@Booper Yeah definitely better than my simulation went, less hits from both sides. I’m not a great Japan player, really wishing I had a few mulligans haha. Not sure how I didn’t factor the Allies declaring war on me
Posts made by TinCanoftheSea
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RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
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RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 5 artilleries and 21 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Western Germany to 114 Sea Zone 1 armour and 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 4 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in Novgorod Battle in Nenetsia Battle in 114 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Novgorod from Russians, taking Nenetsia from Russians with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in 104 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 94 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in 94 Sea Zone 1 cruiser owned by the British lost in 94 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 fighter Casualties for British: 1 cruiser Non Combat Move - Germans 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 10 mech_infantrys moved from Germany to Romania 3 aaGuns moved from Romania to Bessarabia 1 armour moved from Western Germany to Poland 2 armour moved from Greece to Romania 1 bomber moved from 104 Sea Zone to Western Germany 1 bomber moved from 114 Sea Zone to Southern Italy 3 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Southern Italy Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Germans collect 48 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 54 Optional[PUs] Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 0.83 British regular : 0.17 -
RE: TinCanoftheSea Allies +37 VS dawgoneit Axisposted in League
I’m back! Excited to resume this game
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RE: TinCanoftheSea Allies +37 VS dawgoneit Axisposted in League
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 2 destroyers, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 bombers moved from Normandy Bordeaux to 112 Sea Zone 1 bomber moved from Normandy Bordeaux to Germany 7 artilleries, 8 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone 7 artilleries, 8 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Southern France to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 6 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 destroyers and 6 transports Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 destroyers and 6 transports in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 2 destroyers owned by the Japanese lost in 6 Sea Zone 6 transports owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52 Casualties for Americans: 1 submarine Casualties for Japanese: 2 destroyers and 6 transports Battle in Holland Belgium Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 112 Sea Zone Americans attack with 2 bombers, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 8 transports Germans defend with 1 carrier, 1 cruiser and 1 fighter Americans roll dice for 2 bombers, 1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 8 transports in 112 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Germans roll dice for 1 carrier, 1 cruiser and 1 fighter in 112 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 2 cruisers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 1 fighter owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans win with 2 bombers, 1 carrier, 2 fighters, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 4 Casualties for Americans: 2 cruisers and 1 fighter Casualties for Germans: 1 carrier, 1 cruiser and 1 fighter Battle in Norway Non Combat Move - Americans 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 bombers moved from 112 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France 1 fighter moved from 95 Sea Zone to Southern France 1 bomber moved from Russia to French Indo China 4 fighters moved from Philippines to French Indo China 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Germany to Southern France 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 4 bombers moved from Eastern United States to United Kingdom Place Units - Americans 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Normandy Bordeaux 2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hopei to Shensi 1 fighter and 1 infantry moved from Hopei to Chahar 2 artilleries moved from Hopei to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Norway from Germans, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 6 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung 1 armour moved from Kwangsi to Kiangsu 1 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Hopei to Kwangtung 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu 1 fighter moved from Hopei to Kwangtung 4 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry; Italians defend with 1 factory_minor and 2 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits Italians roll dice for 4 infantry in Northern Italy, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Northern Italy British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 3 : 3/6 hits, 2.50 expected hits Italians roll dice for 3 infantry in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Northern Italy 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Kwangtung British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys Japanese defend with 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kwangtung, round 2 : 3/6 hits, 2.00 expected hits Japanese roll dice for 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Kwangtung 3 infantry owned by the Japanese lost in Kwangtung British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry and 1 mech_infantry Battle in Kiangsu British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Battle in Szechwan British attack with 5 infantry Japanese defend with 1 infantry British roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei 1 armour and 5 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Burma to Yunnan 2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Northern Italy to 97 Sea Zone 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 1 battleship moved from 97 Sea Zone to 98 Sea Zone 3 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 artilleries, 5 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to Norway 1 fighter moved from United Kingdom to 95 Sea Zone 3 aaGuns moved from India to Burma 2 fighters moved from Kwangtung to Kwangsi Place Units - British 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry and 1 mech_infantry EDIT: Adding units owned by British to Southern France: 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in United Kingdom British undo move 3. British undo move 2. 2 artilleries and 1 infantry placed in Egypt British undo move 3. 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern France Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour, 1 bomber and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,4,6,1,6,6,1 UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 1 armour, 1 bomber and 2 mech_infantrysCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Italians regular : -1.33 Japanese regular : -1.67 Germans AA : -0.17 Germans regular : 2.17 British regular : -0.33 -
RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
I’m back! Rough dicing on both sides this turn haha
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RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Syria to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 artillery moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 : 4/12 hits, 4.83 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/11 hits, 4.33 expected hits 2 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC and 3 infantry owned by the British lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 3 : 2/10 hits, 4.33 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Egypt Italians roll dice for 2 armour, 3 artilleries, 1 bomber and 2 fighters in Egypt, round 4 : 4/8 hits, 3.67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 1/4 hits, 2.00 expected hits 1 artillery owned by the Italians lost in Egypt 1 tactical_bomber owned by the British, 1 artillery owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 38 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 bomber and 2 fighters moved from Egypt to Trans-Jordan Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians regular : -3.00 British regular : -4.00 -
RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
@Booper I think you forgot about the UK turn lol, unless you just ran out of time
