in 42 Sea Zone
                      Americans attack with 1 submarine
                      Japanese defend with 1 transport
                      Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Baltic States
                      Americans attack with 3 bombers
                      Germans defend with 2 mech_infantrys
                      Americans win with 2 bombers remaining. Battle score for attacker is -4
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Americans: 1 bomber
                  Battle in 16 Sea Zone
                      Americans attack with 1 bomber and 3 fighters
                      Japanese defend with 1 destroyer
                      Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                      Casualties for Japanese: 1 destroyer
                      Casualties for Americans: 1 fighter
                  Battle in 49 Sea Zone
                      Americans attack with 1 bomber and 1 transport
                      Japanese defend with 1 transport
                      Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Solomon Islands
                      Americans attack with 1 artillery, 1 bomber and 1 infantry
                      Japanese defend with 1 infantry
                      Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Americans
                  1 bomber moved from 49 Sea Zone to Hawaiian Islands
                  1 bomber moved from 16 Sea Zone to Hawaiian Islands
                  2 fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 bomber moved from Solomon Islands to Fiji
                  2 fighters moved from Western United States to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 armour moved from Eastern United States to Western United States
                  1 mech_infantry moved from Central United States to 101 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun moved from Central United States to 101 Sea Zone
                  1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour moved from Morocco to Algeria
                  1 aaGun moved from 91 Sea Zone to Morocco
                  2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Malta to Algeria
                  2 bombers moved from Western Germany to Normandy Bordeaux
                  3 fighters moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Eastern United States to 110 Sea Zone
                  1 battleship, 2 cruisers and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
                  1 submarine moved from 104 Sea Zone to 91 Sea Zone
                  1 battleship, 2 cruisers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                  2 bombers moved from Baltic States to Novgorod

      Place Units - Americans
                  1 artillery and 2 infantry placed in Normandy Bordeaux
                  3 bombers and 1 infantry placed in Western United States
                  2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 60 PUs; end with 60 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      intercept in Western Germany?

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Malta to Western Germany
                  1 bomber moved from United Kingdom to Western Germany
                  3 fighters moved from 110 Sea Zone to Western Germany
                  3 bombers moved from United Kingdom to Baltic States
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                  1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                  1 bomber moved from Hawaiian Islands to Solomon Islands
                  2 fighters moved from 26 Sea Zone to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 16 Sea Zone
                  1 bomber moved from Hawaiian Islands to 49 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 transport moved from 42 Sea Zone to 61 Sea Zone
                  1 fighter moved from Hawaiian Islands to 16 Sea Zone
                  1 armour moved from Normandy Bordeaux to Holland Belgium
                        Americans take Holland Belgium from Germans
                  1 armour moved from Holland Belgium to Normandy Bordeaux
                  1 infantry moved from Normandy Bordeaux to Southern France
                        Americans take Southern France from Italians

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 8

      Purchase Units - Russians
                  Russians repair 1 damage on 1 factory_major; Remaining resources: 36 PUs;
                  Russians buy 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Bryansk to Western Ukraine
                        Russians take Western Ukraine from Germans
                  1 armour moved from Western Ukraine to Bryansk
                  1 infantry moved from Vyborg to Finland
                  1 artillery and 1 infantry moved from Karelia to Finland
                  1 armour moved from Novgorod to Finland

      Combat - Russians
                  Battle in Finland
                      Russians attack with 1 armour, 1 artillery and 2 infantry
                      Germans defend with 3 infantry
                      Germans win with no units remaining. Battle score for attacker is -7
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 armour, 1 artillery and 2 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Karelia to Novgorod
                  1 infantry moved from Kazakhstan to Sikang
                  1 infantry moved from Buryatia to Amur
                  1 armour and 3 infantry moved from Russia to Bryansk
                  2 fighters and 1 tactical_bomber moved from Kazakhstan to India
                  1 armour and 1 mech_infantry moved from Caucasus to Bryansk
                  3 infantry moved from Kazakhstan to Caucasus
                  1 infantry moved from Caucasus to Rostov
                  1 infantry moved from Volgograd to Rostov
                  1 aaGun moved from Bryansk to Rostov
                  1 infantry moved from Novgorod to Karelia
                  1 armour and 1 mech_infantry moved from Russia to Bryansk

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 infantry placed in Volgograd
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      all right. as I said, quite exciting a turn! :)

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      Maybe something is wrong with your calculation. Did you include the French fighter that flew in after Italy’s turn? When I calculate the battle, the result is a 60% win for you, with 2.8 units remaining on average.

