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    Posts made by TinCanoftheSea

    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      @FlyingBadger Any Kamikaze strikes?

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Manual Gamesave Post: Americans round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 22 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 23 Sea Zone to 17 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 42 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 fighter moved from 42 Sea Zone to Northern Territory
              3 infantry moved from Queensland to Northern Territory
              3 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 carrier placed in 54 Sea Zone
              1 tactical_bomber placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
      
          Combat Move - French
              1 cruiser moved from 91 Sea Zone to 92 Sea Zone
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 26 PUs; 
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Samara to Novosibirsk
              4 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
              1 armour moved from Rostov to Caucasus
                    Russians take Caucasus from Germans
              1 armour moved from Caucasus to Volgograd
              1 infantry moved from Volgograd to Kazakhstan
                    Russians take Kazakhstan from Germans
              1 infantry moved from Rostov to Bryansk
                    Russians take Bryansk from Italians
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Germans
      
          Combat - Russians
              Battle in Novosibirsk
                  Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 1 mech_infantry
                      Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/6 hits, 2.83 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                  Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 1 mech_infantry
      
          Non Combat Move - Russians
              7 infantry moved from Russia to Bryansk
              5 artilleries and 3 infantry moved from Rostov to Bryansk
              1 aaGun moved from Tambov to Bryansk
              12 infantry moved from Smolensk to Bryansk
              6 armour and 2 mech_infantrys moved from Rostov to Bryansk
              1 aaGun moved from Russia to Bryansk
              4 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
      
          Place Units - Russians
              2 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.17
      Russians regular : -0.83
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              3 infantry placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 2x factory_major; Remaining resources: 13 PUs; 
              Russians buy 4 infantry; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              1 tactical_bomber moved from Russia to 127 Sea Zone
              6 infantry moved from Samara to Volgograd
              2 infantry moved from Olgiy to Timguska
              1 infantry moved from Novosibirsk to Kansu
                    Chinese take Kansu from Japanese
              3 infantry moved from Novosibirsk to Kazakhstan
              1 infantry moved from Novosibirsk to Timguska
              7 infantry moved from Novosibirsk to Vologda
              1 armour and 1 mech_infantry moved from Russia to Archangel
                    Russians take Smolensk from Germans
              1 fighter moved from Russia to Archangel
              1 fighter and 1 tactical_bomber moved from Russia to Volgograd
      
          Combat - Russians
              Battle in 127 Sea Zone
                  Russians attack with 1 tactical_bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 127 Sea Zone
                  Russians win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Timguska
                  Russians attack with 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 infantry in Timguska, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Timguska
                  Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                  Germans defend with 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
                      Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/8 hits, 2.17 expected hits
                      Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/7 hits, 2.00 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 0/3 hits, 1.17 expected hits
                      1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys
              Battle in Archangel
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Kazakhstan
                  Russians attack with 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                      Russians roll dice for 2 infantry in Kazakhstan, round 3 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 4 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 2 infantry in Kazakhstan, round 6 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Kazakhstan, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  1 infantry owned by the Russians retreated to Novosibirsk
                  Japanese win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Russians: 2 infantry
              Battle in Vologda
                  Russians attack with 7 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 7 infantry in Vologda, round 2 : 2/7 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Archangel to Russia
              2 aaGuns moved from Novosibirsk to Vologda
              1 tactical_bomber moved from 127 Sea Zone to Nenetsia
              1 fighter and 1 tactical_bomber moved from Volgograd to Russia
              2 infantry moved from Buyant-Uhaa to Ulaanbaatar
              1 infantry moved from Dzavhan to Ulaanbaatar
      
          Place Units - Russians
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 16 PUs; end with 17 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 1.00
      Germans regular : -1.00
      Russians regular : 1.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 1 battleship, 5 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 bomber moved from United Kingdom to Southern France
              1 bomber moved from Malta to Northern Italy
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 4 damage total. 
              Strategic bombing raid in Southern France
                      Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 6 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Southern France causes 3 damage total. 
              Battle in Caroline Islands
                  Americans attack with 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 1/9 hits, 2.33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      Americans roll dice for 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 3 : 2/9 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 destroyer moved from 25 Sea Zone to 23 Sea Zone
              1 destroyer moved from 26 Sea Zone to 22 Sea Zone
              4 carriers, 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
              2 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery, 1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 bomber moved from Egypt to Malta
              1 bomber moved from Northern Italy to Malta
              1 bomber moved from Southern France to Malta
      
