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    Posts made by TinCanoftheSea

    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
              4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 fighter and 16 infantry moved from Tsinghai to Kansu
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 fighter moved from 81 Sea Zone to Egypt
              1 bomber moved from Persia to Egypt
              1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
              1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
      
          Combat - British
              Battle in Egypt
                  British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Italians defend with 1 artillery, 1 harbour and 1 infantry
                      British roll dice for 2 battleships in Egypt, round 2 : 2/2 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                  British win, taking Egypt from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Egypt to 81 Sea Zone
              1 bomber moved from Egypt to Persia
              2 mech_infantrys moved from Persia to West India
              3 fighters moved from Samara to Eastern Persia
              1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
              1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
      
          Place Units - British
              1 artillery and 1 infantry placed in Union of South Africa
              1 transport placed in 71 Sea Zone
              1 armour and 1 fighter placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,3,3,3
              British collect 30 PUs (3 lost to blockades); end with 30 PUs
      
          Place Units - UK_Pacific
              1 artillery placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Italians regular : 0.33
      Japanese regular : -0.33
      British regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 submarine moved from 26 Sea Zone to 25 Sea Zone
      
          Combat - Americans
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              2 fighters and 2 tactical_bombers moved from United Kingdom to 91 Sea Zone
              4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry, 2 submarines, 2 tactical_bombers and 8 transports moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Japanese regular : -0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 destroyers, 2 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 92 Sea Zone to 93 Sea Zone
              1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
              1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 fighter moved from 92 Sea Zone to 93 Sea Zone
              1 fighter moved from 92 Sea Zone to 94 Sea Zone
      
          Combat - Americans
              Battle in 93 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                  Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 94 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 94 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
              5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
              2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry, 4 submarines, 7 tactical_bombers and 4 transports moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Central United States
              2 destroyers and 5 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 submarines moved from 98 Sea Zone to 99 Sea Zone
              1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
              1 destroyer moved from 98 Sea Zone to 96 Sea Zone
              1 bomber moved from Malta to 96 Sea Zone
              1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 96 Sea Zone
                  British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 99 Sea Zone
                  British attack with 1 fighter, 2 submarines and 1 tactical_bomber
                  Germans defend with 1 battleship
                      British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the British lost in 99 Sea Zone
                      British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 battleship owned by the Germans lost in 99 Sea Zone
                  British win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for British: 1 submarine
                  Casualties for Germans: 1 battleship
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
              2 destroyers moved from 81 Sea Zone to 98 Sea Zone
              2 transports moved from 81 Sea Zone to 98 Sea Zone
              1 armour and 3 mech_infantrys moved from West India to Persia
              3 fighters moved from Russia to Persia
              1 artillery moved from Rostov to Ukraine
              1 bomber moved from 96 Sea Zone to Malta
              1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
              1 fighter moved from Egypt to Persia
              1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
              2 infantry moved from Libya to Tobruk
      
          Place Units - British
              1 carrier and 2 transports placed in 98 Sea Zone
              2 infantry placed in Persia
              1 bomber placed in United Kingdom
      
          Turn Complete - British
              British collect 36 PUs; end with 36 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Japanese regular : -0.17
      Germans regular : 1.17
      British regular : -1.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 2 destroyers, 2 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
              1 destroyer moved from 92 Sea Zone to 93 Sea Zone
              1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
              1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
              1 destroyer moved from 92 Sea Zone to 94 Sea Zone
              1 fighter moved from 92 Sea Zone to 93 Sea Zone
              1 fighter moved from 92 Sea Zone to 94 Sea Zone
      
          Combat - Americans
              Battle in 93 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 93 Sea Zone
                  Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 94 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 94 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
              1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
              5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              2 transports moved from 91 Sea Zone to 92 Sea Zone
              1 marine moved from Western United States to 10 Sea Zone
              2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
              2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry, 4 submarines, 7 tactical_bombers and 4 transports moved from 26 Sea Zone to 33 Sea Zone
              1 cruiser, 1 marine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - Americans
              3 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Central United States
              2 destroyers and 5 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Japanese regular : -0.17
      Germans regular : 1.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              4 infantry moved from Yenisey to Evenkiyskiy
      
