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    Posts made by TinCanoftheSea

    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      Sorry I had to go to work, will finish this later

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Manual Gamesave Post: British round 16

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 16
      
          Purchase Units - British
              British buy 4 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Americans round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 16
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 battleship, 2 destroyers, 4 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 24 Sea Zone to 16 Sea Zone
              2 bombers moved from Midway to 16 Sea Zone
              2 artilleries and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 marine moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy
              7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone
              1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
              7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
      
          Combat - Americans
              Battle in Northern Italy
              Battle in Caroline Islands
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers and 1 destroyer
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                      Americans roll dice for 2 bombers in 16 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 16 Sea Zone
                  Americans win, taking Northern Italy from Italians, taking Caroline Islands from Japanese with 1 bomber remaining. Battle score for attacker is -14
                  Casualties for Americans: 1 bomber and 1 destroyer
                  Casualties for Japanese: 1 destroyer
              Battle in Southern Italy
                  Americans attack with 9 artilleries and 9 infantry
                  Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                      Americans roll dice for 9 artilleries and 9 infantry in Southern Italy, round 2 : 11/18 hits, 6.00 expected hits
                      Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Southern Italy
                  Americans destroys 0PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
              2 carriers moved from 97 Sea Zone to 95 Sea Zone
              1 fighter and 2 tactical_bombers moved from Greece to 95 Sea Zone
              4 transports moved from 91 Sea Zone to 101 Sea Zone
              5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
              5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
              5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 bomber moved from Midway to Queensland
              1 bomber moved from 16 Sea Zone to Hawaiian Islands
              3 battleships, 8 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 marine, 7 submarines and 8 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
              1 marine moved from 33 Sea Zone to Caroline Islands
              1 destroyer moved from 31 Sea Zone to 22 Sea Zone
              1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 marine placed in Western United States
              1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
              4 artilleries and 4 infantry placed in Central United States
      
          Turn Complete - Americans
              Americans collect 63 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 97 Sea Zone: 2 transports
              EDIT: Adding units owned by Americans to 95 Sea Zone: 2 transports
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Italians regular : -0.33
      Japanese regular : 1.00
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 16

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 16
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 2 mech_infantrys moved from Russia to Volgograd
              2 infantry moved from Russia to Bryansk
              2 infantry moved from Russia to Samara
              1 tactical_bomber moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Samara
              2 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Russia to Vologda
              2 infantry moved from Russia to Vologda
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 3 infantry
                      Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
                      Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 mech_infantry
              Battle in Smolensk
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Samara
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Samara
                      Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Samara
                  Russians win, taking Samara from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Vologda
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Samara to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 fighter moved from Smolensk to Russia
              1 fighter moved from Vologda to Russia
              3 aaGuns moved from Ukraine to Bryansk
              3 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Volgograd
              1 tactical_bomber moved from Volgograd to Russia
              1 armour moved from Ukraine to Caucasus
              4 armour moved from Ukraine to Tambov
              1 fighter moved from Volgograd to Tambov
      
          Place Units - Russians
              1 infantry placed in Ukraine
              1 armour, 3 infantry and 2 mech_infantrys placed in Russia
      
          Turn Complete - Russians
              Russians collect 23 PUs; end with 23 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.33
      Germans regular : -2.00
      Russians regular : -0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: 2v2 G40 anyone?

      @malmessi74 Ah that’s right, I’d be fine either way.