          Place Units - Americans
              1 transport placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Central United States
              2 carriers placed in 10 Sea Zone
              1 fighter and 2 tactical_bombers placed in 10 Sea Zone
              1 marine placed in Central United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              20 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Kansu to Shensi
              2 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 22 infantry
                  Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 3 mech_infantrys
                      Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 1 fighter and 22 infantry in Shensi, round 2 : 3/23 hits, 4.17 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery, 10 infantry and 3 mech_infantrys in Shensi, round 2 : 7/14 hits, 4.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 3 : 0/16 hits, 3.00 expected hits
                      Japanese roll dice for 1 artillery, 8 infantry and 3 mech_infantrys in Shensi, round 3 : 4/12 hits, 4.00 expected hits
                      4 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 4 : 3/12 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery, 8 infantry and 3 mech_infantrys in Shensi, round 4 : 3/12 hits, 4.00 expected hits
                      3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 5 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery, 5 infantry and 3 mech_infantrys in Shensi, round 5 : 4/9 hits, 3.00 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 6 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Shensi, round 6 : 2/8 hits, 2.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 7 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Shensi, round 7 : 0/6 hits, 2.00 expected hits
                      2 infantry owned by the Japanese lost in Shensi
                  1 fighter owned by the Chinese retreated
                  2 infantry owned by the Chinese retreated to Kansu
                  Japanese win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -25
                  Casualties for Chinese: 20 infantry
                  Casualties for Japanese: 1 aaGun and 10 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 5 PUs; 
      
          Combat Move - British
              1 artillery and 12 infantry moved from West India to India
              4 armour, 2 fighters and 1 tactical_bomber moved from Eastern Persia to India
              1 bomber and 6 fighters moved from Persia to India
              1 artillery moved from Iraq to Northwest Persia
              1 mech_infantry moved from Persia to Northwest Persia
      
          Combat - British
              Battle in Northwest Persia
                  British attack with 1 artillery and 1 mech_infantry
                  Italians defend with 1 armour
                      British roll dice for 1 artillery and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
                  British win, taking Northwest Persia from Italians with 1 artillery remaining. Battle score for attacker is 2
                  Casualties for British: 1 mech_infantry
                  Casualties for Italians: 1 armour
              Battle in India
                  British attack with 4 armour, 1 artillery, 1 bomber, 8 fighters, 12 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 3 marines and 5 mech_infantrys
                      British roll dice for 4 armour, 1 artillery, 1 bomber, 8 fighters, 12 infantry and 1 tactical_bomber in India, round 2 : 10/27 hits, 9.83 expected hits
                      Japanese roll dice for 1 armour, 10 artilleries, 7 infantry, 3 marines and 5 mech_infantrys in India, round 2 : 9/26 hits, 8.83 expected hits
                      7 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 9 infantry owned by the British lost in India
                      British roll dice for 4 armour, 1 artillery, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber in India, round 3 : 8/18 hits, 8.33 expected hits
                      Japanese roll dice for 1 armour, 10 artilleries, 3 marines and 2 mech_infantrys in India, round 3 : 5/16 hits, 5.50 expected hits
                      6 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in India
                      British roll dice for 3 armour, 1 bomber, 8 fighters and 1 tactical_bomber in India, round 4 : 8/13 hits, 6.83 expected hits
                      Japanese roll dice for 1 armour, 4 artilleries and 3 marines in India, round 4 : 1/8 hits, 2.83 expected hits
                      3 marines owned by the Japanese, 4 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 armour owned by the British lost in India
                  British win, taking India from Japanese with 2 armour, 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
                  Casualties for British: 2 armour, 1 artillery and 12 infantry
                  Casualties for Japanese: 1 armour, 10 artilleries, 7 infantry, 3 marines and 5 mech_infantrys
      
          Non Combat Move - British
              1 bomber moved from India to Persia
              3 aaGuns moved from West India to India
              1 armour and 3 mech_infantrys moved from Persia to West India
              8 fighters moved from India to West India
              1 tactical_bomber moved from India to West India
              1 battleship, 2 destroyers, 1 submarine and 1 transport moved from 98 Sea Zone to 81 Sea Zone
              2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              2 artilleries and 1 infantry moved from 81 Sea Zone to Egypt
              4 artilleries and 4 infantry moved from Alexandria to Tobruk
              1 fighter moved from United Kingdom to Algeria
      
          Place Units - British
              1 armour, 1 mech_infantry and 1 tactical_bomber placed in Persia
              1 factory_minor placed in Egypt
              1 artillery and 2 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 36 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,5,1,1,3,4,6,6,4,2,3,3,2,3,2,1
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Americans regular : -2.33
      Italians regular : 0.50
      Japanese regular : -3.50
      Japanese AA : -0.17
      Germans AA : -0.17
      British regular : 1.33
      Italians AA : -0.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin All 8 fighters please and thank you

      posted in League
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin Ahh that sucks, I’m definitely gonna finish out this game

