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    Posts made by tinydictator

    • RE: Tinydictator: First Blood (Axis)

      Ok then, victory for the axis! I think I would have wrapped it up the latest in G10.

      I think your first and biggest mistake was your UK Europe opening - from scrambling your fighters to not building Infantery in UK1. I hadn’t really planned on sea lion, but you were offering it on a silver plate (and as I hadn’t planned for it, I also had the ressources to prevent Russia from invading Germany in R3, which makes a big difference). Actually at one point I thought that you actually wanted me to invade England and had some crazy plan attacking with Russia while my forces where in the UK.

      Your US1 move wasn’t particularly helpful either, but mostly your problem with the US was that you were so undecided, always shifting to and fro. You could have given Japan the final blow twice by just pushing on one more round, but everytime you pulled out and allowed them to bounce back.

      And I totally agree, let’s wait for the next game until we both have some things off of our to-do lists!

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      Does it take that long to admit defeat?

      btw, in order to speed things a bit up, I would suggest that you do ANZAC and France before I move with Italy/Germany.

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      Non-combat move:

      1 Ftr (Man) -> Jap
      1 Tac (Man) -> Hon
      1 Trn (sz19), 1 Trn (sz20) load 2 Inf, 1 Art, 1 Tank (Jap) -> sz19, unload to Sha
      1 Inf (Man) -> Jeh
      1 sub (sz37) -> sz39
      1 DD, 1 AC, 1 Ftr, 1 Tac (sz39) -> sz37
      2 Bmb (Sum), 1 Tac (Jap) -> Car
      1 Crs (sz35) -> sz33
      1 sub (sz62) -> sz63
      1 Inf, 1 Art (Ksu) -> Ksi

      Build:
      Man: 3 Inf
      Hon: 1 Inf, 1 Mech, 1 Tank
      Jap: 2 Ftr, 1 DD, 1 Trn

      Collect: 50 + 10 = 60 IPC

      First Blood (Japan7).AAM

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      SBR indeed.

      JAPAN 7:

      Buy (57):

      4 Inf (12)
      1 Mech (4)
      1 Tank (6)
      1 Ftr (20)
      1 DD (8 )
      1 Trn (7)

      Combat move:

      to sz37: 1 Trn (sz35) load 1 Inf, 1 Art (Jav)
      to Mal: 1 Inf, 1 Art (sz37)
      to Anh: 1 Inf (Sha)
      to Hun: 1 Inf, 1 Art (Ksi); 1 Tank (Sha)
      to Kwa: 2 Inf, 1 Art (Hon)

      Kwa: 2 Inf, 1 Art vs 1 Inf
      DiceRolls: 1@1 2@2; Total Hits: 11@1: (5)2@2: (1, 3)
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      Not exactly much action for a combat move, but it is indeed rather empty on the Pacific map…

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      you get raided in sz80 as well - say hello to the Italian navy!

      DiceRolls: 3@3; Total Hits: 23@3: (3, 1, 4)

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      Vodka - makes infantery die heroically and figther pilots and AAs miss their targets.

      That’s 4 damage on CPr and 6 damage on Rus.
      I take an inf as casualty in Bel and Arch each.

      Non-combat move:

      1 Bmb (Rus); 1 Ftr, 1 Tac (Bel) land in Nov
      1 Bmb (CPr) lands in Gre

      2 Trn, 1 Crs, 1 BB (sz115) -> sz112
      1 DD (sz112); 1 sub (sz125) -> sz110
      5 Trn (sz115) load 6 Inf, 4 Art (Ger) -> sz115, unload to Nov
      2 AA (Nov); 6 Tank (EPl) -> Arch
      10 Inf, 4 Art, 2 AA (Bes); 6 Mech, 2 Tank (EPl) -> WUkr
      1 Trn (sz93) loads 1 Inf, 1 Art (SFr) -> sz98, unload to Syr

      Build:
      UK: 3 Inf
      Fra: 2 Inf, 1 Art
      SFR: 1 Inf, 1 Tank, 1 Trn
      WGer: 2 Inf
      Nov: 1 Ftr, 2 Bmb

