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    Posts made by TinCanoftheSea

    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Bessarabia to Ukraine
              1 armour and 1 mech_infantry moved from Volgograd to Sikang
              1 armour and 1 mech_infantry moved from Russia to Kazakhstan
              2 fighters and 1 tactical_bomber moved from Russia to Yunnan
              1 artillery and 1 infantry moved from Russia to Bryansk
              1 infantry moved from Archangel to Smolensk
              1 artillery and 5 infantry moved from Novgorod to Belarus
              3 infantry moved from Ukraine to Western Ukraine
      
          Non Combat Move - Russians
              6 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              1 tactical_bomber placed in Russia
              2 armour and 1 mech_infantry placed in Volgograd
              2 infantry and 1 mech_infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @discalced Yup perfect, I’ll do Russia’s

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @discalced There should be some checkmark boxes on the side when you’re posting that allow you to pick what options are posted with the savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @discalced No scramble. And you can go to file on the top left an manually post a save file so I could open it and use the battle calculator if I wanted to

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @discalced Bid place ready to go! GLHF!

      posted in League
      T
      TinCanoftheSea
    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Egypt: 1 mech_infantry
              EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
              EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
              EDIT: Adding units owned by Russians to Russia: 1 fighter
              EDIT: Adding units owned by British to Alexandria: 1 artillery
              EDIT: Adding units owned by French to Tunisia: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • L26 Tincanofthesea (L +46) vs. Discalced (X)

      L26 Tincanofthesea (L +46) vs. Discalced (X)

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Hunan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to Philippines
              1 infantry moved from 35 Sea Zone to Philippines
              1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
              1 transport moved from 20 Sea Zone to 19 Sea Zone
              2 infantry moved from Manchuria to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              2 infantry moved from 20 Sea Zone to Kwangtung
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
              1 destroyer moved from 41 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 battleship moved from 44 Sea Zone to 42 Sea Zone
              2 artilleries and 3 infantry moved from Sikang to Kazakhstan
                    Japanese take Kazakhstan from Russians
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                  Americans defend with 1 submarine; ANZAC defend with 1 transport
                      Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      1 submarine owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                  Casualties for ANZAC: 1 transport
                  Casualties for Americans: 1 submarine
              Battle in Kwangsi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                  Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Philippines
                      1 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/3 hits, 1.50 expected hits
                      Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      1 mech_infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 mech_infantry
              Battle in Java
                  Japanese attack with 1 artillery and 1 infantry
                  ANZAC defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 41 Sea Zone to 42 Sea Zone
              2 mech_infantrys moved from Kiangsu to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
              1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 bomber moved from Japan to Hunan
              1 fighter moved from Manchuria to Hunan
              1 aaGun and 5 infantry moved from Manchuria to Jehol
              1 infantry moved from Celebes to 44 Sea Zone
              1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
              1 artillery and 1 infantry moved from Sikang to Shensi
              1 infantry moved from Tsinghai to Shensi
              1 infantry moved from Kweichow to Hunan
      
          Place Units - Japanese
              3 mech_infantrys placed in Kiangsu
              2 artilleries, 1 bomber and 1 infantry placed in Japan
              1 destroyer and 2 transports placed in 6 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Hunan: 1 fighter
              EDIT: Adding units owned by Japanese to Japan: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.00
      Americans regular : -0.17
      Japanese regular : -1.33
      ANZAC regular : 0.33
      UK_Pacific regular : 0.67
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      Wow, insane rolling for Russia, expected to not capture a territory, they hit on every one and the sea battle

      posted in League
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Baltic States to Belarus
              1 bomber moved from Western Germany to Belarus
              6 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Vyborg to Novgorod
              1 armour moved from Nenetsia to Vologda
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Ukraine to Rostov
              1 destroyer moved from 113 Sea Zone to 115 Sea Zone
              1 tactical_bomber moved from Western Germany to Western Ukraine
              1 fighter moved from Western Germany to Western Ukraine
              1 bomber moved from Western Germany to Rostov
              1 bomber moved from Western Germany to 115 Sea Zone
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      1 infantry owned by the Russians lost in Rostov
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in 115 Sea Zone
                  Germans attack with 1 bomber and 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the Germans lost in 115 Sea Zone
                      1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for Germans: 1 destroyer
                  Casualties for Russians: 1 submarine
              Battle in Belarus
                  Germans attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                  1 bomber owned by the Germans retreated
                  Russians win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 mech_infantry
              Battle in Vologda
                  Germans attack with 1 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans lost in Vologda
                  Russians win with 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour
      