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; 
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Archangel
                    Russians take Archangel from Germans
              2 infantry moved from Vologda to Samara
              1 fighter moved from Russia to Samara
              1 tactical_bomber moved from Russia to Samara
              2 infantry moved from Tambov to Rostov
              1 fighter moved from Russia to Rostov
              1 fighter moved from Russia to Bryansk
              4 artilleries and 1 infantry moved from Tambov to Rostov
              4 armour and 2 mech_infantrys moved from Tambov to Rostov
              2 infantry moved from Tambov to Volgograd
              1 artillery and 1 infantry moved from Tambov to Rostov
              1 fighter moved from Russia to Volgograd
              2 infantry moved from Russia to Bryansk
              5 infantry moved from Russia to Smolensk
              2 infantry moved from Tambov to Rostov
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 artillery and 1 factory_minor
                      Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery
              Battle in Rostov
                  Russians attack with 4 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 4 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Rostov, round 2 : 2/18 hits, 6.33 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 4 armour, 5 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 5 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 armour
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                      Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
                  Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Samara to Russia
              1 fighter moved from Rostov to Russia
              1 fighter moved from Bryansk to Russia
              1 fighter moved from Volgograd to Russia
              1 armour moved from Tambov to Rostov
              2 armour moved from Russia to Rostov
              5 infantry moved from Vologda to Smolensk
              1 aaGun moved from Vologda to Smolensk
              3 infantry moved from Vologda to Smolensk
              2 aaGuns moved from Russia to Smolensk
              1 aaGun moved from Russia to Tambov
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.83
      Germans regular : 1.00
      Russians regular : -3.00
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              3 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 79 Sea Zone
      
          Combat - French
              Battle in 79 Sea Zone
                  French attack with 1 destroyer
                  Japanese defend with 1 submarine
                      French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 79 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      French roll dice for 1 destroyer in 79 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 79 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 79 Sea Zone
                  French win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      French regular : -0.33
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in Queensland
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin Yes I’m very sorry, my schedule has just gotten very busy and whenever I have free time I try to play-but as you can see that isn’t much time

      posted in League
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
              1 unit repaired.
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 armour moved from Morocco to Algeria
              1 armour and 2 infantry moved from Algeria to Tunisia
                    Americans take Tunisia from Italians
              1 bomber moved from United Kingdom to France
      
          Combat - Americans
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                  Bombing raid in France causes 6 damage total. 
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 8 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 submarine and 1 transport
                      Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 8 Sea Zone
                      Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese lost in 8 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 submarine and 1 transport
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to Central United States
              1 artillery moved from Central United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Morocco
              1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
              1 bomber moved from France to United Kingdom
      
          Place Units - Americans
              1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
              1 infantry placed in Central United States
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 54 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
                    Chinese take Sikang from Japanese
              1 fighter and 2 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 armour
                      Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 3/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 8x factory_major; Remaining resources: 6 PUs; 
              UK_Pacific buy 1 infantry; Remaining resources: 3 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              2 artilleries and 8 infantry moved from India to Burma
              1 fighter moved from India to Burma
              1 fighter moved from Persia to 79 Sea Zone
              1 armour and 1 mech_infantry moved from Persia to West India
              1 artillery and 1 infantry moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
              1 bomber moved from Malta to Northern Italy
              1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 infantry moved from India to West India
      