      If I calculate with all your fighters (6 fighters in total) your odds go up to a 78% win and 4.4 units remaining on average (and still a negative TUV swing). If you want to take the territory, your odds are slightly worse (76%, 4.2 units). With worse odds for me, I wouldn’t have done the invasion. Indeed, it was the very idea that even though you’d have a pretty good chance of throwing my first wave back into the sea, doing so would cripple your airforce.

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from United Kingdom to Normandy Bordeaux
                  2 infantry moved from United Kingdom to 110 Sea Zone

      Turn Complete - French

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter and 1 infantry; Remaining resources: 6 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from Solomon Islands to 49 Sea Zone
                  2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
                  2 infantry moved from 63 Sea Zone to New Zealand
                  1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                  2 fighters moved from New Zealand to Hawaiian Islands
                  1 infantry moved from New South Wales to Queensland
                  1 destroyer moved from 62 Sea Zone to 63 Sea Zone

      Place Units - ANZAC
                  1 fighter and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 16 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      almost forgot my eastern fighter expedition! probably I got alzheimer or something like that…  :roll:

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair 17 damage on 17 factory_majors; Remaining resources: 23 PUs;
                  UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Tunisia to Libya
                        British take Libya from Italians
                  1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 artillery
                      British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - British
                  1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                  2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 battleship, 1 carrier, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                  1 battleship, 2 carriers, 3 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                  2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                  2 aaGuns and 5 infantry moved from Scotland to United Kingdom
                  1 fighter moved from United Kingdom to Normandy Bordeaux
                  1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                  1 artillery moved from Algeria to Morocco
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
                  1 submarine moved from 39 Sea Zone to 80 Sea Zone
                  2 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
                  1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

      Place Units - British
                  1 armour and 1 infantry placed in Union of South Africa
                  1 destroyer placed in 71 Sea Zone
                  1 fighter placed in United Kingdom
                  1 destroyer placed in 110 Sea Zone

      Turn Complete - British
                  British collect 29 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  1 aaGun and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in India change ownership: 1 aaGun and 6 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Rhodesia: 1 artillery and 1 infantry
                  EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
                  EDIT: Removing units owned by British from Rhodesia: 2 armour and 1 mech_infantry
                  EDIT: Adding units owned by British to Kenya: 2 armour and 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Russia: 1 fighter
                  EDIT: Removing units owned by British from Novgorod: 1 fighter
                  EDIT: Adding units owned by British to Bryansk: 2 fighters
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair 17 damage on 17 factory_majors; Remaining resources: 23 PUs;
                  UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Tunisia to Libya
                        British take Libya from Italians
                  1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 artillery
                      British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - British
                  1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                  2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 battleship, 1 carrier, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                  1 battleship, 2 carriers, 3 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                  2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                  2 aaGuns and 5 infantry moved from Scotland to United Kingdom
                  1 fighter moved from United Kingdom to Normandy Bordeaux
                  1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                  1 artillery moved from Algeria to Morocco
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
                  1 submarine moved from 39 Sea Zone to 80 Sea Zone
                  2 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
                  1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

      Place Units - British
                  1 armour and 1 infantry placed in Union of South Africa
                  1 destroyer placed in 71 Sea Zone
                  1 fighter placed in United Kingdom
                  1 destroyer placed in 110 Sea Zone

      Turn Complete - British
                  British collect 29 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  1 aaGun and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in India change ownership: 1 aaGun and 6 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Rhodesia: 1 artillery and 1 infantry
                  EDIT: Adding units owned by British to Union of South Africa: 1 artillery and 1 infantry
                  EDIT: Removing units owned by British from Rhodesia: 2 armour and 1 mech_infantry
                  EDIT: Adding units owned by British to Kenya: 2 armour and 1 mech_infantry
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      wait, I think I’m gonna change some of the UK NCMs…

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair 17 damage on 17 factory_majors; Remaining resources: 23 PUs;
                  UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Tunisia to Libya
                        British take Libya from Italians
                  1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 artillery
                      British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - British
                  1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                  2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  1 battleship, 1 carrier, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                  1 battleship, 2 carriers, 3 fighters and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                  2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                  2 aaGuns and 5 infantry moved from Scotland to United Kingdom
                  1 fighter moved from United Kingdom to Normandy Bordeaux
                  1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                  1 artillery moved from Algeria to Morocco
                  1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
                  1 submarine moved from 39 Sea Zone to 80 Sea Zone
                  2 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
                  1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

      Place Units - British
                  1 armour and 1 infantry placed in Union of South Africa
                  1 destroyer placed in 71 Sea Zone
                  1 fighter placed in United Kingdom
                  1 destroyer placed in 110 Sea Zone

      Turn Complete - British
                  British collect 29 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  1 aaGun and 6 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Some Units in India change ownership: 1 aaGun and 6 infantry

      posted in Play Boardgames
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      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  EDIT: 1 destroyer moved from 110 Sea Zone to 92 Sea Zone