          Non Combat Move - Germans
              1 armour and 2 mech_infantrys moved from Baltic States to Novgorod
              1 submarine moved from 113 Sea Zone to 125 Sea Zone
              1 tactical_bomber moved from Western Germany to Ukraine
              1 bomber moved from 115 Sea Zone to Western Germany
              2 armour and 6 mech_infantrys moved from Baltic States to Bessarabia
              3 aaGuns moved from Bessarabia to Ukraine
              1 bomber moved from Rostov to Ukraine
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
              1 bomber moved from Belarus to Ukraine
      
          Place Units - Germans
              8 mech_infantrys placed in Germany
              1 fighter and 2 infantry placed in Western Germany
              3 artilleries placed in Ukraine
      
          Turn Complete - Germans
              Germans collect 53 PUs; end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 58 Optional[PUs]
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 3.17
      Germans regular : -2.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper yeah that was massively lucky, I had planned on sending German planes there to scramble but didn’t account for them all being in the London naval battle. Italy is one of my favorite nations to play, not boom or bust objective just lots of possible moves.

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 destroyer moved from 76 Sea Zone to 72 Sea Zone
              1 submarine moved from 81 Sea Zone to 95 Sea Zone
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 artilleries moved from Anglo Egyptian Sudan to Egypt
              1 bomber moved from Libya to Egypt
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 artilleries moved from Northern Italy to 97 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
              2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
              1 fighter moved from Libya to Southern Italy
              1 destroyer moved from 97 Sea Zone to 92 Sea Zone
              1 transport moved from 94 Sea Zone to 97 Sea Zone
              1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
              1 artillery and 1 infantry moved from 97 Sea Zone to Greece
              1 infantry moved from Northern Italy to Southern Italy
              1 battleship and 1 cruiser moved from 94 Sea Zone to 98 Sea Zone
      
          Place Units - Italians
              1 carrier placed in 97 Sea Zone
              1 fighter placed in Northern Italy
              Italians undo move 2.
              1 fighter placed in Southern Italy
              1 infantry placed in Northern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Greece: 1 infantry
              EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 14 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      TinCanoftheSea
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @dazedwit Page 25 “3 IPCs for each territory that the Soviet Union controls that was originally German, Italian, or pro-Axis neutral.” An interesting thought but it appears it would not work as Afghanistan was not originally pro axis

      posted in Axis & Allies Global 1940
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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper Figured that was the case, sounds good

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper I could be mistaken but Kiangsi should be a Chinese territory as it was technically liberated correct?

      posted in League
      T
      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 bomber, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
              1 infantry moved from Shensi to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 infantry moved from Shensi to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Hunan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
              1 mech_infantry moved from Kiangsu to Kiangsi
              1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
              1 infantry moved from Shensi to Kweichow
              1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
              1 transport moved from 42 Sea Zone to 43 Sea Zone
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 submarine moved from 55 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
      
          Combat - Japanese
              Battle in Kwangtung
              Battle in Celebes
              Battle in Kweichow
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kwangtung from UK_Pacific, taking Celebes from Dutch, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Sumatra
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                      UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kiangsi
                  Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kiangsi
                      1 infantry owned by the British lost in Kiangsi
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                  Chinese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
              1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
              2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 44 Sea Zone
              1 carrier moved from 36 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 41 Sea Zone
              2 battleships and 2 cruisers moved from 42 Sea Zone to 44 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 destroyer moved from 6 Sea Zone to 20 Sea Zone
              2 mech_infantrys moved from Kiangsu to Hunan
              3 artilleries and 3 infantry moved from Shensi to Sikang
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 6 Sea Zone
              1 artillery and 1 bomber placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
              EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
              3 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 52 PUs; end with 52 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.83
      UK_Pacific regular : -0.33
      British regular : 0.67
      

      Savegame

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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper Yeah just the carrier works for me, and yes definitely a lot of TUV dropping faster than normal

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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper I also would have retreated no matter the casualties you picked so it does not impact that decision either

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      TinCanoftheSea
    • RE: L26 OOB TinCanoftheSea (X) vs Booper (L+44)

      @Booper Yes I’m totally fine with that given I retreated after regardless and didn’t ask you

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      TinCanoftheSea
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