      I’m just planning on hosting an in person 2v2 game soon and I wanna get some experience doing it online

      posted in Find Online Players
      T
      TinCanoftheSea
    • RE: Ottoman Empire in G40/Europe

      @all-encompassing-goose I had a similar thought process, with this addition the Axis seem far too strong and the Allies don’t get much in return. I think the UK needs a fairly big jump in IPCs and a complex in Egypt or the Middle East from the beginning to get it close to balanced

      posted in House Rules
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: French round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 15
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 42 Sea Zone
              2 fighters moved from Queensland to 42 Sea Zone
              1 fighter moved from 42 Sea Zone to 41 Sea Zone
              2 submarines moved from 39 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer and 2 transports
                      ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 2 transports
              Battle in 41 Sea Zone
                  ANZAC attack with 1 fighter and 2 submarines
                  Japanese defend with 2 destroyers
                      ANZAC roll dice for 2 submarines in 41 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      2 destroyers owned by the Japanese lost in 41 Sea Zone
                  ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 16
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - ANZAC
              1 fighter moved from 41 Sea Zone to Sumatra
              1 fighter moved from 42 Sea Zone to Northern Territory
              1 artillery moved from Western Australia to Northern Territory
              5 infantry moved from Queensland to Northern Territory
              5 infantry moved from Queensland to Northern Territory
      
          Place Units - ANZAC
              1 destroyer and 2 submarines placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 destroyer
              EDIT: Adding units owned by ANZAC to 30 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 1.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 bombers moved from Hawaiian Islands to 16 Sea Zone
              2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 bombers, 2 destroyers and 1 submarine
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 3 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - Americans
              3 bombers moved from 16 Sea Zone to Midway
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 17 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 25 Sea Zone to 24 Sea Zone
              2 submarines moved from 26 Sea Zone to 16 Sea Zone
              1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              4 artilleries moved from Eastern United States to 101 Sea Zone
              3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
              1 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
              1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Greece
              1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              2 carriers moved from 92 Sea Zone to 97 Sea Zone
              1 battleship moved from 92 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              5 artilleries and 5 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
              Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 artilleries and 2 infantry moved from Greece to Bulgaria
              2 fighters moved from Southern Italy to Bulgaria
              2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Bulgaria
              1 bomber moved from Persia to Bulgaria
              1 mech_infantry moved from Caucasus to Volgograd
              1 artillery moved from Rostov to Volgograd
      
          Combat - British
              Battle in Volgograd
                  British attack with 1 artillery and 1 mech_infantry
                  Germans defend with 1 factory_minor and 1 mech_infantry
                      British roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Volgograd
                      British roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
                  Germans win with no units remaining. Battle score for attacker is -4
                  Casualties for British: 1 artillery and 1 mech_infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Bulgaria
                  British attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
                  Germans defend with 4 artilleries and 8 infantry
                      British roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers in Bulgaria, round 2 : 5/11 hits, 5.33 expected hits
                      Germans roll dice for 4 artilleries and 8 infantry in Bulgaria, round 2 : 4/12 hits, 4.00 expected hits
                      5 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Bulgaria
                  2 tactical_bombers owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated
                  Germans win with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 2 artilleries and 2 infantry
                  Casualties for Germans: 5 infantry
      
          Non Combat Move - British
              4 fighters and 2 tactical_bombers moved from Bulgaria to Greece
              1 bomber moved from Bulgaria to Greece
              1 aaGun, 4 artilleries and 5 infantry moved from Southern Italy to 95 Sea Zone
              1 aaGun, 4 artilleries, 1 battleship, 2 carriers, 5 destroyers, 5 infantry, 1 submarine and 7 transports moved from 95 Sea Zone to 97 Sea Zone
              1 aaGun, 4 artilleries and 5 infantry moved from 97 Sea Zone to Greece
              1 artillery moved from Egypt to 98 Sea Zone
              1 artillery and 1 transport moved from 98 Sea Zone to 97 Sea Zone
              1 artillery moved from 97 Sea Zone to Greece
              2 armour moved from Egypt to Iraq
              3 armour, 2 fighters, 2 infantry, 10 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia
      
