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    Posts made by TinCanoftheSea

    • RE: Axis And Allies spring 1941, spring 1942, spring 1943, and spring 1944 setup for Axis And Allies 1940 game board

      https://www.axisandallies.org/forums/topic/37278/global-1943-house-rules-expansion
      Also I haven’t tried it bet but The Captain made a 43 setup

      posted in Other Axis & Allies Variants
      T
      TinCanoftheSea
    • RE: Axis And Allies spring 1941, spring 1942, spring 1943, and spring 1944 setup for Axis And Allies 1940 game board

      @superbattleshipyamato123 Also I’m not sure that a 1944 setup would work well, especially if you want it to be historically accurate. I mean d day was June of 44 so it would be the first turn if the game, maybe 2nd and Japan arguably was strongest in 41 so they’d be quite weak. The game would be over like turn 3 or 4.

      posted in Other Axis & Allies Variants
      T
      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 fighter moved from Guam to Wake Island
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 102 Sea Zone
      
          Place Units - Americans
              1 infantry placed in Central United States
              1 bomber placed in Eastern United States
              1 carrier placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              1 artillery placed in Central United States
              Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
              Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
              Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
              Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
              Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Central United States: 1 artillery
              EDIT: Turning off Edit Mode
              Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
      
          Politics - British
              British takes Political Action: Political Action British To War With Japanese
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - British
              1 submarine moved from 109 Sea Zone to 92 Sea Zone
              2 infantry moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 cruiser and 1 transport
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Italians lost in 92 Sea Zone
                      1 transport owned by the Italians lost in 92 Sea Zone
                  British win with 1 submarine remaining. Battle score for attacker is 19
                  Casualties for Italians: 1 cruiser and 1 transport
              Battle in Alexandria
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 transport moved from 83 Sea Zone to 70 Sea Zone
              1 battleship moved from 76 Sea Zone to 81 Sea Zone
              1 infantry moved from Northwest Persia to Iraq
              1 infantry moved from West India to India
      
          Place Units - British
              2 artilleries placed in Union of South Africa
              1 armour and 1 fighter placed in Persia
              1 transport placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : 1.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              3 aaGuns, 3 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Bryansk to Russia
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Archangel to Smolensk
              1 aaGun and 6 infantry moved from Archangel to Vologda
              6 infantry moved from Timguska to Novosibirsk
              2 aaGuns and 11 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              2 armour, 1 fighter and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              1 armour moved from Ukraine to Romania
                    Russians take Bessarabia from Germans
                    Russians take Romania from Germans
              5 infantry moved from Karelia to Finland
                    Russians take Finland from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns, 1 artillery and 10 infantry moved from Novgorod to Archangel
              1 infantry moved from Ukraine to Bessarabia
              1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
              1 aaGun, 1 artillery, 7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
              2 artilleries and 3 infantry moved from Russia to Bryansk
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              3 mech_infantrys placed in Novgorod
              3 infantry placed in Ukraine
              1 fighter and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 41 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor and 2 infantry; Remaining resources: 9 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery, 4 infantry and 1 marine moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
              1 infantry moved from 46 Sea Zone to New Guinea
              1 artillery and 3 infantry moved from New South Wales to Queensland
              2 aaGuns moved from New South Wales to Queensland
              1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 20 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Trans-Jordan to Egypt
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Eastern United States to 101 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 tactical_bomber placed in 101 Sea Zone
              Americans undo move 1.
              1 carrier and 1 transport placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Western United States: 1 artillery
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Tsinghai
              9 infantry moved from Shensi to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              1 bomber moved from Malta to Northern Italy
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 6 damage total. 
      
          Non Combat Move - British
              1 bomber moved from Northern Italy to Malta
              3 fighters moved from United Kingdom to Scotland
              1 transport moved from 91 Sea Zone to 83 Sea Zone
              2 infantry moved from Rhodesia to Union of South Africa
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              2 infantry moved from Persia to 80 Sea Zone
              1 artillery moved from Iraq to 80 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
              1 cruiser moved from 80 Sea Zone to 81 Sea Zone
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
              2 mech_infantrys moved from Iraq to Egypt
              1 artillery and 1 infantry moved from Ontario to Quebec
      