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Suiyuyan
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in Play Boardgames
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      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 armour, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                  2 armour, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                  2 armour, 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  2 bombers moved from Novgorod to Germany
                  1 bomber moved from Malta to Northern Italy
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                  1 infantry moved from 42 Sea Zone to Java

      Combat - Americans
                  Strategic bombing raid in Germany
                      Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
                      Bombing raid in Germany causes 8 damage total.
                  Strategic bombing raid in Northern Italy
                      Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                      Bombing raid in Northern Italy causes 4 damage total.
                  Battle in Normandy Bordeaux
                  Battle in Java

      Non Combat Move - Americans
                  1 submarine moved from 56 Sea Zone to 62 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  2 bombers moved from Western United States to United Kingdom
                  2 bombers moved from Germany to United Kingdom
                  1 fighter moved from 92 Sea Zone to Malta
                  1 bomber moved from Northern Italy to Malta
                  1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
                  2 fighters moved from 91 Sea Zone to United Kingdom
                  2 fighters moved from Western United States to 91 Sea Zone
                  1 fighter moved from Eastern United States to 92 Sea Zone
                  1 submarine moved from 101 Sea Zone to 104 Sea Zone
                  1 mech_infantry moved from Western United States to Central United States

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  1 armour, 1 fighter and 2 infantry placed in Eastern United States
                  1 carrier placed in 10 Sea Zone
                  2 fighters placed in Western United States

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 58 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      sure, I’m ok with the edits (even though it irks me that you make my landing in Normandy more difficult; I’ll have to see if its still worth it)

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      almost forgot to move your Rostov guy. But since he didn’t kill anyone, I just supposed that he went MIA and showed up again in Ukraine some point later (you should consider having those guys executed for cowardice).

      Things are actually still a lot tighter in the east than I thought… My build may have been a bit optimistic. I’d say this is one of the most interesting games we ever had.

      posted in Play Boardgames
      T
      tinydictator
    • RE: G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 7

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Purchase Units - Russians
                  Russians buy 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Karelia to Finland
                        Russians take Finland from Germans
                  1 infantry moved from Novgorod to Vyborg
                        Russians take Vyborg from Germans
                  1 infantry moved from Belarus to Baltic States
                        Russians take Baltic States from Germans
                  1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
                  1 tactical_bomber moved from Russia to Caucasus
                  2 fighters moved from Russia to Rostov
                  3 infantry moved from Tambov to Rostov
                  1 infantry moved from Samara to Volgograd
                        Russians take Volgograd from Germans
                  3 artilleries and 7 infantry moved from Tambov to Bryansk
                  1 infantry moved from Tambov to Bryansk
                  4 artilleries moved from Tambov to Bryansk
                  2 artilleries and 1 infantry moved from Russia to Bryansk
                  1 artillery and 1 infantry moved from Smolensk to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 10 artilleries and 10 infantry
                      Germans defend with 1 artillery and 2 infantry
                      Russians win, taking Bryansk from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Russians attack with 2 fighters and 3 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Rostov from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Caucasus
                      Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 artillery
                      Russians win, taking Caucasus from Germans with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 armour and 1 artillery
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 aaGun moved from Kazakhstan to Caucasus
                  3 infantry moved from Novosibirsk to Kazakhstan
                  1 tactical_bomber moved from Caucasus to Kazakhstan
                  2 fighters moved from Rostov to Kazakhstan
                  1 infantry moved from Samara to Kazakhstan
                  1 aaGun moved from Tambov to Rostov
                  1 infantry moved from Smolensk to Belarus
                  1 infantry moved from Novgorod to Karelia
                  1 aaGun moved from Novgorod to Karelia
                  1 armour moved from Smolensk to Novgorod
                  1 infantry moved from Tambov to Bryansk
                  2 artilleries and 2 infantry moved from Tambov to Bryansk
                  1 aaGun moved from Russia to Bryansk
                  2 infantry moved from Tambov to Bryansk
                  4 armour and 1 mech_infantry moved from Tambov to Bryansk
                  1 armour and 1 mech_infantry moved from Russia to Bryansk
                  1 aaGun moved from Tambov to Bryansk
                  2 artilleries moved from Tambov to Bryansk
                  2 infantry moved from Samara to Russia
                  1 mech_infantry moved from Tambov to Bryansk
                  1 mech_infantry moved from Tambov to Bryansk
                  1 infantry moved from Vologda to Russia

      Place Units - Russians
                  1 aaGun and 2 infantry placed in Novgorod
                  2 armour and 1 mech_infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 34 PUs; end with 34 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Ukraine: 1 infantry
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
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      tinydictator
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