          Place Units - British
              2 artilleries and 1 infantry placed in Greece
              British undo move 1.
              1 artillery, 1 fighter and 1 infantry placed in Greece
              2 armour and 1 mech_infantry placed in Egypt
              3 armour placed in Persia
              1 artillery placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : 1.33
      Germans regular : 1.00
      British regular : -0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Americans round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              3 bombers moved from Hawaiian Islands to 16 Sea Zone
              2 destroyers and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 16 Sea Zone
                  Americans attack with 3 bombers, 2 destroyers and 1 submarine
                  Japanese defend with 2 destroyers
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 3 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 destroyer and 1 submarine
                  Casualties for Japanese: 2 destroyers
      
          Non Combat Move - Americans
              3 bombers moved from 16 Sea Zone to Midway
              1 destroyer moved from 26 Sea Zone to 23 Sea Zone
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 17 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 25 Sea Zone to 24 Sea Zone
              2 submarines moved from 26 Sea Zone to 16 Sea Zone
              1 battleship and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              4 artilleries moved from Eastern United States to 101 Sea Zone
              3 artilleries, 8 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
              5 transports moved from 91 Sea Zone to 101 Sea Zone
              2 artilleries and 1 infantry moved from Southern Italy to 95 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
              1 infantry moved from Tobruk to 96 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
              1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Greece
              1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
              2 carriers moved from 92 Sea Zone to 97 Sea Zone
              1 battleship moved from 92 Sea Zone to 91 Sea Zone
              2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
      
          Place Units - Americans
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              5 artilleries and 5 infantry placed in Central United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,2
              Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : 1.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • 2v2 G40 anyone?

      I just want to practice playing with a partner, I don’t have much preference on what nation(s) to play or what version of G40

      posted in Find Online Players
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 15

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 15
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 armour, 5 artilleries, 9 infantry and 3 mech_infantrys moved from Bryansk to Ukraine
              1 artillery moved from Western Ukraine to Ukraine
              2 fighters, 14 infantry and 2 tactical_bombers moved from Rostov to Ukraine
              7 armour and 4 mech_infantrys moved from Russia to Ukraine
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 10 armour, 6 artilleries, 2 fighters, 23 infantry, 7 mech_infantrys and 2 tactical_bombers
                  Germans defend with 8 armour, 6 artilleries, 1 factory_minor, 19 infantry and 11 mech_infantrys
                      Russians roll dice for 10 armour, 6 artilleries, 2 fighters, 23 infantry, 7 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 12/50 hits, 15.33 expected hits
                      Germans roll dice for 8 armour, 6 artilleries, 19 infantry and 11 mech_infantrys in Ukraine, round 2 : 13/44 hits, 16.00 expected hits
                      13 infantry owned by the Russians and 12 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 10 armour, 6 artilleries, 2 fighters, 10 infantry, 7 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 13/37 hits, 13.17 expected hits
                      Germans roll dice for 8 armour, 6 artilleries, 7 infantry and 11 mech_infantrys in Ukraine, round 3 : 13/32 hits, 12.00 expected hits
                      3 mech_infantrys owned by the Russians, 10 infantry owned by the Russians, 7 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Ukraine
                      Russians roll dice for 10 armour, 6 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 4 : 8/24 hits, 10.67 expected hits
                      Germans roll dice for 8 armour, 6 artilleries and 5 mech_infantrys in Ukraine, round 4 : 8/19 hits, 7.67 expected hits
                      4 mech_infantrys owned by the Russians, 3 artilleries owned by the Germans, 4 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Ukraine
                      Russians roll dice for 10 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Ukraine, round 5 : 9/16 hits, 8.00 expected hits
                      Germans roll dice for 8 armour and 3 artilleries in Ukraine, round 5 : 6/11 hits, 5.00 expected hits
                      4 armour owned by the Russians, 3 artilleries owned by the Germans, 2 artilleries owned by the Russians and 6 armour owned by the Germans lost in Ukraine
                      Russians roll dice for 6 armour, 2 fighters and 2 tactical_bombers in Ukraine, round 6 : 5/10 hits, 5.33 expected hits
                      Germans roll dice for 2 armour in Ukraine, round 6 : 1/2 hits, 1.00 expected hits
                      1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 5 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                  Casualties for Russians: 5 armour, 6 artilleries, 23 infantry and 7 mech_infantrys
                  Casualties for Germans: 8 armour, 6 artilleries, 19 infantry and 11 mech_infantrys
      
