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    Posts made by TinCanoftheSea

    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper Yeah definitely better than my simulation went, less hits from both sides. I’m not a great Japan player, really wishing I had a few mulligans haha. Not sure how I didn’t factor the Allies declaring war on me

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              5 artilleries and 21 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour moved from Poland to Eastern Poland
                    Germans take Eastern Poland from Russians
              1 armour moved from Eastern Poland to Bessarabia
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              6 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 submarine moved from 112 Sea Zone to 114 Sea Zone
              1 submarine moved from 112 Sea Zone to 104 Sea Zone
              1 bomber moved from Western Germany to 104 Sea Zone
              1 bomber moved from Western Germany to 114 Sea Zone
              1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
              1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
              1 infantry moved from Western Germany to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
              1 infantry moved from 127 Sea Zone to Novgorod
              1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
              1 tactical_bomber moved from Western Germany to 114 Sea Zone
              4 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
              1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
      
          Combat - Germans
              Battle in Novgorod
              Battle in Nenetsia
              Battle in 114 Sea Zone
                  Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
                  Russians defend with 1 cruiser
                      Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 114 Sea Zone
                      1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win, taking Novgorod from Russians, taking Nenetsia from Russians with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
                  Casualties for Russians: 1 cruiser
              Battle in 104 Sea Zone
                  Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 104 Sea Zone
                  Germans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 94 Sea Zone
                  Germans attack with 1 fighter and 1 tactical_bomber
                  British defend with 1 cruiser
                      Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in 94 Sea Zone
                      1 cruiser owned by the British lost in 94 Sea Zone
                  Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Germans
              1 tactical_bomber moved from 94 Sea Zone to Southern Italy
              1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from 112 Sea Zone to Southern Italy
              1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
              1 fighter moved from 112 Sea Zone to Southern Italy
              10 mech_infantrys moved from Germany to Romania
              3 aaGuns moved from Romania to Bessarabia
              1 armour moved from Western Germany to Poland
              2 armour moved from Greece to Romania
              1 bomber moved from 104 Sea Zone to Western Germany
              1 bomber moved from 114 Sea Zone to Southern Italy
              3 artilleries moved from Southern France to Northern Italy
              1 infantry moved from Southern France to Northern Italy
              1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              2 fighters moved from 112 Sea Zone to Southern Italy
      
          Place Units - Germans
              2 armour and 8 mech_infantrys placed in Germany
              1 bomber placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
              Germans collect 48 PUs (2 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs]
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.50
      Germans regular : 0.83
      British regular : 0.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies +37 VS dawgoneit Axis

      I’m back! Excited to resume this game

      posted in League
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      TinCanoftheSea
    • RE: TinCanoftheSea Allies +37 VS dawgoneit Axis

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 carriers, 2 destroyers, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
              2 bombers moved from Normandy Bordeaux to 112 Sea Zone
              1 bomber moved from Normandy Bordeaux to Germany
              7 artilleries, 8 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone
              7 artilleries, 8 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
              1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium
              2 infantry moved from Normandy Bordeaux to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
              2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Germany causes 7 damage total. 
              Battle in 6 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 2 destroyers and 6 transports
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Japanese roll dice for 2 destroyers and 6 transports in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                      2 destroyers owned by the Japanese lost in 6 Sea Zone
                      6 transports owned by the Japanese lost in 6 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 2 destroyers and 6 transports
              Battle in Holland Belgium
                  Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      1 infantry owned by the Germans lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in 112 Sea Zone
                  Americans attack with 2 bombers, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 8 transports
                  Germans defend with 1 carrier, 1 cruiser and 1 fighter
                      Americans roll dice for 2 bombers, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 8 transports in 112 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
                      Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      2 cruisers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
                      1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                  Americans win with 2 bombers, 1 carrier, 2 fighters, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 cruisers and 1 fighter
                  Casualties for Germans: 1 carrier, 1 cruiser and 1 fighter
              Battle in Norway
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
              2 bombers moved from 112 Sea Zone to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
              1 fighter moved from 95 Sea Zone to Southern France
              1 bomber moved from Russia to French Indo China
              4 fighters moved from Philippines to French Indo China
              2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
              1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Germany to Southern France
              3 transports moved from 110 Sea Zone to 102 Sea Zone
              2 transports moved from 95 Sea Zone to 92 Sea Zone
              1 cruiser moved from 95 Sea Zone to 92 Sea Zone
              4 bombers moved from Eastern United States to United Kingdom
      
