Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. TinCanoftheSea
    3. Posts
    0%
    T
    • Profile
    • Following 1
    • Followers 2
    • Topics 19
    • Posts 1,178
    • Best 82
    • Controversial 0
    • Groups 0

    Posts made by TinCanoftheSea

    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              1 fighter and 2 infantry moved from Shensi to Hopei
              3 infantry moved from Shensi to Suiyuyan
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
              Battle in Suiyuyan
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win, taking Chahar from Japanese, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hopei
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                  Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              7 infantry moved from Shensi to Sikang
              1 fighter moved from Hopei to Sikang
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.83
      Japanese regular : 0.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 transport moved from 11 Sea Zone to 10 Sea Zone
              3 infantry moved from Western United States to 10 Sea Zone
              1 armour and 1 artillery moved from Western United States to 10 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from Central United States to Western United States
      
          Place Units - Americans
              1 destroyer and 1 transport placed in 10 Sea Zone
              1 battleship placed in 101 Sea Zone
              1 artillery and 1 infantry placed in Central United States
              1 factory_minor placed in Alaska
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit same here, I’m actually heading out of state today so I probably won’t be able to respond, but I’ll be back the 2nd I think. Enjoy the rest of your holiday!

      posted in League
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 fighter moved from United Kingdom to Scotland
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
      
          Place Units - Americans
              1 carrier and 1 transport placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              2 fighters placed in Western United States
              Americans undo move 3.
              1 fighter placed in Western United States
              1 fighter placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
              Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
              2 infantry moved from Shensi to Kansu
      
          Combat - Chinese
              Chinese creates battle in territory Hunan
              Chinese creates battle in territory Anhwe
              Battle in Hunan
                  Chinese attack with 1 infantry
                  Japanese defend with 2 bombers, 6 fighters and 6 tactical_bombers
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 2 bombers, 6 fighters and 6 tactical_bombers in Hunan, round 2 : 9/14 hits, 7.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Anhwe from Japanese with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Kansu
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 43 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 55 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 infantry moved from Persia to Iraq
              1 fighter and 1 tactical_bomber moved from India to Iraq
              1 bomber moved from Malta to 92 Sea Zone
              1 armour, 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - British
              Battle in 92 Sea Zone
                  British attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Anglo Egyptian Sudan
                  British attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/6 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in Iraq
                  British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                      British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 2/4 hits, 1.50 expected hits
                      Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Iraq to Persia
              1 infantry moved from Eastern Persia to Persia
              1 battleship moved from 39 Sea Zone to 80 Sea Zone
              1 battleship moved from 80 Sea Zone to 76 Sea Zone
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 bomber moved from 92 Sea Zone to Malta
              1 transport moved from 87 Sea Zone to 82 Sea Zone
              1 artillery and 1 infantry moved from Ontario to Quebec
              2 infantry moved from Burma to India
              1 infantry moved from Sumatra to 41 Sea Zone
              1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
                    UK_Pacific take Celebes from Dutch
      
          Place Units - British
              1 transport placed in 71 Sea Zone
              1 factory_minor placed in Persia
              1 transport placed in 106 Sea Zone
              1 artillery placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 34 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 5 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Some Units in India change ownership: 2 artilleries and 5 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0.17
      Italians regular : -1.33
      Japanese regular : 1.67
      Neutral_Axis regular : -0.33
      British regular : -0.17
      

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              2 armour moved from Novosibirsk to Yenisey
              2 infantry moved from Olgiy to Yenisey
              1 infantry moved from Dzavhan to Yakut S.S.R.
              1 infantry moved from Ulaanbaatar to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              2 infantry moved from Buyant-Uhaa to Ulaanbaatar
              2 infantry moved from Russia to Bryansk
              2 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              2 infantry moved from Rostov to Ukraine
              1 fighter moved from Russia to Yenisey
              1 tactical_bomber moved from Novgorod to Yenisey
      
          Place Units - Russians
              1 artillery placed in Novgorod
              Russians undo move 1.
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit No scramble thank you

      posted in League
      T
      TinCanoftheSea
    • RE: Question about Combat

      @alexander-ritter yes, this way you can’t choose to not attack based off of other attacks

      posted in Axis & Allies Global 1940
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      @dawgoneit wow, the French are destroying the Italians

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - French
              Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
              1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
              1 cruiser moved from 93 Sea Zone to 96 Sea Zone
      
          Combat - French
              Battle in 96 Sea Zone
                  French attack with 1 cruiser
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 96 Sea Zone
                  French win with 1 cruiser remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Southern France
                  French attack with 1 artillery and 1 infantry
                  Italians defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Southern France, round 2 : 1/2 hits, 0.83 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the French and 1 armour owned by the Italians lost in Southern France
                  French win, taking Southern France from Italians with 1 artillery remaining. Battle score for attacker is 7
                  Casualties for French: 1 infantry
                  Casualties for Italians: 1 armour and 1 artillery
      