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RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 harbour, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Suiyuyan 3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 1 armour and 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to Manchuria 1 fighter moved from Japan to Manchuria 1 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Jehol to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Paulau Island 2 battleships, 2 carriers and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone 2 bombers moved from Kwangsi to Siam 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 mech_infantrys placed in Kiangsu 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 33 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsCombat Hit Differential Summary :
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RE: My favorite turn 1 buildsposted in Axis & Allies Global 1940
@barnee yeah I’ll have to test it out some time. I think the only way to staff it would be if ANZAC helped like you said, UKP can’t afford it and UKE would be drastically weakened sending the RAF East
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RE: My favorite turn 1 buildsposted in Axis & Allies Global 1940
@dazedwit ah okay, I guess I do recall seeing that quite a few years ago. @barnee it is to get a 2 3 plane scrambles for a Japanese amphibious assault. I’ve never seen it done but I’d think it would be more helpful to just buy units to defend Calcutta
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RE: TinCanoftheSea Allies +37 VS dawgoneit Axisposted in League
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 1 artillery and 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 3 armour moved from Bryansk to Novgorod 1 bomber and 5 fighters moved from Russia to Novgorod 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Tobruk to Libya Russians take Libya from Italians 1 armour moved from Tobruk to Egypt 1 mech_infantry moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Russia to Archangel 1 artillery and 3 infantry moved from Manchuria to Jehol 1 armour and 2 mech_infantrys moved from Chahar to Kansu 2 mech_infantrys moved from Chahar to Jehol Combat - Russians Battle in Novgorod Russians attack with 3 armour, 1 bomber and 5 fighters Germans defend with 1 airfield, 3 armour, 2 bombers, 1 factory_minor and 1 harbour Russians roll dice for 3 armour, 1 bomber and 5 fighters in Novgorod, round 2 : 7/9 hits, 4.67 expected hits Germans roll dice for 3 armour and 2 bombers in Novgorod, round 2 : 2/5 hits, 1.83 expected hits 2 armour owned by the Russians lost in Novgorod 2 bombers owned by the Germans and 3 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 30 Casualties for Russians: 2 armour Casualties for Germans: 3 armour and 2 bombers Battle in Kansu Russians attack with 1 armour and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Kansu Russians win, taking Kansu from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Western Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Jehol Russians attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Jehol, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians lost in Jehol Russians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Jehol, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Jehol Russians roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Jehol, round 5 : 2/2 hits, 0.83 expected hits 2 mech_infantrys owned by the Russians lost in Jehol 1 mech_infantry owned by the Japanese lost in Jehol Russians roll dice for 1 artillery in Jehol, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Jehol, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Jehol, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Jehol, round 7 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -7 Casualties for Russians: 3 infantry and 2 mech_infantrys Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Archangel Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Samara 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 2 aaGuns, 1 artillery and 9 infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Russia to Ukraine 1 artillery and 3 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Volgograd 1 bomber and 5 fighters moved from Novgorod to Bryansk 1 bomber moved from Bryansk to Russia 1 infantry moved from Korea to Manchuria Place Units - Russians 3 artilleries placed in Ukraine 1 armour, 1 fighter and 1 mech_infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 1 infantry EDIT: Adding units owned by Russians to Amur: 1 infantry EDIT: Turning off Edit Mode Russians undo move 3. 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 49 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.17 Russians regular : 0.67 -
RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers and 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from France to Southern France 1 armour and 4 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Western Germany to Greece 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 7 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,8 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3,4 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6 Battle in Greece Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 2/8 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 3 : 4/6 hits, 2.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Southern France Germans attack with 3 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 2 infantry in Southern France, round 2 : 1/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the French lost in Southern France Germans roll dice for 3 artilleries and 1 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Greece to Southern Italy 3 fighters moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 tactical_bomber moved from Holland Belgium to Western Germany 3 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Poland 1 tactical_bomber moved from Greece to Southern Italy 3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from Tobruk to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from France to Western Germany 4 armour and 2 mech_infantrys moved from France to Yugoslavia Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 52 Optional[PUs] Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : 0.00 British AA : -0.67 Neutral_Allies regular : 0.00 Germans regular : 0.67 -
RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers and 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from France to Southern France 1 armour and 4 infantry moved from Bulgaria to Greece 1 tactical_bomber moved from Southern Italy to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Western Germany to Greece 2 fighters moved from 112 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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RE: My favorite turn 1 buildsposted in Axis & Allies Global 1940
@dazedwit I also just noticed I did not mention the UKP airbase, what is the purpose of that? I don’t think I’ve ever seen that before, assuming it goes on Malay?
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RE: TinCanoftheSea Allies +37 VS dawgoneit Axisposted in League
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 cruiser, 1 destroyer and 3 submarines moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from Malaya to Shan State 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Java to French Indo China 1 fighter moved from Queensland to 42 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 19 Optional[PUs] Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Kansu to French Indo China Turn Complete - FrenchCombat Hit Differential Summary :
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RE: My favorite turn 1 buildsposted in Axis & Allies Global 1940
@dazedwit that’s interesting, I’d be curious to see how it plays out. I do like having a bomber or two as Russia to bomb factories, but I tend to go fighter heavy there as well.
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RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
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RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 1 infantry moved from Libya to Tunisia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in Trans-Jordan Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Trans-Jordan from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 93 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 artillery in Tunisia, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Tunisia, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Tunisia, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia French win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 artillery and 1 infantry Battle in 94 Sea Zone Italians attack with 1 cruiser and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Syria Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy 3 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 16 PUsCombat Hit Differential Summary :
French regular : -1.17 Italians regular : -1.67 British regular : 0.17 -
RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)posted in League
I see why J1 with a high bid is just not as productive anymore, The Yunnan meta beefs up China so much.