      Collect: 58 + 15 = 73 IPC

      First Blood (Germany7).AAM

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      SBR on CPr:

      Dogfight: 1 Bmb vs 1 Ftr
      DiceRolls: 1@1; Total Hits: 01@1: (5)
      DiceRolls: 1@1; Total Hits: 01@1: (2)

      AA:DiceRolls: 1@1; Total Hits: 01@1: (2)

      Bombing raid:DiceRolling 1d6:
      (2)

      SBR on Rus:

      Dogfight: 1 Bmb vs 1 Ftr
      DiceRolls: 1@1; Total Hits: 01@1: (5)
      DiceRolls: 1@1; Total Hits: 01@1: (5)

      AA:DiceRolls: 1@1; Total Hits: 01@1: (6)

      Bombing raid:DiceRolling 1d6:
      (4)

      Bel: 2 Inf, 1 Ftr, 1 Tac vs 1 Inf
      DiceRolls: 2@1 1@3 1@4; Total Hits: 12@1: (4, 4)1@3: (6)1@4: (2)
      DiceRolls: 1@2; Total Hits: 11@2: (2)

      Arch: 19 Inf, 13 Art, 2 Mech, 4 Tank vs 1 Inf
      DiceRolls: 8@1 26@2 4@3; Total Hits: 118@1: (3, 2, 3, 1, 3, 1, 3, 5)26@2: (3, 6, 5, 6, 4, 5, 2, 1, 1, 3, 2, 4, 1, 4, 6, 5, 2, 5, 3, 5, 4, 4, 1, 6, 6, 3)4@3: (1, 3, 4, 4)
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      GERMANY 7:

      Buy (75):

      8 Inf (24)
      1 Art (4)
      1 Tank (6)
      1 Trn (7)
      2 Bmb (24)
      1 Ftr (10)

      Combat move:

      SBR on CPr: 1 Bmb (TrJ) - Scramble?
      SBR on Rus: 1 Bmb (Bes) - Scramble?

      to Bel: 2 Inf (Nov); 1 Ftr, 1 Tac (EPl)
      to Arch: 19 Inf, 13 Art, 2 Mech, 4 Tank (Nov)

      Attached the map with the German combat move and the Italian positions.

      First Blood (Germany7 Combat).AAM

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      Darn! I take the Inf and the Ftr as casualties in Irq.

      Non-combat move:

      1 Bmb (Sud); 1 Tac (Irq) land in TrJ
      1 Inf (Egy) -> TrJ
      1 Trn (sz99) loads 1 Inf, 1 Art (NIta) -> sz99, unload to Syr
      1 Trn (sz92) loads 2 Inf (SFr) -> sz92, unload to Gib
      1 Trn (sz92) loads 1 Inf, 1 Tank (NIta) -> sz94, unload to Alg
      2 Inf (NIta) -> SFr

      Build:
      NIta: 5 Inf, 1 Art
      SIta: 1 Ftr
      Egy: 2 Inf, 1 Art

      Collect: 24 + 17 + 4 = 45 IPC

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      But now to more pleasant things: Europe!

      ITALY 6:

      Buy (43):

      7 Inf (21)
      2 Art (8 )
      1 Ftr (10)
      save (4)

      Combat move:

      to sz80: 1 sub, 1 DD (sz98)
      to Irq: 1 Inf, 1 Art (Syr); 1 Ftr (TrJ); 1 Tac (SIta)
      to sz81: 1 Trn (sz96), load 1 Inf, 1 Art (Tob)
      to Sud: 1 Inf, 1 Art (sz81); 1 Bmb (TrJ)
      to WUkr: 3 Inf, 1 Art, 1 Tank (EPl)

      Round 1:

      sz80: 1 sub (first strike), 1 DD vs 1 sub - the sub is the first roll
      DiceRolls: 1@2 1@2; Total Hits: 21@2: (1)1@2: (2)
      DiceRolls: 1@1; Total Hits: 01@1: (4)

