Posts made by tinydictator
-
RE: Tinydictator: First Blood (Axis)
Non combat move:
all planes in Yun, Hun, Hon land in Kwa
1 Ftr, 1 Tac from Phil land in sz35
1 Ftr (sz35) lands in Kwa1 BB, 2 CA, 1 Crs (sz6), 2 Ftr, 2 Tac (sz26) -> sz31
1 Bmb (sz26) lands in Msh
1 sub (sz6) -> sz336 Inf, 1 AA (Man) -> Jeh
4 Inf (Kor) -> (Man)
1 Ftr (Kor) -> JapMobilization:
2 Trn, 2 subs in sz6Convoy disruption:
1 BB sz 37Rolls: 1@3; Total Hits: 11@3: (3)
-
RE: Tinydictator: First Blood (Axis)
Casualties:
ROUND 5:
Philippines: 1 Ftr, 1 Tac vs 1 Ftr
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
Rolls: 1@4; Total Hits: 01@4: (6)
-
RE: Tinydictator: First Blood (Axis)
Casualties:
Phil:
1 Inf, 1 Art (Jap, press on)
2 Inf (USA)ROUND 4:
Philippines: 1 Ftr, 1 Tac vs 1 Ftr
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
Rolls: 1@4; Total Hits: 01@4: (5)
-
RE: Tinydictator: First Blood (Axis)
Casualties:
sz35:
1st on BB (Jap)
1 DD (USA, defeat)
amphibious assaultYun: 2 Inf (Chin, defeat)
ROUND 3:
Philippines: 1 Inf, 1 Art, 1 Ftr, 1 Tac vs 2 Inf, 1 Ftr
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 6)1@3: (5)1@4: (3)
Rolls: 2@2 1@4; Total Hits: 22@2: (2, 4)1@4: (3)
-
RE: Tinydictator: First Blood (Axis)
Casualties:
sz26:
Japan: 1 DD
USA: all (defeat)sz62: Japan: 1 DD (defeat)
sz35: USA (1): 1 sub (I assume) press on
Hun:
1 Inf (Jap)
2 Inf (USA, defeat)Yun:
1 Inf (Jap, press on)
2 Inf (Chin)Hon:
2 Inf (UK, defeat)ROUND 2:
sz35: 1 sub, 1 DD, 1 BB, 1 AC, 1 Crs, 1 Ftr vs 1 DD
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 5)2@3: (1, 3)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
Yun: 1 Inf, 1 Art, 1 Ftr, 1 Tac, 1 Bmb vs 2 Inf
Rolls: 2@2 1@3 2@4; Total Hits: 22@2: (2, 5)1@3: (4)2@4: (4, 5)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
-
RE: Tinydictator: First Blood (Axis)
:cry: well ok.
ROUND 1:
sz26: 2 DD, 2 Ftr, 2 Tac, 1 Bmb vs 1 sub, 1 DD, 1 Crs
Rolls: 2@2 2@3 3@4; Total Hits: 52@2: (2, 5)2@3: (1, 1)3@4: (2, 5, 4)
Rolls: 1@1 1@2 1@3; Total Hits: 11@1: (2)1@2: (6)1@3: (3)
sz62: 1 DD vs. 1 DD
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
sz35: 1 sub, 1 DD, 1 BB, 1 AC, 1 Crs, 1 Ftr vs 1 sub, 1 DD
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (5, 4)2@3: (6, 4)1@4: (2)
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (5)
Hun: 2 Inf, 2 Ftr, 2 Tac vs 2 Inf
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (4, 4)2@3: (6, 3)2@4: (3, 6)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Yun: 2 Inf, 1 Art, 1 Ftr, 1 Tac, 1 Bmb vs. 4 Inf
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 21@1: (6)2@2: (5, 6)1@3: (6)2@4: (1, 4)
Rolls: 4@2; Total Hits: 14@2: (6, 1, 6, 5)
Hon: 1 Inf, 1 Art, 2 Ftr, 1 Tac vs. 2 Inf
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (5, 1)2@3: (4, 1)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (6, 5)
-
RE: Tinydictator: First Blood (Axis)
yes, maybe we should do that…
I could have lived with some things going wrong somewhere. Mutual destruction in the Philippines would have been fine (e.g. I loose my ground forces and a plane). But now the transport off Borneo is a goner, the airforce losses were ridiculous, your transport and sub survived and the little battle off Sydney went belly up as well. So yes, lets do it again.
Same combat move (some people don’t learn :D), except that I send one additional destroyer from sz6 in the battle for Hawaii.
Scramble?
-
RE: Tinydictator: First Blood (Axis)
The ridiculous part? Your bloody transport survived.
-
RE: Tinydictator: First Blood (Axis)
ok I should have known better. Never say this couldnt get worse. Now I know how you must feel when I roll dice…
Pick your 1 casualty in Philippines. I take the Inf, Art and Ftr. And yes, I retreat.
I take the DD, 1 Ftr and 1 Tac as casualty off Hawaii. And I press on: 1 Ftr, 1 Tac, 1 Bmb vs 1 Crs, 2 Ftr (your sub is out of the battlespace)
Rolls: 1@3 2@4; Total Hits: 31@3: (2)2@4: (4, 4)
Rolls: 1@3 2@4; Total Hits: 31@3: (1)2@4: (2, 4)
Let’s see if this goes any better. Otherwise I can just do harakiri right away.
-
RE: Tinydictator: First Blood (Axis)
oh. my. god. 20 against 14 and we end up with 1 hit against 3! and the 50-50 in sz62 also lost. hart to imagine this any worse.
You have to pick your one casualty off Hawaii first. Then I’ll pick mine and decide whether or not to press on. I’ll continue with the other battles in the meantime.