          Place Units - Americans
              1 factory_minor placed in French Indo China
              1 armour and 2 mech_infantrys placed in Normandy Bordeaux
              2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
              1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 65 PUs; end with 65 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from Hopei to Shensi
              1 fighter and 1 infantry moved from Hopei to Chahar
              2 artilleries moved from Hopei to Anhwe
                    Chinese take Anhwe from Japanese
      
          Combat - Chinese
              Battle in Chahar
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Chahar
                  Chinese win, taking Norway from Germans, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Shensi
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Chahar to Hopei
      
          Place Units - Chinese
              6 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Kwangsi to Kwangtung
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kweichow
                    Chinese take Kweichow from Japanese
              1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
              1 armour moved from Kwangsi to Kiangsu
              1 infantry moved from Kiangsi to Kiangsu
              1 fighter moved from Hopei to Kwangtung
              1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
              1 fighter moved from Hopei to Kwangtung
              4 infantry moved from Yunnan to Szechwan
              1 infantry moved from Yunnan to Szechwan
              1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy
              1 fighter moved from 95 Sea Zone to Northern Italy
              1 artillery and 2 infantry moved from Southern France to Northern Italy
              1 infantry moved from Greece to Albania
                    British take Albania from Italians
              1 infantry moved from Greece to Bulgaria
                    British take Bulgaria from Germans
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
      
          Combat - British
              Battle in Northern Italy
                  British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry; Italians defend with 1 factory_minor and 2 infantry
                      British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits
                      Italians roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits
                      1 infantry owned by the Germans lost in Northern Italy
                      British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/6 hits, 2.50 expected hits
                      Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Northern Italy
                      1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy
                  British win, taking Northern Italy from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry
              Battle in Kwangtung
                  British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                  Japanese defend with 1 harbour, 3 infantry and 1 mech_infantry
                      British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 3/6 hits, 2.00 expected hits
                      Japanese roll dice for 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the British lost in Kwangtung
                      3 infantry owned by the Japanese lost in Kwangtung
                      British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kwangtung
                  British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 3 infantry and 1 mech_infantry
              Battle in Kiangsu
                  British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 factory_minor and 3 infantry
                      British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1.83 expected hits
                      Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Japanese lost in Kiangsu
                  British win, taking Kiangsu from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
              Battle in Szechwan
                  British attack with 5 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Szechwan
                      1 infantry owned by the Japanese lost in Szechwan
                  British win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
              1 armour and 5 mech_infantrys moved from India to Eastern Persia
              2 infantry moved from Yunnan to Szechwan
              2 infantry moved from Burma to Yunnan
              2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
              1 infantry moved from Trans-Jordan to 98 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
              2 fighters moved from Northern Italy to 97 Sea Zone
              1 tactical_bomber moved from Northern Italy to 95 Sea Zone
              1 battleship moved from 97 Sea Zone to 98 Sea Zone
              3 transports moved from 97 Sea Zone to 98 Sea Zone
              4 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery moved from United Kingdom to 110 Sea Zone
              1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 armour, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
              1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
              1 transport moved from 109 Sea Zone to 110 Sea Zone
              2 infantry moved from Normandy Bordeaux to 110 Sea Zone
              2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from United Kingdom to Norway
              1 fighter moved from United Kingdom to 95 Sea Zone
              3 aaGuns moved from India to Burma
              2 fighters moved from Kwangtung to Kwangsi
      
          Place Units - British
              1 factory_minor placed in Greece
              1 artillery and 2 infantry placed in Egypt
              1 artillery and 2 infantry placed in Southern France
              Turning on Edit Mode
              EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry and 1 mech_infantry
              EDIT: Adding units owned by British to Southern France: 2 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
              3 infantry placed in United Kingdom
              British undo move 3.
              British undo move 2.
              2 artilleries and 1 infantry placed in Egypt
              British undo move 3.
              1 artillery and 2 infantry placed in Egypt
              1 artillery and 2 infantry placed in Southern France
      
