Sorry I had to go to work, will finish this later
Posts made by TinCanoftheSea
-
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
-
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Manual Gamesave Post: British round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - British British buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - BritishCombat Hit Differential Summary :
-
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Americans Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 2 bombers moved from Midway to 16 Sea Zone 2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Greece to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy 7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy Combat - Americans Battle in Northern Italy Battle in Caroline Islands Battle in 16 Sea Zone Americans attack with 2 bombers and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Americans roll dice for 2 bombers in 16 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone Americans win, taking Northern Italy from Italians, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is -14 Casualties for Americans: 1 bomber and 1 destroyer Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 9 artilleries and 9 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 9 artilleries and 9 infantry in Southern Italy, round 2 : 11/18 hits, 6.00 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 2 tactical_bombers moved from Greece to 95 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 bomber moved from Midway to Queensland 1 bomber moved from 16 Sea Zone to Hawaiian Islands 3 battleships, 8 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 marine, 7 submarines and 8 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 31 Sea Zone to 22 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 marine placed in Western United States 1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone 4 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 95 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.33 Japanese regular : 1.00 -
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 16 Purchase Units - Russians Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Russia to Volgograd 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Samara 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Vologda 2 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 3 aaGuns moved from Ukraine to Bryansk 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Volgograd to Russia 1 armour moved from Ukraine to Caucasus 4 armour moved from Ukraine to Tambov 1 fighter moved from Volgograd to Tambov Place Units - Russians 1 infantry placed in Ukraine 1 armour, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -2.00 Russians regular : -0.33 -
RE: 2v2 G40 anyone?posted in Find Online Players
@malmessi74 Ah that’s right, I’d be fine either way.
I’m just planning on hosting an in person 2v2 game soon and I wanna get some experience doing it online
-
RE: Ottoman Empire in G40/Europeposted in House Rules
@all-encompassing-goose I had a similar thought process, with this addition the Axis seem far too strong and the Allies don’t get much in return. I think the UK needs a fairly big jump in IPCs and a complex in Egypt or the Middle East from the beginning to get it close to balanced
-
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 2 submarines moved from 39 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 2 transports ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 2 transports Battle in 41 Sea Zone ANZAC attack with 1 fighter and 2 submarines Japanese defend with 2 destroyers ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Northern Territory 1 artillery moved from Western Australia to Northern Territory 5 infantry moved from Queensland to Northern Territory 5 infantry moved from Queensland to Northern Territory Place Units - ANZAC 1 destroyer and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 1.67 -
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Hawaiian Islands to 16 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 bombers, 2 destroyers and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 destroyers Non Combat Move - Americans 3 bombers moved from 16 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 artilleries moved from Eastern United States to 101 Sea Zone 3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Greece 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Greece to Bulgaria 2 fighters moved from Southern Italy to Bulgaria 2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Bulgaria 1 bomber moved from Persia to Bulgaria 1 mech_infantry moved from Caucasus to Volgograd 1 artillery moved from Rostov to Volgograd Combat - British Battle in Volgograd British attack with 1 artillery and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd British roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd Germans win with no units remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Bulgaria British attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 4 artilleries and 8 infantry British roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Bulgaria, round 2 : 5/11 hits, 5.33 expected hits Germans roll dice for 4 artilleries and 8 infantry in Bulgaria, round 2 : 4/12 hits, 4.00 expected hits 5 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Bulgaria 2 tactical_bombers owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated Germans win with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 artilleries and 2 infantry Casualties for Germans: 5 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Bulgaria to Greece 1 bomber moved from Bulgaria to Greece 1 aaGun, 4 artilleries and 5 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 4 artilleries, 1 battleship, 2 carriers, 5 destroyers, 5 infantry, 1 submarine and 7 transports moved from 95 Sea Zone to 97 Sea Zone 1 aaGun, 4 artilleries and 5 infantry moved from 97 Sea Zone to Greece 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 2 armour moved from Egypt to Iraq 3 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia Place Units - British 2 artilleries and 1 infantry placed in Greece British undo move 1. 1 artillery, 1 fighter and 1 infantry placed in Greece 2 armour and 1 mech_infantry placed in Egypt 3 armour placed in Persia 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 1.33 Germans regular : 1.00 British regular : -0.67 -
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Hawaiian Islands to 16 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 bombers, 2 destroyers and 1 submarine Japanese defend with 2 destroyers Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 3 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 2 destroyers Non Combat Move - Americans 3 bombers moved from 16 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 24 Sea Zone 2 submarines moved from 26 Sea Zone to 16 Sea Zone 1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 4 artilleries moved from Eastern United States to 101 Sea Zone 3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Greece 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 carriers moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 5 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2 Americans collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 1.33 -
2v2 G40 anyone?posted in Find Online Players
I just want to practice playing with a partner, I don’t have much preference on what nation(s) to play or what version of G40
-