          Combat - British
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 5 damage total. 
              Battle in 79 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 79 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alexandria
                  British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Burma
                  British attack with 2 artilleries, 1 fighter and 8 infantry
                  Japanese defend with 2 artilleries, 2 infantry and 3 mech_infantrys
                      British roll dice for 2 artilleries, 1 fighter and 8 infantry in Burma, round 2 : 1/11 hits, 2.83 expected hits
                      Japanese roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Burma, round 2 : 3/7 hits, 2.33 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                      British roll dice for 2 artilleries, 1 fighter and 5 infantry in Burma, round 3 : 1/8 hits, 2.33 expected hits
                      Japanese roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Burma, round 3 : 2/6 hits, 2.00 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                      British roll dice for 2 artilleries, 1 fighter and 3 infantry in Burma, round 4 : 1/6 hits, 2.00 expected hits
                      Japanese roll dice for 2 artilleries and 3 mech_infantrys in Burma, round 4 : 1/5 hits, 1.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 5 : 3/5 hits, 1.83 expected hits
                      Japanese roll dice for 2 artilleries and 2 mech_infantrys in Burma, round 5 : 2/4 hits, 1.33 expected hits
                      1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                      British roll dice for 2 artilleries and 1 fighter in Burma, round 6 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for British: 8 infantry
                  Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys
              Battle in 92 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 92 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in West India
                  British attack with 1 armour, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 armour, 1 infantry and 1 mech_infantry in West India, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in West India
                  British win, taking West India from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              1 fighter moved from 79 Sea Zone to India
              1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
              2 submarines moved from 98 Sea Zone to 97 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
              1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 mech_infantry moved from Egypt to Iraq
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Italian Somaliland to Ethiopia
              1 bomber moved from Northern Italy to Malta
              1 fighter moved from 92 Sea Zone to Gibraltar
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - British
              1 armour, 1 fighter and 1 mech_infantry placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 33 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
              UK_Pacific collect 6 PUs; end with 9 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2.17
      Americans regular : 0.83
      Italians regular : -0.67
      Japanese regular : -0.83
      Germans AA : -0.17
      British regular : 0.33
      Italians AA : -0.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 bomber moved from United Kingdom to Southern France
              1 bomber moved from United Kingdom to Northern Italy
      
          Combat - Americans
              Strategic bombing raid in Northern Italy
                      Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                  Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in Northern Italy causes 6 damage total. 
              Strategic bombing raid in Southern France
                      Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Southern France causes 3 damage total. 
      
          Non Combat Move - Americans
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Northern Italy to Malta
              3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries moved from 91 Sea Zone to Morocco
              3 infantry moved from 91 Sea Zone to Morocco
              1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from Eastern United States to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 artillery placed in Central United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              18 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 18 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 18 infantry in Suiyuyan, round 2 : 4/19 hits, 3.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Kansu
      
          Place Units - Chinese
              2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
      
          Combat Move - British
              2 infantry moved from West India to India
              1 fighter and 1 tactical_bomber moved from Eastern Persia to India
              1 infantry moved from Tobruk to Libya
                    British take Libya from Italians
      
          Combat - British
              Battle in India
                  British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                  British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from India to Eastern Persia
              3 armour moved from Persia to Eastern Persia
              1 mech_infantry moved from Eastern Persia to Persia
              1 artillery moved from Trans-Jordan to Iraq
              1 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from Tobruk to Libya
              4 artilleries and 4 infantry moved from Egypt to Alexandria
              1 destroyer moved from 96 Sea Zone to 98 Sea Zone
              2 destroyers and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
              1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
              1 fighter moved from Nenetsia to Russia
              1 transport moved from 81 Sea Zone to 71 Sea Zone
      
          Place Units - British
              1 armour, 1 fighter and 1 mech_infantry placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 39 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,1,5,4,4,1,4,6,2,1,6,5,5
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.50
      Japanese regular : 0.33
      Germans AA : -0.17
      British regular : 0.50
      Italians AA : -0.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Vologda to Smolensk
              2 fighters moved from Russia to Smolensk
              2 infantry moved from Russia to Tambov
              1 fighter and 2 tactical_bombers moved from Russia to Tambov
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter, 2 infantry and 2 tactical_bombers
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                  Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Smolensk to Russia
              1 fighter and 2 tactical_bombers moved from Tambov to Russia
              2 aaGuns, 1 artillery and 10 infantry moved from Vologda to Russia
              6 infantry moved from Novosibirsk to Samara
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 2.00
      Russians regular : 1.83
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 4 infantry and 2 submarines; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Northern Territory to Queensland
              1 infantry moved from Northern Territory to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 submarines placed in 54 Sea Zone
              1 infantry placed in Queensland
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from Archangel to Russia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 mech_infantrys moved from Western United States to Alaska
              1 tactical_bomber moved from 10 Sea Zone to Alaska
              1 fighter moved from 10 Sea Zone to 8 Sea Zone
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
              2 infantry moved from 8 Sea Zone to Aleutian Islands
              1 destroyer moved from 26 Sea Zone to 8 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
              1 bomber moved from United Kingdom to France
              1 bomber moved from United Kingdom to Southern France
              2 infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
      