          Place Units - Russians
              2 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      I forgot to move my 3 AAAs from Bryansk to Ukraine so I edited it, if that’s alright with you use the second game save. If not I understand, then use the first one. Thanks :)

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Russia to Western Ukraine
              2 infantry moved from Bryansk to Belarus
              2 infantry moved from Russia to Smolensk
              6 armour, 7 artilleries and 18 infantry moved from Bryansk to Ukraine
              1 armour, 1 infantry and 2 mech_infantrys moved from Rostov to Ukraine
              1 fighter moved from Russia to Belarus
              1 fighter moved from Russia to Smolensk
              2 mech_infantrys moved from Russia to Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys
                  Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                      Russians roll dice for 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys in Ukraine, round 2 : 15/37 hits, 10.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Belarus to Russia
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
      
          Place Units - Russians
              1 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Bryansk: 3 aaGuns
              EDIT: Adding units owned by Russians to Ukraine: 3 aaGuns
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans regular : -2.33
      Russians regular : 5.00
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Bryansk to Western Ukraine
              1 fighter moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Russia to Western Ukraine
              2 infantry moved from Bryansk to Belarus
              2 infantry moved from Russia to Smolensk
              6 armour, 7 artilleries and 18 infantry moved from Bryansk to Ukraine
              1 armour, 1 infantry and 2 mech_infantrys moved from Rostov to Ukraine
              1 fighter moved from Russia to Belarus
              1 fighter moved from Russia to Smolensk
              2 mech_infantrys moved from Russia to Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys
                  Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                      Russians roll dice for 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys in Ukraine, round 2 : 15/37 hits, 10.83 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 7 armour, 7 artilleries, 19 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                      Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Belarus to Russia
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
      
          Place Units - Russians
              1 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -2.33
      Russians regular : 5.00
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
              2 fighters moved from Northern Territory to 42 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                  Japanese defend with 2 destroyers
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                      Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      2 destroyers owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - ANZAC
              2 fighters moved from 42 Sea Zone to Northern Territory
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 1.33
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 8 Sea Zone
              1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
              3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
              2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Guinea
      
          Combat - Americans
              Battle in 8 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 8 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in New Guinea
                  Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                  Japanese defend with 1 artillery
                      Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in New Guinea, round 2 : 3/8 hits, 3.00 expected hits
                      Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
              1 battleship, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
              2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone
              1 carrier moved from 26 Sea Zone to 13 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 9 Sea Zone
              1 armour moved from Libya to Algeria
      
          Place Units - Americans
              1 carrier, 1 destroyer, 2 fighters and 4 transports placed in 101 Sea Zone
              Americans undo move 1.
              1 carrier, 1 destroyer, 2 fighters and 3 transports placed in 101 Sea Zone
              1 infantry placed in Western United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 artillery moved from Iraq to Northwest Persia
              2 fighters and 2 infantry moved from India to Burma
              2 mech_infantrys moved from Persia to Northwest Persia
              1 tactical_bomber moved from Tsinghai to Northwest Persia
      
          Combat - British
              Battle in Northwest Persia
                  British attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 armour and 1 mech_infantry
                      British roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                      British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 1 armour and 1 mech_infantry
              Battle in Burma
                  British attack with 2 fighters and 2 infantry
                  Japanese defend with 2 artilleries
                      British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 artilleries in Burma, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British roll dice for 2 fighters and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 artilleries
      
          Non Combat Move - British
              2 fighters moved from Burma to India
              2 armour and 1 mech_infantry moved from Eastern Persia to India
              1 tactical_bomber moved from Northwest Persia to Iraq
              1 fighter moved from Malta to Egypt
              3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
              3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              2 battleships, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 81 Sea Zone
              1 armour moved from Persia to West India
      