          Non Combat Move - Russians
              2 aaGuns moved from Bryansk to Ukraine
              1 aaGun moved from Rostov to Ukraine
              2 fighters and 2 tactical_bombers moved from Ukraine to Russia
      
          Place Units - Russians
              1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 22 PUs; end with 22 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.67
      Russians regular : -5.50
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: French round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 14
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from Dutch New Guinea to 44 Sea Zone
              1 submarine moved from 41 Sea Zone to 39 Sea Zone
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 submarine moved from 54 Sea Zone to 41 Sea Zone
              1 destroyer moved from 43 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 44 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 44 Sea Zone
                  ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 44 Sea Zone to 42 Sea Zone
              1 transport moved from 54 Sea Zone to 62 Sea Zone
              1 fighter moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              1 destroyer placed in 54 Sea Zone
              1 fighter placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : 0.17
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: UK_Pacific round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 7 artilleries, 1 battleship, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 marine moved from Java to 42 Sea Zone
              1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
              1 marine moved from 41 Sea Zone to Sumatra
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 bombers moved from Hawaiian Islands to 16 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
              2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
              2 bombers moved from Malta to Southern Italy
      
          Combat - Americans
              Battle in Sumatra
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Sumatra from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern Italy
                  Americans attack with 2 artilleries, 2 bombers and 2 infantry
                  Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                      Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.67 expected hits
                      Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Southern Italy
                  Americans destroys 0PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              2 bombers moved from Southern Italy to Malta
              8 transports moved from 91 Sea Zone to 101 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
              2 bombers moved from 16 Sea Zone to Hawaiian Islands
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 cruiser moved from 30 Sea Zone to 26 Sea Zone
              1 infantry moved from Alexandria to Tobruk
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              3 artilleries and 7 infantry placed in Central United States
              4 artilleries placed in Eastern United States
              1 battleship and 2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 67 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 3 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 3 PUs
      
          Purchase Units - British
              British buy 4 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Sardinia to 95 Sea Zone
              1 infantry moved from Sicily to 95 Sea Zone
              1 tactical_bomber moved from Eastern Persia to Caucasus
              1 mech_infantry moved from Persia to Caucasus
              1 infantry moved from 95 Sea Zone to Northern Italy
      
          Combat - British
              Battle in Northern Italy
                  British converts factory_major into different units
              Battle in Caucasus
                  British attack with 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Caucasus
                  British win, taking Northern Italy from Italians, taking Caucasus from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Caucasus to Eastern Persia
              3 armour, 2 fighters, 2 infantry and 8 mech_infantrys moved from West India to Eastern Persia
              2 mech_infantrys moved from Persia to Eastern Persia
              1 artillery moved from Ukraine to Rostov
              1 artillery moved from Albania to Greece
              4 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
              4 artilleries, 3 infantry and 4 transports moved from 98 Sea Zone to 95 Sea Zone
              1 aaGun, 4 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
              2 fighters moved from United Kingdom to Southern Italy
      
          Place Units - British
              1 artillery and 2 infantry placed in Greece
              2 armour placed in Egypt
              2 armour and 1 bomber placed in Persia
              1 artillery placed in Egypt
              Turning on Edit Mode
              EDIT: Removing units owned by British from 95 Sea Zone: 3 transports
              EDIT: Adding units owned by British to 98 Sea Zone: 3 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 43 PUs; end with 43 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Italians regular : -0.33
      Japanese regular : -0.67
      British regular : 0.33
      

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Americans round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 14
      