          Combat - Americans
              Strategic bombing raid in France
                      Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in France causes 4 damage total. 
              Strategic bombing raid in Southern France
                      Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 8 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 transport
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 8 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                  Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Alaska
                  Americans attack with 3 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 mech_infantrys and 1 tactical_bomber in Alaska, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska
                  Americans win, taking Alaska from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in Aleutian Islands
                  Americans attack with 2 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Aleutian Islands
                      Americans roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Aleutian Islands
                  Americans win, taking Aleutian Islands from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Alaska to 10 Sea Zone
              1 fighter moved from 8 Sea Zone to 10 Sea Zone
              2 infantry moved from Western United States to 10 Sea Zone
              2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 submarine moved from 49 Sea Zone to 54 Sea Zone
              1 destroyer moved from 49 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 101 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Southern France to Gibraltar
              1 bomber moved from France to United Kingdom
      
          Place Units - Americans
              3 infantry placed in Western United States
              1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
              Americans undo move 2.
              1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
              1 fighter and 8 infantry moved from Tsinghai to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 8 infantry
                  Japanese defend with 6 infantry
                      Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 2 : 0/9 hits, 1.83 expected hits
                      Japanese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 3 : 3/7 hits, 1.50 expected hits
                      Japanese roll dice for 6 infantry in Shensi, round 3 : 1/6 hits, 2.00 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 0/6 hits, 1.33 expected hits
                      Japanese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 5 : 2/6 hits, 1.33 expected hits
                      Japanese roll dice for 3 infantry in Shensi, round 5 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 6 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 6 infantry
                  Casualties for Japanese: 6 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy nothing; Remaining resources: 9 PUs; 
      
          Combat Move - British
              1 infantry moved from Kenya to Ethiopia
                    British take Ethiopia from Italians
              1 infantry moved from British Somaliland to Italian Somaliland
                    British take Italian Somaliland from Italians
      
          Combat - British
      
          Non Combat Move - British
              1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
              2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
              2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
              1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              2 fighters moved from Persia to Russia
              1 mech_infantry moved from Persia to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 mech_infantry moved from Northwest Persia to Caucasus
              1 armour moved from Persia to West India
              1 mech_infantry moved from Persia to Caucasus
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from Morocco to Scotland
              1 bomber moved from Egypt to Malta
      
          Place Units - British
              2 infantry placed in Union of South Africa
              1 armour, 1 fighter and 1 mech_infantry placed in Persia
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : 1.00
      Japanese regular : 1.00
      Germans AA : -0.33
      

      Savegame

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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; 
              Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              5 armour, 5 artilleries, 4 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
              11 infantry moved from Novosibirsk to Vologda
              3 infantry moved from Samara to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 5 armour, 5 artilleries, 4 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 4 aaGuns, 12 armour, 7 artilleries, 19 infantry and 7 mech_infantrys
                      Germans roll AA dice in Tambov : 0/5 hits, 0.83 expected hits
                      Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 14/73 hits, 17.33 expected hits
                      Italians roll dice for 4 aaGuns, 12 armour, 7 artilleries, 19 infantry and 7 mech_infantrys in Tambov, round 2 : 18/45 hits, 17.00 expected hits
                      18 infantry owned by the Russians, 4 aaGuns owned by the Germans and 10 infantry owned by the Germans lost in Tambov
                      Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 15/55 hits, 14.33 expected hits
                      Italians roll dice for 12 armour, 7 artilleries, 9 infantry and 7 mech_infantrys in Tambov, round 3 : 16/35 hits, 13.67 expected hits
                      16 infantry owned by the Russians, 9 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Tambov
                      Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 11/39 hits, 11.67 expected hits
                      Italians roll dice for 12 armour, 7 artilleries and 1 mech_infantry in Tambov, round 4 : 9/20 hits, 8.67 expected hits
                      9 infantry owned by the Russians, 7 artilleries owned by the Germans, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                      Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 5 : 12/30 hits, 10.17 expected hits
                      Italians roll dice for 9 armour in Tambov, round 5 : 5/9 hits, 4.50 expected hits
                      5 infantry owned by the Russians and 9 armour owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Italians with 5 armour, 5 artilleries, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
                  Casualties for Russians: 48 infantry
                  Casualties for Germans: 4 aaGuns, 12 armour, 7 artilleries, 19 infantry and 7 mech_infantrys
              Battle in Vologda
                  Russians attack with 11 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 11 infantry in Vologda, round 2 : 3/11 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 fighters and 1 tactical_bomber moved from Tambov to Russia
              1 aaGun moved from Novosibirsk to Kansu
              1 aaGun moved from Novosibirsk to Vologda
              3 infantry moved from Samara to Russia
      
          Place Units - Russians
              2 armour and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 18 PUs; end with 18 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 4.17
      Germans AA : -0.83
      Germans regular : -0.33
      Russians regular : -0.33
      

      Savegame

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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin Scramble both to sz 39

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