          Turn Complete - British
              British collect 42 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 bomber and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,4,6,1,6,6,1
              UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
              Some Units in India change ownership: 1 armour, 1 bomber and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Americans regular : 0.00
      Italians regular : -1.33
      Japanese regular : -1.67
      Germans AA : -0.17
      Germans regular : 2.17
      British regular : -0.33
      

      Savegame

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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      I’m back! Rough dicing on both sides this turn haha

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour and 1 infantry moved from Syria to 99 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour and 1 infantry moved from 98 Sea Zone to Egypt
              1 armour and 1 artillery moved from Alexandria to Egypt
              1 artillery and 1 infantry moved from Trans-Jordan to Egypt
              1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Kenya to Tanganyika Territory
                    Italians take Tanganyika Territory from British
              1 battleship moved from 99 Sea Zone to 98 Sea Zone
              1 cruiser moved from 93 Sea Zone to 98 Sea Zone
              1 destroyer moved from 97 Sea Zone to 98 Sea Zone
              1 bomber and 2 fighters moved from Southern Italy to Egypt
      
          Combat - Italians
              Battle in Egypt
                  Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
                  British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
                      Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                      Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 : 4/12 hits, 4.83 expected hits
                      British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/11 hits, 4.33 expected hits
                      2 infantry owned by the Italians lost in Egypt
                      2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Egypt
                      Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 3 : 2/10 hits, 4.33 expected hits
                      British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.67 expected hits
                      2 infantry owned by the Italians lost in Egypt
                      1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt
                      Italians roll dice for 2 armour, 3 artilleries, 1 bomber and 2 fighters in Egypt, round 4 : 4/8 hits, 3.67 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/4 hits, 2.00 expected hits
                      1 artillery owned by the Italians lost in Egypt
                      1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
                  Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 38
                  Casualties for Italians: 1 artillery and 4 infantry
                  Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for ANZAC: 2 infantry
      
          Non Combat Move - Italians
              1 armour and 2 infantry moved from Albania to Greece
              1 bomber and 2 fighters moved from Egypt to Trans-Jordan
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
              1 fighter placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 17 PUs; end with 17 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -3.00
      British regular : -4.00
      

      Savegame

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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper I think you forgot about the UK turn lol, unless you just ran out of time

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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Kwangsi to Yunnan
                    Japanese take Yunnan from Chinese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Chahar to Suiyuyan
              3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 armour and 1 artillery moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              2 infantry moved from Jehol to Manchuria
              1 fighter moved from Japan to Manchuria
              1 infantry moved from Jehol to Manchuria
              1 aaGun moved from Jehol to Manchuria
              1 infantry moved from Jehol to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Kiangsi
              1 artillery moved from Kwangsi to 36 Sea Zone
              1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
              1 artillery moved from 34 Sea Zone to Paulau Island
              2 battleships, 2 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
              2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
              2 bombers moved from Kwangsi to Siam
              3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
      
          Place Units - Japanese
              1 transport placed in 6 Sea Zone
              1 artillery placed in Japan
              3 mech_infantrys placed in Kiangsu
              1 harbour placed in Hainan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 34 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: My favorite turn 1 builds

      @barnee yeah I’ll have to test it out some time. I think the only way to staff it would be if ANZAC helped like you said, UKP can’t afford it and UKE would be drastically weakened sending the RAF East

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: My favorite turn 1 builds

      @dazedwit ah okay, I guess I do recall seeing that quite a few years ago. @barnee it is to get a 2 3 plane scrambles for a Japanese amphibious assault. I’ve never seen it done but I’d think it would be more helpful to just buy units to defend Calcutta