Everywhere else is pretty obvious, you have one Inf left in Yunnan. I picked the Inf as loss in Hon.
Yun: 2 Inf, 1 Art, 1 Ftr, 1 Tac, 1 Bmb vs 1 Inf
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 31@1: (6)2@2: (5, 4)1@3: (1)2@4: (4, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
Phil: 1 Inf, 1 Art, 1 Ftr, 1 Tac vs 2 Inf, 1 Ftr
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (6)1@4: (2)
Rolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (3)
-
RE: Tinydictator: First Blood (Axis)
i’m counting on my well known luck (although I may loose it with these electronic dice, lets see!) :)
Banzai!!!
ROUND 1:
sz26: 1 DD, 2 Ftr, 2 Tac, 1 Bmb vs 1 sub, 1 DD, 1 Crs, 2 Ftr
Rolls: 1@2 2@3 3@4; Total Hits: 11@2: (4)2@3: (5, 5)3@4: (6, 6, 3)
Rolls: 1@1 1@2 1@3 2@4; Total Hits: 31@1: (2)1@2: (6)1@3: (2)2@4: (4, 4)
sz62: 1 DD vs. 1 DD
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 1@2; Total Hits: 11@2: (1)
sz35: 1 sub, 1 DD, 1 Crs, 1 Ftr, 1 BB vs 1 sub, 1 DD
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 5)2@3: (6, 3)1@4: (4)
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (3)
Hun: 2 Inf, 2 Ftr, 2 Tac vs 2 Inf (I wrote in the combat move 1 Ftr from Jap - that was mistaken, the Ftr (Jap) cannot reach Hun, it went to Hon (on the AAA file he went to Hon))
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (5, 3)2@3: (3, 4)2@4: (2, 5)
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Yun: 2 Inf, 1 Art , 1 Ftr, 1 Tac, 1 Bmb vs 4 Inf
Rolls: 1@1 2@2 1@3 2@4; Total Hits: 31@1: (1)2@2: (2, 5)1@3: (5)2@4: (6, 3)
Rolls: 4@2; Total Hits: 04@2: (5, 5, 6, 6)
Hon: 1 Inf, 1 Art, 2 Ftr, 1 Tac vs 2 Inf
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (5, 2)2@3: (3, 2)1@4: (6)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
-
RE: Tinydictator: First Blood (Axis)
ok, the official raiding rules then. Here we go:
Japan 1
DOW UK/ANZAC
Buy (26):
2 Sub (12)
2 Trn (14)Combat Move:
to sz26: 1 DD, 2 Ftr, 2 Tac (sz 6), 1 Bmb (Jap)
to sz41: 1 Trn [2 Inf]
to Wak: 2 Inf (Jap)
to sz62: 1 DD (sz33)
To sz35: 1 sub, 1 DD, 1 BB, 1 Trn [Inf, Art] (sz19), 1 AC (sz33), 1 Crs (sz20); 1 Ftr (For)
to Phil: 1 Inf (Oki); 1 Art (Man); 1 Ftr, 1 Tac (sz33)
to sz43: 1 Trn [1 Inf]
to Bor: 1 Inf (Ksi)to Anh: 2 Inf, 1 Art (Jeh); 3 Inf, 1 Art (Sha); 3 Inf, 1 Art (Ksu), 1 Mech (Man)
to Hun: 2 Inf (Ksi), 2 Ftr, 2 Tac (Man), 1 Ftr (Jap)
to Yun: 2 Inf, 1 Art (Kwa), 1 Ftr, 1 Tac (Ksu), 1 Bmb (Jap)
to Hon: 1 Inf (Kwa), 1 Art (Ksi), 1 Ftr (Oki), 1 Tac (Jap)
to FIC: 2 Inf (Sia)Scramble?
-
RE: Tinydictator: First Blood (Axis)
Sure, I can spell out casualties. A propos the battle in SZ 111: If you wouldn’t mind, I would shift the last hit from the fighter to the tactical bomber. Let me know if that is all right with you (no drama if it isn’t).
Convoy: As I understand the A+3 rules, convoy damage is still done in the collect income phase. But I’m perfectly fine with doing it like this. Actually I think this way is much cooler, it gives more incentives for raiding.
Let’s have a look of the empire of the rising sun then.
-
RE: Tinydictator: First Blood (Axis)
Income:
44 - 3 convoy raid + 19 captured from France + 10 NO = 70 IPC
Your turn!
-
RE: Tinydictator: First Blood (Axis)
Finally!
Non-combat move:
1 Ftr, 1 Tac from sz109 land in Hol
1 Tac, 2 Bmb from sz111 land in WGer
1 Tac from France lands in WGer
1 Tac from SFr lands in NIta
1 Ftr (Hun) -> SIta3 Inf (Nor) -> Fin
1 Inf (Rom) -> Bul
1 AA (WGer) -> Hol
1 AA (WGer) -> Ger
5 Inf, 2 Art, 2 AA (Ger) -> Hun
3 Inf (Pol) -> Hun
1 Crs, 1 Trn (SZ114) -> sz113, ferry 2 Inf (Den) -> GerBuild:
1 Bmb in WGer
1 Sub in SZ112
3 Art in GerConvoy raid in sz93:
Rolls: 2@3; Total Hits: 22@3: (3, 3)
PS: I also added 1 AA in NIta, which was missing, and deleted 1 Ftr in NIta, which ought not be there.
-
RE: Tinydictator: First Blood (Axis)
Helloooo?
ROUND 5:
SZ106: 2 subs vs 1 DD
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
-
RE: Tinydictator: First Blood (Axis)
What are these guys in SZ106 doing?
ROUND 4:
SZ106: 2 subs vs 1 DD
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (3)