          Place Units - British
              3 transports placed in 81 Sea Zone
              2 armour and 1 mech_infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,2,6
              British collect 25 PUs (8 lost to blockades); end with 25 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,1,2
              UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : 1.67
      Germans regular : -0.33
      British regular : 0.00
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 8 Sea Zone
              1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
              3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
              3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
              3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
              2 fighters and 2 tactical_bombers moved from 54 Sea Zone to New Guinea
      
          Combat - Americans
              Battle in 8 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 8 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in New Guinea
                  Americans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                  Japanese defend with 1 artillery
                      Americans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in New Guinea, round 2 : 3/8 hits, 3.00 expected hits
                      Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in New Guinea
                  Americans win, taking New Guinea from Japanese with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 25 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 25 Sea Zone
                  Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
              1 battleship, 5 carriers, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
              2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
              1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 13 Sea Zone
              1 carrier moved from 26 Sea Zone to 13 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 13 Sea Zone to 9 Sea Zone
              1 armour moved from Libya to Algeria
      
          Place Units - Americans
              1 carrier, 1 destroyer, 2 fighters and 4 transports placed in 101 Sea Zone
              Americans undo move 1.
              1 carrier, 1 destroyer, 2 fighters and 3 transports placed in 101 Sea Zone
              1 infantry placed in Western United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : 0.67
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Russia to Volgograd
              2 fighters and 2 tactical_bombers moved from Russia to Volgograd
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                  Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Japanese defend with 1 bomber
                      Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits, 3.00 expected hits
                      Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Russians, 1 bomber owned by the Japanese, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 bomber
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Volgograd to Russia
              4 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 12 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 1.00
      

      Savegame

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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from 54 Sea Zone to Queensland
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              3 submarines placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 45 Sea Zone
              1 fighter moved from Queensland to 45 Sea Zone
              1 fighter moved from Queensland to 45 Sea Zone
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer and 1 transport
                      ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
      
          Non Combat Move - ANZAC
              2 fighters moved from 45 Sea Zone to Northern Territory
              1 aaGun and 2 infantry moved from Queensland to Northern Territory
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 transports placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 1.67
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 25 Sea Zone to 26 Sea Zone
              3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              3 artilleries and 2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              2 fighters and 1 tactical_bomber moved from Persia to Sikang
              1 destroyer and 2 submarines moved from 92 Sea Zone to 98 Sea Zone
              2 fighters and 6 infantry moved from India to Burma
              2 infantry moved from India to Burma
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 1 destroyer and 2 submarines
                  Italians defend with 1 destroyer
                      British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                  British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                  Casualties for British: 1 submarine
                  Casualties for Italians: 1 destroyer
              Battle in Burma
                  British attack with 2 fighters and 8 infantry
                  Japanese defend with 5 mech_infantrys
                      British roll dice for 2 fighters and 8 infantry in Burma, round 2 : 3/10 hits, 2.33 expected hits
                      Japanese roll dice for 5 mech_infantrys in Burma, round 2 : 2/5 hits, 1.67 expected hits
                      3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                      British roll dice for 2 fighters and 6 infantry in Burma, round 3 : 1/8 hits, 2.00 expected hits
                      Japanese roll dice for 2 mech_infantrys in Burma, round 3 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Burma
                      British roll dice for 2 fighters and 6 infantry in Burma, round 4 : 2/8 hits, 2.00 expected hits
                      Japanese roll dice for 1 mech_infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  British win, taking Burma from Japanese with 2 fighters and 5 infantry remaining. Battle score for attacker is 11
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 5 mech_infantrys
              Battle in Sikang
                  British attack with 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 fighter and 1 tactical_bomber
                      British roll dice for 2 fighters and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 2 : 2/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the British lost in Sikang
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for British: 2 fighters
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
      
          Non Combat Move - British
              1 tactical_bomber moved from Sikang to Tsinghai
              2 fighters moved from Burma to India
              1 armour and 1 mech_infantry moved from Persia to Eastern Persia
              1 armour moved from Northwest Persia to Eastern Persia
              1 infantry moved from Iraq to Northwest Persia
              2 battleships, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              2 transports moved from 81 Sea Zone to 71 Sea Zone
              1 transport moved from 80 Sea Zone to 71 Sea Zone
              1 armour moved from Tobruk to Alexandria
              1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 armour and 2 mech_infantrys placed in Persia
              2 artilleries and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
              British collect 31 PUs (2 lost to blockades); end with 32 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5,5,4
              UK_Pacific collect 6 PUs; end with 8 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Japanese regular : 1.17
      Italians regular : 0.67
      British regular : 1.00
      