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 15 Purchase Units - Russians Russians buy 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 5 artilleries, 9 infantry and 3 mech_infantrys moved from Bryansk to Ukraine 1 artillery moved from Western Ukraine to Ukraine 2 fighters, 14 infantry and 2 tactical_bombers moved from Rostov to Ukraine 7 armour and 4 mech_infantrys moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 10 armour, 6 artilleries, 2 fighters, 23 infantry, 7 mech_infantrys and 2 tactical_bombers Germans defend with 8 armour, 6 artilleries, 1 factory_minor, 19 infantry and 11 mech_infantrys Russians roll dice for 10 armour, 6 artilleries, 2 fighters, 23 infantry, 7 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 12/50 hits, 15.33 expected hits Germans roll dice for 8 armour, 6 artilleries, 19 infantry and 11 mech_infantrys in Ukraine, round 2 : 13/44 hits, 16.00 expected hits 13 infantry owned by the Russians and 12 infantry owned by the Germans lost in Ukraine Russians roll dice for 10 armour, 6 artilleries, 2 fighters, 10 infantry, 7 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 13/37 hits, 13.17 expected hits Germans roll dice for 8 armour, 6 artilleries, 7 infantry and 11 mech_infantrys in Ukraine, round 3 : 13/32 hits, 12.00 expected hits 3 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 7 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 10 armour, 6 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 4 : 8/24 hits, 10.67 expected hits Germans roll dice for 8 armour, 6 artilleries and 5 mech_infantrys in Ukraine, round 4 : 8/19 hits, 7.67 expected hits 4 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans, 4 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 10 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Ukraine, round 5 : 9/16 hits, 8.00 expected hits Germans roll dice for 8 armour and 3 artilleries in Ukraine, round 5 : 6/11 hits, 5.00 expected hits 4 armour owned by the Russians, 3 artilleries owned by the Germans, 2 artilleries owned by the Russians and 6 armour owned by the Germans lost in Ukraine Russians roll dice for 6 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 6 : 5/10 hits, 5.33 expected hits Germans roll dice for 2 armour in Ukraine, round 6 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Russians: 5 armour, 6 artilleries, 23 infantry and 7 mech_infantrys Casualties for Germans: 8 armour, 6 artilleries, 19 infantry and 11 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Bryansk to Ukraine 1 aaGun moved from Rostov to Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Russia Place Units - Russians 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -5.50 -
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Dutch New Guinea to 44 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from 42 Sea Zone to Java Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17 -
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 7 artilleries, 1 battleship, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 2 bombers moved from Malta to Southern Italy Combat - Americans Battle in Sumatra Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Sumatra from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 3 artilleries and 7 infantry placed in Central United States 4 artilleries placed in Eastern United States 1 battleship and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 4 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 tactical_bomber moved from Eastern Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from 95 Sea Zone to Northern Italy Combat - British Battle in Northern Italy British converts factory_major into different units Battle in Caucasus British attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus British win, taking Northern Italy from Italians, taking Caucasus from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Eastern Persia 3 armour, 2 fighters, 2 infantry and 8 mech_infantrys moved from West India to Eastern Persia 2 mech_infantrys moved from Persia to Eastern Persia 1 artillery moved from Ukraine to Rostov 1 artillery moved from Albania to Greece 4 artilleries and 3 infantry moved from Egypt to 98 Sea Zone 4 artilleries, 3 infantry and 4 transports moved from 98 Sea Zone to 95 Sea Zone 1 aaGun, 4 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from United Kingdom to Southern Italy Place Units - British 1 artillery and 2 infantry placed in Greece 2 armour placed in Egypt 2 armour and 1 bomber placed in Persia 1 artillery placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from 95 Sea Zone: 3 transports EDIT: Adding units owned by British to 98 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : -0.67 British regular : 0.33 -
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Americans Americans buy 7 artilleries, 1 battleship, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 16 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 2 bombers moved from Malta to Southern Italy Combat - Americans Battle in Sumatra Battle in 16 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Sumatra from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern Italy Americans attack with 2 artilleries, 2 bombers and 2 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Italy Americans destroys 0PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 bombers moved from Southern Italy to Malta 8 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 bombers moved from 16 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 battleship and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 30 Sea Zone to 26 Sea Zone 1 infantry moved from Alexandria to Tobruk 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 3 artilleries and 7 infantry placed in Central United States 4 artilleries placed in Eastern United States 1 battleship and 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Japanese regular : -0.33 -
RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )posted in League
@jkeller That is some terrible luck, geez
-
RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)posted in League
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 2 tactical_bombers moved from Ukraine to Bulgaria 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bulgaria Russians attack with 3 fighters and 2 tactical_bombers Germans defend with 1 armour and 2 mech_infantrys Russians roll dice for 3 fighters and 2 tactical_bombers in Bulgaria, round 2 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits 1 fighter owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bulgaria Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Bulgaria to Rostov 4 armour and 4 mech_infantrys moved from Ukraine to Russia 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 3 artilleries moved from Ukraine to Bryansk 14 infantry moved from Ukraine to Rostov 7 infantry moved from Ukraine to Bryansk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 1.17 -
RE: Post League Game Results Hereposted in League
L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.-Martin over TinCanoftheSea
https://www.axisandallies.org/forums/topic/37356/l21-martin-x-tincanofthesea-l-28-oob-2nd-ed/134?_=1635712447342 -
RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.posted in League
@martin Good advice, I’ll have to try that out sometime. This was one of my first few times doing Middle Earth and I noticed some mistakes.
My PC wasn’t turning on but I’ll post it now -
RE: 👋 Introduce or Re-Introduce Yourself (Current)posted in Welcome
@bigwatcher Nice to meet you! It’s awesome that you have a group to play with!
-
RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.posted in League
@martin Yes yes, any advice for the Europe side? I thought about the possibility of Sea Lion but by that time it was too late