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies +37 VS dawgoneit Axis

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Urals
                    Russians take Urals from Germans
              1 infantry moved from Vologda to Novosibirsk
                    Russians take Novosibirsk from Germans
              1 artillery and 1 infantry moved from Russia to Samara
              1 infantry moved from Russia to Samara
              3 armour moved from Bryansk to Novgorod
              1 bomber and 5 fighters moved from Russia to Novgorod
              1 artillery and 3 infantry moved from Bryansk to Western Ukraine
              1 mech_infantry moved from Tobruk to Libya
                    Russians take Libya from Italians
              1 armour moved from Tobruk to Egypt
              1 mech_infantry moved from Alexandria to Trans-Jordan
              1 mech_infantry moved from Ethiopia to Italian Somaliland
                    Russians take Italian Somaliland from Italians
              1 armour and 1 mech_infantry moved from Russia to Archangel
              1 artillery and 3 infantry moved from Manchuria to Jehol
              1 armour and 2 mech_infantrys moved from Chahar to Kansu
              2 mech_infantrys moved from Chahar to Jehol
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 3 armour, 1 bomber and 5 fighters
                  Germans defend with 1 airfield, 3 armour, 2 bombers, 1 factory_minor and 1 harbour
                      Russians roll dice for 3 armour, 1 bomber and 5 fighters in Novgorod, round 2 : 7/9 hits, 4.67 expected hits
                      Germans roll dice for 3 armour and 2 bombers in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
                      2 armour owned by the Russians lost in Novgorod
                      2 bombers owned by the Germans and 3 armour owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 30
                  Casualties for Russians: 2 armour
                  Casualties for Germans: 3 armour and 2 bombers
              Battle in Kansu
                  Russians attack with 1 armour and 2 mech_infantrys
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Kansu
                  Russians win, taking Kansu from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 3 infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Western Ukraine
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Jehol
                  Russians attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Japanese defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Jehol, round 2 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits
                      2 infantry owned by the Russians lost in Jehol
                      Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Jehol, round 3 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians lost in Jehol
                      Russians roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 4 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 4 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 5 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 5 : 2/2 hits, 0.83 expected hits
                      2 mech_infantrys owned by the Russians lost in Jehol
                      1 mech_infantry owned by the Japanese lost in Jehol
                      Russians roll dice for 1 artillery in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Jehol, round 6 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 artillery in Jehol, round 7 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in Jehol, round 7 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Jehol
                  Russians win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -7
                  Casualties for Russians: 3 infantry and 2 mech_infantrys
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in Archangel
                  Russians attack with 1 armour and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians lost in Samara
                      1 armour owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Russians
              1 infantry moved from Bryansk to Belarus
              2 aaGuns, 1 artillery and 9 infantry moved from Bryansk to Ukraine
              1 mech_infantry moved from Russia to Ukraine
              1 artillery and 3 infantry moved from Russia to Bryansk
              2 armour and 2 mech_infantrys moved from Russia to Volgograd
              1 bomber and 5 fighters moved from Novgorod to Bryansk
              1 bomber moved from Bryansk to Russia
              1 infantry moved from Korea to Manchuria
      
          Place Units - Russians
              3 artilleries placed in Ukraine
              1 armour, 1 fighter and 1 mech_infantry placed in Russia
              1 armour and 2 mech_infantrys placed in Volgograd
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Manchuria: 1 infantry
              EDIT: Adding units owned by Russians to Amur: 1 infantry
              EDIT: Turning off Edit Mode
              Russians undo move 3.
              1 armour and 2 mech_infantrys placed in Volgograd
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
              Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Germans regular : 0.17
      Russians regular : 0.67
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 bombers and 2 tactical_bombers moved from Holland Belgium to United Kingdom
              1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
              2 artilleries moved from France to Southern France
              1 armour and 4 infantry moved from Bulgaria to Greece
              1 tactical_bomber moved from Southern Italy to Greece
              1 armour moved from Yugoslavia to Greece
              1 fighter moved from Western Germany to Greece
              2 fighters moved from 112 Sea Zone to United Kingdom
              1 fighter moved from Western Germany to United Kingdom
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 7 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 5,8 and causes: 12 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 3,4 and causes: 6 damage to unit: airfield
                  Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
              Battle in Greece
                  Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 4 infantry
                      Germans roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/8 hits, 2.83 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Germans lost in Greece
                      2 infantry owned by the Neutral_Allies lost in Greece
                      Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Greece
                  Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Southern France
                  Germans attack with 3 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Southern France
                      1 infantry owned by the French lost in Southern France
                      Germans roll dice for 3 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 fighter moved from Greece to Southern Italy
              3 fighters moved from United Kingdom to 112 Sea Zone
              1 tactical_bomber moved from United Kingdom to 112 Sea Zone
              1 tactical_bomber moved from United Kingdom to Holland Belgium
              1 tactical_bomber moved from Holland Belgium to Western Germany
              3 infantry moved from Yugoslavia to Romania
              2 artilleries moved from Yugoslavia to Romania
              1 armour moved from Yugoslavia to Poland
              1 tactical_bomber moved from Greece to Southern Italy
              3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
              2 bombers moved from United Kingdom to Western Germany
              1 fighter moved from Tobruk to Western Germany
              1 armour moved from Normandy Bordeaux to Western Germany
              1 armour moved from France to Western Germany
              4 armour and 2 mech_infantrys moved from France to Yugoslavia
      