      Irq: 1 Inf, 1 Art, 1 Ftr, 1 Tac vs 2 Inf
      DiceRolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 3)1@3: (6)1@4: (4)
      DiceRolls: 2@2; Total Hits: 22@2: (1, 1)

      Sud: 1 Inf, 1 Art, 1 Bmb vs 1 Inf
      DiceRolls: 2@2 1@4; Total Hits: 12@2: (3, 6)1@4: (3)
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      WUkr: 3 Inf, 1 Art, 1 Tank vs 1 Inf
      DiceRolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 1)2@2: (3, 6)1@3: (3)
      DiceRolls: 1@2; Total Hits: 01@2: (3)

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      so that’s 9 + 20 - 7 = 22 IPC for ANZAC…

      the Trn to sz42 was stupid, I think I was pretty tired yesterday…

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      and ANZAC gets raided in Sia as well

      DiceRolls: 2@3; Total Hits: 12@3: (3, 6)

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      @Pakitho:

      Collect:

      12 + 12 - 8 (16)

      I can raid maximum 3 IPC in sz39, so you collect 12 + 12 - 5 = 19

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      yes I take the hit on the AA…

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      wow, in that first round your luck was ridiculous! you had like 4 hits above average and I had one below average.

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      Yes I scramble.

      OOL: 1st hit on BB (x2), 1st hit on AC (x2), sub, 2nd hit on AC (x2), Tac, Crs, Ftr (x6), 2nd on BB (x2)

      If things would go extremely well for me I might consider pushing the second hit on the ACs behind the Crs.

      I admit that I got a bit sloppy. Didn’t see the Tac in WUS for example.

      But whatever. It should be more or less mutual destruction. You may prevent a Japanese Victory in the Pacific by this. But Europe is still mine.

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      updated map

      First Blood (Japan6).AAM
      First Blood (Japan6).AAM

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      change of plan: the sub from sz6 goes to sz26 as well

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      That’s 12 damage for Ind, bringing you up to max damage.

      I take 1 Inf as casualty in Ksi.

      Non-combat move:

      1 Ftr, 1 Tac (Jeh) land in Man
      1 Tac (Sha) lands in Jap
      2 Bmb (Ind) land in Sum
      1 Ftr (Ind); 1 AC, 1 Tac, 1 DD (sz42) -> sz39
      1 AA (Ksu) -> Ksi
      1 sub (sz36) -> sz37
      1 sub (sz6) -> sz36
      1 Crs, 1 Trn [load 1 Inf (Cel) (sz42) -> sz35, unload to Phi
      1 Trn (sz44) -> sz20
      2 Trn [load 3 Inf, 1 AA (Jap)], 1 AC, 2 Ftr (sz6); 1 AC, 2 Ftr (sz33); 1 Crs, 2 BB (sz63) -> sz26, unload to Haw
      2 Ftr, 1 Tac (Jap) -> Haw
      1 Trn (sz63) load 1 Inf, 1 Art (NZe) -> sz42, unload to Jav

      Build:
      Jap: 4 Inf, 3 Art, 1 Tank, 1 sub (sz6)
      Hon: 2 Inf, 1 Art
      Man: 3 Art

      Collect: 47 + 10 = 57 IPC

      Babamm!

      First Blood (Japan6).AAM

      posted in Play Boardgames
      T
      tinydictator
    • RE: Tinydictator: First Blood (Axis)

      Round 1:

      SBR India: 2 Bmb vs AA (first roll on first bomber)
      DiceRolls: 2@1; Total Hits: 02@1: (3, 6)
      DiceRolling 2d6:
      (3, 5)

      Jeh: 1 Inf, 1 Ftr, 1 Tac vs 1 Inf
      DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (2)1@4: (6)
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      Sha: 1 Inf, 1 Tank, 1 Tac vs 1 Inf
      DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (1)1@4: (5)
      DiceRolls: 1@1; Total Hits: 01@1: (6)

      Ksi: 2 Inf, 1 Art vs 1 Inf
      DiceRolls: 1@1 2@2; Total Hits: 11@1: (3)2@2: (2, 4)
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Play Boardgames
      T
      tinydictator
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