          Place Units - British
              1 factory_minor and 1 harbour placed in Persia
              1 destroyer placed in 109 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5,4,4
              British collect 32 PUs (1 lost to blockades); end with 32 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : -0.33
      Italians AA : -0.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
              1 bomber moved from United Kingdom to Northern Italy
              1 infantry moved from French West Africa to French Central Africa
                    Americans take French Central Africa from Neutral_Axis
              1 infantry moved from French West Africa to 83 Sea Zone
              1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 marine moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 armour moved from Central United States to 101 Sea Zone
              2 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
              1 battleship and 1 marine moved from 101 Sea Zone to 91 Sea Zone
              1 marine moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Battle in Gibraltar
              Battle in Morocco
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Gibraltar from Germans, taking Morocco from Neutral_Axis with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
              1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Eastern United States to 91 Sea Zone
              1 cruiser moved from 87 Sea Zone to 91 Sea Zone
              1 bomber moved from Northern Italy to Malta
      
          Place Units - Americans
              2 bombers placed in Eastern United States
              1 transport placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 10 infantry moved from Szechwan to Shensi
              4 infantry moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              3 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 unit repaired.
              1 artillery moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              2 infantry moved from Egypt to Alexandria
              1 bomber and 1 tactical_bomber moved from Egypt to Alexandria
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 fighter moved from Egypt to Alexandria
      
          Combat - British
              Battle in Alexandria
                  British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 armour and 1 mech_infantry
                      British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 2.17 expected hits
                      Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 armour and 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from Alexandria to Egypt
              1 tactical_bomber moved from Alexandria to Egypt
              1 bomber moved from Alexandria to Malta
              1 infantry moved from Belgian Congo to Kenya
              1 transport moved from 72 Sea Zone to 71 Sea Zone
              1 transport moved from 87 Sea Zone to 82 Sea Zone
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              1 destroyer moved from 108 Sea Zone to 91 Sea Zone
              1 armour moved from Scotland to 109 Sea Zone
              1 infantry moved from Scotland to 109 Sea Zone
              1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from Scotland to Archangel
              1 fighter moved from United Kingdom to Scotland
              1 destroyer moved from 110 Sea Zone to 109 Sea Zone
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              1 infantry moved from West India to India
      
          Place Units - British
              1 armour, 1 fighter and 1 mech_infantry placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : -1.67
      Italians regular : -0.83
      Japanese regular : -0.33
      British regular : 0.83
      Italians AA : -0.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      @tincanofthesea Sorry I can’t finish my turn until later tonight so I posted this instead of keeping my PC on

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Manual Gamesave Post: British round 3

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Combat Move - British
              1 unit repaired.
              1 artillery moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              2 infantry moved from Egypt to Alexandria
              1 bomber and 1 tactical_bomber moved from Egypt to Alexandria
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              3 fighters moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer and 3 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - ANZAC
              3 fighters moved from 42 Sea Zone to Northern Territory
              2 infantry moved from Queensland to Northern Territory
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
              2 infantry moved from United Kingdom to Scotland
              1 fighter moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      ANZAC regular : -1.67
      

      Savegame

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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 bomber, 1 carrier and 3 destroyers; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              3 fighters moved from Hawaiian Islands to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 25 Sea Zone to 26 Sea Zone
              1 fighter moved from 25 Sea Zone to 26 Sea Zone
              1 fighter moved from 25 Sea Zone to Hawaiian Islands
              1 fighter moved from 25 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              3 mech_infantrys moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              1 destroyer placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Shensi to Hopei
              1 fighter moved from Sikang to Hopei
      
          Combat - Chinese
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hopei to Sikang
              4 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              5 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 17 PUs; 
              UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 bomber moved from Malta to Anglo Egyptian Sudan
              1 infantry moved from Persia to 80 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 bomber and 2 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                      British roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.83 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Anglo Egyptian Sudan
                      British roll dice for 1 bomber in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - British
              1 bomber moved from Anglo Egyptian Sudan to Egypt
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
              1 mech_infantry moved from Iraq to Egypt
              2 fighters and 1 tactical_bomber moved from Malta to Egypt
              2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              2 infantry moved from 72 Sea Zone to Tanganyika Territory
              1 cruiser moved from 80 Sea Zone to 72 Sea Zone
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 battleship moved from 39 Sea Zone to 72 Sea Zone
              1 transport moved from 87 Sea Zone to 82 Sea Zone
              1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from Scotland to Archangel
              1 fighter moved from United Kingdom to Scotland
              1 destroyer moved from 110 Sea Zone to 109 Sea Zone
              2 infantry moved from Scotland to United Kingdom
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Rhodesia to Union of South Africa
      
          Place Units - British
              1 factory_minor and 1 harbour placed in Persia
              1 artillery and 1 infantry placed in Union of South Africa
              1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
              UK_Pacific collect 14 PUs; end with 14 PUs
              Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.17
      Americans regular : 0.00
      Italians regular : 1.00
      Japanese regular : 1.00
      British regular : -1.50
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Egypt to Alexandria
      