          Place Units - Germans
              1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
              10 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Germans collect 46 PUs; end with 47 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs]
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.00
      British AA : -0.67
      Neutral_Allies regular : 0.00
      Germans regular : 0.67
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      Intercept?

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 bombers and 2 tactical_bombers moved from Holland Belgium to United Kingdom
              1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
              2 artilleries moved from France to Southern France
              1 armour and 4 infantry moved from Bulgaria to Greece
              1 tactical_bomber moved from Southern Italy to Greece
              1 armour moved from Yugoslavia to Greece
              1 fighter moved from Western Germany to Greece
              2 fighters moved from 112 Sea Zone to United Kingdom
              1 fighter moved from Western Germany to United Kingdom
      
          Combat - Germans
              Air Battle in United Kingdom
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: My favorite turn 1 builds

      @dazedwit I also just noticed I did not mention the UKP airbase, what is the purpose of that? I don’t think I’ve ever seen that before, assuming it goes on Malay?

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies +37 VS dawgoneit Axis

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from 42 Sea Zone to Java
              1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 42 Sea Zone
              1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from Malaya to Shan State
              1 fighter moved from Yunnan to French Indo China
              1 fighter moved from Java to French Indo China
              1 fighter moved from Queensland to 42 Sea Zone
      
          Place Units - ANZAC
              1 carrier and 1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs]
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Kansu to French Indo China
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: My favorite turn 1 builds

      @dazedwit that’s interesting, I’d be curious to see how it plays out. I do like having a bomber or two as Russia to bomb factories, but I tend to go fighter heavy there as well.

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 armour and 1 infantry moved from 99 Sea Zone to Syria
              1 infantry moved from Southern Italy to 95 Sea Zone
              1 artillery moved from Northern Italy to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 cruiser moved from 97 Sea Zone to 94 Sea Zone
              1 submarine moved from 95 Sea Zone to 94 Sea Zone
              1 cruiser moved from 95 Sea Zone to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              1 fighter moved from Southern Italy to 96 Sea Zone
              1 battleship moved from 97 Sea Zone to 99 Sea Zone
      
          Combat - Italians
              Battle in Trans-Jordan
              Battle in 96 Sea Zone
                  Italians attack with 1 destroyer and 1 fighter
                  British defend with 1 submarine
                      Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the British lost in 96 Sea Zone
                  Italians win, taking Trans-Jordan from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 1 cruiser and 1 fighter
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tunisia
                      Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Tunisia, round 7 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 infantry in Tunisia, round 7 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tunisia
                  French win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Italians: 1 artillery and 1 infantry
              Battle in 94 Sea Zone
                  Italians attack with 1 cruiser and 1 submarine
                  British defend with 1 destroyer
                      Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Italians lost in 94 Sea Zone
                      1 destroyer owned by the British lost in 94 Sea Zone
                  Italians win with 1 cruiser remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in Syria
                  Italians attack with 1 armour and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Syria
                  Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from 96 Sea Zone to Southern Italy
              1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
              3 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 destroyer placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
              Italians collect 14 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.17
      Italians regular : -1.67
      British regular : 0.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      I see why J1 with a high bid is just not as productive anymore, The Yunnan meta beefs up China so much.

      posted in League
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      TinCanoftheSea
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