          Purchase Units - Americans
              Americans buy 7 artilleries, 1 battleship, 2 destroyers and 7 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 marine moved from Java to 42 Sea Zone
              1 cruiser and 1 marine moved from 42 Sea Zone to 41 Sea Zone
              1 marine moved from 41 Sea Zone to Sumatra
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 bombers moved from Hawaiian Islands to 16 Sea Zone
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
              2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
              2 bombers moved from Malta to Southern Italy
      
          Combat - Americans
              Battle in Sumatra
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Sumatra from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Southern Italy
                  Americans attack with 2 artilleries, 2 bombers and 2 infantry
                  Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                      Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Southern Italy, round 2 : 1/6 hits, 2.67 expected hits
                      Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Southern Italy
                  Americans destroys 0PUs while taking Italians capital
                  Americans win, taking Southern Italy from Italians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Americans
              2 bombers moved from Southern Italy to Malta
              8 transports moved from 91 Sea Zone to 101 Sea Zone
              1 bomber moved from Western United States to Hawaiian Islands
              2 bombers moved from 16 Sea Zone to Hawaiian Islands
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 battleship and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
              1 cruiser moved from 30 Sea Zone to 26 Sea Zone
              1 infantry moved from Alexandria to Tobruk
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              3 artilleries and 7 infantry placed in Central United States
              4 artilleries placed in Eastern United States
              1 battleship and 2 destroyers placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 67 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.33
      Italians regular : -0.33
      Japanese regular : -0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L21 OOB jkeller (Axis) vs TinCanOfTheSea(Allies +33 )

      @jkeller That is some terrible luck, geez

      posted in League
      T
      TinCanoftheSea
    • RE: L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)

      TripleA Turn Summary: Russians round 14

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

      Game History

      Round: 14
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_minor; Remaining resources: 27 PUs; 
              Russians buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 fighters and 2 tactical_bombers moved from Ukraine to Bulgaria
              1 artillery and 1 infantry moved from Ukraine to Bryansk
              1 artillery and 1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Ukraine to Bryansk
              1 artillery moved from Ukraine to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 artilleries and 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Bulgaria
                  Russians attack with 3 fighters and 2 tactical_bombers
                  Germans defend with 1 armour and 2 mech_infantrys
                      Russians roll dice for 3 fighters and 2 tactical_bombers in Bulgaria, round 2 : 4/5 hits, 2.83 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                      1 fighter owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bulgaria
                  Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 fighter
                  Casualties for Germans: 1 armour and 2 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters and 2 tactical_bombers moved from Bulgaria to Rostov
              4 armour and 4 mech_infantrys moved from Ukraine to Russia
              1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
              1 aaGun moved from Ukraine to Bryansk
              1 aaGun moved from Ukraine to Rostov
              1 aaGun moved from Ukraine to Bryansk
              3 armour moved from Ukraine to Bryansk
              3 mech_infantrys moved from Ukraine to Bryansk
              3 artilleries moved from Ukraine to Bryansk
              14 infantry moved from Ukraine to Rostov
              7 infantry moved from Ukraine to Bryansk
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.17
      Russians regular : 1.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: Post League Game Results Here

      L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.-Martin over TinCanoftheSea
      https://www.axisandallies.org/forums/topic/37356/l21-martin-x-tincanofthesea-l-28-oob-2nd-ed/134?_=1635712447342

      posted in League
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      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin Good advice, I’ll have to try that out sometime. This was one of my first few times doing Middle Earth and I noticed some mistakes.
      My PC wasn’t turning on but I’ll post it now

      posted in League
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      TinCanoftheSea
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @bigwatcher Nice to meet you! It’s awesome that you have a group to play with!

      posted in Welcome
      T
      TinCanoftheSea
    • RE: L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.

      @martin Yes yes, any advice for the Europe side? I thought about the possibility of Sea Lion but by that time it was too late

      posted in League
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      TinCanoftheSea
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