          Combat - ANZAC
              Battle in Alexandria
                  ANZAC attack with 2 infantry
                  Italians defend with 1 infantry
                      ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 infantry in Alexandria, round 5 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 18 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 96 Sea Zone
      
          Combat - French
              Battle in 96 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 submarine
                      French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 96 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
      
          Non Combat Move - French
              1 fighter moved from Scotland to Novgorod
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry moved from Trans-Jordan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      French regular : 0.00
      Italians regular : -1.83
      ANZAC regular : -0.33
      

      Savegame

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      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
              1 aaGun moved from Bryansk to Western Ukraine
              1 aaGun moved from Bryansk to Ukraine
              2 infantry moved from Rostov to Ukraine
              4 infantry moved from Ukraine to Western Ukraine
              2 artilleries moved from Russia to Bryansk
              1 fighter and 2 tactical_bombers moved from Russia to Novgorod
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Novgorod
              1 artillery and 2 infantry placed in Ukraine
              2 artilleries and 3 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      @chaptim destroyer first

      posted in League
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      TinCanoftheSea
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      @tincanofthesea Can’t believe I forgot to take Kenya but you have Gibraltar so it wouldn’t of mattered that much

      posted in League
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      TinCanoftheSea
    • RE: L21 G40 oob chaptim (X) vs TinCanoftheSea (L+35)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 101 Sea Zone
              1 submarine placed in 101 Sea Zone
              1 tactical_bomber placed in 101 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 6 infantry in Suiyuyan, round 2 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Chinese roll dice for 5 infantry in Suiyuyan, round 3 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor, 1 harbour and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Egypt to Anglo Egyptian Sudan
              2 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
              2 infantry moved from 72 Sea Zone to Kenya
              1 fighter moved from Trans-Jordan to Kenya
              1 tactical_bomber moved from Trans-Jordan to Kenya
              1 bomber moved from Malta to Anglo Egyptian Sudan
              2 fighters and 1 tactical_bomber moved from Malta to 92 Sea Zone
              1 cruiser moved from 96 Sea Zone to 92 Sea Zone
              1 submarine moved from 88 Sea Zone to 92 Sea Zone
              1 infantry moved from Eastern Persia to 80 Sea Zone
              1 infantry moved from Persia to 80 Sea Zone
              2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 cruiser moved from 80 Sea Zone to 81 Sea Zone
      
          Combat - British
              Battle in Kenya
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 0/4 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Kenya
                      British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 3 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                  British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 infantry
              Battle in 92 Sea Zone
                  British attack with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      1 destroyer owned by the Italians, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 submarine owned by the British lost in 92 Sea Zone
                  Italians and British reach a stalemate
                  . Battle score for attacker is 9
                  Casualties for British: 1 cruiser and 1 submarine
                  Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
              Battle in Anglo Egyptian Sudan
                  British attack with 1 bomber and 4 infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 bomber and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British roll dice for 1 bomber and 4 infantry in Anglo Egyptian Sudan, round 3 : 2/5 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
              1 bomber moved from Anglo Egyptian Sudan to Egypt
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 artillery moved from Iraq to Trans-Jordan
              1 battleship moved from 39 Sea Zone to 80 Sea Zone
              2 mech_infantrys moved from Iraq to Egypt
              2 infantry moved from Rhodesia to Union of South Africa
              2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Algeria
              1 fighter moved from Scotland to Novgorod
              1 fighter moved from United Kingdom to Karelia
      
          Place Units - British
              1 factory_minor and 1 harbour placed in Persia
              1 transport placed in 71 Sea Zone
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
              British collect 27 PUs (4 lost to blockades); end with 27 PUs
      
          Place Units - UK_Pacific
              6 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 6 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.83
      Italians regular : 1.00
      Japanese regular : 0.33
      British regular : -0.50
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Ukraine to Bryansk
              9 infantry moved from Ukraine to Bryansk
              1 aaGun, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
              1 aaGun, 1 artillery and 12 infantry moved from Belarus to Bryansk
              1 aaGun and 8 infantry moved from Novgorod to Archangel
              3 fighters and 1 tactical_bomber moved from Novgorod to Russia
              1 artillery and 6 infantry moved from Russia to Bryansk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
              1 submarine moved from 109 Sea Zone to 125 Sea Zone
      
          Place Units - Russians
              1 artillery and 9 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin Scramble and no intercept

      posted in League
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      TinCanoftheSea
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