          Non Combat Move - French
              1 infantry moved from Algeria to Morocco
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from French West Africa to French Central Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      French regular : 1.33
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      Moved a transport with the edit feature for a noncombat because I forgot what I bought. Hope that’s fine

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 harbour and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Politics - Americans
              Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
              1 fighter moved from Philippines to Guam
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 1 Sea Zone
              1 fighter moved from Western United States to 10 Sea Zone
              1 transport moved from 101 Sea Zone to 11 Sea Zone
              1 bomber moved from Central United States to Eastern United States
              1 armour moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              1 artillery and 1 infantry moved from Eastern United States to Central United States
              3 mech_infantrys moved from Central United States to Western United States
      
          Place Units - Americans
              1 carrier placed in 10 Sea Zone
              1 tactical_bomber placed in 10 Sea Zone
              1 harbour placed in Alaska
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  1 fighter owned by the Chinese retreated
                  Japanese win with 1 artillery remaining. Battle score for attacker is -6
                  Casualties for Chinese: 3 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 infantry moved from Kweichow to Shensi
              2 infantry moved from Suiyuyan to Shensi
              3 infantry moved from Szechwan to Shensi
              1 infantry moved from Kweichow to Shensi
              1 fighter moved from Yunnan to Shensi
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; 
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 fighter moved from Scotland to 106 Sea Zone
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in Ethiopia
                  British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                      British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/5 hits, 1.50 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                      British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 5 : 1/3 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
              Battle in 106 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
      
          Non Combat Move - British
              1 tactical_bomber moved from 97 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              1 infantry moved from Egypt to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
              1 infantry moved from 80 Sea Zone to Persia
                    British take Persia from Neutral_Allies
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to India
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 fighters moved from United Kingdom to 97 Sea Zone
              1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
              1 artillery and 1 infantry moved from Ontario to Quebec
              1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
              2 infantry moved from Union of South Africa to 71 Sea Zone
              1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Trans-Jordan
              1 tactical_bomber moved from India to Trans-Jordan
              1 fighter moved from 96 Sea Zone to Malta
      
          Place Units - British
              4 infantry placed in United Kingdom
              1 destroyer and 1 transport placed in 106 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery and 4 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 18 PUs
              Some Units in India change ownership: 1 artillery and 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2.50
      Italians regular : -0.50
      Japanese regular : 0.33
      Germans regular : -0.17
      British regular : -0.17
      

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      @avner Fighters and then carrier

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: 1950 Korea variant?

      @dishero Ooh, supplies add a nice level of complexity. So since the North Korean player almost won that fast is it slightly unbalanced in their favor or was it just a great strategy with great dice?

      posted in Other Axis & Allies Variants
      T
      TinCanoftheSea
    • RE: 1950 Korea variant?

      @dishero wow that looks awesome! How many players can it have?

      posted in Other Axis & Allies Variants
      T
      TinCanoftheSea
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      Ended up getting a chance to post after all, scramble for Taranto?

      posted in League
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Politics - British
              Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - British
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery and 1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Gibraltar to 96 Sea Zone
              1 destroyer moved from 109 Sea Zone to 106 Sea Zone
              1 fighter moved from Scotland to 106 Sea Zone
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • RE: 1950 Korea variant?

      @dishero wow that’s awesome, way to go! Hopefully I’ll get a chance to play it sometime!

      posted in Other Axis & Allies Variants
      T
      TinCanoftheSea
    • RE: TinCanoftheSea Allies -VS- dawgoneit Axis OOB +21

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
      
          Non Combat Move - Russians
              2 infantry moved from Bessarabia to Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              3 infantry moved from Baltic States to Belarus
              1 infantry moved from Belarus to Bryansk
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 infantry moved from Archangel to Belarus
              1 artillery moved from Novgorod to Belarus
              3 infantry moved from Novgorod to Belarus
              1 infantry moved from Russia to Bryansk
              2 aaGuns moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              1 armour moved from Russia to Novosibirsk
              1 armour moved from Volgograd to Novosibirsk
              1 mech_infantry moved from Russia to Bryansk
              1 mech_infantry moved from Volgograd to Bryansk
              2 infantry moved from Caucasus to Rostov
              3 infantry moved from Ukraine to Western Ukraine
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              1 artillery and 2 infantry placed in Novgorod
              Russians undo move 1.
              2 artilleries and 1 infantry placed in Ukraine
              1 fighter and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      T
      TinCanoftheSea
    • 1
    • 2
    • 37
    • 38
    • 39
    • 40
    • 41
    • 58
    • 59
    • 39 / 59