      Savegame

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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              1 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 3 submarines, 5 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 25 Sea Zone to 26 Sea Zone
              3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              1 carrier and 3 transports placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              3 artilleries and 2 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 1 destroyer, 2 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Combat - Americans
      
          Non Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 25 Sea Zone to 26 Sea Zone
              3 carriers, 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
              2 cruisers moved from 25 Sea Zone to 26 Sea Zone
              3 infantry moved from Western United States to Central United States
              1 marine moved from Central United States to Western United States
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              5 artilleries and 2 infantry placed in Central United States
              1 destroyer and 5 transports placed in 101 Sea Zone
              2 submarines placed in 10 Sea Zone
              Americans undo move 2.
              1 destroyer placed in 10 Sea Zone
              5 transports placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 3 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 carrier, 1 mech_infantry and 2 transports; Remaining resources: 5 PUs; 
      
          Combat Move - British
              1 armour and 1 mech_infantry moved from West India to India
      
          Combat - British
              Battle in India
                  British attack with 1 armour and 1 mech_infantry
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                      British roll dice for 1 armour and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              2 mech_infantrys moved from Burma to West India
              1 armour and 1 mech_infantry moved from Persia to West India
              1 fighter moved from Syria to Egypt
              2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
              2 transports moved from 81 Sea Zone to 98 Sea Zone
              2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
              4 artilleries and 4 infantry moved from Tobruk to Alexandria
              1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from Caucasus to Rostov
              2 fighters moved from Volgograd to Russia
      
          Place Units - British
              1 carrier and 2 transports placed in 98 Sea Zone
              1 armour and 1 mech_infantry placed in Persia
      
          Turn Complete - British
              British collect 36 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,4,6,1,5,1,4,1,4,2,3
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      British regular : 0.33
      

      Savegame

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      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              2 infantry moved from Samara to Tambov
              1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
              3 fighters and 1 tactical_bomber moved from Samara to Tambov
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 1 artillery and 2 infantry
                      Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/8 hits, 3.67 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 artillery and 2 infantry
      
          Non Combat Move - Russians
              4 fighters and 2 tactical_bombers moved from Tambov to Samara
              2 armour and 5 mech_infantrys moved from Volgograd to Samara
              6 infantry moved from Novosibirsk to Samara
              2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : -1.00
      Russians regular : -0.67
      

      Savegame

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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 1x factory_major; Remaining resources: 16 PUs; 
              Russians buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Ulaanbaatar to Yakut S.S.R.
              1 infantry moved from Novosibirsk to Kazakhstan
                    Russians take Kazakhstan from Japanese
              1 fighter moved from Russia to Tambov
              2 infantry moved from Russia to Tambov
              2 infantry moved from Vologda to Samara
              1 fighter moved from Russia to Samara
              1 tactical_bomber moved from Russia to Tambov
              1 tactical_bomber moved from Nenetsia to Samara
      
          Combat - Russians
              Battle in Yakut S.S.R.
                  Russians attack with 4 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 4 infantry in Yakut S.S.R., round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 4 infantry in Yakut S.S.R., round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 4 infantry in Yakut S.S.R., round 4 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 4 infantry in Yakut S.S.R., round 5 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 4 infantry in Yakut S.S.R., round 6 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yakut S.S.R., round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Yakut S.S.R.
                  Russians win, taking Yakut S.S.R. from Japanese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Tambov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Tambov
                  Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Tambov to Russia
              1 fighter and 1 tactical_bomber moved from Samara to Russia
              2 aaGuns and 4 infantry moved from Vologda to Russia
              2 infantry moved from Timguska to Kansu
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 13 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.67
      Germans regular : -0.67
      Russians regular : -3.33
      

      Savegame

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      TinCanoftheSea
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